Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 10:37:59 Player: Bot Matt Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (2880) 2880 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9160 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 447/450 System Corruption 10% Temperature Cool (0) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (6) ------ Large Storage Unit Energy Well Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (15) --- Improved VSS Leg Medium Armored Exoskeleton Improved Cooling System Medium Storage Unit Improved Propulsion Shielding Dynamic Insulation System Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Signal Interpreter Advanced Signal Interpreter Modified TNC Advanced Targeting Computer > --- WEAPON ----------- Powered Hammer Axe > --- INVENTORY -------- Antimatter Reactor Improved VSS Leg Improved VSS Leg Improved Cooling System Medium Storage Unit Improved Propulsion Shielding Dynamic Insulation System [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Modified TNC Device Reaction Control System Storage Medium Storage Unit Processor Modified TNC Hackware Authchip [Processor] Protection Medium Armor Plating Weapon Spear Energy Gun EM Pulse Gun Ballistic Gun Autogun Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 2 . 2 2 2 . . Power 2 | . . . . . . 1 . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 4 | . . . . . . 1 . 1 1 1 . . Weapon 2 | . . . . . . . . 1 1 . . . Parts Attached 90 | 6 9 . 1 . 1 19 2 7 3 29 2 11 Power 19 | 1 1 . . . . 3 2 1 1 5 2 3 Engine 8 | 1 . . . . . 3 2 . . 2 . . Core 7 | . 1 . . . . . . 1 1 3 . 1 Reactor 4 | . . . . . . . . . . . 2 2 Propulsion 32 | 2 . . . . . 11 . . . 14 . 5 Treads 1 | . . . . . . 1 . . . . . . Leg 14 | 2 . . . . . . . . . 7 . 5 Wheel 3 | . . . . . . 3 . . . . . . Hover 13 | . . . . . . 6 . . . 7 . . Flight 1 | . . . . . . 1 . . . . . . Utility 26 | 1 4 . 1 . 1 3 . 3 1 9 . 3 Device 8 | . 1 . 1 . . . . . 1 5 . . Storage 7 | 1 1 . . . 1 1 . 1 . 1 . 1 Processor 8 | . 1 . . . . 1 . 1 . 3 . 2 Hackware 1 | . . . . . . . . 1 . . . . Protection 2 | . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 4 . . . . 2 . 3 1 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . 2 . . . . . . 1 . 1 . . Slashing Weapon 2 | . . . . . . 2 . . . . . . Piercing Weapon 3 | . . . . . . . . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . 1 . . Parts Lost 50 | . . . 1 . . 6 1 1 1 27 . 13 Power 13 | . . . . . . 2 1 1 . 4 . 5 Propulsion 19 | . . . . . . 2 . . 1 11 . 5 Utility 12 | . . . 1 . . 2 . . . 7 . 2 Weapon 6 | . . . . . . . . . . 5 . 1 Highest Loss Streak 10 | . . . 1 . . 4 1 1 1 10 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 2 7 5 4 4 6 7 7 7 9 6 4 6 Power . | . . 1 1 . . . . . . . . . Propulsion 1 | 1 2 1 . . . . . . 4 1 2 2 Utility 2 | . 1 . 1 1 3 2 1 1 2 3 1 3 Weapon 2 | . 2 2 2 2 2 4 5 5 2 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 6 2 . 3 . 2 2 6 . . . 3 Power 2 | . . . . 2 . . . . . . . . Propulsion 5 | . 2 2 . . . 1 . . . . . . Utility 11 | . 3 . . 1 . 1 2 1 . . . 3 Weapon 6 | . 1 . . . . . . 5 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 77 72 77 77 73 94 93 99 87 67 71 Engine 4 | . 10 . . . . 6 12 12 1 3 5 1 Core 6 | . 3 11 11 11 11 5 . 2 11 7 . . Reactor 1 | . . . . . . . . . . . 8 8 Leg 10 | . 27 22 22 22 22 4 . . . 4 11 16 Hover 11 | . . . . . . 11 36 30 26 16 . . Device 4 | . . 11 6 11 11 1 . . 5 6 . . Storage 7 | . 13 . . . 8 9 9 7 6 5 11 11 Processor 11 | . 12 . . . . 9 9 13 13 15 17 20 Hackware 1 | . . . . . . . . 7 6 1 . . Protection 3 | . . 11 11 11 2 6 9 1 . . . . Ballistic Gun 2 | . 25 . . . . . . . . . . . Impact Weapon 8 | . 2 22 22 22 22 9 2 1 6 4 5 5 Slashing Weapon 3 | . . . . . . 7 14 6 . 1 5 4 Piercing Weapon 5 | . . . . . . . . 7 20 14 . . Peak Build Rating 79 | 6 13 14 15 15 15 34 37 49 59 77 71 79 Average Rating 41 | 4 10 13 13 15 14 24 35 43 58 63 67 68 On Entrance 29 | . 6 13 14 15 15 15 34 37 49 55 54 71 Avg Prop Armor Cover (%) 8 | . . . . . . 11 . . . 6 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 12 20 20 20 19 19 31 31 31 32 52 48 71 Greatest Support 92 | 20 20 20 20 20 20 32 32 32 32 70 70 92 Greatest Overweight (x) 4 | . . . . . . 3 . . 1 4 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 8 8 8 10 10 10 10 15 Average Capacity 8 | 7 7 5 5 5 7 8 8 8 10 10 10 14 Most Carried 10 | 6 8 5 5 5 8 8 8 9 10 10 7 9 Average Carried 6 | 2 7 4 4 4 6 7 7 7 9 6 4 7 Final Capacity 15 | 8 5 5 5 5 8 8 8 10 10 10 10 15 Final Carried 10 | 6 5 5 4 5 8 8 8 9 10 2 7 8 Class Distribution -------------------- 59% | Mutant 39% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Matter Collected 1392 | 252 207 . 71 . 29 226 40 22 . 374 53 118 Remotely . | . . . . . . . . . . . . . Salvage Created 4113 | . 181 . 64 . . 1111 573 70 65 1458 254 337 Parts 128 | . 23 . . . . 14 38 3 2 38 3 7 Haulers Intercepted 7 | . . . . . . 3 2 . . 2 . . Recyclers Shooed 2 | . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Combat Hostiles Destroyed 64 | . 6 . 2 . . 11 10 3 1 23 . 8 Melee 40 | . . . 2 . . 8 9 3 . 16 . 2 Guns 6 | . 6 . . . . . . . . . . . Classes Destroyed 13 | . 3 . 1 . . 5 1 . . 3 . . Worker 11 | . . . . . . 6 1 . . 1 . 3 Builder 1 | . . . . . . . . . . 1 . . Hauler 7 | . . . . . . 3 2 . . 2 . . Recycler 7 | . . . . . . 6 . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 8 | . 2 . . . . . 2 . . 4 . . Swarmer 24 | . 4 . . . . 3 3 3 . 6 . 5 Grunt 11 | . 2 . . . . 6 1 . . 2 . . Sentry 9 | . . . . . . 1 6 . 1 1 . . Hunter 10 | . . . . . . 1 . . . 6 . 3 Programmer 7 | . . . . . . . . . . 7 . . Assembled 2 | . . . 2 . . . . . . . . . Best Kill Streak 6 | . 2 . 2 . . 6 4 3 1 6 . 4 Combat Bots Only 4 | . 2 . 2 . . 3 3 3 1 3 . 4 Max Kills in Single Turn 2 | . 2 . 1 . . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 . . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Hostile Shots Fired 764 | . 34 1 5 . . 103 67 3 18 346 . 187 Missed 225 | . 10 1 . . . 31 22 . 8 93 . 60 Hits 539 | . 24 . 5 . . 72 45 3 10 253 . 127 Melee 3 | . . . 3 . . . . . . . . . Projectile 536 | . 24 . 2 . . 72 45 3 10 253 . 127 Critical Strikes 11 | . . . . . . 4 1 . . 5 . 1 Damage Taken 6907 | . 236 . 62 . . 930 466 42 76 3034 . 2061 Core 1471 | . 40 . . . . 280 71 12 6 529 . 533 Absorbed by Shields 657 | . . . 24 . . . . . . 633 . . Ignored by Resistances 105 | . . . . . . 32 73 . . . . . Regen/Repaired (Parts) 101 | . 30 . . . . . . . . 71 . . Core Remaining (%) 86 | 100 84 . . . 100 . 36 98 99 . . . Volleys Fired 20 | 1 19 . . . . . . . . . . . Largest 2 | 2 2 . . . . . . . . . . . Hottest 60 | 60 46 . . . . . . . . . . . Shots Fired 40 | 2 38 . . . . . . . . . . . Gun 40 | 2 38 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 39 | 1 38 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . Robot Hit Streak 14 | 1 14 . . . . . . . . . . . Robot Miss Streak 5 | 1 5 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 242 | 1 21 . 7 . . 53 42 3 4 89 3 19 Core Hits 64 | 1 9 . 2 . . 11 13 3 . 24 . 1 Critical Kills 8 | . . . 1 . . 4 . . . 2 . 1 Critical Parts Destroyed 32 | . . . 3 . . 9 1 . 1 12 . 6 Critical Strikes 45 | . . . 4 . . 13 3 . 1 17 . 7 Smash 40 | . . . 4 . . 13 1 . 1 14 . 7 Sever 3 | . . . . . . . 2 . . 1 . . Impale 2 | . . . . . . . . . . 2 . . Melee Attacks 298 | . . . 11 . . 73 52 4 4 119 3 32 Impact 183 | . . . 11 . . 50 14 . 2 74 3 29 Slashing 74 | . . . . . . 23 38 3 . 7 . 3 Piercing 41 | . . . . . . . . 1 2 38 . . Sneak Attacks 35 | . . . . . . 19 4 . . 8 . 4 Combat Hostiles 2 | . . . . . . 1 . . . 1 . . Follow-up Attacks 47 | . . . 1 . . 6 7 . 2 29 . 2 Damage Inflicted 11320 | 13 423 . 570 . . 2810 1735 96 153 4182 246 1092 Guns 361 | 13 348 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 75 | . 75 . . . . . . . . . . . Melee 10839 | . . . 570 . . 2810 1690 96 153 4182 246 1092 Ramming 45 | . . . . . . . 45 . . . . . Kinetic 348 | . 348 . . . . . . . . . . . Thermal 75 | . 75 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 13 | 13 . . . . . . . . . . . . Impact 7986 | . . . 570 . . 2251 414 . 94 3319 246 1092 Slashing 2152 | . . . . . . 559 1276 96 . 221 . . Piercing 701 | . . . . . . . . . 59 642 . . Highest Corruption 10 | . . . 3 3 3 2 2 . . 10 10 10 Average Corruption 4 | . . . 3 3 3 2 2 . . 4 10 10 Corruption Purged 3 | . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 101 | . . . 1 10 2 13 6 . . 38 11 20 Message Errors 23 | . . . . 1 1 3 . . . 13 1 4 Matter Fused 25 | . . . . 2 . 4 2 . . 10 2 5 Heat Flow Errors 8 | . . . . 2 . . . . . 4 1 1 Energy Discharges 20 | . . . . 3 1 3 2 . . 4 3 4 Parts Rejected 3 | . . . . . . 1 1 . . 1 . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . 1 . 2 1 . . 4 2 3 Data Loss (major) 6 | . . . 1 1 . . . . . 2 1 1 Alerts 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3390 | . . . 264 . . 1068 152 . 43 1316 . 547 Projectiles 5 | . . . . . . . . . . . . 5 Explosions . | . . . . . . . . . . . . . Melee 3385 | . . . 264 . . 1068 152 . 43 1316 . 542 Knockbacks 38 | . . . . . . 11 2 . . 17 . 8 Impact 37 | . . . . . . 11 2 . . 17 . 7 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 22 | . . . . . . . 22 . . . . . Shots . | . . . . . . . . . . . . . Rammed 6 | . . . . . . . 6 . . . . . Targets Rammed 6 | . . . . . . . 6 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 281 | . 36 . . 281 . 15 14 . 11 257 110 195 Average Temperature 51 | . 8 . . 118 . 8 1 . 7 99 62 105 Received Heat Transfer 805 | . 63 . 28 . . 468 153 . 24 69 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . 8 2 . 1 9 1 6 Combat Hostiles 19 | . . . . . . 3 1 . 1 7 1 6 Parts Fried 59 | . . . . . . 19 2 . 1 21 . 16 Impact Corruptions 107 | . . . 6 . . 30 5 . 1 47 1 17 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 189 | . 78 . . . . 126 189 85 22 149 31 70 Initial 85 | . . . . . . . 39 85 11 10 31 . Average 32 | . 28 . . . . 34 76 51 1 46 4 13 Influence Increases 1995 | . 203 . . . . 386 365 70 45 731 . 195 Destroy 0b10 Robot/C 1220 | . 120 . . . . 220 200 60 20 440 . 160 Destroy 0b10 Robot/NC 180 | . 10 . . . . 75 30 . . 50 . 15 Destroy Leader 290 | . 24 . . . . 46 78 10 10 102 . 20 Successful Hack 21 | . 5 . . . . . 12 . . 4 . . Disable Machine 30 | . 30 . . . . . . . . . . . Destroy Structure 14 | . 14 . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . Lose Combat Pursuer 225 | . . . . . . 45 45 . . 135 . . Influence Decreases 1995 | . 203 . . . . 291 271 234 48 663 90 195 Entered New Map 245 | . . . . . . . 56 104 14 12 59 . Time Decay 1342 | . 203 . . . . 253 205 120 34 364 31 132 Lost Part 381 | . . . . . . 38 10 10 . 260 . 63 Purge Threat 27 | . . . . . . . . . . 27 . . Squads Dispatched 14 | . . 1 . . . 1 . . 1 9 . 2 Investigation 1 | . . . . . . . . . . 1 . . Extermination 6 | . . . . . . . . . 1 4 . 1 Reinforcement 7 | . . 1 . . . 1 . . . 4 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Distress Signals 3 | . . . . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 11 4 17 . . 17 16 5 2 41 . 16 Peak Tracking Total 20 | . 3 3 20 . . 4 4 4 1 4 . 6 Tactical Retreats 11 | . . . . . . 2 3 . . 6 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Traps Triggered 5 | . . . . . . 1 . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Machines Disabled 2 | . 2 . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Machines Accessed 28 | . 6 1 . 4 . 1 4 5 1 6 . . Terminals 18 | . 5 1 . . . 1 3 3 1 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . 1 1 . 1 . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 73 | . 12 1 . 29 . 1 7 12 2 9 . . Successful 58 | . 7 1 . 29 . 1 5 8 1 6 . . Failed 15 | . 5 . . . . . 2 4 1 3 . . Catastrophic 2 | . . . . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . . . Terminals 30 | . 9 1 . . . 1 6 5 2 6 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . . . 2 . . Recycling Units 5 | . . . . . . . 1 3 . 1 . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 46 | . 5 1 . 29 . 1 4 2 1 3 . . Record 30 | . . . . 28 . 1 1 . . . . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . Open DSF 2 | . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . 1 . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . . Scan Component 2 | . 1 . . . . . . . . 1 . . Repair 2 | . 1 . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . 1 2 . 1 . . Report Inventory 3 | . . . . . . . 1 1 . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . Retrieve Study 4 | . . . . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 10 | . 3 . . . . . 2 3 . 2 . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 4 . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . Time 86 | . 26 . . . . . . . . 60 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 1 Highest-Rated Group 31 | . . . . . . . . . . . 31 31 Highest-Rated Ally 31 | . . . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . 3 Total Damage 62 | . . . . . . . . . . . . 62 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Active Infowar (turns) 5513 | . . . . . . 1247 302 241 602 2184 310 627 T.N.C. 5513 | . . . . . . 1247 302 241 602 2184 310 627 Machine Analysis 367 | . . . . . . . . . . 367 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Turns Passed 7800 | 83 670 146 63 959 221 1247 434 241 602 2184 310 640 Spaces Moved 5519 | 62 445 117 30 793 164 487 478 390 486 1436 222 409 Core 13 | 13 . . . . . . . . . . . . Treads 12 | . . . . . . 12 . . . . . . Legs 2657 | 49 445 117 30 793 164 99 . . . 329 222 409 Wheels 68 | . . . . . . 68 . . . . . . Hover 2769 | . . . . . . 308 478 390 486 1107 . . Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 120 120 38 38 38 38 40 130 105 Average Speed 96 | 105 120 120 120 120 120 153 38 38 38 93 130 127 Slowest Speed 300 | 120 120 120 120 120 120 260 38 38 102 300 130 220 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 62 11 8 93 51 30 55 15 12 29 86 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 15 | . 15 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 15 | . 15 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Total 7488 | 75 551 124 39 802 187 862 646 480 898 2114 237 473 Wait 1480 | . 52 . 1 . 20 274 111 55 404 547 1 15 Move 5508 | 61 444 116 29 792 163 486 477 389 485 1436 221 409 Hop . | . . . . . . . . . . . . . Pick Up 83 | 7 13 4 . 5 3 8 3 14 3 11 5 7 Fast Attach 40 | 5 2 . . . . 13 2 2 . 12 2 2 Attach 41 | 1 1 . 1 . . 6 1 2 2 20 . 7 Detach 3 | . . . . . . 2 . . . 1 . . Swap 23 | . 8 . . . 1 2 . 3 1 5 . 3 Drop 53 | . 12 4 . 4 . 11 2 12 1 6 . 1 Fire 20 | 1 19 . . . . . . . . . . . Melee 225 | . . . 8 . . 60 44 3 2 76 3 29 Ram 6 | . . . . . . . 6 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . 1 . . . . . . 5 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Repaired Aluminum Leg 656 | -10/Materials | Discovered new exit (range 6) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Propulsion x2 831 | -9/Materials | Discovered new exit (range 11) 900 | -9/Materials | Entered Mines 901 | -9/Mines | Assembled infested the area 942 | -9/Mines | Met 8R-AWN 959 | -9/Mines | Discovered new exit (range 3) 963 | -9/Mines | Entered Exiles 994 | -9/Exiles | Welcomed by 8R-AWN 1019 | -9/Exiles | Met EX-HEX 1074 | -9/Exiles | Met EX-DEC 1106 | -9/Exiles | Learned location of Zion (-7) 1196 | -9/Exiles | Discovered new exit (range 11) 1272 | -9/Exiles | Visited The Gauntlet 1478 | -9/Exiles | Met EX-BIN 1504 | -9/Exiles | Aligned with FarCom system 1506 | -9/Exiles | Given EX-Vault access code 1701 | -9/Exiles | Opened EX-Vault 1717 | -9/Exiles | Found Prototype Processor 1721 | -9/Exiles | Identified Modified TNC 1747 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1922 | -9/Exiles | Left Exiles lab with Modified TNC 1922 | -9/Exiles | Entered Mines 2127 | -8/Mines | Discovered new exit (range 14) 2143 | -8/Mines | Entered Materials 2143 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3011 | -8/Materials | Lost 4 parts (2p1n1u) 3177 | -8/Materials | Discovered new exit (range 15) 3201 | -8/Materials | Core integrity fell below 50% 3390 | -8/Materials | Entered Storage 3813 | -8/Storage | Discovered new exit (range 15) 3824 | -8/Storage | Entered Factory 3824 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4047 | -7/Factory | Discovered new exit (range 16) 4065 | -7/Factory | Entered another Factory area 4065 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4113 | -6/Factory | Discovered new exit (range 7) 4207 | -6/Factory | Build established: Gladiator 4509 | -6/Factory | Discovered new exit (range 11) 4667 | -6/Factory | Entered another Factory area 4667 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5410 | -5/Factory | Repaired Aerolev Unit 6102 | -5/Factory | Lost 10 parts (2p5n3u) 6616 | -5/Factory | System corruption reached 10% 6669 | -5/Factory | Lost 7 parts (1p2n1u3w) 6799 | -5/Factory | Core integrity fell below 50% 6851 | -5/Factory | Sucked down chute 6851 | -5/Factory | Entered Waste 6851 | -5/Waste | The area was eerily silent 6852 | -5/Waste | Met a frightened Derelict 6962 | -5/Waste | Build established: Mutant 7019 | -5/Waste | Discovered new exit (range 15) 7160 | -5/Waste | Identified exit to Factory 7161 | -5/Waste | Entered Factory 7161 | -5/Factory | Accompanied by 1 ally 7408 | -5/Factory | Core integrity fell below 20% 7419 | -5/Factory | Lost 3 parts (2p1n) 7726 | -5/Factory | Lost 4 parts (2p1n1w) 7801 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07791_ Thunder Leg destroyed. 07791_ Knocked back. 07792_ Thunder Leg destroyed. 07793_ K-01 Serf collects debris. 07795_ S-27 Virus destroyed. 07796_ K-01 Serf collects debris. 07797_ S-27 Virus Autogun blasted off. 07797_ S-27 Virus knocked back. 07797_ Sneak attack on K-01 Serf. 07797_ K-01 Serf suffers critical hit (Smash). 07797_ Destroyed Wheel. 07797_ K-01 Serf system corrupted by crushing effect. 07797_ K-01 Serf destroyed. 07798_ Lgt. Nuclear Core+ destroyed. 07799_ S-27 Virus knocked back. 07799_ S-27 Virus system corrupted by crushing effect. 07800_ S-27 Virus system terminally corrupted. 07801_ Thunder Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????g????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????g???????????????????? | | ??????????????????????????ggg????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????####+######+#############?????????? | | ???????????????# ????????? | | ???????????????# ????????? | | ??############## % ???????? | | ??# # t = ???????? | | ??# # H@*s% s ???????? | | ??# # ####=+%#####+#??????????????? | | ??# # ## [%%#????????????????????? | | ??# # T# #????????????????????? | | ??# + # %#????????????????????? | | ??# # ## #????????????????????? | | ??# = # ## #????????????????????? | | ??# # ## #????????????????????? | | ### ! # ## #????????????????????? | | + !! # ## #????????????????????? | | ### !! # ## #????????????????????? | | ??############## ## #????????????????????? | | ???????????????# ## ##############???????? | | ???????????????# ## # = #???????? | | ???????????????# ####+#+# #???????? | | ???????????????# #??# # " " " " " #???????? | | ???????????????# #### [=# " " " " " #???????? | | ???????????????# = + " " " " " #???????? | | ???????????????# # " " " " " #???????? | | ???????????????# + " " " " " #???????? | | ???????????????# # " " " " " #???????? | | ???????????????# + " " " " " #???????? | | ???????????????#########+#### " " " " " #???????? | | ???????????????????# =%% # " " " " "?????????? | | ???????????????????# [ # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 51 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 66% | -10/Materials Aerolev Unit | 11% | -5/Factory Studied --------- Airjet | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Axe | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Dynamic Key For Emergencies Only Ghost 'Em Hammer Time Heavy Suspicion Hunted I Survived The Infestation Insider Info Item+ Leap Before You Look Librarian Loot Pinata Organ Harvest Overwhelming Serviceable Loadout Sixth Sense Slippery One Sprinter There's More Where That Came From Challenges ------------ None Game ------ Seed LatentSlugMiniperforator Manual? 0 Play Time 01:48:00 Cumulative 9.5 hours Start 2025.10.27 @ 07:29:30 End 2025.10.27 @ 10:37:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a837a40-2119-42af-ae42-9409ead0bbd0