Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 15:18:06 Player: rice Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (3047) 3047 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 7203 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 636 Entered Garrisons 200 Friendly Fire -276 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 290/290 System Corruption 31% Temperature Hot (275) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Utility Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Precision Assault Rifle > --- INVENTORY (5) ---- Improved Terrain Scanner Actuator Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Recoil Stabilizer Kinecellerator Weapon Shielding Shield Generator > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Great Axe > --- INVENTORY -------- Light Treads Improved Terrain Scanner Improved Terrain Scan Processor Kinecellerator Actuator Array ECM Suite Lightning Gun Lightning Gun Heavy Assault Rifle Rocket Launcher [Rating: 36] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Slots Evolved 6 | . . . 2 . . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 3 | . . . 2 . . 1 . Weapon 1 | . . . . . . . 1 Parts Attached 100 | 7 7 7 10 13 4 29 23 Power 13 | 2 1 . 3 1 . 1 5 Engine 11 | 2 1 . 3 1 . 1 3 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 2 . . 10 2 Treads 7 | 2 . . . . . 3 2 Leg 9 | . . 2 2 . . 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 25 | 1 2 1 2 4 1 8 6 Device 11 | . 1 . 1 2 . 4 3 Storage 3 | 1 . . . . . 2 . Processor 2 | . 1 1 . . . . . Hackware . | . . . . . . . . Protection 9 | . . . 1 2 1 2 3 Artifact . | . . . . . . . . Weapon 44 | 2 4 4 3 8 3 10 10 Energy Gun 5 | . . . . 2 . 2 1 Energy Cannon 5 | . 2 2 1 . . . . Ballistic Gun 16 | 2 . . . 4 1 6 3 Ballistic Cannon . | . . . . . . . . Launcher 10 | . 1 2 1 1 2 1 2 Special Weapon 3 | . 1 . 1 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . . 1 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 1 Parts Lost 23 | . . . . 1 . 1 21 Power 4 | . . . . . . . 4 Propulsion 5 | . . . . . . . 5 Utility 8 | . . . . 1 . 1 6 Weapon 6 | . . . . . . . 6 Highest Loss Streak 12 | . . . . 1 . 1 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 88 100 100 99 100 98 93 Engine 9 | . 14 14 11 10 11 9 6 Core 2 | . . . . . . . 5 Treads 12 | . 28 13 . . . 3 21 Leg 10 | . . 14 22 22 22 22 . Device 18 | . 2 . 11 19 22 24 21 Storage 9 | . 14 14 11 11 11 9 6 Processor 2 | . . 14 11 9 . . . Protection 7 | . . . 11 4 11 10 7 Energy Gun 1 | . . . . 5 . 4 . Energy Cannon 3 | . 10 18 19 4 . . . Ballistic Gun 13 | . 17 . . 6 14 10 17 Launcher 2 | . . 9 . . 7 2 . Slashing Weapon 1 | . . . . . . 1 2 Peak Build Rating 36 | 6 9 14 22 23 22 31 36 Average Rating 24 | 4 6 10 20 21 20 27 31 On Entrance 14 | . 6 7 14 21 22 20 25 Naked Turns 38 | . . . . . . . 38 Heaviest Build 44 | 13 16 16 24 25 25 36 44 Greatest Support 60 | 40 40 40 27 24 24 60 60 Greatest Overweight (x) 5 | . . 1 . 1 1 2 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 9 Most Carried 10 | 1 5 8 8 8 6 10 10 Average Carried 7 | . 4 6 7 7 5 7 9 Final Capacity 10 | 8 8 8 8 8 8 10 5 Final Carried 8 | 1 5 8 8 5 6 8 2 Class Distribution -------------------- 68% | Mutant 8% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Matter Collected 2364 | 192 59 103 192 248 352 522 696 Remotely . | . . . . . . . . Salvage Created 2188 | . 59 105 93 315 485 347 784 Parts 118 | . 1 9 6 12 27 21 42 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Combat Hostiles Destroyed 70 | . 2 7 5 5 19 9 23 Melee 1 | . . . . . . . 1 Guns 26 | . 1 . . 2 2 5 16 Cannons 3 | . 1 . 2 . . . . AOE 40 | . . 7 3 3 17 4 6 Classes Destroyed 9 | . 1 1 . 1 2 1 3 Hauler 1 | . . . . . . 1 . Recycler 3 | . . . . 2 . . 1 Swarmer 17 | . . 3 3 . 2 3 6 Grunt 42 | . 2 4 2 6 15 4 9 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 1 2 2 Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 8 | . 1 3 3 3 7 4 8 Combat Bots Only 8 | . 1 3 3 3 7 4 8 Max Kills in Single Turn 4 | . 1 3 3 4 3 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 3 3 3 3 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Hostile Shots Fired 613 | . 16 12 12 4 48 41 480 Missed 195 | . 3 4 3 1 12 11 161 Damage Taken 4509 | . 172 130 197 48 369 512 3081 Core 1036 | . 35 17 72 8 94 109 701 Absorbed by Shields 663 | . . . . 14 152 22 475 Redirected to Shielding 28 | . . . . . . . 28 Ignored by Resistances 56 | . . . 17 2 37 . . Core Remaining (%) 78 | 100 . 79 . . 56 80 . Volleys Fired 168 | . 12 9 10 7 33 29 68 Largest 3 | . 2 1 2 2 2 2 3 Hottest 160 | . 100 30 120 160 53 84 135 Shots Fired 303 | . 22 9 16 11 40 57 148 Gun 226 | . 11 . . 6 20 53 136 Cannon 22 | . 8 . 12 2 . . . Launcher 49 | . 2 9 1 1 20 4 12 Special 6 | . 1 . 3 2 . . . Kinetic 187 | . 11 . . 3 20 42 111 Thermal 52 | . 9 . 15 7 . 2 19 Explosive 49 | . 2 9 1 1 20 4 12 Electromagnetic 15 | . . . . . . 9 6 Robot Hit Streak 20 | . 19 20 5 3 6 9 15 Robot Miss Streak 6 | . . 1 2 2 2 2 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 213 | . 19 4 7 7 18 39 119 Core Hits 142 | . 7 15 5 7 24 22 62 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Meltdown 1 | . . . . 1 . . . Melee Attacks 18 | . . . . . . . 18 Impact . | . . . . . . . . Slashing 18 | . . . . . . . 18 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7404 | . 465 587 252 331 1591 885 3293 Guns 3113 | . 120 . . 47 175 653 2118 Cannons 277 | . 140 . 120 17 . . . Explosions 3635 | . 205 587 132 213 1416 232 850 Melee 320 | . . . . . . . 320 Ramming 11 | . . . . 6 . . 5 Kinetic 2633 | . 120 . . 14 175 506 1818 Thermal 613 | . 140 . 120 98 . 60 195 Explosive 3595 | . 205 587 132 213 1416 192 850 Electromagnetic 232 | . . . . . . 127 105 Impact . | . . . . . . . . Slashing 320 | . . . . . . . 320 Piercing . | . . . . . . . . Highest Corruption 31 | . . . . 1 1 8 31 Average Corruption 4 | . . . . 1 1 4 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . . . . 2 6 25 46 Message Errors 13 | . . . . . 1 3 9 Matter Fused 20 | . . . . . 3 9 8 Heat Flow Errors 10 | . . . . . . 3 7 Energy Discharges 4 | . . . . 1 . . 3 Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 10 | . . . . . 1 5 4 Data Loss (major) 8 | . . . . 1 . 2 5 Misfires 6 | . . . . . . 2 4 Misdirections 1 | . . . . . . . 1 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 45 | . 5 18 . . 9 . 13 Projectiles . | . . . . . . . . Explosions 45 | . 5 18 . . 9 . 13 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 467 | . 17 44 102 . 133 70 101 Shots 16 | . 1 2 2 . 5 2 4 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . 1 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 279 | . 90 13 207 64 22 222 279 Average Temperature 62 | . 35 9 67 24 8 53 80 Received Heat Transfer 1228 | . 93 57 42 16 142 219 659 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 . 2 2 . . 1 Heat Transferred 1408 | . 296 . 259 211 . 87 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Peak Influence 1203 | . 65 274 240 606 1203 586 357 Initial 586 | . . 25 50 101 249 586 105 Average 222 | . 19 120 110 288 651 348 99 Maximum Alert Level 4 | . . 1 1 2 4 2 1 Low Security (%) 60 | 100 100 90 73 34 . 11 89 Level 1 24 | . . 9 26 46 32 62 10 Level 2 9 | . . . . 19 25 25 . Level 3 4 | . . . . . 38 . . Level 4 . | . . . . . 4 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . 1 . 2 . 2 11 Investigation 7 | . . 1 . 2 . 1 3 Extermination 4 | . . . . . . . 4 Reinforcement 2 | . . . . . . 1 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Distress Signals 6 | . 1 . . 1 . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 6 9 8 19 32 9 33 Peak Tracking Total 6 | . 4 3 3 4 6 4 6 Tactical Retreats 4 | . . . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Traps Triggered 6 | . . . . 1 3 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Machines Disabled 14 | . . 1 1 1 3 2 6 Max in Single Turn 1 | . . . 1 . 1 1 1 Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Machines Accessed 30 | . 3 2 2 10 3 4 6 Terminals 21 | . 3 1 1 6 3 3 4 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . 1 . . 1 Recycling Units 4 | . . . 1 2 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 67 | . 6 4 3 20 7 16 11 Successful 28 | . 3 3 2 9 1 6 4 Failed 39 | . 3 1 1 11 6 10 7 Catastrophic 10 | . . . 1 2 2 1 4 Database Lockouts . | . . . . . . . . Manual 33 | . 7 3 1 6 1 8 7 Terminals 50 | . 6 3 2 13 7 11 8 Fabricators 2 | . . . . . . . 2 Repair Stations 4 | . . . . 3 . . 1 Recycling Units 9 | . . . 1 3 . 5 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 15 | . 1 2 1 4 1 4 2 Robot Analysis 1 | . . . . . . 1 . Open Door 4 | . . 1 . 2 1 . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . . . . . . 1 . Unreport Threat 5 | . . 1 . 1 . 2 1 Maintenance Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . 1 . . 1 Scan Component 1 | . . . . 1 . . . Refit 1 | . . . . . . . 1 Recycling Unit Hacks 6 | . . . 1 3 . 2 . Report Inventory 4 | . . . 1 2 . 1 . Retrieve Components 2 | . . . . 1 . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 3 | . 2 1 . . . . . Terminals 3 | . 2 1 . . . . . Assimilate 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 1 1 1 4 3 4 4 Full Trace Events 9 | . 1 . . 3 1 2 2 Feedback Events 2 | . . . . 1 . 1 . Corruption 2 | . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . . 3 . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . Machine Destruction 7 | . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Total Allies 13 | . . 1 . 10 2 . . Largest Group 10 | . . 1 1 10 3 . . Highest-Rated Group 88 | . . 31 31 88 78 . . Highest-Rated Ally 31 | . . 31 31 16 31 . . Total Orders . | . . . . . . . . Ally Attacks 173 | . . 9 5 112 47 . . Total Damage 1758 | . . 103 63 921 671 . . Kills 29 | . . 1 . 17 11 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Turns Passed 5838 | 74 532 321 262 554 732 991 2372 Spaces Moved 3492 | 43 296 243 201 426 547 539 1197 Core 91 | 4 . . . . . . 87 Treads 1542 | 39 296 89 . . . 36 1082 Legs 1831 | . . 154 201 426 547 503 . Wheels . | . . . . . . . . Hover 28 | . . . . . . . 28 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 90 90 90 90 90 50 Average Speed 132 | 149 160 116 90 95 108 139 156 Slowest Speed 300 | 160 160 180 105 180 180 270 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 38 46 14 62 59 39 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . 1 . 2 . . . 5 Terrain Destroyed 281 | . 10 53 27 4 114 18 55 Melee 5 | . . . . . . . 5 Projectile 3 | . 1 . 2 . . . . AOE 273 | . 9 53 25 4 114 18 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Total 4348 | 49 328 268 258 557 646 712 1530 Wait 494 | . 8 3 32 103 42 103 203 Move 3480 | 42 295 242 200 425 541 538 1197 Hop . | . . . . . . . . Pick Up 31 | . 5 5 3 3 1 4 10 Fast Attach 18 | 6 1 . . 3 . 4 4 Attach 10 | . . . 2 1 . . 7 Detach . | . . . . . . . . Swap 72 | 1 6 7 8 9 4 25 12 Drop 30 | . 1 2 3 5 . 9 10 Fire 168 | . 12 9 10 7 33 29 68 Melee 18 | . . . . . . . 18 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 1 | . . . . . . . 1 Escape Stasis 15 | . . . . . 15 . . Rewire 10 | . . . . . 10 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Entered Mines 614 | -10/Mines | Escorted by a lone wolf Derelict 634 | -10/Mines | Learned location of Storage (-9) 747 | -10/Mines | Met a Derelict shopkeep closing up shop 858 | -10/Mines | Discovered new exit (range 7) 928 | -10/Mines | Entered Materials 928 | -9/Materials | Accompanied by 1 ally 928 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Discovered new exit (range 4) 1190 | -9/Materials | Entered Storage 1266 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1539 | -9/Storage | Lost 3 allies 1577 | -9/Storage | Build established: Commander-Mutant 1737 | -9/Storage | Identified exit to Garrison 1744 | -9/Storage | Entered Garrison 1744 | -9/Garrison | Accompanied by 3 allies 1792 | -9/Garrison | Triggered checkpoint 1946 | -9/Garrison | Triggered checkpoint 1948 | -9/Garrison | Triggered checkpoint 1994 | -9/Garrison | Triggered checkpoint 1998 | -9/Garrison | Build established: Mutant 2006 | -9/Garrison | Destroyed 7 combat bots 2017 | -9/Garrison | Rescued a captive Derelict 2026 | -9/Garrison | Rescued a captive Derelict 2081 | -9/Garrison | Discovered new exit (range 10) 2104 | -9/Garrison | Triggered checkpoint 2112 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2160 | -9/Garrison | Triggered checkpoint 2314 | -9/Garrison | Triggered checkpoint 2375 | -9/Garrison | Discovered new exit (range 10) 2440 | -9/Garrison | Triggered checkpoint 2476 | -9/Garrison | Entered Materials 2476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3016 | -8/Materials | Met 7R-MNS 3293 | -8/Materials | Discovered new exit (range 13) 3467 | -8/Materials | Entered Factory 3467 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3468 | -7/Factory | Caught up to 7R-MNS 5387 | -7/Factory | Build established: Scavenger-Tank 5491 | -7/Factory | Noticed a derelict Sapper rigging charges 5582 | -7/Factory | Garrison activated, responded to threat 5633 | -7/Factory | System corruption reached 10% 5645 | -7/Factory | Destroyed 8 combat bots 5655 | -7/Factory | Core integrity fell below 50% 5655 | -7/Factory | Released all parts (3) 5682 | -7/Factory | Lost 12 parts (2p3n4u3w) 5777 | -7/Factory | Core integrity fell below 20% 5799 | -7/Factory | System corruption reached 30% 5839 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Treads. 05788_ M-28 Smith repairs B-48 Gladiator. 05789_ Imp. Heat Sink melted. 05789_ Y-54 Guardian destroyed. 05791_ M-28 Smith repairs Mace. 05791_ Backup Plating III destroyed. 05791_ System corrupted by crushing effect (+1). 05791_ Knocked back. 05795_ Critical hit (Smash). 05798_ Backup Plating III destroyed. 05798_ System corrupted by crushing effect (+3). 05798_ Knocked back. 05801_ B-48 Gladiator destroyed. 05803_ P=FORAU6 ,PRSSVSPK&N7HT GNFQFYFW67A 05814_ Acquired Imp. Deuterium Engine. 05819_ Acquired Imp. Light Armor Plating. 05821_ System corrupted: Matter fused (-7). 05822_ Backup Laser III destroyed. 05831_ Acquired 75 matter. 05836_ System corrupted: Heat flow error (+278). Map ----- +----------------------------------------------------+ | ????????????????? "" | | ??????????????????# """ "" F" | | ??????????????????# """ """"" | | ??????????????????# """ """" | | ??????????????????# | | ??????????????????# | | ???????#############+######## | | ???????# # #???# | | ???????# # ! #???### | | ???????+ /![ + #?????# | | ???????# /![ # """ #?????# | | ???????# /! # """ #?????# | | ???????# # R" #?????# | | ???????# # """ #????? | | ???????# !! # #????# | | ???????# ! ###+#### [ | | ???????# ### | | ???????# #?# | | ???????# #?###+ | | ???????# #????? | | ???????# #????? | | ?????#+# ########## #????? | | ?????# #????????# #????? | | ?????# #????????# T#???? | | ?????# #????????# #???? | | ?????# !@ #????????# % ##???? | | ???###+##Y#????????# #????? | | ?#! #????????# #????? | | ?# #????????+ ????? | | ?# ! ! #????????# ????? | | ?# ]#????????# #####?????? | | ?##########????????? ??????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab True Hacker Challenges ------------ None Game ------ Seed AntimatterSubatomicCompanion Manual? 0 Play Time 01:01:19 Cumulative 19.3 hours Start 2024.09.08 @ 14:18:58 End 2024.09.08 @ 15:18:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80426339-d32d-49c6-a323-e3c4fc0750bc