Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.27 @ 10:42:58 Player: UnifiBg Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (4022) 4022 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 10027 Bonus ------- High Alert Combat Kills 130 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 375/550 Energy 29/100 System Corruption 1% Temperature Cool (9) Movement Core (1450) Ox28 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Authchip [Propulsion] > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Neutrino Core Centrium Leg Armored Huge Wheel High-capacity Battery (250) Large Matter Pod (0) Advanced Weight Redist. System Improved Target Analyzer Component Analysis Suite Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Active Sensor Suite Improved Targeting Computer Component Analysis Suite Improved Dynamic Insulation System > --- WEAPON ----------- Gauss Rifle Improved Light Cannon Advanced Assault Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Armored Treads Armored Treads Advanced Treads Centrium Leg High-capacity Battery Large Matter Pod Matter Compressor Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Improved Kinecellerator Hardened Medium Armor Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Authchip [Weapon] Minigun Heavy Battle Rifle Improved Remote Datajack [Rating: 91] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 . 2 . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 2 . . . 1 . 2 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 177 | 7 7 26 56 4 23 5 3 16 6 24 Power 17 | 1 1 1 5 . 2 2 1 2 . 2 Engine 11 | 1 1 1 5 . 2 1 . . . . Core 6 | . . . . . . 1 1 2 . 2 Reactor . | . . . . . . . . . . . Propulsion 55 | 2 1 9 24 1 7 . . 8 . 3 Treads 25 | 1 . 3 9 . 3 . . 6 . 3 Leg . | . . . . . . . . . . . Wheel 25 | 1 1 6 10 1 4 . . 2 . . Hover . | . . . . . . . . . . . Flight 5 | . . . 5 . . . . . . . Utility 54 | 2 3 4 11 1 5 3 1 4 5 15 Device 20 | 1 . 3 5 1 2 1 . 2 3 2 Storage 10 | 1 2 1 2 . . . . . 1 3 Processor 14 | . 1 . 3 . 2 2 1 1 . 4 Hackware 7 | . . . . . 1 . . 1 . 5 Protection 3 | . . . 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 51 | 2 2 12 16 2 9 . 1 2 1 4 Energy Gun 19 | 1 . 3 11 . 4 . . . . . Energy Cannon 4 | . 1 2 1 . . . . . . . Ballistic Gun 19 | 1 1 4 4 1 2 . 1 2 1 2 Ballistic Cannon 6 | . . 2 . 1 2 . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 8 | . 1 1 5 . . . . 1 . . Parts Lost 63 | . 1 6 14 . 17 . . 1 . 24 Power 10 | . 1 1 2 . 2 . . . . 4 Propulsion 20 | . . 3 6 . 6 . . 1 . 4 Utility 15 | . . 1 1 . 3 . . . . 10 Weapon 18 | . . 1 5 . 6 . . . . 6 Highest Loss Streak 13 | . 1 3 6 . 11 . . 1 . 13 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 97 94 92 91 100 100 89 75 76 Engine 6 | . 13 10 8 7 6 7 6 1 . . Core 2 | . . . . . . . 6 10 11 10 Treads 12 | . 14 11 14 7 10 23 20 14 . 6 Wheel 12 | . 14 20 11 23 14 7 6 6 11 6 Device 11 | . . 10 8 7 9 15 13 12 22 13 Storage 10 | . 14 11 15 15 10 7 6 6 5 7 Processor 11 | . 13 11 16 . 13 15 20 17 5 2 Hackware 1 | . . . . . . . . . . 11 Protection 1 | . . . 1 7 . . . . . 2 Energy Gun 7 | . . 6 11 . 8 15 6 4 . . Ballistic Gun 7 | . 27 7 5 15 9 . 6 6 10 6 Ballistic Cannon 3 | . . 4 . 6 4 7 6 6 5 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 134 | 13 28 94 112 117 117 100 106 124 132 134 Greatest Support 102 | 16 20 26 62 44 44 12 12 102 65 65 Greatest Overweight (x) 18 | . 2 4 18 2 8 8 8 10 2 4 Average Overweight (x) 3 | . 1 2 2 2 4 8 8 3 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 21 25 25 25 25 25 25 25 25 Most Carried 25 | 5 10 15 25 25 25 20 19 25 25 25 Average Carried 16 | 3 8 12 16 24 18 15 16 23 23 20 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 10 13 25 25 14 20 17 23 25 9 Class Distribution -------------------- 27% | Mutant 21% | Scavenger-Mutant 15% | Skirmisher 14% | Scavenger-Gunner 5% | Gunner 5% | Scavenger-Skirmisher 5% | Infiltrator-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Infiltrator-Gunner | -6/DSF Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Matter Collected 3396 | 327 187 614 654 172 459 78 . 560 179 166 Remotely . | . . . . . . . . . . . Salvage Created 4303 | 113 191 1312 1457 176 503 71 . 318 76 86 Parts 235 | 5 19 86 72 9 18 8 . 11 4 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 21 8 . . . 11 Prevented 2 | . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Combat Hostiles Destroyed 106 | . 3 33 36 4 13 3 . 7 2 5 Melee 2 | . . . . . . . . . . 2 Guns 70 | . 3 17 29 3 8 2 . 3 2 3 Cannons 24 | . . 13 . 1 5 1 . 4 . . AOE 9 | . . 3 6 . . . . . . . Classes Destroyed 16 | 2 3 6 1 . 2 . . 1 1 . Worker 2 | . . 1 1 . . . . . . . Builder 4 | . 1 2 . 1 . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . Recycler 3 | 1 1 1 . . . . . . . . Mechanic 2 | . . 1 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 6 | . 2 3 . 1 . . . . . . Swarmer 40 | . 3 6 12 3 6 3 . 4 . 3 Grunt 39 | . . 19 17 . 3 . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . 1 . . . . . . . . Sentry 16 | . . 7 6 1 2 . . . . . Hunter 5 | . . . . . . . . 3 . 2 Programmer 2 | . . . . . . . . . 2 . Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 7 | 2 4 7 4 3 6 3 . 4 1 3 Combat Bots Only 6 | . 3 5 4 3 6 3 . 4 1 3 Max Kills in Single Turn 5 | 1 2 5 3 1 1 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . 3 3 . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Hostile Shots Fired 1139 | . 24 191 240 38 212 5 . 91 24 314 Missed 280 | . 11 44 46 18 64 2 . 15 8 72 Damage Taken 10200 | . 150 1414 2147 148 1682 33 . 989 255 3382 Core 2137 | . 22 290 348 16 292 . . 165 44 960 Absorbed by Shields 123 | . . . 123 . . . . . . . Ignored by Resistances 2990 | . 43 427 654 46 499 10 . 289 69 953 Regen/Repaired (Parts) 276 | . . 81 195 . . . . . . . Core Remaining (%) 65 | 100 91 27 36 . . 56 . 80 . . Volleys Fired 379 | 19 16 117 112 12 45 4 1 19 14 20 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 Hottest 159 | 70 43 135 121 83 159 159 137 137 92 115 Shots Fired 806 | 23 32 221 213 36 120 12 3 57 42 47 Gun 631 | 23 32 146 204 24 101 8 2 38 28 25 Cannon 162 | . . 66 9 12 19 4 1 19 14 18 Launcher . | . . . . . . . . . . . Special 13 | . . 9 . . . . . . . 4 Kinetic 522 | 19 32 137 83 36 86 4 2 38 42 43 Thermal 225 | 4 . 81 78 . 34 8 1 19 . . Explosive . | . . . . . . . . . . . Electromagnetic 55 | . . 3 52 . . . . . . . Robot Hit Streak 32 | 16 5 26 21 13 32 4 . 13 12 9 Robot Miss Streak 3 | 1 2 3 3 3 2 2 . 2 2 2 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 12 | . 1 5 3 . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . Shots Hit Robots 607 | 19 20 154 178 23 98 7 . 43 30 35 Core Hits 253 | 4 8 63 97 12 33 5 . 19 4 8 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . 1 . . . 1 . Critical Strikes 23 | 1 1 4 5 . 8 1 . 1 1 1 Burn 16 | 1 . 2 5 . 7 1 . . . . Destroy 4 | . 1 . . . 1 . . . 1 1 Blast 3 | . . 2 . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10698 | 230 282 2941 3033 427 1757 115 . 716 579 618 Guns 7364 | 230 282 1397 2461 264 1492 97 . 434 367 340 Cannons 2163 | . . 853 178 163 265 18 . 282 212 192 Explosions 1013 | . . 619 394 . . . . . . . Melee . | . . . . . . . . . . . Ramming 86 | . . . . . . . . . . 86 Kinetic 5725 | 204 282 1343 580 427 1218 18 . 542 579 532 Thermal 3330 | 26 . 930 1564 . 539 97 . 174 . . Explosive 619 | . . 619 . . . . . . . . Electromagnetic 938 | . . 49 889 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 . 1 . . . . . 1 1 Average Corruption 1 | . 1 . 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . 5 . 10 . . . . . 2 8 Message Errors 7 | . 2 . 2 . . . . . 1 2 Matter Fused 5 | . 2 . 3 . . . . . . . Heat Flow Errors 3 | . . . 1 . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . 2 Data Loss (minor) 3 | . . . 1 . . . . . . 2 Data Loss (major) 3 | . 1 . 1 . . . . . . 1 Weapon Failures 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . . 21 12 . . . . . 9 . Projectiles 23 | . . 14 . . . . . . 9 . Explosions 19 | . . 7 12 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 19 | . . 2 . 3 3 . . 4 5 2 Impact . | . . . . . . . . . . . Kinetic 17 | . . 2 . 2 3 . . 3 5 2 Secondary 2 | . . . . 1 . . . 1 . . Self-Inflicted Damage 124 | . . 26 98 . . . . . . . Shots 5 | . . 1 4 . . . . . . . Rammed 14 | . . . . . . . . . . 14 Targets Rammed 16 | . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 2 Highest Temperature 481 | . 2 367 288 24 481 198 54 55 255 247 Average Temperature 85 | . 1 83 73 8 174 84 33 22 106 78 Received Heat Transfer 3436 | . . 915 1390 . 627 . . . . 504 Effects 10 | . . 1 2 . 7 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 7 | . . . 2 . 5 . . . . . Short Circuit 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 16 | 1 . 1 8 . 5 1 . . . . Heat Transferred 8322 | 148 . 2139 3556 . 1739 296 . 444 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Peak Influence 708 | 15 140 708 391 180 . . 38 187 123 . Initial 182 | . 8 9 182 68 . . 38 22 84 . Average 178 | 5 72 431 144 160 . . 38 98 54 . Maximum Alert Level 3 | . . 3 1 . . . . . . . Low Security (%) 74 | 100 100 20 78 100 . . 100 100 100 . Level 1 10 | . . 12 21 . . . . . . . Level 2 13 | . . 62 . . . . . . . . Level 3 . | . . 4 . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . 4 5 1 . . . 2 1 . Investigation 4 | . . . 4 . . . . . . . Extermination 2 | . . . . 1 . . . . 1 . Reinforcement 6 | . . 3 1 . . . . 2 . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Distress Signals 8 | . 1 2 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 6 52 52 6 15 3 . 7 2 17 Peak Tracking Total 11 | . 3 7 8 3 7 1 . 4 2 11 Tactical Retreats 5 | . 1 2 2 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Traps Triggered 6 | . 2 . . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Machines Disabled 4 | . . 3 . . . . . . 1 . Max in Single Turn 2 | . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Machines Accessed 21 | . 3 4 10 . . 2 1 . 1 . Terminals 14 | . 3 3 7 . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . . 1 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 73 | . 7 18 32 . . 12 3 . 1 . Successful 51 | . 5 10 22 . . 12 1 . 1 . Failed 22 | . 2 8 10 . . . 2 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 4 3 9 . . . 1 . . . Terminals 43 | . 7 12 21 . . . 3 . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 11 | . . 6 5 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 3 4 8 . . 12 1 . . . Record 13 | . . 1 1 . . 11 . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 10 | . . 6 4 . . . . . . . Scan Component 5 | . . 3 2 . . . . . . . Repair 5 | . . 3 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . . . . . Terminals 6 | . 2 . 4 . . . . . . . Assimilate 4 | . 2 . 2 . . . . . . . Botnet 2 | . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 3 9 . . . 1 . 1 . Full Trace Events 6 | . . 1 5 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . 9 . Parts Repaired 5 | . . 3 2 . . . . . . . Time 148 | . . 78 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . 3 parse_system 3 | . . . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Turns Passed 10266 | 138 684 1285 2356 258 1565 1394 83 455 795 1253 Spaces Moved 5418 | 84 564 618 1009 155 881 632 36 186 550 703 Core 6 | 6 . . . . . . . . . . Treads 470 | . 47 11 241 . . . . 33 . 138 Legs . | . . . . . . . . . . . Wheels 4937 | 78 517 607 763 155 881 632 36 153 550 565 Hover . | . . . . . . . . . . . Flight 5 | . . . 5 . . . . . . . Fastest Speed 50 | 50 80 95 130 126 113 210 210 130 115 115 Average Speed 152 | 96 104 126 173 126 157 210 210 174 117 154 Slowest Speed 1335 | 100 160 480 1335 126 210 210 210 400 130 321 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 44 54 65 5 88 69 1 97 15 57 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 8 | . . . . . 4 4 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 40 | . . 30 7 . . . . . . 3 Melee . | . . . . . . . . . . . Projectile 5 | . . 2 . . . . . . . 3 AOE 35 | . . 28 7 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Upp Total 6692 | 115 629 892 1417 196 964 691 42 284 673 789 Wait 437 | . 27 97 164 . 3 34 . . 92 20 Move 5408 | 83 563 617 1008 154 880 631 35 185 549 703 Hop . | . . . . . . . . . . . Pick Up 165 | 6 10 23 52 6 11 12 1 33 8 3 Fast Attach 9 | 6 . 2 1 . . . . . . . Attach 86 | 1 1 9 21 2 19 1 2 7 5 18 Detach 3 | . . . 2 . . . . . 1 . Swap 82 | . 6 15 34 2 4 4 1 9 1 6 Drop 89 | . 6 12 23 4 2 5 2 29 3 3 Fire 379 | 19 16 117 112 12 45 4 1 19 14 20 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 15 | . . . . . . . . . . 15 Escape Stasis 18 | . . . . 16 . . . 2 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 823 | -10/Materials | Entered another Materials area 823 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Lost 3 parts (1p2n) 1375 | -9/Materials | Core integrity fell below 50% 1623 | -9/Materials | First assault squad dispatched 1733 | -9/Materials | Build established: Scavenger-Mutant 1913 | -9/Materials | Discovered new exit (range 7) 2050 | -9/Materials | Repaired Wheel 2078 | -9/Materials | Repaired Com. Wheel 2106 | -9/Materials | Repaired Lgt. Assault Rifle? 2108 | -9/Materials | Entered another Materials area 2108 | -8/Materials | Evolved 2 slots: Utility x2 2184 | -8/Materials | Repaired Imp. Ion Engine 2357 | -8/Materials | Lost 3 parts (1p1n1w) 3023 | -8/Materials | Lost 6 parts (3n1u2w) 3920 | -8/Materials | Core integrity fell below 50% 4065 | -8/Materials | Build established: Mutant 4085 | -8/Materials | Discovered new exit (range 10) 4318 | -8/Materials | Discovered new exit (range 4) 4435 | -8/Materials | Repaired Adv. Treads 4464 | -8/Materials | Entered Factory 4464 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4712 | -7/Factory | Discovered new exit (range 5) 4722 | -7/Factory | Entered Lower Caves 4769 | -7/Lower Caves | Build established: Tank 4975 | -7/Lower Caves | Encountered a Warlord checkpoint 5129 | -7/Lower Caves | Build established: Gunner 5184 | -7/Lower Caves | Spotted B-75 Beast 5204 | -7/Lower Caves | Destroyed B-75 Beast 5419 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5475 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5477 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5565 | -7/Lower Caves | Lost 11 parts (1p4n6w) 5787 | -7/Lower Caves | Build established: Infiltrator-Gunner 6134 | -7/Lower Caves | Build established: Scavenger-Gunner 6163 | -7/Lower Caves | Discovered new exit (range 15) 6287 | -7/Lower Caves | Entered another Lower Caves area 7110 | -7/Lower Caves | Learned 8 Research zone layouts 7110 | -7/Lower Caves | Learned Extension trap positions 7110 | -7/Lower Caves | Learned Armory emergency access door positions 7110 | -7/Lower Caves | Learned Factory stockpile data 7110 | -7/Lower Caves | Learned Factory security intel 7110 | -7/Lower Caves | Learned Factory terminal intel 7110 | -7/Lower Caves | Learned Extension terminal intel 7430 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7594 | -7/Lower Caves | Discovered new exit (range 12) 7681 | -7/Lower Caves | Entered Factory 7681 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7684 | -6/Factory | Loaded intel: 26 terminal locations 7752 | -6/Factory | Identified exit to DSF 7764 | -6/Factory | Entered DSF 7765 | -6/DSF | Joined Warlord attack on 0b10 via DSF 7790 | -6/DSF | Additional patrols routed to DSF 8074 | -6/DSF | Discovered new exit (range 14) 8126 | -6/DSF | Found Prototype Device 8128 | -6/DSF | Identified Active Sensor Suite 8217 | -6/DSF | Identified exit to Factory 8219 | -6/DSF | Entered Factory 8219 | -5/Factory | Evolved 2 slots: Utility x2 8220 | -5/Factory | Identified exit to Upper Caves 8419 | -5/Factory | Build established: Skirmisher 8860 | -5/Factory | Fabricated Centrium Leg (x1) 8981 | -5/Factory | Discovered exit to Upper Caves (range 16) 9014 | -5/Factory | Entered Upper Caves 9083 | -5/Upper Caves | Encountered a Warlord checkpoint 9784 | -5/Upper Caves | Lost 10 parts (2p1n2u5w) 9978 | -5/Upper Caves | Build established: Mutant 10250 | -5/Upper Caves | Core integrity fell below 50% 10261 | -5/Upper Caves | Core integrity fell below 20% 10267 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10249_ Slug penetrates Wall. 10249_ Authchip [Armor] destroyed. 10251_ VTOL Module fries itself beyond repair. 10252_ Authchip [R/Combat] destroyed. 10252_ Penetrated by Slug. 10252_ Slug penetrates Wall. 10253_ VTOL Module fries itself beyond repair. 10254_ Authchip [Weapon] destroyed. 10258_ Machine disabled. 10258_ Penetrated by Slug. 10258_ Slug penetrates G-50 Soldier. 10258_ G-50 Soldier destroyed. 10258_ Authchip [Device] destroyed. 10261_ Slug penetrates S-27 Virus. 10262_ Imp. Dynamic Insulation System destroyed. 10264_ Critical hit (Burn: +37). 10266_ Hvy. Laser fries itself beyond repair. 10267_ Imp. Targeting Computer destroyed. 10267_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??## ##?????####?## ############# # | | ???# #????## ### ## ## ## ##????????# ## | | ???# ##???# ### ### ## ####?????## ##? | | ???# #???# #?##### ## #??????###?? | | ???# #??## #???## #??????????? | | ???# #### ##??# ###????????? | | ??## #??# ##???????? | | ??# #??#### #???????? | | ?# ## #???### ## ##???????? | | ?# ##### ## ##??# ### #????????? | | ?#####???##### #?# ### ##???????? | | ?????????????### #?### ### ##??????? | | ???????????????### ##???## ## #??????? | | ?????????????????######?????###### #??????? | | ?????????????????????????????????# ## ###??????? | | ?????????????#???????????????????# #? #????????? | | ?????????????# #?????????????????# ## #????????? | | ?????????????? ???????????????# # #????????? | | ???????????????# ??????????????# #????????? | | ????????????????# #####????????# #????????? | | ???????????????### ######### #????????? | | ???????????????# #????????? | | ???????????????# gs #???????? | | ???????????????# #######//;###### #??????? | | ??????????????????#" gs%Yg#????# #??????? | | ??????????????????#"" !g @g #????# ## #??????? | | ??????????????????#" %#;;#+#????# #? #??????? | | ??????????????????#"" =;" " ????# #? #??????? | | ??????????????????#" !%# ???# ? #??????? | | ??????????????????+ # """??# ?? #??????? | | ??????????????????+ ?+ """ ?# ? ##??????? | | ??????????????????+ ??+ """ # ? #???????? | | ????????????????? ; ?? # """ # ??? ???????? | | ???????????????? #??? # ???# ??????????? | | ???????????????# ???? #""" ???? ??????????? | | ???????????????# ???? ?######""??? ???????????? | | ???????????????#????? ???????""??? ????????????? | | ?????????????????????????????"???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 33 Energy Capacity 780 Matter Stores 415 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 20 Authchip Count 6 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control No Signal True Hacker Challenges ------------ None Game ------ Seed MiningBeamAirjet Manual? 0 Play Time 02:28:24 Cumulative 12.6 hours Start 2024.06.26 @ 21:01:21 End 2024.06.27 @ 10:42:58 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4303aac-b36b-4082-9548-70948a43ec94