Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 20:55:19 Player: alexandrite Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (375) 375 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1565 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Power Shielding > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Reinforced Ion Engine Cooling System Power Shielding Improved Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Power Shielding Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooling System Power Shielding Mining Laser Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Power Shielding Device Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 24 | 6 5 2 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads 1 | . . . 1 Leg 2 | . . 1 1 Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 4 2 10 Power 2 | . . . 2 Propulsion 6 | . 3 1 2 Utility 1 | . . . 1 Weapon 7 | . 1 1 5 Highest Loss Streak 4 | . 3 1 4 To Critical Strikes . | . . . . Average Backups 4 | . 5 3 5 Power . | . 1 1 . Propulsion . | . 1 . . Utility 1 | . . . 1 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 8 | . 3 . 5 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 4 | . 2 . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 98 76 68 Engine 11 | . 14 11 10 Leg 5 | . . 8 9 Wheel 11 | . 27 5 . Storage 12 | . 14 11 11 Processor 1 | . . . 4 Protection 14 | . 13 19 13 Energy Gun 3 | . 8 . . Ballistic Gun 15 | . 14 11 17 Special Melee Weapon 3 | . 4 10 . Peak Build Rating 16 | 6 7 9 16 Average Rating 8 | 4 6 7 11 On Entrance 4 | . 6 6 7 Avg Prop Armor Cover (%) 8 | . . 10 7 Naked Turns . | . . . . Heaviest Build 21 | 12 13 13 21 Greatest Support 20 | 20 20 13 20 Greatest Overweight (x) 4 | 1 1 4 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 4 8 Average Carried 5 | . 5 3 6 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 2 4 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 513 | 263 25 . 225 Remotely . | . . . . Salvage Created 485 | 61 59 . 365 Parts 31 | 2 3 . 26 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 8 | . 1 . 7 Melee 1 | . . . 1 Guns 6 | . 1 . 5 AOE 1 | . . . 1 Classes Destroyed 6 | 1 2 . 3 Worker 4 | . . . 4 Recycler 1 | 1 . . . Watcher 1 | . 1 . . Grunt 5 | . 1 . 4 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 1 . 4 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 4 | 1 1 . 4 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 155 | . 37 19 99 Missed 36 | . 9 7 20 Hits 119 | . 28 12 79 Melee 13 | . . . 13 Projectile 106 | . 28 12 66 Critical Strikes 6 | . . 1 5 Damage Taken 1973 | . 458 169 1346 Core 538 | . 128 29 381 Absorbed by Shields . | . . . . Redirected to Shielding 37 | . 7 8 22 Regen/Repaired (Parts) 23 | . 23 . . Core Remaining (%) 74 | 100 48 . . Volleys Fired 47 | 1 11 . 35 Largest 2 | 2 2 . 2 Hottest 120 | 60 120 . 46 Shots Fired 79 | 2 21 . 56 Gun 74 | 2 16 . 56 Cannon . | . . . . Launcher . | . . . . Special 5 | . 5 . . Kinetic 68 | 1 11 . 56 Thermal 5 | . 5 . . Explosive . | . . . . Electromagnetic 6 | 1 5 . . Robot Hit Streak 10 | 1 5 . 10 Robot Miss Streak 4 | . 2 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | 1 16 1 37 Core Hits 23 | 1 4 . 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 5 | . 4 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1004 | 15 233 . 756 Guns 727 | 15 174 . 538 Cannons . | . . . . Explosions 238 | . 35 . 203 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 642 | . 104 . 538 Thermal 59 | . 59 . . Explosive 203 | . . . 203 Electromagnetic 85 | 15 70 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 163 | . 24 . 139 Shots 3 | . 1 . 2 Rammed 2 | . . . 2 Targets Rammed 5 | . . . 5 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 189 | . 189 4 1 Average Temperature 75 | . 88 4 1 Received Heat Transfer 597 | . 198 54 345 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 93 | 5 40 4 93 Initial . | . . . . Average 17 | 1 3 . 37 Influence Increases 346 | 5 76 4 261 Destroy 0b10 Robot/C 160 | . 20 . 140 Destroy 0b10 Robot/NC 30 | 5 5 . 20 Destroy Leader 42 | . 12 . 30 Successful Hack 17 | . 5 4 8 Disable Machine 60 | . 30 . 30 Destroy Structure 22 | . 4 . 18 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 346 | 5 76 4 261 Time Decay 226 | 5 46 4 171 Lost Part 120 | . 30 . 90 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 4 10 20 Peak Tracking Total 11 | . 3 11 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 4 2 4 Terminals 7 | . 3 1 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 25 | . 12 5 8 Successful 13 | . 8 2 3 Failed 12 | . 4 3 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 9 4 6 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 10 | . 6 1 3 Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Open Door 1 | . . . 1 Level Access Points 1 | . . . 1 Alert Level 2 | . 1 . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 1 | . 1 . . Combat 1 | . 1 . . Robot Hacks Applied 3 | . 3 . . parse_system 3 | . 3 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 206 | . . . 206 Optics 206 | . . . 206 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1189 | 60 442 165 522 Spaces Moved 799 | 56 377 127 239 Core 27 | 8 . 1 18 Treads 24 | . . . 24 Legs 269 | . . 72 197 Wheels 479 | 48 377 54 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 120 Average Speed 110 | 81 80 110 165 Slowest Speed 250 | 100 95 250 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 48 10 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . 4 . 15 Melee . | . . . . Projectile 2 | . 2 . . AOE 17 | . 2 . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1002 | 64 484 151 303 Wait 101 | . 76 22 3 Move 796 | 55 376 126 239 Hop . | . . . . Pick Up 17 | 2 8 . 7 Fast Attach 16 | 6 2 1 7 Attach 8 | . 3 1 4 Detach 1 | . . . 1 Swap 1 | . 1 . . Drop 5 | . 3 . 2 Fire 47 | 1 11 . 35 Melee 5 | . 4 1 . Ram 2 | . . . 2 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Repaired EM Pulse Gun 303 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 369 | -10/Materials | Core integrity fell below 50% 389 | -10/Materials | Lost 3 parts (2n1w) 483 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 560 | -9/Materials | Discovered new exit (range 11) 654 | -9/Materials | Discovered new exit (range 16) 668 | -9/Materials | Entered Storage 1071 | -9/Storage | Identified exit to Materials 1141 | -9/Storage | Core integrity fell below 50% 1187 | -9/Storage | Core integrity fell below 20% 1190 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01129_ Imp. Assault Rifle destroyed. 01129_ U-05 Engineer builds a Wall. 01129_ Acquired Lgt. Treads. 01131_ U-05 Engineer lays Concrete. 01132_ The unstable cave ceiling collapses. 01132_ U-05 Engineer builds a Wall. 01133_ K-01 Serf collects debris. 01133_ U-05 Engineer builds a Wall. 01134_ K-01 Serf collects debris. 01156_ Triggered Alarm Trap. 01156_ An alarm sounds. 01156_ ALERT: Alarm triggered, dispatching investigation squad. 01160_ Imp. Aluminum Leg severed. 01170_ Lgt. Treads destroyed. 01173_ Imp. Assault Rifle severed. 01176_ Lgt. Ion Engine destroyed. 01180_ Acquired Grenade Launcher. 01181_ Grenade Launcher destroyed. 01184_ Mining Laser destroyed. 01187_ Slammed into G-34 Mercenary. 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