Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 16:16:45 Player: T216 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (136) 680 Value Destroyed (3078) 3078 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (11181) 11181 TOTAL SCORE: 22479 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 755 Follower Combat Kills 9484 Met Data Miner 300 Met Zhirov 300 Friendly Fire -658 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 100/100 System Corruption 17% Temperature Cool (18) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Matter Compressor (250) Graphene Brace Improved Field Recycling Unit (200) CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Arachnoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Reaction Control System Layered Medium Armor Plating Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON ----------- Advanced Micro-nuke Launcher 1B-0RG's Assimilator > --- INVENTORY -------- Micro Fission Core Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Cooling System Matter Compressor Improved Matter Compressor Advanced Sensor Array Improved Transmission Jammer Advanced Reaction Control System Advanced Reaction Control System Makeshift Cloaking Device Experimental Core Shielding Layered Medium Armor Plating Centrium Light Armor Plating High-powered Tractor Beam Improved Field Recycling Unit Hardcell Cannon CPS Tube Great Axe [Rating: 171] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced Micro-nuke Launcher Slashing Weapon Great Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . . . . . 8 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 . . . . 1 . . . . 1 . Utility 4 | . . . . . . 3 . . . . . . . . . 1 . Weapon 4 | . . . . . . 4 . . . . . . . . . . . Parts Attached 109 | 8 8 1 11 2 . 20 . 1 2 3 8 1 . 3 . 13 28 Power 13 | 1 1 1 . 1 . 1 . . . . 4 . . 1 . 1 2 Engine 4 | 1 1 1 . . . . . . . . 1 . . . . . . Core 7 | . . . . 1 . 1 . . . . 2 . . . . 1 2 Reactor 2 | . . . . . . . . . . . 1 . . 1 . . . Propulsion 24 | 3 1 . 2 . . 3 . . 1 . 1 . . 1 . 1 11 Treads 3 | 1 1 . 1 . . . . . . . . . . . . . . Leg 17 | . . . . . . 3 . . 1 . 1 . . . . 1 11 Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 44 | 2 3 . 1 1 . 13 . 1 . 2 3 . . 1 . 11 6 Device 20 | 1 . . 1 . . 8 . 1 . . 1 . . . . 6 2 Storage 9 | 1 1 . . 1 . 2 . . . . 1 . . 1 . 2 . Processor 5 | . . . . . . 2 . . . . . . . . . 2 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . Protection 9 | . 2 . . . . 1 . . . 2 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 3 . 8 . . 3 . . 1 1 . 1 . . . . 9 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . Ballistic Gun 15 | 1 3 . 2 . . . . . . . . . . . . . 9 Ballistic Cannon 6 | . . . 3 . . 1 . . 1 . . 1 . . . . . Launcher 2 | . . . 1 . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 2 . . . 3 2 . . 4 . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . . . . . . 7 Parts Lost 35 | . . . 1 . . 4 . . . . . . . . 2 1 27 Power 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 8 | . . . . . . . . . . . . . . . 1 . 7 Utility 12 | . . . 1 . . 3 . . . . . . . . 1 1 6 Weapon 12 | . . . . . . 1 . . . . . . . . . . 11 Highest Loss Streak 16 | . . . 1 . . 2 . . . . . . . . 2 1 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Backups 17 | 4 10 14 13 9 13 18 19 19 19 19 19 20 20 20 19 19 19 Power 1 | . 1 2 1 1 1 1 1 2 2 2 1 1 1 1 1 . . Propulsion 2 | 2 2 2 2 2 1 2 3 3 2 2 1 1 1 1 1 1 2 Utility 10 | . 3 4 5 4 7 10 11 10 11 12 14 15 15 15 13 13 12 Weapon 2 | . 3 6 4 1 1 3 3 3 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 4 1 9 1 5 3 1 1 2 6 3 1 . . 1 2 12 Power 4 | . . 1 1 . . . . . . 1 . . . . . . 1 Propulsion 12 | . 3 . . . 2 . . . 2 . . . . . . . 5 Utility 24 | . . . 2 1 3 1 1 1 . 4 2 1 . . 1 2 5 Weapon 11 | . 1 . 6 . . 2 . . . 1 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 100 100 100 100 100 57 61 61 61 65 69 70 70 69 67 70 73 Engine 3 | . 14 14 14 7 . . . . . . 4 5 5 2 . . . Core 4 | . . . . 6 14 5 5 5 5 5 5 5 5 5 5 4 4 Treads 4 | . 14 27 14 14 14 . . . . . . . . . . . . Leg 14 | . . . . . . 13 16 16 16 22 25 25 25 25 22 23 23 Wheel 3 | . 13 . 13 14 14 . . . . . . . . . . . . Device 11 | . 8 12 13 14 14 13 11 10 11 11 11 9 9 5 9 9 9 Storage 7 | . 14 14 14 14 14 5 5 5 5 5 5 5 5 10 5 4 4 Processor 3 | . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 Protection 2 | . 5 1 . . . 1 5 5 5 4 3 5 5 4 4 3 3 Energy Cannon 1 | . . . 12 . . . . . . . . . . . . . . Ballistic Gun 3 | . 21 28 10 . . . . . . . . . . . . . 3 Ballistic Cannon 5 | . . . 4 28 28 3 5 5 5 4 . 1 2 2 2 . 1 Slashing Weapon 1 | . . . . . . 1 . . . . 4 1 2 2 2 3 1 Special Melee Weapon 3 | . . . . . . 4 5 5 5 5 5 5 5 5 5 4 3 Peak Build Rating 171 | 7 8 9 22 25 27 131 130 130 137 145 157 158 158 161 158 170 171 Average Rating 103 | 5 7 8 11 23 25 123 129 129 129 137 151 155 153 157 151 164 149 On Entrance 94 | . 7 8 9 22 25 27 129 130 129 137 137 154 155 158 158 151 168 Avg Prop Armor Cover (%) 12 | 14 11 . 12 12 12 . . . . . 5 . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . 7 Heaviest Build 138 | 11 30 30 38 58 58 129 116 122 122 126 137 132 135 138 135 138 138 Greatest Support 142 | 32 40 40 40 20 16 86 86 86 114 114 142 142 142 142 142 142 142 Greatest Overweight (x) 3 | 2 1 1 2 3 3 2 1 1 1 1 1 . . 1 1 . 1 Average Overweight (x) . | . . . 1 2 3 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 10 14 14 16 19 18 19 19 19 19 19 20 20 20 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 14 15 15 20 20 19 20 20 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 54% | Mutant 39% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Commander-Mutant | -4/Extension Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 23575 | 265 243 138 613 298 250 5171 202 621 81 1752 3505 1111 1009 207 584 2202 5323 Remotely 8702 | . . . . . . 2386 . . . 760 1498 . . . 141 826 3091 Salvage Created 6620 | 94 424 73 194 218 . 734 . 68 . 326 1406 117 229 330 32 792 1583 Parts 252 | 6 29 15 25 9 . 17 . 4 . 5 47 2 6 2 5 25 55 Haulers Intercepted 6 | . 2 . . . . . . . . . 1 . . . . 2 1 Recyclers Shooed 16 | . . . . . . 7 . . . . 4 . . . . 5 . Parts Field Recycled 93 | . . . . . . 25 . . . . 68 . . . . . . Retrieved Matter 1189 | . . . . . . 422 . . . . 767 . . . . . . Parts Self-Destructed 122 | . . . 12 . . . 13 22 . 34 . 10 4 . 27 . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 67 | . 8 5 8 . . 2 . 3 . . 6 6 4 . 4 3 18 Guns 22 | . 8 5 3 . . . . . . . . . . . . . 6 Cannons 7 | . . . 1 . . 2 . 3 . . . . 1 . . . . AOE 38 | . . . 4 . . . . . . . 6 6 3 . 4 3 12 Classes Destroyed 18 | 2 5 . 2 . . 2 . 1 . 1 . . 1 . . . 4 Worker 13 | . 1 . . . . 2 . . . . 6 . . . . 3 1 Builder 5 | . 1 . . 1 . 1 . . . . . . . . . 1 1 Tunneler 5 | 1 1 . . . . 1 . . . . 1 . . . . 1 . Hauler 6 | . 2 . . . . . . . . . 1 . . . . 2 1 Recycler 27 | 1 1 . . 3 . 6 . . . . 9 . . . . 4 3 Turret 2 | . . . 2 . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . . 1 Swarmer 36 | . 8 5 4 . . . . 2 . . 3 2 1 . 4 3 4 Grunt 15 | . . . . . . 1 . . . . 2 3 3 . . . 6 Brawler 3 | . . . . . . . . . . . . . . . . . 3 Duelist 4 | . . . . . . . . 1 . . 1 . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . . . . 1 . 1 . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . 2 Programmer 3 | . . . . . . 1 . . . . 1 . 1 . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . 1 Best Kill Streak 10 | 1 3 3 4 3 . 1 . 2 . . 5 3 3 . 2 4 10 Combat Bots Only 9 | . 3 3 4 . . 1 . 2 . . 3 3 3 . 2 3 9 Max Kills in Single Turn 6 | 1 2 1 3 2 . 1 . 1 . 1 4 2 2 . 2 2 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 6 | . . . 3 . . . . . . . 3 2 2 . 2 2 6 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 A7 (-4/Extension) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Hostile Shots Fired 818 | . 41 31 25 . . 87 3 16 . 25 29 12 26 . 25 22 476 Missed 328 | . 13 7 14 . . 40 2 9 . 5 11 4 9 . 6 14 194 Hits 490 | . 28 24 11 . . 47 1 7 . 20 18 8 17 . 19 8 282 Melee 4 | . . . . . . . . . . 2 . . 1 . . . 1 Projectile 486 | . 28 24 11 . . 47 1 7 . 18 18 8 16 . 19 8 281 AOE 12 | . . . 1 . . 4 . . . . . . . . . . 7 Critical Strikes 28 | . . . . . . 3 . . . 2 . . 1 . 1 1 20 Part Disruptions 6 | . . . . . . 1 . . . . 1 . . . . . 4 Damage Taken 8578 | . 259 187 250 . . 1021 16 90 10 301 286 274 321 . 314 192 5057 Core 1922 | . 40 28 71 . . 280 . . 10 100 39 79 61 . 48 40 1126 Absorbed by Shields 1246 | . . . . . . 200 . 24 . 103 93 83 102 . 107 16 518 Regen/Repaired (Parts) 895 | . . . . . . 317 . 26 . 45 71 30 50 . 51 242 63 Core Remaining (%) 68 | 100 . . . . 44 . . . . 54 . . . . 77 . . Volleys Fired 407 | 7 40 16 103 9 . 81 4 20 1 15 20 15 12 . 7 18 39 Largest 6 | 2 2 2 2 2 . 1 1 1 1 1 1 1 1 . 1 1 6 Hottest 189 | 60 60 40 110 73 . 40 40 40 44 44 44 55 55 . 55 55 189 Shots Fired 569 | 14 80 32 114 11 . 83 5 22 1 16 20 15 13 . 7 18 118 Gun 257 | 14 80 32 25 . . . . . . . . . . . . . 106 Cannon 279 | . . . 86 11 . 83 5 22 1 16 15 7 10 . 4 15 4 Launcher 33 | . . . 3 . . . . . . . 5 8 3 . 3 3 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 461 | 7 52 32 71 11 . 83 5 22 1 16 15 7 10 . 4 15 110 Thermal 78 | 7 28 . 43 . . . . . . . . . . . . . . Explosive 30 | . . . . . . . . . . . 5 8 3 . 3 3 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 3 6 3 7 1 . 7 . 3 . 3 5 1 3 . . 5 9 Robot Miss Streak 5 | 3 5 4 3 1 . 3 1 4 1 3 1 1 1 . . 1 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . 1 Secondary Targets 8 | . 1 3 1 . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . 1 Shots Hit Robots 328 | 7 41 10 31 2 . 38 . 8 1 17 38 1 8 7 2 25 92 Core Hits 240 | 4 21 5 16 4 . 18 . 3 . 8 22 16 14 3 5 12 89 Critical Kills 10 | . 1 . . 1 . 5 . . . . . . . . . . 3 Critical Parts Destroyed 4 | . . . . . . 1 . . . . . . . . . . 3 Critical Strikes 27 | . 1 . 1 1 . 7 . 3 . . . . . . 2 2 10 Destroy 14 | . 1 . . 1 . 6 . . . . . . . . . . 6 Blast 7 | . . . 1 . . 1 . 3 . . . . . . . 2 . Sever 6 | . . . . . . . . . . . . . . . 2 . 4 Melee Attacks 158 | . . . . . . 9 . . 1 11 49 1 11 7 4 37 28 Impact . | . . . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . 9 . . 1 11 49 1 11 7 4 37 28 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 64 | . . . . . . 2 . . 1 6 20 . 5 . . 12 18 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20509 | 69 425 128 743 86 . 1466 . 267 94 1084 3365 1455 1629 635 559 2031 6473 Guns 2840 | 69 420 128 271 . . . . . . . . . . . . . 1952 Cannons 3047 | . . . 297 81 . 1323 . 267 . 293 230 . 169 . . 344 43 Explosions 7523 | . . . 175 . . . . . . . 1255 1455 1005 . 487 418 2728 Melee 6912 | . . . . . . 135 . . 94 791 1801 . 372 635 72 1269 1743 Ramming 187 | . 5 . . 5 . 8 . . . . 79 . 83 . . . 7 Kinetic 5805 | 17 245 128 713 81 . 1323 . 267 . 293 230 . 169 . . 344 1995 Thermal 257 | 52 175 . 30 . . . . . . . . . . . . . . Explosive 7348 | . . . . . . . . . . . 1255 1455 1005 . 487 418 2728 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 6912 | . . . . . . 135 . . 94 791 1801 . 372 635 72 1269 1743 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 3 3 3 3 5 1 1 1 1 1 . 16 Average Corruption 2 | . . . . . . 2 3 3 3 4 1 1 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 240 | . . . . . . 39 41 44 11 60 3 10 15 3 7 . 7 Message Errors 58 | . . . . . . 13 9 10 1 20 . 1 1 . 1 . 2 Matter Fused 63 | . . . . . . 8 16 13 5 11 1 2 3 1 1 . 2 Heat Flow Errors 29 | . . . . . . 4 7 3 1 10 . 3 1 . . . . Energy Discharges 23 | . . . . . . 3 1 4 . 8 . . 4 1 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . 1 1 1 . . . . . 1 . . . Data Loss (minor) 28 | . . . . . . 4 3 7 2 4 1 1 3 . 2 . 1 Data Loss (major) 17 | . . . . . . . 2 4 2 3 1 2 2 . 1 . . Misfires 8 | . . . . . . 3 1 2 . 1 . . 1 . . . . Alerts 7 | . . . . . . 2 1 . . 3 . 1 . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1831 | . . . 3 . . 119 . . . 52 565 55 79 340 2 402 214 Projectiles 52 | . . . 3 . . 44 . . . . . . . . . 5 . Explosions 376 | . . . . . . . . . . . 151 55 . . 2 91 77 Melee 1403 | . . . . . . 75 . . . 52 414 . 79 340 . 306 137 Knockbacks 22 | . 1 . . . . 14 . 3 . 2 1 . 1 . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . 14 . 3 . 2 1 . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . . . . . . . . . . . . 91 . . . . 131 Shots 4 | . . . . . . . . . . . . 2 . . . . 2 Rammed 5 | . 2 . . 1 . . . . . . . . . . . . 2 Targets Rammed 13 | . 2 . . 2 . 1 . . . . 4 . 2 . . . 2 Kicked 7 | . . . . . . 1 . . . . 4 . 2 . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 283 | 40 70 . 24 18 . 272 241 242 250 234 233 283 113 . . . 256 Average Temperature 72 | 22 25 . 11 6 . 114 94 109 133 84 39 106 28 . . . 87 Received Heat Transfer 846 | . 15 . 57 . . 76 . 6 . 27 50 24 66 . 10 9 506 Effects 5 | . . . . . . 1 . . . . . 4 . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . Impact Corruptions 5 | . . . . . . . . . . . 1 . 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 562 | 125 400 . 37 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Maximum Alert Level 5 | . . . . . . 1 . . . . 5 . . . . 3 5 Low Security (%) 53 | 100 100 100 . 100 . 62 . . . . 36 . . . . 39 . Level 1 13 | . . . . . . 37 . . . . 3 . . . . 3 . Level 2 14 | . . . . . . . . . . . 11 . . . . 18 58 Level 3 10 | . . . . . . . . . . . 23 . . . . 38 18 Level 4 2 | . . . . . . . . . . . 16 . . . . . 1 Level 5 2 | . . . . . . . . . . . 4 . . . . . 10 High Security 2 | . . . . . . . . . . . 2 . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2331 | 5 80 60 . 169 . 388 . . . . 2018 . . . . 999 2331 Initial 483 | . . . . 169 . . . . . . 2 . . . . 171 483 Average 377 | 1 22 9 . 51 . 174 . . . . 673 . . . . 478 932 Influence Increases 12579 | 10 274 120 420 245 . 1285 136 666 . 569 2539 468 374 16 791 1412 3254 Destroy 0b10 Robot/C 5840 | . 160 100 120 . . 660 80 380 . 300 1120 320 240 . 420 540 1400 Destroy 0b10 Robot/NC 415 | 10 40 . . 20 . 75 . 5 . 15 105 . . 10 . 70 65 Destroy Leader 854 | . 38 20 . . . 196 10 40 . 40 166 20 20 . 40 128 136 Allied During Kill 3989 | . . . . . . 255 46 241 . 214 828 128 114 6 331 438 1388 Successful Hack 125 | . 21 . . 9 . 11 . . . . 25 . . . . 43 16 Select Force Hacks 210 | . . . . 210 . . . . . . . . . . . . . Disable Machine 120 | . . . . . . 15 . . . . 75 . . . . 30 . Destroy Structure 606 | . . . . 6 . 28 . . . . 220 . . . . 148 204 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 405 | . 15 . 300 . . 30 . . . . . . . . . 15 45 Influence Decreases 10468 | 10 274 120 66 599 . 927 494 316 350 565 525 1370 790 716 518 698 2130 Entered New Map 2937 | . . . . 185 . . 133 . 350 . 2 748 213 700 . 102 504 Time Decay 5774 | 10 274 120 66 414 . 510 361 316 . 485 483 542 577 16 458 526 616 Lost Part 320 | . . . . . . 20 . . . . . . . . 20 10 270 Lost Ally 1137 | . . . . . . 247 . . . 80 40 80 . . 40 60 590 Purge Threat 300 | . . . . . . 150 . . . . . . . . . . 150 Squads Dispatched 51 | . 1 . . . . 20 . . . 1 9 . 1 . 1 5 13 Investigation 5 | . . . . . . 2 . . . . 1 . . . 1 1 . Extermination 13 | . . . . . . 7 . . . . 2 . . . . 4 . Reinforcement 13 | . 1 . . . . 7 . . . . 3 . . . . . 2 Assault 15 | . . . . . . . . . . 1 2 . 1 . . . 11 Garrison 5 | . . . . . . 4 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 13 | . 1 . . . . 3 . . . . 1 . . . . 6 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . 14 . Distress Signals 14 | . . . . . . . . . . . . . . . . 14 . Times Spotted 367 | . 21 5 14 . . 51 5 19 . 16 44 16 15 . 21 35 105 Peak Tracking Total 26 | . 4 3 5 . . 3 4 7 . 7 7 5 6 . 7 4 26 Tactical Retreats 12 | . 2 . 6 . . 2 . . . . . . . . . 1 1 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 1 | . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 15 | . . . 4 . . 1 . 2 . 1 5 . . . . 2 . Max in Single Turn 1 | . . . 1 . . 1 . 1 . 1 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 75 | . 7 . 2 13 . 6 1 2 4 . 7 1 . 6 1 13 12 Terminals 42 | . 7 . . 6 . 2 . 1 . . 4 . . . 1 9 12 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . 1 . Recycling Units 9 | . . . . 7 . 1 . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . Total Hacks 229 | . 26 . 13 34 . 13 1 8 33 . 18 1 . 19 4 37 22 Successful 177 | . 18 . 13 27 . 8 1 8 33 . 8 1 . 19 4 20 17 Failed 52 | . 8 . . 7 . 5 . . . . 10 . . . . 17 5 Catastrophic 9 | . 1 . . 1 . 1 . . . . 2 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 73 | . 16 . . 18 . 5 . . . . 12 . . . . 17 5 Terminals 125 | . 26 . . 17 . 7 . 7 . . 15 . . . 4 27 22 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . 2 . Recycling Units 22 | . . . . 17 . 3 . . . . . . . . . 2 . Scanalyzers 5 | . . . . . . . . . . . 1 . . . . 4 . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 2 . Terminal Hacks 114 | . 6 . 13 4 . 2 1 8 33 . 3 1 . 19 4 7 13 Record 43 | . . . 12 1 . . . 7 11 . . . . 7 4 1 . Part Schematic 18 | . . . . . . . . . 13 . 1 . . 4 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Robot Analysis 6 | . . . . 2 . . . . . . . . . 4 . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . 4 . . . Open Door 12 | . . . . . . . 1 1 . . . 1 . . . 1 8 Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . 1 Alert Level 7 | . . . . 1 . . . . . . 1 . . . . 3 2 Unreport Threat 3 | . . . . . . 1 . . . . 1 . . . . . 1 Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 9 | . . . . 8 . 1 . . . . . . . . . . . Report Inventory 8 | . . . . 7 . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 1 . . . . 2 . Insert Component 2 | . . . . . . . . . . . 1 . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 45 | . 12 . . 15 . 3 . . . . 2 . . . . 9 4 Terminals 38 | . 12 . . 8 . 3 . . . . 2 . . . . 9 4 Assimilate 2 | . . . . . . . . . . . 1 . . . . 1 . Botnet 16 | . 5 . . 4 . 2 . . . . 1 . . . . 2 2 Operators 2 | . 1 . . . . . . . . . . . . . . 1 . Skim 18 | . 6 . . 4 . 1 . . . . . . . . . 5 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . . . . . . . . . Tunnel 7 | . . . . 7 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . 1 . Used 2 | . . . . . . . . . . . 1 . . . . 1 . Hacking Detections 40 | . 6 . . 7 . 4 . . . . 5 . . . 1 12 5 Full Trace Events 6 | . 1 . . 1 . 1 . . . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 13 . 1 . . 4 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 3 . 2 . . 1 . . . 17 Allies Hacked 11 | . . . . . . 1 . . . . 2 . . . . 1 7 Hacks Repelled 6 | . . . . . . . . . . 1 2 . . . . 3 . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 37 | . . . . . . . . 3 . 2 . . 1 . . 1 30 Largest Group 18 | . . . . . . . . 3 3 2 . . 1 1 1 2 18 Highest-Rated Group 820 | . . . . . . . . 87 87 78 . . 30 30 30 56 820 Highest-Rated Ally 159 | . . . . . . . . 29 29 49 . . 30 30 30 30 159 Total Orders 101 | . . . . . . 24 1 2 12 10 13 6 6 2 2 16 7 STAY 51 | . . . . . . 8 1 1 10 4 6 3 3 1 1 9 4 ROAM 2 | . . . . . . 1 . . . . . . 1 . . . . FOLLOW 42 | . . . . . . 9 . 1 2 6 7 3 2 1 1 7 3 GUARD 1 | . . . . . . 1 . . . . . . . . . . . AID 4 | . . . . . . 4 . . . . . . . . . . . DROP 1 | . . . . . . 1 . . . . . . . . . . . Ally Attacks 1278 | . . . . . . 210 8 68 33 113 218 32 21 . 63 145 367 Total Damage 43557 | . . . . . . 5910 160 2450 932 3775 8202 1816 991 . 2665 4653 12003 Kills 253 | . . . . . . 36 4 18 4 15 54 10 8 . 17 27 60 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 . Allies Melted 3 | . . . . . . 2 . . . . . 1 . . . . . Borg Created 50 | . . . . . . 22 . 1 . 3 5 2 4 . 1 4 8 Largest Collective 7 | . . . . . . 6 . 6 . 6 7 7 5 . 6 6 7 Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Active Infowar (turns) 27816 | 24 559 643 4359 1296 1825 4054 2038 2283 455 2171 1537 1453 1486 . 1083 1437 1113 Optics 356 | . . . 356 . . . . . . . . . . . . . . Sensors 19035 | . . . . . . 4054 2038 2283 455 2171 1537 1453 1486 . 1083 1437 1038 Seismic 8353 | 24 559 643 4003 1296 1825 3 . . . . . . . . . . . Jamming 203 | . . . . . . . . . . . . . . . . 128 75 Robot Analysis Total 6 | . . . . 2 . . . . . . . . . 4 . . . Derelict Logs Recovered 17 | . . 1 1 . 3 . 2 2 . 3 . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 31295 | 118 902 701 4470 1296 1825 4413 2038 2314 455 2476 1749 1541 1760 309 1151 1476 2301 Spaces Moved 18210 | 80 681 396 2725 921 1246 1589 1084 1061 229 1248 1066 1154 1260 210 774 998 1488 Core 19 | 9 . . . . . . . . . . . . . . . . 10 Treads 439 | . 6 390 41 2 . . . . . . . . . . . . . Legs 12151 | . . . . . . 1589 1084 1061 229 1248 1066 1154 1260 210 774 998 1478 Wheels 5601 | 71 675 6 2684 919 1246 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 115 145 180 186 186 186 112 114 114 114 114 112 114 50 Average Speed 143 | 98 108 159 128 134 145 199 186 186 186 185 120 114 114 114 139 114 115 Slowest Speed 270 | 150 160 160 260 260 145 270 186 186 187 187 190 114 114 187 187 114 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 72 | 5 85 98 91 99 60 25 98 95 78 94 28 97 89 62 82 30 96 Regions Visited 17 Branch Regions 13 Pre-discovered Areas 15 | . . . 2 7 . . 1 . 1 . . 1 . 3 . . . Known Exits Taken 13 | . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . . . . Scrap Searched 31 | . . 1 8 . 3 . 2 6 . 3 . 4 3 . 1 . . Spaces Dug 188 | . . . 14 5 . 15 2 . . 3 21 7 9 . 54 55 3 Terrain Destroyed 665 | . . . 58 6 . 25 3 4 . 5 75 126 83 . 54 89 137 Melee 50 | . . . . . . 7 . . . . 18 1 6 . . 17 1 Projectile 84 | . . . 14 6 . 18 3 4 . 5 3 6 4 . 4 6 11 AOE 531 | . . . 44 . . . . . . . 54 119 73 . 50 66 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total 22407 | 102 768 432 3578 967 1268 2670 1103 1380 257 1361 1389 1357 1541 265 823 1236 1910 Wait 2808 | . 12 11 687 25 6 865 13 243 16 37 165 175 244 33 22 116 138 Move 18193 | 79 680 395 2724 920 1245 1588 1083 1060 228 1247 1065 1153 1259 209 773 997 1488 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 127 | 8 11 2 13 6 9 22 2 3 4 7 10 2 . . 1 9 18 Fast Attach 55 | 7 1 . 3 1 . 3 . . 1 2 4 . . 8 . 10 15 Attach 34 | . . . 2 . . 11 . . 1 3 3 . . . 2 3 9 Detach 12 | . . . 1 . . 5 . . . 3 . . . . 1 1 1 Swap 240 | 1 12 6 22 1 . 40 . 3 1 14 50 7 6 1 11 26 39 Drop 138 | . 10 2 23 3 8 14 1 3 4 9 13 2 . 7 1 15 23 Fire 407 | 7 40 16 103 9 . 81 4 20 1 15 20 15 12 . 7 18 39 Melee 158 | . . . . . . 9 . . 1 11 49 1 11 7 4 37 28 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 7 | . . . . . . 1 . . . . 4 . 2 . . . . Crush 4 | . 2 . . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 163 | . . . . . . 7 . 47 . 9 . . 3 . . . 97 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 59 | . . . . . . 24 . 1 . 4 6 2 4 . 1 4 13 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 274 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 12) 498 | -10/Materials | Learned location of 2 exits from Mines 597 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Derelicts attacked the area 730 | -10/Materials | Loaded intel: 17 trap records 785 | -10/Materials | Identified exit to Materials 852 | -10/Materials | Identified exit to Mines 852 | -10/Materials | Identified exit to Subcaves 1021 | -10/Materials | Entered Mines 1089 | -10/Mines | Learned Materials stockpile data 1722 | -10/Mines | Entered Subcaves 1945 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1954 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2054 | -10/Subcaves | Core integrity fell below 50% 2236 | -10/Subcaves | Learned location of Zion (-7) 2236 | -10/Subcaves | Met a Zionite searching for "candidates" 2237 | -10/Subcaves | Discovered new exit (range 11) 2274 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2426 | -10/Subcaves | Build established: Scavenger-Mutant 2634 | -10/Subcaves | Visited Clippyterm 2638 | -10/Subcaves | Learned location of Deep Caves (-7) 2638 | -10/Subcaves | Learned Research machine intel 3169 | -10/Subcaves | Discovered new exit (range 10) 3177 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3910 | -10/Subcaves | Learned 2 Materials zone layouts 4260 | -10/Subcaves | Visited 4L-MR0's lab 4294 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4859 | -10/Subcaves | Discovered new exit (range 21) 5427 | -10/Subcaves | Found Arachnoskeleton 5879 | -10/Subcaves | Found Prototype Special Melee Weapon 6114 | -10/Subcaves | Build established: Mutant 6192 | -10/Subcaves | Entered Recycling 6193 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 6328 | -8/Recycling | Discovered new exit (range 16) 7410 | -8/Recycling | Scanned before Scraplab entrance 7432 | -8/Recycling | Entered Scraplab 7483 | -8/Recycling | Discovered new exit (range 4) 7488 | -8/Recycling | Entered Scraptown 7818 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7980 | -8/Scraptown | Discovered new exit (range 9) 8129 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8135 | -8/Scraptown | Learned Research stockpile data 8137 | -8/Scraptown | Learned location of 1 exit from Lower Caves 8183 | -8/Scraptown | Visited Red Mages 8258 | -8/Scraptown | Visited The Evicted 8314 | -8/Scraptown | Visited Spacefarers 8652 | -8/Scraptown | Visited Fellowship of the Rings 8713 | -8/Scraptown | Visited UFD Registry 8737 | -8/Scraptown | Visited SPCMW 8791 | -8/Scraptown | Visited CR-KLE's Repair Center 8831 | -8/Scraptown | Visited Assassins FH 9313 | -8/Scraptown | Entered Factory 9313 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x3, Weapon x4 9319 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 9362 | -6/Factory | Identified 1B-0RG's Assimilator 9366 | -6/Factory | Assimilating Engineer 5a into Collective. 9607 | -6/Factory | Assimilating Serf 5a into Collective. 9717 | -6/Factory | Assimilating Hacker 5a into Collective. 9780 | -6/Factory | Assimilating Processor 5a into Collective. 9903 | -6/Factory | Assimilating Engineer 5b into Collective. 10046 | -6/Factory | Garrison activated, responded to threat 10092 | -6/Factory | Assimilating Soldier 5a into Collective. 10101 | -6/Factory | Assimilating Soldier 5b into Collective. 10160 | -6/Factory | Assimilating Smith 5a into Collective. 10184 | -6/Factory | Garrison activated, responded to threat 10228 | -6/Factory | Assimilating Guardian 5a into Collective. 10278 | -6/Factory | Assimilating Smith 5b into Collective. 10365 | -6/Factory | Garrison activated, responded to threat 10393 | -6/Factory | Assimilating Hacker 5b into Collective. 10492 | -6/Factory | Assimilating Conveyor 5a into Collective. 10507 | -6/Factory | Garrison activated, responded to threat 10515 | -6/Factory | Assimilating Veteran 5a into Collective. 10551 | -6/Factory | Assimilating Soldier 5c into Collective. 10566 | -6/Factory | Assimilating Soldier 5d into Collective. 10597 | -6/Factory | Lost 4 allies 10619 | -6/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 10619 | -6/Factory | Cargo convoy interrupted 10640 | -6/Factory | Assimilating AO-0OF(p) into Collective. 10776 | -6/Factory | Assimilating AB-3WX(M) into Collective. 10855 | -6/Factory | Discovered new exit (range 18) 11221 | -6/Factory | Assimilating Disruptor 5a into Collective. 11238 | -6/Factory | Assimilating Guardian 5b into Collective. 11347 | -6/Factory | Identified exit to Lower Caves 11565 | -6/Factory | Assimilating Hacker 5c into Collective. 12549 | -6/Factory | Assimilating Guardian 5c into Collective. 13632 | -6/Factory | Assimilating Hacker 5d into Collective. 13726 | -6/Factory | Entered Lower Caves 13726 | -6/Lower Caves | Accompanied by 6 allies 13727 | -6/Lower Caves | Identified exit to Lower Caves 13868 | -6/Lower Caves | Learned 4 Factory zone layouts 14037 | -6/Lower Caves | Encountered a Warlord checkpoint 15764 | -6/Lower Caves | Entered another Lower Caves area 15764 | -6/Lower Caves | Accompanied by 5 allies 15813 | -6/Lower Caves | Identified exit to Factory 16412 | -6/Lower Caves | Learned Factory non-interactive machine intel 16574 | -6/Lower Caves | Found DCF Scrap (16 items) 16712 | -6/Lower Caves | Attracted the attention of an 0b10 base 16730 | -6/Lower Caves | Assimilating Sentinel 5a into Collective. 16752 | -6/Lower Caves | Learned Research garrison access intel 16752 | -6/Lower Caves | Learned Factory garrison access intel 16752 | -6/Lower Caves | Learned Factory terminal intel 16752 | -6/Lower Caves | Learned Factory security intel 16752 | -6/Lower Caves | Learned Research stockpile data 16752 | -6/Lower Caves | Learned location of 1 exit from Factory 16990 | -6/Lower Caves | Discovered new exit (range 16) 17207 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 18060 | -6/Lower Caves | Identified exit to Data Miner 18078 | -6/Lower Caves | Entered Data Miner 18078 | -6/Data Miner | Accompanied by 9 allies 18078 | -6/Data Miner | Discovered new exit (range 6) 18114 | -6/Data Miner | Met Data Miner 18151 | -6/Data Miner | Learned location of Section 7 (-3) 18151 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18186 | -6/Data Miner | Received God Mode back door access code from Data Miner 18457 | -6/Data Miner | Data Conduit disabled 18526 | -6/Data Miner | Identified exit to Proximity Caves 18533 | -6/Data Miner | Entered Proximity Caves 18533 | -5/Proximity Caves | Accompanied by 7 allies 18841 | -5/Proximity Caves | Found DCF Scrap (14 items) 19002 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19006 | -5/Proximity Caves | Assimilating Warden 6a into Collective. 19096 | -5/Proximity Caves | Assimilating Archangel 6a into Collective. 19734 | -5/Proximity Caves | Learned Factory garrison access intel 19773 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 19784 | -5/Proximity Caves | Learned 4 Factory zone layouts 20136 | -5/Proximity Caves | Found Prototype Launcher 20143 | -5/Proximity Caves | Identified Adv. Micro-nuke Launcher 20337 | -5/Proximity Caves | Spotted B-75 Beast 20413 | -5/Proximity Caves | Allies destroyed B-75 Beast 20592 | -5/Proximity Caves | Assimilating M3-375(g) into Collective. 20972 | -5/Proximity Caves | Build established: Scavenger-Mutant 21009 | -5/Proximity Caves | Entered Factory 21009 | -5/Factory | Accompanied by 6 allies 21009 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21010 | -5/Factory | Identified exit to Factory 21011 | -5/Factory | Identified exit to Upper Caves 21013 | -5/Factory | Loaded intel: 191 non-interactive machine locations 21014 | -5/Factory | Loaded intel: 26 terminal locations 21015 | -5/Factory | Loaded intel: 4 garrison access locations 21309 | -5/Factory | Discovered exit to Factory (range 15) 21471 | -5/Factory | Discovered exit to Upper Caves (range 15) 21587 | -5/Factory | Assimilating Sage 6a into Collective. 21768 | -5/Factory | Garrison activated, responded to threat 22209 | -5/Factory | First assault squad dispatched 22273 | -5/Factory | Assimilating Sage 6b into Collective. 22556 | -5/Factory | Assimilating Sentinel 6b into Collective. 22664 | -5/Factory | Assimilating Soldier 6b into Collective. 22671 | -5/Factory | Assimilating Beamer 6a into Collective. 22706 | -5/Factory | High security lockdown imminent 22758 | -5/Factory | Entered Upper Caves 22758 | -5/Upper Caves | Accompanied by 6 allies 22768 | -5/Upper Caves | Learned location of Warlord (-4) 23061 | -5/Upper Caves | Assimilating Slayer 6a into Collective. 23180 | -5/Upper Caves | Lost 3 allies 23199 | -5/Upper Caves | Spotted B-75 Beast 23206 | -5/Upper Caves | Assimilating Beast 6a into Collective. 23482 | -5/Upper Caves | Learned Factory emergency access door positions 23645 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23905 | -5/Upper Caves | Discovered new exit (range 15) 24284 | -5/Upper Caves | Identified exit to Upper Caves 24299 | -5/Upper Caves | Entered another Upper Caves area 24299 | -5/Upper Caves | Accompanied by 4 allies 24302 | -5/Upper Caves | Discovered exit to Factory (range 13) 24306 | -5/Upper Caves | Assimilating Veteran 6a into Collective. 24563 | -5/Upper Caves | Assimilating Sage 6c into Collective. 25109 | -5/Upper Caves | Learned Factory trap positions 25669 | -5/Upper Caves | Discovered new exit (range 10) 25800 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25802 | -5/Upper Caves | Assimilating Warrior 6a into Collective. 25806 | -5/Upper Caves | Assimilating Warden 6b into Collective. 25985 | -5/Upper Caves | Identified exit to Zhirov 26059 | -5/Upper Caves | Entered Zhirov 26059 | -5/Zhirov | Accompanied by 6 allies 26059 | -5/Zhirov | Discovered new exit (range 3) 26080 | -5/Zhirov | Met Zhirov 26130 | -5/Zhirov | Learned location of Testing (-2) 26137 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26179 | -5/Zhirov | Found Alien Artifact 26179 | -5/Zhirov | Identified Integrated Dissipator 26179 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26349 | -5/Zhirov | Identified exit to Proximity Caves 26368 | -5/Zhirov | Entered Proximity Caves 26368 | -4/Proximity Caves | Accompanied by 6 allies 26368 | -4/Proximity Caves | Assimilating Veteran 7a into Collective. 26411 | -4/Proximity Caves | Attracted the attention of an 0b10 base 26433 | -4/Proximity Caves | Learned Armory garrison access intel 26433 | -4/Proximity Caves | Learned Factory security intel 26433 | -4/Proximity Caves | Learned Factory trap positions 26433 | -4/Proximity Caves | Learned 8 Factory zone layouts 26612 | -4/Proximity Caves | Learned Research trap positions 27168 | -4/Proximity Caves | Spotted B-86 Titan 27172 | -4/Proximity Caves | Allies destroyed B-86 Titan 27344 | -4/Proximity Caves | Discovered exit to Factory (range 9) 27519 | -4/Proximity Caves | Entered Factory 27519 | -4/Factory | Accompanied by 5 allies 27519 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27520 | -4/Factory | Identified exit to Upper Caves 27521 | -4/Factory | Loaded intel: 80 trap records 27524 | -4/Factory | Loaded intel: 4 garrison access locations 27655 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 27743 | -4/Factory | Assimilating Sage 7a into Collective. 27804 | -4/Factory | Identified exit to Extension 27997 | -4/Factory | Assimilating Sage 7b into Collective. 28222 | -4/Factory | Assimilating Assassin 7a into Collective. 28479 | -4/Factory | Discovered new exit (range 15) 28494 | -4/Factory | Found Unknown Device 28494 | -4/Factory | Identified Quantum Capacitor 28512 | -4/Factory | Identified exit to Research 28567 | -4/Factory | Assimilating Sage 7c into Collective. 28685 | -4/Factory | Learned Research security intel 28736 | -4/Factory | Learned Armory garrison access intel 28769 | -4/Factory | Repaired Lyr. Medium Armor Plating 28777 | -4/Factory | Learned location of 1 exit from Research 28792 | -4/Factory | Found Prototype Processor 28792 | -4/Factory | Identified Exp. Targeting Computer 28852 | -4/Factory | Learned Factory trap positions 28890 | -4/Factory | Learned location of 2 exits from Proximity Caves 28995 | -4/Factory | Entered Extension 28995 | -4/Extension | Accompanied by 7 allies 29190 | -4/Extension | Rescued a captive Derelict 29269 | -4/Extension | Assimilating K5-UGF(g) into Collective. 29307 | -4/Extension | Rescued a captive Derelict 29309 | -4/Extension | Rescued a captive Derelict 29361 | -4/Extension | Assimilating 30-9L9(g) into Collective. 29464 | -4/Extension | Assimilating KD-RSR(g) into Collective. 29573 | -4/Extension | Build established: Commander-Mutant 29636 | -4/Extension | Rescued a captive Derelict 29638 | -4/Extension | Assimilating 4N-BOY(h) into Collective. 30100 | -4/Extension | Spotted B-86 Titan 30120 | -4/Extension | Disrupted transfer network 30133 | -4/Extension | Allies destroyed B-86 Titan 30133 | -4/Extension | Spotted B-86 Titan 30163 | -4/Extension | Allies destroyed B-86 Titan 30188 | -4/Extension | Lost 9 allies 30290 | -4/Extension | Assimilating Sentinel 7a into Collective. 30291 | -4/Extension | Rescued a captive Derelict 30294 | -4/Extension | Rescued A7 30316 | -4/Extension | Rescued a captive Derelict 30326 | -4/Extension | Assimilating ZO-WZU(h) into Collective. 30390 | -4/Extension | Rescued a captive Derelict 30392 | -4/Extension | Rescued a captive Derelict 30394 | -4/Extension | Assimilating VN-IAC(h) into Collective. 30429 | -4/Extension | Rescued a captive Derelict 30429 | -4/Extension | Rescued a captive Derelict 30447 | -4/Extension | Build established: Scavenger-Mutant 30705 | -4/Extension | Rescued a captive Derelict 30738 | -4/Extension | Discovered exit to Research (range 10) 30739 | -4/Extension | Discovered new exit (range 6) 30745 | -4/Extension | First assault squad dispatched 30756 | -4/Extension | Assimilating Disruptor 7a into Collective. 30768 | -4/Extension | Disrupted transfer network 30792 | -4/Extension | Build established: Commander-Mutant 30797 | -4/Extension | Destroyed 9 combat bots 30806 | -4/Extension | Lost 6 allies 30817 | -4/Extension | Lost 5 parts (1p1n1u2w) 31055 | -4/Extension | High security lockdown imminent 31135 | -4/Extension | High security lockdown engaged 31144 | -4/Extension | P-70 Sage assimilated allied JC-WVU(g) 31151 | -4/Extension | System corruption reached 10% 31185 | -4/Extension | Lost 5 allies 31195 | -4/Extension | Lost 6 parts (1n2u3w) 31281 | -4/Extension | Destroyed A7 31289 | -4/Extension | Released all parts (3) 31291 | -4/Extension | Core integrity fell below 50% 31296 | -4/Extension | Core integrity fell below 20% 31296 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 31289_ Rnf. Fission Core destroyed. 31289_ Released Hcp. Storage Unit. 31289_ Released Adv. Signal Interpreter. 31289_ Released Imp. Targeting Computer. [Achievement: Live, Flee, And Rebuild] 31290_ Slug penetrates Earth. 31290_ Penetrated by Slug. 31292_ Slug penetrates Wall. 31292_ Penetrated by Slug. 31294_ Slammed into P-70 Sage. 31295_ Slug penetrates G-67 Veteran. 31295_ Penetrated by Slug. 31295_ Critical hit (Burn: +50). 31295_ Slammed into Y-64 Sentinel. 31296_ Y-64 Sentinel IFF system glitched. 31296_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 31296_ The unstable cave ceiling collapses. 31296_ H-77 Assassin crushed by falling debris. 31296_ Slug penetrates Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ###### ######## "# #????? | | %%* #????? | | ### #????? | | + #????? | | ############################# #????? | | #???????????????????????????# #????? | | #???????????????????????????# #????? | | ###???????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????#=###??? | | ???????????????????????########=# #??? | | ?????????#########?#?### ## #%# ##?? | | ????######=== ##### # #!#* #?? | | ????# h # ##### ## ##? | | ????# #??# # # #p### ==/[ #? | | #####"#### /* #p### % ### | | % " % !=m=h%g Yg *[ # | | "%"!%!% =!p*hYpY@ YY! <=# | | % %% !=hg!ipYpYm% ! # | | % !x %* Y% % =%% ## | | = ! %! | | ########### # ## ## = <%# | | ?????????# # ####### # = = * | | ?????????# ?# ####?????## ## # # | | ?????????#??##??????????# ## ## | | ????????????????????????## " # | | ?????????????????????????######### # # | | ?????????????????????????????# # | | ?????????????????????????????## ## | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 37 Energy Capacity 700 Matter Stores 600 Matter Capacity 600 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Core Shielding 40 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Lrn. Tractor Beam | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Matter Compressor | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lyr. Medium Armor Plating | 31% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A Problem For Future Me Be The Sidekick Construction Begets Destruction Deductive Reasoning I, Locutus Jackpot Live, Flee, And Rebuild Mistaken Identity Release The Drones! Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed LaunchBurstChronowheel Manual? 0 Play Time 11:06:01 Cumulative 493.0 hours Start 2026.03.03 @ 23:27:34 End 2026.03.16 @ 16:16:45 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 4 Adventurer 8 Explorer 2 Win Type - Total 13 Types 4/1/1/2/1/2/1/0/1/0 Lore% 55 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd8e6be7-3377-4748-aa52-821def9dec14