Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 16:16:24 Player: Infomantis Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (279) 1395 Value Destroyed (16181) 16181 Prototype IDs (111) 2220 Alien Tech Used (7) 1400 Bonus (12100) 12100 TOTAL SCORE: 43196 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 1288 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -110 Cogmind --------- Core Integrity 359/1600 Matter 295/300 Energy 62/100 System Corruption 4% Temperature Cool (98) Movement Core (200) Ox3 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (5) ---- 2N-1CE's Frost Array Advanced Matter Compressor (400) Gamma Bomb Array CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Surveybot 24 Chip Assembled Combat Suite Advanced Transmission Jammer Assembled Alloy Armor System Mapper Advanced Corruption Screen GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Graviton Cannon > --- INVENTORY -------- Vortex Chain Reactor Ballwheel Advanced Power Amplifier 2N-1CE's Frost Array Experimental Coolant Injector Experimental Energy Well Zionite Biocell Advanced Matter Compressor Experimental Targeting Computer Improved Propulsion Shielding Zionite Weapon Casing Experimental EM Shield Advanced Force Field Experimental Force Field Ghost Barrier Advanced Component Analysis Suite Gamma Bomb Array Gamma Bomb Array Ragnarok Missile Launcher CR-A16's Behemoth Slayer [Rating: 215] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Plasma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Graviton Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon DM-GVY's Chainsaw Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . . 2 . . . . . . 2 . 2 . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 13 | . . . 1 . . . 5 . . . . . 2 . . . . . . 1 . 1 . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 272 | 7 4 11 10 19 4 15 22 6 1 10 29 . 3 1 . 4 3 8 4 7 18 10 46 2 7 9 12 Power 26 | 1 2 1 2 1 . 1 3 1 . . 4 . . . . . . . . 1 3 . 4 . . 1 1 Engine 10 | 1 1 1 2 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . 4 . . . . . . . . 1 3 . 4 . . 1 1 Propulsion 57 | 2 . 4 2 7 . 6 5 2 1 . 4 . . . . 2 1 3 . . 2 1 11 . 1 2 1 Treads 29 | 2 . 3 . 3 . 2 4 . . . . . . . . 1 1 . . . . . 9 . 1 2 1 Leg 9 | . . . . 1 . . . . . . 3 . . . . 1 . 1 . . 2 1 . . . . . Wheel 13 | . . 1 2 2 . 2 1 2 1 . . . . . . . . . . . . . 2 . . . . Hover 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Flight 4 | . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . Utility 124 | 2 1 1 2 5 2 5 9 2 . 7 15 . 3 . . 1 2 5 1 5 7 7 25 1 5 4 7 Device 56 | 1 . . 1 4 1 1 5 1 . 2 8 . 2 . . . 1 . . 3 3 3 15 1 1 3 . Storage 11 | 1 1 1 . . . . . . . . 1 . . . . . . 1 1 . 1 1 1 . 2 . . Processor 15 | . . . . . . . 1 1 . 3 . . . . . . 1 2 . 1 1 2 . . 1 . 2 Hackware 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 2 Protection 36 | . . . 1 1 . 4 3 . . 2 6 . 1 . . 1 . 2 . 1 2 . 8 . . 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 65 | 2 1 5 4 6 2 3 5 1 . 3 6 . . 1 . 1 . . 3 1 6 2 6 1 1 2 3 Energy Gun 12 | . . 1 1 1 . . 2 . . . 3 . . . . . . . . . 3 . . . 1 . . Energy Cannon 11 | . . . . 1 . 1 . . . . 2 . . . . . . . 1 . 2 1 2 . . . 1 Ballistic Gun 21 | 2 1 4 1 4 1 2 2 1 . 1 . . . . . . . . 1 . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 Launcher 8 | . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . 2 . Special Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . 1 4 . . 1 . . 6 14 . . . . . . 6 4 . 8 2 14 1 1 3 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 71 | . . 5 2 4 . 3 1 1 1 1 5 . . . . 1 . . . 10 3 . 2 1 1 2 28 Power 9 | . . 1 . . . . . 1 . . 1 . . . . . . . . 2 . . 1 . . . 3 Propulsion 17 | . . 2 1 2 . 3 . . 1 . 2 . . . . . . . . . 2 . 1 . . . 3 Utility 34 | . . . 1 2 . . 1 . . 1 2 . . . . 1 . . . 6 1 . . . 1 1 17 Weapon 11 | . . 2 . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 5 Highest Loss Streak 18 | . . 3 2 3 . 2 1 1 1 1 2 . . . . 1 . . . 6 2 . 2 1 1 1 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 9 9 19 24 25 23 19 20 20 20 22 20 20 20 20 19 19 19 19 18 19 19 21 19 21 21 16 Power 1 | . 1 1 2 2 1 . . . . . 1 2 2 2 2 2 2 1 2 1 1 1 1 1 1 1 . Propulsion 2 | . 1 2 5 6 7 6 4 6 5 3 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 . Utility 9 | . 2 3 5 5 4 5 5 4 4 5 8 11 11 11 11 11 11 11 11 11 9 11 14 13 14 14 11 Weapon 6 | . 3 2 5 9 10 10 8 8 8 10 10 5 4 4 4 3 3 4 4 4 6 5 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 99 | . 1 1 . 9 2 6 6 . 1 6 13 1 . . 4 . 1 1 1 2 2 1 37 . 1 1 2 Power 6 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 1 . 1 . . Propulsion 16 | . . . . 2 1 1 1 . . 1 1 . . . . . . . . 1 . . 8 . . . . Utility 46 | . 1 . . 3 . 4 1 . 1 3 7 1 . . 2 . 1 1 1 1 . . 16 . . 1 2 Weapon 27 | . . 1 . 4 . 1 4 . . 1 3 . . . 2 . . . . . 1 1 9 . . . . Tool/Special 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . Average Slot Usage (%) 88 | . 100 97 89 98 100 95 86 98 99 99 91 86 86 87 86 83 87 87 88 87 83 89 80 79 79 79 61 Engine 4 | . 11 8 11 11 11 10 10 10 13 13 5 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 9 9 9 8 9 8 7 5 Treads 5 | . 28 26 12 11 11 2 10 . . . 5 . . . . 1 5 3 . . . . 9 9 4 3 1 Leg 4 | . . . . . . . . . . . 2 20 17 17 16 11 11 12 17 15 14 18 . . . . . Wheel 8 | . . . 16 19 22 29 8 19 19 20 9 . . . . . . . . . . . 1 . 1 2 2 Device 19 | . 14 14 11 20 11 7 15 20 20 21 15 20 32 29 29 28 24 23 23 21 19 17 23 22 20 22 19 Storage 9 | . 14 14 11 11 11 10 6 6 6 6 7 13 11 11 11 11 11 11 11 10 8 9 9 9 8 11 7 Processor 6 | . . . . . . . 2 12 13 10 11 6 . . . . 3 5 5 8 10 11 9 9 12 9 9 Protection 9 | . . . 4 1 11 11 15 13 13 14 13 6 5 10 10 11 10 10 11 9 7 7 8 9 7 7 4 Energy Gun 1 | . . 8 10 2 . . 3 3 . 2 2 . . . . . . . . . 3 . . . . . . Energy Cannon 5 | . . . . 4 . . . . . . 4 13 11 10 11 10 11 11 10 9 3 7 5 4 7 8 5 Ballistic Gun 4 | . 28 19 11 14 20 7 9 9 13 10 4 . . . . . . . . . . . . . . . 1 Peak Build Rating 215 | 7 10 11 16 32 26 34 74 70 69 81 134 134 156 147 145 140 147 149 149 172 166 179 206 196 208 211 215 Average Rating 110 | 5 8 9 14 26 25 25 59 67 67 71 95 134 148 141 140 134 142 143 147 159 152 172 181 192 195 196 160 On Entrance 102 | . 7 10 11 16 26 22 33 67 65 69 73 134 134 141 142 135 140 142 144 147 98 164 177 196 192 204 194 Avg Prop Armor Cover (%) 6 | . . 5 11 6 6 7 6 6 . . 4 . . . . 3 5 6 . . 5 3 2 . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 208 | 12 20 92 95 107 105 109 141 128 128 130 157 157 170 170 170 172 171 172 170 185 173 187 189 176 191 208 189 Greatest Support 200 | 40 40 40 20 43 20 32 84 38 38 38 88 88 108 108 108 60 60 90 90 110 90 110 180 180 200 170 175 Greatest Overweight (x) 13 | . . 2 9 10 5 10 13 4 3 3 10 1 1 2 2 2 2 2 1 2 3 2 4 . 5 5 10 Average Overweight (x) 2 | . . . 4 5 4 3 7 3 3 3 4 1 1 1 1 2 2 1 1 . 1 1 1 . 2 4 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 9 10 23 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 6 10 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 9 9 19 24 24 24 24 25 24 24 23 25 24 24 25 24 24 24 24 24 24 24 24 23 24 24 18 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 10 12 24 25 25 24 25 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 23 25 25 4 Class Distribution -------------------- 35% | Golem 33% | Scavenger-Mutant 10% | Mutant 10% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Golem | -3/Research Golem | -3/Quarantine Mutant | -3/Section 7 Skirmisher | -2/Research Tank | -2/Testing Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Matter Collected 8067 | 322 200 271 292 545 84 422 552 159 55 107 862 24 . 80 20 75 60 . 210 129 800 372 1002 77 406 484 457 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16749 | 106 247 223 567 1170 156 265 1118 183 75 . 1156 228 76 286 685 274 270 . 357 1267 523 1447 1428 152 1404 1628 1458 Parts 808 | 7 16 8 42 77 5 14 44 5 5 . 19 11 6 4 30 17 17 . 9 75 29 71 74 6 73 77 67 Haulers Intercepted 6 | . 1 . . 1 . . 1 . . . . . . . 1 . . . . . . 1 . . 1 . . Recyclers Shooed 6 | 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 2 5 . . 14 . . . 12 18 . 9 . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 273 | . 5 8 11 22 3 4 11 3 3 . 41 5 1 1 13 6 8 . 2 17 11 25 17 2 17 19 18 Guns 68 | . 5 8 8 13 3 4 11 2 3 . 9 . . . . . . . . . 1 . . . 1 . . Cannons 144 | . . . . 9 . . . . . . 4 5 1 1 13 5 8 . 2 17 8 22 12 1 14 16 6 AOE 44 | . . . 3 . . . . . . . 25 . . . . . . . . . 2 3 . . . 3 8 Classes Destroyed 28 | 2 5 2 3 . . 2 1 1 . . 2 1 . 1 1 1 . . 1 . 1 . 2 . . 1 1 Worker 13 | . . . 2 3 . . 4 . . . . . . . . . . . . . . . . . 1 . 3 Builder 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . 1 . . 1 . . . . . . . 1 . . . . . . 1 . . 1 . . Recycler 8 | 1 . . 1 1 . . 2 . . . . . . . 1 . . . . . . . . . . 1 1 Operator 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 10 | . 3 . 1 1 . . . . . . . . . . . . . . . 2 1 . . . 2 . . Swarmer 49 | . 3 . 3 3 . . . . 3 . . 1 . . 8 3 7 . . . 2 8 4 . . . 4 Grunt 62 | . 2 2 4 8 1 . 7 . . . . 3 . . 1 . . . . 5 2 8 2 . 6 7 4 Brawler 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 30 | . . 1 3 10 2 . 2 1 . . . . 1 . 1 . 1 . . 4 1 2 . 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 12 | . . . . . . . . . . . . . . . . . . . 2 3 . . . 1 2 2 2 Programmer 40 | . . . . . . . 2 1 . . . . . . 2 . . . . 5 2 6 . . 9 9 4 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explorer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Assembled 37 | . . 5 . . . . . . . . 29 . . . . . . . . . 3 . . . . . . Golem 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 32 | 2 6 2 4 5 1 3 6 1 3 . 32 3 1 1 8 3 4 . 2 3 4 5 4 1 5 6 5 Combat Bots Only 32 | . 4 2 3 5 1 3 3 1 3 . 32 3 1 1 8 3 4 . 2 3 4 5 4 1 4 4 4 Max Kills in Single Turn 9 | 1 1 1 2 2 1 1 2 1 1 . 9 1 1 1 1 1 2 . 1 1 1 2 1 1 2 3 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . 2 . . . . . . . 9 . . . . . . . . . 1 2 . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Hostile Shots Fired 1755 | . 24 55 61 95 4 42 150 54 11 . 81 22 . . 32 77 22 . 8 202 87 116 138 7 95 122 250 Missed 549 | . 4 6 18 24 . 8 39 16 2 . 30 5 . . 10 32 9 . 3 66 31 42 39 2 41 45 77 Hits 1206 | . 20 49 43 71 4 34 111 38 9 . 51 17 . . 22 45 13 . 5 136 56 74 99 5 54 77 173 Melee 61 | . . 10 . . . 1 . 1 . . 2 . . . . . . . . . 2 . . . . . 45 Projectile 1145 | . 20 39 43 71 4 33 111 37 9 . 49 17 . . 22 45 13 . 5 136 54 74 99 5 54 77 128 AOE 6 | . . . . . . . . . . . . . . . 2 . . . . 1 3 . . . . . . Critical Strikes 73 | . 3 . 3 2 . 2 3 . . . . . . . 2 1 . . . 12 1 5 7 . 6 6 20 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . 2 . 1 Damage Taken 24030 | . 250 826 573 922 55 727 1073 303 83 . 1460 242 . 36 474 557 118 . 66 2878 1158 1294 2919 106 1138 1075 5697 Core 2958 | . 9 208 60 77 . 88 93 49 . . 286 28 . . 43 38 20 . . 145 149 119 193 . . 112 1241 Absorbed by Shields 1480 | . . . . 3 . 3 549 92 54 . . . . . . . 42 . 24 311 . 179 202 . . 21 . Redirected to Shielding 437 | . . . . . . . . . . . 89 . . . . 76 . . . . . . . . . . 272 Ignored by Resistances 3437 | . . . . . . . . . . . 63 51 . 7 98 112 36 . 18 597 159 307 602 22 226 644 495 Regen/Repaired (Parts) 114 | . . . . . . . . . . . . . . . . . . 114 . . . . . . . . . Core Remaining (%) 60 | 100 . 13 . . . 43 . . . . . 46 . . . . . . 89 . 74 . . 68 . 92 22 Volleys Fired 855 | 13 23 31 40 63 9 20 60 14 5 1 64 13 2 5 30 8 10 1 6 54 36 80 86 19 70 45 47 Largest 3 | 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 1 2 2 2 2 2 2 3 3 3 Hottest 167 | 40 40 79 79 91 46 65 150 150 56 . 150 50 50 50 50 50 50 25 50 83 127 106 83 83 120 108 167 Shots Fired 1571 | 26 46 62 78 124 18 37 117 25 10 1 112 29 3 10 57 16 20 1 12 102 65 125 144 22 128 100 81 Gun 611 | 26 46 62 76 91 18 34 114 25 10 . 82 . . . . . . . . . 19 . . . 8 . . Cannon 916 | . . . . 32 . 3 3 . . . 27 29 3 10 57 16 20 1 12 102 43 123 139 19 116 97 64 Launcher 40 | . . . 2 1 . . . . . . . . . . . . . . . . 3 2 5 3 4 3 17 Special 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . Kinetic 554 | 26 46 58 38 81 18 34 74 6 10 . 62 . . . . . . . . 4 13 13 6 3 25 22 15 Thermal 947 | . . 4 38 42 . 3 43 19 . . 30 29 3 10 57 16 20 1 12 98 49 109 133 16 91 75 49 Explosive 16 | . . . 2 1 . . . . . . 3 . . . . . . . . . 3 2 . . . . 5 Electromagnetic 52 | . . . . . . . . . . . 16 . . . . . . . . . . 1 5 3 12 3 12 Phasic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hit Streak 45 | 9 7 9 10 15 15 19 9 9 6 6 15 5 1 11 18 11 6 . 4 22 16 18 45 4 22 19 21 Robot Miss Streak 9 | 2 9 4 4 6 1 1 3 3 1 . 4 5 1 . 2 2 1 . 1 2 2 3 2 1 3 2 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 1 2 1 1 2 3 . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 996 | 19 21 39 52 81 15 28 76 19 7 1 70 15 1 10 33 14 12 . 6 66 43 83 104 5 68 63 45 Core Hits 546 | 5 15 15 22 42 5 8 40 8 3 . 71 6 1 4 16 7 8 . 6 34 18 39 40 6 36 40 51 Critical Kills 6 | . . 1 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Critical Strikes 23 | . . 1 1 2 . . 2 2 . . 10 . . . . . . . . . . . . 1 1 3 . Burn 7 | . . . 1 . . . 2 2 . . 2 . . . . . . . . . . . . . . . . Destroy 10 | . . 1 . 2 . . . . . . 7 . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 20 | . . . 2 2 . 3 . . . 1 . . . . . 5 . . . . . . 4 . . . 3 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact 5 | . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 3 Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41669 | 205 288 481 1140 1363 227 420 1797 428 142 . 4737 760 60 473 1690 451 651 . 277 3093 1985 4719 4705 383 3845 3645 3704 Guns 7337 | 205 287 481 873 965 227 420 1794 428 142 . 1098 . . . . . . . . . 177 . . . 240 . . Cannons 25940 | . . . . 389 . . . . . . 678 760 60 473 1582 350 651 . 277 3011 1515 3907 4324 230 3164 3077 1492 Explosions 7832 | . . . 267 . . . . . . . 2816 . . . 82 . . . . . 279 780 290 153 419 568 2178 Melee 181 | . . . . . . . . . . . . . . . . 101 . . . . . . 80 . . . . Ramming 234 | . 1 . . 9 . . 3 . . . . . . . 26 . . . . 82 14 32 11 . 22 . 34 Kinetic 8261 | 205 287 422 378 914 227 420 1194 94 142 . 821 . . . . . . . . 144 330 505 203 95 1055 578 247 Thermal 24989 | . . 59 495 440 . . 600 334 . . 563 760 60 473 1664 350 651 . 277 2867 1362 3342 4201 135 2264 2693 1399 Explosive 5357 | . . . 267 . . . . . . . 2816 . . . . . . . . . 279 780 . . . . 1215 Electromagnetic 2549 | . . . . . . . . . . . 359 . . . . . . . . . . 60 290 153 504 374 809 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 145 | . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . Piercing 101 | . . . . . . . . . . . . . . . . 101 . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . Highest Corruption 5 | . 3 3 . . 4 . . . . . 5 5 . . . . . . . 1 5 . . . . . 4 Average Corruption 3 | . 2 3 . . 4 . . . . . 5 5 . . . . . . . 1 3 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 1 5 Effects 79 | . . 20 . . 2 . . . . . 20 13 . . . . . . . . 16 . . . . . 8 Message Errors 24 | . . 5 . . . . . . . . 7 5 . . . . . . . . 3 . . . . . 4 Matter Fused 13 | . . 3 . . 1 . . . . . 3 . . . . . . . . . 6 . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . 4 1 . . . . . . . . 1 . . . . . 1 Energy Discharges 10 | . . 5 . . . . . . . . 1 3 . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . 3 . . . . . . . . 3 1 . . . . . . . . 2 . . . . . . Data Loss (major) 5 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Misfires 5 | . . 1 . . . . . . . . . 3 . . . . . . . . 1 . . . . . . Alerts 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1455 | . . . 49 . . . . . . . 129 33 . . 112 4 42 . . 7 19 480 73 . 161 152 194 Projectiles 926 | . . . . . . . . . . . . 33 . . 112 4 42 . . 7 19 276 63 . 161 152 57 Explosions 529 | . . . 49 . . . . . . . 129 . . . . . . . . . . 204 10 . . . 137 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . . . . . . . . . 3 1 2 . 9 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 . 9 3 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Self-Inflicted Damage 650 | . . . . 1 . . . . . . . . . . . . . . . . 42 . . . 19 30 558 Shots 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 3 10 Rammed 11 | . 2 . 1 2 . . 1 . . . . . . . . . . . . . . . 1 . 2 . 2 Targets Rammed 22 | . 2 . 1 2 . . 1 . . . . . . . 2 . . . . 5 2 2 1 . 2 . 2 Kicked 11 | . . . . . . . . . . . . . . . 2 . . . . 5 2 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 28 105 180 293 7 224 24 . . . 288 119 . . 23 . . . . 144 163 189 345 . 80 200 202 Average Temperature 71 | . 10 32 61 77 4 105 10 . . . 136 79 . . 12 . . . . 37 84 59 142 . 30 75 64 Received Heat Transfer 3385 | . 168 287 204 324 18 425 391 17 . . 231 57 . 9 87 60 . . . 443 111 133 78 18 108 99 117 Effects 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 1 2 . 1 Combat Hostiles 9 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 1 2 . 1 Parts Fried 25 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 4 4 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Melted 26 | . . . 2 1 1 1 5 3 . . . 1 . . . . . . . 1 1 2 6 . 1 1 . Heat Transferred 17899 | . . 148 1184 814 . . 1500 900 . . 757 425 25 250 925 200 375 . 150 1600 896 1750 2425 75 1150 1475 875 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Maximum Alert Level 3 | . . . . 1 . . . . . . . . . . 3 . . . . 2 1 1 . . 1 2 2 Low Security (%) 81 | 100 100 100 100 96 100 . 100 . . . . . 100 100 52 . . . . 57 89 31 100 100 94 40 . Level 1 14 | . . . . 3 . . . . . . . . . . 14 . . . . 17 10 68 . . 5 45 84 Level 2 3 | . . . . . . . . . . . . . . . 22 . . . . 25 . . . . . 13 14 Level 3 . | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 785 | 5 120 50 139 208 125 . 131 . . . . . 154 67 785 . . . . 516 214 351 177 116 253 494 470 Initial 296 | . . 43 . 21 66 . . . . . . . 154 43 . . . . . . 210 88 166 99 . 132 296 Average 113 | . 33 5 59 104 54 . 41 . . . . . 130 12 254 . . . . 211 129 225 71 55 107 226 317 Influence Increases 9683 | 15 208 71 395 697 376 . 409 50 70 . . 245 200 84 1197 100 200 . 60 910 317 791 700 95 665 804 1024 Destroy 0b10 Robot/C 4860 | . 100 60 220 440 120 . 240 40 60 . . 180 20 . 460 80 160 . 40 340 160 500 340 40 340 440 480 Destroy 0b10 Robot/NC 265 | 15 25 . 30 30 5 . 40 . . . . 10 . . 20 . . . 10 10 5 5 . . 30 5 25 Destroy Leader 1072 | . 28 10 72 154 . . 72 10 10 . . 20 10 . 72 20 10 . 10 104 32 102 100 20 76 60 80 Allied During Kill 445 | . . . . 5 12 . 5 . . . . 20 3 . 310 . . . . . . . . . . 5 85 Successful Hack 332 | . 8 . 12 11 59 . 19 . . . . . . . 56 . . . . 26 . 40 23 . 30 48 . Select Force Hacks 240 | . 30 . 30 . 180 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . . 45 . . 30 . . . . . 15 . 105 . . . . 75 30 . 150 15 15 75 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . Destroy Structure 979 | . 2 1 16 12 . . 3 . . . . . 2 84 174 . . . . 50 90 114 42 20 159 111 99 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Lose Combat Pursuer 510 | . 15 . 15 . . . . . . . . 15 . . . . 30 . . 105 . 30 15 . 15 60 210 Influence Decreases 9289 | 15 96 183 343 578 537 10 284 175 70 . . 238 83 208 448 831 218 . 60 480 578 664 819 272 430 545 1124 Entered New Map 1438 | . . 69 . 31 105 10 . 47 . . . . 3 81 . 278 4 . . . 220 81 130 78 . 103 198 Time Decay 6690 | 15 96 104 323 435 432 . 245 128 60 . . 238 80 127 228 543 214 . 60 380 318 583 669 184 420 422 386 Lost Part 570 | . . 10 20 40 . . 10 . 10 . . . . . . 10 . . . 100 30 . 20 10 10 20 280 Lost Ally 591 | . . . . 72 . . 29 . . . . . . . 220 . . . . . 10 . . . . . 260 Squads Dispatched 63 | . 1 . 2 7 . . 7 . . . . . . . 4 . . . . 5 3 8 3 3 5 9 6 Investigation 13 | . 1 . 1 1 . . 1 . . . . . . . 2 . . . . 2 . 3 . 1 . . 1 Extermination 21 | . . . . . . . 2 . . . . . . . . . . . . 3 1 3 . 1 4 4 3 Reinforcement 20 | . . . 1 1 . . 4 . . . . . . . 2 . . . . . 2 2 . 1 1 4 2 Assault 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 6 | . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Distress Signals 22 | . 1 1 2 3 . . . . . . . 1 . . 2 . . . . 3 1 2 . . 2 . 4 Communications Jammed 160 | . . . . . . . . . . . . . . . 28 . . . . 8 . 51 . . 2 25 46 Distress Signals 157 | . . . . . . . . . . . . . . . 28 . . . . 7 . 51 . . . 25 46 Times Spotted 457 | . 10 18 16 27 5 14 23 4 3 . 56 11 2 5 19 6 7 . 2 29 35 40 21 2 21 35 46 Peak Tracking Total 36 | . 4 7 4 6 2 4 8 1 3 . 36 4 1 3 4 4 5 . 2 7 5 8 4 1 4 6 18 Tactical Retreats 25 | . 1 3 1 . . . . . . . 1 1 . . . . 1 . . 5 . 2 1 . 1 2 6 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Traps Triggered 12 | . 2 . . 3 . . . . . . . . 1 . 1 . . . . . . . . 1 . 3 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Machines Disabled 47 | . . . . 3 . 1 2 1 . . 3 . 1 . 7 . . 1 . 5 2 . 10 1 1 6 3 Max in Single Turn 4 | . . . . 1 . 1 1 1 . . 1 . 1 . 4 . . 1 . 1 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Machines Accessed 85 | . 4 . 4 7 12 1 4 . 1 1 . . 1 . 8 1 1 3 . 7 . 11 8 1 2 3 5 Terminals 55 | . 3 . 2 7 6 . 1 . . . . . 1 . 8 . . . . 3 . 7 7 1 2 2 5 Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . 6 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . . . . . . . . . . . . 2 . 2 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Total Hacks 177 | . 8 . 8 16 27 1 6 . 1 3 . . 1 . 20 1 1 9 . 20 . 20 10 4 7 3 11 Successful 89 | . 3 . 7 8 21 1 5 . 1 3 . . . . 6 1 1 9 . 10 . 7 2 . 2 2 . Failed 88 | . 5 . 1 8 6 . 1 . . . . . 1 . 14 . . . . 10 . 13 8 4 5 1 11 Catastrophic 25 | . 1 . 1 . 1 . 1 . . . . . 1 . 8 . . . . 3 . 1 3 1 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 4 . 3 6 23 . 1 . . 5 . . 1 . 7 . . . . 9 . 5 2 . . 1 . Terminals 122 | . 7 . 3 16 20 . 2 . . . . . 1 . 20 . . . . 8 . 12 9 4 7 2 11 Fabricators 7 | . . . . . . . 2 . . . . . . . . . . . . 2 . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 1 . 7 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 4 . . . . . . . . . . . . . . . . 7 . 4 1 . . 1 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Terminal Hacks 47 | . 2 . 2 6 8 1 1 . 1 3 . . . . 4 1 1 9 . 1 . 2 2 . 2 1 . Record 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Part Schematic 9 | . . . . . 5 . . . . 3 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 3 . . . . 1 . . . . . . 1 1 . . . . 1 1 . . . . Branch Access Points 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . . . . . . . . . 1 . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 . . . . . . . . . . . . . . . . 6 . 1 . . . . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Analyze 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Retrieve Study 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 1 . 1 2 13 . . . . . . . . . 2 . . . . 2 . 1 . . . 1 . Terminals 13 | . . . . 2 7 . . . . . . . . . 2 . . . . 1 . 1 . . . . . Botnet 8 | . . . . 2 2 . . . . . . . . . 2 . . . . 1 . 1 . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 54 | . 3 . . 3 5 . 3 . . . . . 1 . 8 . . . . 7 . 10 5 1 2 1 5 Full Trace Events 10 | . 1 . . 1 . . 1 . . . . . . . 2 . . . . 1 . 3 . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 . 5 . . . . 17 . . . . 1 . . . . 2 . . . . . 7 . Parts Built 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . 31 . . . . . . . . . . . . . . 25 . . . . . Total Part Build Rating 5 | . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Total Allies 47 | . . . . 2 7 . . . . 3 . . . 19 . . . . . . . . . . . 1 15 Largest Group 20 | . . . . 2 8 8 4 . . 3 3 1 1 20 14 . . . . . . . . . . 1 8 Highest-Rated Group 763 | . . . . 62 135 135 41 . . 262 262 65 61 763 616 . . . . . . . . . . 158 113 Highest-Rated Ally 158 | . . . . 31 34 34 15 . . 96 96 65 61 64 64 . . . . . . . . . . 158 15 Total Orders 12 | . . . . 2 2 3 . . . . 4 . . . . . . . . . 1 . . . . . . STAY 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . GUARD 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 345 | . . . . 7 22 35 7 . . . 79 15 1 53 53 . . . . . . . . . . 6 67 Total Damage 10264 | . . . . 84 366 1069 129 . . . 2235 343 42 3035 1591 . . . . . . . . . . 291 1079 Kills 70 | . . . . . 3 8 1 . . . 21 6 . 11 11 . . . . . . . . . . 1 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Active Infowar (turns) 21242 | 9 567 1269 799 452 . . 399 959 526 811 . . 67 674 592 2479 950 1018 1228 1209 704 1811 1543 432 1126 1036 582 Optics 3630 | . . . . . . . . . . 5 . . . . . . . . . 964 704 1811 146 . . . . Sensors 13297 | . . . . . . . . 959 526 806 . . . . . 1736 937 1017 1215 716 228 970 1470 417 1096 826 378 Terrain 582 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 574 Seismic 3495 | 9 567 1269 799 452 . . 399 . . . . . . . . . . . . . . . . . . . . T.N.C. 1197 | . . . . . . . . . . . . . . . . . . . . . . . . . 911 286 . Jamming 12382 | . . . . . . . . . . . . . 67 674 592 2479 691 1018 1228 602 71 1383 481 376 1114 1028 578 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 2 . . . 2 . . . 1 2 . 3 . . . . . . . . Drone Launches 12 | . . . . 11 . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Turns Passed 38238 | 142 567 1269 799 1185 1073 3420 1066 1262 968 2420 3771 500 177 677 592 2479 1008 1018 1228 1211 704 1811 5383 432 1126 1039 911 Spaces Moved 21135 | 59 293 693 427 548 610 2394 380 870 720 1764 1919 252 77 307 261 1092 359 495 679 558 225 743 3133 214 747 594 722 Core 101 | 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 95 Treads 3466 | 55 293 691 . 28 . . 33 . . . 32 . . . . . . . . . . . 1756 214 227 105 32 Legs 5214 | . . . . . . . . . . . 95 252 77 307 261 1092 359 495 679 558 225 743 71 . . . . Wheels 12303 | . . 2 427 520 610 2341 347 870 720 1764 1792 . . . . . . . . . . . 1306 . 520 489 595 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 51 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 95 100 130 130 34 145 131 131 131 131 183 183 183 183 210 210 176 176 133 176 177 70 160 80 90 50 Average Speed 153 | 152 160 164 146 156 144 124 203 131 131 131 173 183 183 187 186 210 210 200 176 174 234 183 145 160 110 124 90 Slowest Speed 550 | 160 160 320 205 320 145 220 265 145 131 131 320 183 183 235 210 210 210 210 176 219 330 232 330 160 320 245 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 4 52 71 36 78 97 93 9 82 64 90 86 45 3 88 8 98 69 66 82 23 24 25 96 15 19 61 22 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 16 | . 1 1 1 . 8 2 . 1 . . . . . . . 1 . . 1 . . . . . . . . Known Exits Taken 14 | . 1 . 1 . 1 . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 . 1 . 1 . 1 . 1 1 1 1 1 . . 1 1 . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . 6 . 4 . 2 . 1 . . . 1 4 . 2 . . . . . . . . Spaces Dug 109 | . . . 1 . . 2 1 . . . . . . . 3 . . . . 5 28 17 14 9 16 7 6 Terrain Destroyed 479 | . . . 15 11 . 3 3 . . . 2 12 1 . 66 8 5 . 6 23 92 56 23 12 65 39 37 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 250 | . . . . . . 3 3 . . . 2 12 1 . 16 8 5 . 6 23 9 36 23 12 51 23 17 AOE 228 | . . . 14 11 . . . . . . . . . . 50 . . . . . 83 20 . . 14 16 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Tes Acc Total 25490 | 85 347 762 515 750 781 2803 554 959 735 1874 2274 265 113 401 309 1254 595 526 702 692 338 1072 3842 277 944 813 908 Wait 1834 | 1 15 17 15 37 36 290 48 58 3 43 120 1 19 76 10 133 204 . 1 43 20 182 299 28 40 33 62 Move 21107 | 58 292 692 426 547 609 2393 379 869 719 1763 1918 251 77 306 258 1091 358 494 678 557 224 742 3132 213 747 593 721 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 319 | 6 6 6 13 20 4 34 14 1 2 19 34 . 1 1 2 . 3 5 2 2 7 11 79 . 16 21 10 Fast Attach 231 | 6 . 3 2 11 1 17 13 3 . 8 32 . 5 3 2 5 3 8 5 6 16 8 40 4 12 12 6 Attach 106 | 1 . 4 3 4 1 5 2 . 1 1 7 . . . . 1 . 1 . 3 5 4 12 2 14 17 18 Detach 39 | . . 1 1 2 . 1 . . . 1 2 . . 1 . 2 . 1 . 3 3 3 5 . 3 4 6 Swap 199 | . 4 4 10 13 3 8 14 11 1 11 16 . . . . 2 6 1 3 5 4 9 35 8 6 15 10 Drop 586 | . 5 4 2 29 5 32 23 3 2 26 80 . 9 9 4 7 11 15 7 14 21 31 149 3 35 37 23 Fire 855 | 13 23 31 40 63 9 20 60 14 5 1 64 13 2 5 30 8 10 1 6 54 36 80 86 19 70 45 47 Melee 20 | . . . 2 2 . 3 . . . 1 . . . . . 5 . . . . . . 4 . . . 3 Ram 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Kick 11 | . . . . . . . . . . . . . . . 2 . . . . 5 2 2 . . . . . Crush 6 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Escape Stasis 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Rewire 150 | . . . . . 113 . . . 1 . . . . . . . . . . . . . . . . 36 . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 5) 650 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Entered Mines 711 | -10/Mines | Assembled infested the area 716 | -10/Mines | Assisted by a Guerilla fighting off Assembled 737 | -10/Mines | Met a Derelict bent on vengeance 933 | -10/Mines | Discovered new exit (range 8) 1073 | -10/Mines | Core integrity fell below 50% 1095 | -10/Mines | Lost 3 parts (1p1n1w) 1187 | -10/Mines | Learned Materials emergency access door positions 1232 | -10/Mines | Discovered new exit (range 7) 1405 | -10/Mines | Build established: Scavenger-Mutant 1560 | -10/Mines | Learned location of Zion (-6) 1773 | -10/Mines | Core integrity fell below 20% 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2017 | -9/Materials | Identified exit to Mines 2017 | -9/Materials | Identified exit to Storage 2377 | -9/Materials | Discovered new exit (range 10) 2778 | -9/Materials | Entered Storage 3221 | -9/Storage | Garrison activated, responded to threat 3295 | -9/Storage | Lost 3 parts (1n2u) 3296 | -9/Storage | Lost 6 allies 3425 | -9/Storage | Build established: Mutant 3758 | -9/Storage | Discovered new exit (range 7) 3871 | -9/Storage | Met a pair of Derelict thieves 3953 | -9/Storage | Used back door to open Recycling access 3953 | -9/Storage | Discovered new exit (range 5) 3963 | -9/Storage | Entered Recycling 3963 | -9/Recycling | Accompanied by 2 allies 4185 | -9/Recycling | Scanned before Scraplab entrance 4723 | -9/Recycling | Discovered new exit (range 16) 4839 | -9/Recycling | Learned location of 2 exits from Materials 4857 | -9/Recycling | Learned 2 Storage zone layouts 4867 | -9/Recycling | Learned Storage trap positions 4869 | -9/Recycling | Identified exit to Scraptown 4881 | -9/Recycling | Learned location of 1 exit from Storage 4899 | -9/Recycling | Build established: Commander-Mutant 4984 | -9/Recycling | Entered Scraplab 5036 | -9/Recycling | Entered Scraptown 5036 | -9/Scraptown | Accompanied by 8 allies 5036 | -9/Scraptown | System corruption cleaned by C-Scrubber 5364 | -9/Scraptown | Visited SPCMW 5395 | -9/Scraptown | Visited Shadow of the Wyrm 5437 | -9/Scraptown | Visited Symbiants 5473 | -9/Scraptown | Visited UFD Registry 5490 | -9/Scraptown | Visited Cave Peace 5532 | -9/Scraptown | Visited Assassins FH 5551 | -9/Scraptown | Visited Red Mages 5605 | -9/Scraptown | Visited Cyclists 5906 | -9/Scraptown | Discovered new exit (range 11) 6009 | -9/Scraptown | Registered with UFD as "Bioboard" 6056 | -9/Scraptown | Entered Cyclist Reading Room 6140 | -9/Scraptown | Visited Science Guys 6189 | -9/Scraptown | Visited Supply Room 6211 | -9/Scraptown | Visited Botcube Research 6366 | -9/Scraptown | Visited A0-MCA Data Center 6382 | -9/Scraptown | Visited Scrap Suit Storage 6441 | -9/Scraptown | Visited Junk Repository 6466 | -9/Scraptown | Visited Scrapoid Research Area 6572 | -9/Scraptown | Discovered new exit (range 5) 6631 | -9/Scraptown | Visited Infowarlord's Domain 6653 | -9/Scraptown | Visited Derelict Rescue Squad 6685 | -9/Scraptown | Visited Curators Association 6874 | -9/Scraptown | Given a B+ rating by A0-MCA 6983 | -9/Scraptown | Found A0-MCA's Component Scanner 7270 | -9/Scraptown | Found Botcube 7358 | -9/Scraptown | Found Exp. Sensor Array 7800 | -9/Scraptown | Found DRS Beacon 7863 | -9/Scraptown | Met Optimus 7863 | -9/Scraptown | Accepted into 0bPrime 8263 | -9/Scraptown | Civil war broke out across Scraptown 8271 | -9/Scraptown | Found DM-GVY's Chainsaw 8287 | -9/Scraptown | Found Ballwheel 8347 | -9/Scraptown | Core integrity fell below 50% 8391 | -9/Scraptown | Optimus destroyed in the chaos of civil war 8414 | -9/Scraptown | Lost 8 allies 8456 | -9/Scraptown | Entered Factory 8456 | -6/Factory | Accompanied by 4 allies 8456 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 8717 | -6/Factory | Build established: Scavenger-Mutant 8827 | -6/Factory | Identified exit to Lower Caves 9107 | -6/Factory | Fabricated Plasma Cutter (x2) 9522 | -6/Factory | Entered Lower Caves 9795 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9970 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10402 | -6/Lower Caves | Learned location of 1 exit from Factory 10727 | -6/Lower Caves | Discovered new exit (range 12) 10784 | -6/Lower Caves | Entered another Lower Caves area 10785 | -6/Lower Caves | Activated DRS Beacon 11634 | -6/Lower Caves | Discovered new exit (range 12) 11752 | -6/Lower Caves | Entered Zion 11772 | -6/Zion | Given the Hacking Drone Bay 11783 | -6/Zion | Found Prototype Device 11864 | -6/Zion | Identified Hacking Drone Bay 11892 | -6/Zion | Discovered new exit (range 16) 11998 | -6/Zion | System corruption cleaned by Quarantine Array 12047 | -6/Zion | Found Prototype Special Weapon 12047 | -6/Zion | Identified RU-N14's Throwing Claymores 12052 | -6/Zion | Found RU-N14's Throwing Claymores 12312 | -6/Zion | Given A8's code to call for help 12802 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12861 | -6/Zion | Turned away by Imprinter 13063 | -6/Zion | Found Prototype Processor 13063 | -6/Zion | Identified Exp. Core Analyzer 13066 | -6/Zion | Found Prototype Processor 13066 | -6/Zion | Identified Exp. Melee Analysis Suite 13079 | -6/Zion | Found Prototype Processor 13079 | -6/Zion | Identified Exp. Target Analyzer 13082 | -6/Zion | Found Exp. Signal Interpreter 13181 | -6/Zion | Found CR-A16's Pointy Stick 13393 | -6/Zion | Found RU-N14's Throwing Claymores 13395 | -6/Zion | Found RU-N14's Throwing Claymores 13857 | -6/Zion | Botcube activated 13879 | -6/Zion | Botcube completed mutation into treaded form, armed with 2 guns. 13909 | -6/Zion | Attached CPS modules to Mutated Botcube. 14083 | -6/Zion | Opened final containment barrier to the Deep Caves 14105 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14135 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14152 | -6/Zion | Discovered new exit (range 5) 14155 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14172 | -6/Zion | Entered Deep Caves 14172 | -6/Deep Caves | Accompanied by 3 allies 14535 | -6/Deep Caves | Attacked by Z-Imprinter 14550 | -6/Deep Caves | Allies destroyed Z-Imprinter 14680 | -6/Deep Caves | Found Prototype Protection 14680 | -6/Deep Caves | Identified Zio. Weapon Casing 14704 | -6/Deep Caves | Found Prototype Device 14704 | -6/Deep Caves | Identified Zio. Metafield Generator 14716 | -6/Deep Caves | Found Prototype Device 14716 | -6/Deep Caves | Identified Exp. Thermal Shield 14766 | -6/Deep Caves | Z-Facility disabled 14976 | -6/Deep Caves | Found Prototype Protection 14976 | -6/Deep Caves | Identified Zio. Heavy Carapace 15012 | -6/Deep Caves | Found Zio. Weapon Casing 15314 | -6/Deep Caves | Discovered new exit (range 6) 15500 | -6/Deep Caves | Found Surveybot 24 Chip 15503 | -6/Deep Caves | Found Surveybot 24 Scanner 15858 | -6/Deep Caves | Found Exp. Thermal Shield 15882 | -6/Deep Caves | Found Zio. Weapon Casing 15976 | -6/Deep Caves | Found Zio. Weapon Casing 16248 | -6/Deep Caves | Found Zio. Heavy Carapace 16414 | -6/Deep Caves | Spotted Golem 16445 | -6/Deep Caves | Destroyed Golem 16528 | -6/Deep Caves | Spotted Golem 16574 | -6/Deep Caves | Destroyed Golem 17208 | -6/Deep Caves | Triggered Deep Caves wall 17208 | -6/Deep Caves | Spotted Assembler 17208 | -6/Deep Caves | Spotted Assembler 17209 | -6/Deep Caves | Exposed GOLEM chamber 17211 | -6/Deep Caves | Core integrity fell below 50% 17235 | -6/Deep Caves | Allies destroyed Assembler 17238 | -6/Deep Caves | Allies destroyed Assembler 17290 | -6/Deep Caves | Destroyed 32 combat bots 17346 | -6/Deep Caves | Found Prototype Slashing Weapon 17346 | -6/Deep Caves | Identified Longsword +1 17363 | -6/Deep Caves | Found GOLEM Unit 17381 | -6/Deep Caves | Found GOLEM Unit 17529 | -6/Deep Caves | Found GOLEM Unit 17631 | -6/Deep Caves | Found GOLEM Unit 17685 | -6/Deep Caves | Build established: Golem 17943 | -6/Deep Caves | Entered Proximity Caves 17943 | -5/Proximity Caves | Accompanied by 1 ally 17946 | -5/Proximity Caves | Spotter reported a threat 18101 | -5/Proximity Caves | Learned Factory emergency access door positions 18225 | -5/Proximity Caves | Discovered new exit (range 15) 18236 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 18443 | -5/Proximity Caves | Entered Factory 18443 | -5/Factory | Accompanied by 1 ally 18443 | -5/Factory | Evolved 2 slots: Utility x2 18444 | -5/Factory | Identified exit to Factory 18620 | -5/Factory | Sucked down chute 18620 | -5/Factory | Entered Waste 18635 | -5/Waste | 1 allies followed down the chute 18646 | -5/Waste | Spotted C-40 Crusher 18647 | -5/Waste | Destroyed C-40 Crusher 18691 | -5/Waste | Warlord forces began an assault 18705 | -5/Waste | Spotted C-40 Crusher 18710 | -5/Waste | Allies destroyed C-40 Crusher 18733 | -5/Waste | Spotted C-40 Crusher 18739 | -5/Waste | Allies destroyed C-40 Crusher 18740 | -5/Waste | Spotted C-40 Crusher 18741 | -5/Waste | Lost 6 allies 18742 | -5/Waste | Allies destroyed C-40 Crusher 18750 | -5/Waste | Spotted C-40 Crusher 18752 | -5/Waste | Spotted C-40 Crusher 18758 | -5/Waste | Allies destroyed C-40 Crusher 18758 | -5/Waste | Allies destroyed C-40 Crusher 18887 | -5/Waste | Found Broken Fusion Bomb Launcher 18952 | -5/Waste | Discovered new exit (range 13) 19297 | -5/Waste | Entered Factory 19297 | -5/Factory | Accompanied by 14 allies 19443 | -5/Factory | Discovered exit to Factory (range 3) 19647 | -5/Factory | P-70 Sage assimilated allied 5Y-JF0(g) 19655 | -5/Factory | P-70 Sage assimilated allied 4C-K5R(l) 19683 | -5/Factory | Lost 4 allies 19856 | -5/Factory | Lost 4 allies 19863 | -5/Factory | Destroyed 8 combat bots 19877 | -5/Factory | Discovered new exit (range 4) 19889 | -5/Factory | Entered Upper Caves 20510 | -5/Upper Caves | Learned location of Warlord (-5) 21624 | -5/Upper Caves | Ambushed by wild Derelicts 21710 | -5/Upper Caves | Spotted B-75 Beast 21846 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 21853 | -5/Upper Caves | Destroyed B-75 Beast 22311 | -5/Upper Caves | Discovered new exit (range 8) 22368 | -5/Upper Caves | Entered another Upper Caves area 22581 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22603 | -5/Upper Caves | Learned Factory terminal intel 22704 | -5/Upper Caves | Learned Factory stockpile data 23045 | -5/Upper Caves | Discovered new exit (range 8) 23172 | -5/Upper Caves | Identified exit to Warlord 23376 | -5/Upper Caves | Entered Warlord 23765 | -5/Warlord | Learned Quarantine trap positions 23767 | -5/Warlord | Learned 4 Armory zone layouts 23767 | -5/Warlord | Learned 4 Access zone layouts 23767 | -5/Warlord | Learned 4 Quarantine zone layouts 23769 | -5/Warlord | Learned Factory terminal intel 23769 | -5/Warlord | Learned Armory fabricator intel 23769 | -5/Warlord | Learned Armory scanalyzer intel 23769 | -5/Warlord | Learned Armory garrison access intel 24108 | -5/Warlord | Found Prototype Hackware 24113 | -5/Warlord | Found Prototype Processor 24113 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 24142 | -5/Warlord | Found Prototype Processor 24142 | -5/Warlord | Identified Exp. Targeting Computer 24149 | -5/Warlord | Found Prototype Reactor 24375 | -5/Warlord | Discovered new exit (range 12) 24391 | -5/Warlord | Identified exit to Proximity Caves 24394 | -5/Warlord | Entered Proximity Caves 24470 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 24892 | -4/Proximity Caves | Found Prototype Launcher 24892 | -4/Proximity Caves | Identified Tactical Quantum Warhead 25086 | -4/Proximity Caves | Learned 12 Research zone layouts 25348 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25622 | -4/Proximity Caves | Entered Factory 25622 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25624 | -4/Factory | Loaded intel: 28 terminal locations 25806 | -4/Factory | Identified System Mapper 26401 | -4/Factory | Discovered new exit (range 18) 26547 | -4/Factory | Identified exit to Upper Caves 26547 | -4/Factory | Identified exit to Extension 26547 | -4/Factory | Identified exit to Armory 26700 | -4/Factory | Spotted B-86 Titan 26798 | -4/Factory | Lost 6 parts (1p3u2w) 26833 | -4/Factory | Lost 3 parts (1p2u) 26833 | -4/Factory | Entered Armory 26834 | -4/Armory | Met VL-GR5, who suggested a friendly competition 26835 | -4/Armory | Loaded intel: 6 fabricator locations 26920 | -4/Armory | Lost the competition with VL-GR5 27136 | -4/Armory | Found Exp. Signal Interpreter 27143 | -4/Armory | Found Prototype Device 27143 | -4/Armory | Identified Adv. EM Shield 27179 | -4/Armory | Found Prototype Launcher 27179 | -4/Armory | Identified Tesla Bomb Launcher 27522 | -4/Armory | Discovered new exit (range 3) 27524 | -4/Armory | Identified exit to Research 27537 | -4/Armory | Entered Research 27537 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27538 | -3/Research | Identified exit to Research 27906 | -3/Research | Found Fusion Bomb Launcher 27957 | -3/Research | Found Prototype Device 27957 | -3/Research | Identified Exp. EM Disruption Field 28098 | -3/Research | Spotted B-86 Titan 28159 | -3/Research | Destroyed B-86 Titan 28582 | -3/Research | Fabricated Huge Storage Unit (x1) 29199 | -3/Research | Discovered new exit (range 8) 29208 | -3/Research | Identified exit to Quarantine 29348 | -3/Research | Entered Quarantine 29350 | -3/Quarantine | Loaded intel: 11 trap records 29391 | -3/Quarantine | Cryocooling Duct disabled 29406 | -3/Quarantine | Ambient heat levels rising (+20) 29406 | -3/Quarantine | Non-combat units ordered to evacuate 29477 | -3/Quarantine | Found Alien Artifact 29480 | -3/Quarantine | Identified Subatomic Replicator 29480 | -3/Quarantine | Used Subatomic Replicator to replicate Ballwheel 29551 | -3/Quarantine | Garrison activated, responded to threat 29634 | -3/Quarantine | Cryocooling Duct disabled 29649 | -3/Quarantine | Ambient heat levels rising (+20) 29649 | -3/Quarantine | Combat units ordered to evacuate 29749 | -3/Quarantine | Quarantine Guard activated 29912 | -3/Quarantine | Spotted Quarantine Guard 29954 | -3/Quarantine | Destroyed Quarantine Guard 30038 | -3/Quarantine | Discovered exit to Research (range 14) 30038 | -3/Quarantine | Spotted Quarantine Guard 30067 | -3/Quarantine | Destroyed Quarantine Guard 30182 | -3/Quarantine | Spotted Quarantine Guard 30196 | -3/Quarantine | Destroyed Quarantine Guard 30253 | -3/Quarantine | Spotted Alpha 7 30326 | -3/Quarantine | Spotted Quarantine Guard 30345 | -3/Quarantine | Destroyed Quarantine Guard 30420 | -3/Quarantine | Spotted Quarantine Guard 30427 | -3/Quarantine | Spotted Quarantine Guard 30449 | -3/Quarantine | Destroyed Quarantine Guard 30471 | -3/Quarantine | Destroyed Quarantine Guard 30542 | -3/Quarantine | Found Alien Artifact 30542 | -3/Quarantine | Identified Phase Redirector 30651 | -3/Quarantine | Spotted Quarantine Guard 30693 | -3/Quarantine | Destroyed Quarantine Guard 30727 | -3/Quarantine | Found Gamma Bomb Array 30772 | -3/Quarantine | Spotted Quarantine Guard 30815 | -3/Quarantine | Destroyed Quarantine Guard 30849 | -3/Quarantine | Spotted Quarantine Guard 30944 | -3/Quarantine | Destroyed Quarantine Guard 31166 | -3/Quarantine | Found Alien Artifact 31166 | -3/Quarantine | Identified Core Reset Matrix 31166 | -3/Quarantine | Used Core Reset Matrix 31170 | -3/Quarantine | Detected hypermatrix surge 31170 | -3/Quarantine | Sensed 15 artifacts in vicinity 31229 | -3/Quarantine | Build established: Scavenger-Golem 31496 | -3/Quarantine | Identified Vortex Chain Reactor 31604 | -3/Quarantine | Discovered exit to Research (range 14) 31798 | -3/Quarantine | Build established: Scavenger-Mutant 31909 | -3/Quarantine | Found Core Stripper 32453 | -3/Quarantine | Found Prototype Device 32457 | -3/Quarantine | Identified Exp. Thermal Shield 33204 | -3/Quarantine | Found Dimensional Node Initializer 33215 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 33221 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 33489 | -3/Quarantine | Destroyed Alpha 7 33512 | -3/Quarantine | Found Prototype Processor 33516 | -3/Quarantine | Identified Exp. Targeting Computer 33794 | -3/Quarantine | Found Matter Drive 33814 | -3/Quarantine | Build established: Mutant 33937 | -3/Quarantine | Spotted Fortress 33952 | -3/Quarantine | Destroyed Fortress 34001 | -3/Quarantine | Found Prototype Device 34001 | -3/Quarantine | Identified Exp. EM Shield 34005 | -3/Quarantine | Found Prototype Device 34005 | -3/Quarantine | Identified Thermal Barrier 34017 | -3/Quarantine | Found Prototype Device 34017 | -3/Quarantine | Identified Exp. Force Field 34035 | -3/Quarantine | Found Prototype Protection 34035 | -3/Quarantine | Identified Centrium Heavy Armor Plating 34040 | -3/Quarantine | Found Unknown Protection 34040 | -3/Quarantine | Identified Hvy. Insulated Plating 34281 | -3/Quarantine | Build established: Golem 34644 | -3/Quarantine | Build established: Mutant 34722 | -3/Quarantine | Discovered new exit (range 5) 34722 | -3/Quarantine | Discovered new exit (range 6) 34722 | -3/Quarantine | Spotted Quarantine Guard 34722 | -3/Quarantine | Spotted Quarantine Guard 34730 | -3/Quarantine | Identified exit to Section 7 34731 | -3/Quarantine | Entered Section 7 34732 | -3/Section 7 | Detected hypermatrix surge 34732 | -3/Section 7 | Sensed 18 artifacts in vicinity 34753 | -3/Section 7 | Found Integrated Mediator 34753 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 34847 | -3/Section 7 | Warped through subspace 34876 | -3/Section 7 | Discovered exit to Research (range 15) 34909 | -3/Section 7 | Initialized slip node 35163 | -3/Section 7 | Entered Research 35163 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 35672 | -2/Research | Build established: Skirmisher 35687 | -2/Research | Identified exit to Testing 36289 | -2/Research | Entered Testing 36547 | -2/Testing | Found Prototype Launcher 36547 | -2/Testing | Identified Ragnarok Missile Launcher 36561 | -2/Testing | Found Gamma Bomb Array 36753 | -2/Testing | Found Prototype Hackware 36761 | -2/Testing | Identified Ghost Barrier 36782 | -2/Testing | Found Prototype Device 36782 | -2/Testing | Identified 2N-1CE's Frost Array 36799 | -2/Testing | Spotted Striker 36841 | -2/Testing | Build established: Tank 37179 | -2/Testing | Scanned by Researcher 37242 | -2/Testing | Rewired PY-NXB4A4JUKP 37269 | -2/Testing | Discovered new exit (range 5) 37277 | -2/Testing | Identified exit to Access 37289 | -2/Testing | First assault squad dispatched 37323 | -2/Testing | Unstable Terrabomb Derivative detonated 37328 | -2/Testing | Entered Access 37328 | -1/Access | Evolved 2 slots: Utility x2 37612 | -1/Access | Ghost Barrier fried by hacking feedback 37639 | -1/Access | Discovered new exit (range 20) 37678 | -1/Access | Build established: Hacker-Skirmisher 37890 | -1/Access | Spotted B-99 Colossus 37897 | -1/Access | Destroyed B-99 Colossus 37900 | -1/Access | Found Hvy. Insulated Plating 37907 | -1/Access | Found Prototype Ballistic Gun 37907 | -1/Access | Identified Multirail 37941 | -1/Access | Lost 18 parts (2p2n10u4w) 38135 | -1/Access | Core integrity fell below 50% 38138 | -1/Access | Emitted hypermatrix ping 38143 | -1/Access | Assembled emerged from beneath the floor 38169 | -1/Access | Lost 5 parts (1n3u1w) 38171 | -1/Access | Assembled emerged from beneath the floor 38171 | -1/Access | Spotted B-99 Colossus 38171 | -1/Access | Spotted B-99 Colossus 38179 | -1/Access | Destroyed B-99 Colossus 38183 | -1/Access | Destroyed B-99 Colossus 38207 | -1/Access | Lost 3 allies 38239 | *** | Heading to fleet! Last Messages --------------- 38208_ K-01 Serf collects debris. 38210_ Slug penetrates as-71824. 38212_ as-33141 destroyed. 38212_ K-01 Serf collects debris. 38213_ Slug penetrates Wall. 38213_ as-71824 destroyed. 38214_ Slug penetrates P-80 Master. 38214_ P-80 Master Unknown Energy Gun severed. 38215_ K-01 Serf collects debris. 38217_ P-80 Master destroyed. 38219_ Slug penetrates as-62028. 38220_ K-01 Serf collects debris. 38221_ as-60749 destroyed. 38221_ Dropped Lyr. Heavy Armor Plating. 38223_ Slug penetrates as-62028. 38223_ as-62028 destroyed. 38225_ Detected hypermatrix ping. 38229_ Main Access Shell breached. 38236_ System corrupted: Heat flow error (+254). 38236_ Detected hypermatrix ping. 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[ #??????????????# | | #?????# !% #??????????????# | | ###############?????# ! #??????????????# | | ??????????############## "####????##???????# | | ??????????# #% # #???????# " | | ??????????# #% %%# #???????#= " | | ??????????? # %%# " #???????#### | | ??????????????""""" + %!# """ #????????# | | ??????????????""""""" # *[# """ #????????# | | ######?????????"""""" # %" " ??????????# | | #??????????""" # % # ???????????# | | #### #?????????? # !%# ?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 77 Energy Capacity 1770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Corruption Containment 8 Corruption Block 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Lightning Gun | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Exp. Weapon Cycler | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Robot Schematics ------------------ H-88 Terminator | -2/Testing | Archive Fabricated ------------ Plasma Cutter | x2 | -6/Factory Huge Storage Unit | x1 | -3/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Phase Redirector Core Reset Matrix Core Stripper Integrated Mediator High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Freedom! Uncivil War Wiki Contributor Challenges ------------ None Game ------ Seed MachineAbsorptionBattery Manual? 0 Play Time 07:08:42 Cumulative 646.1 hours Start 2026.04.06 @ 18:45:50 End 2026.05.01 @ 16:16:24 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 335 Adventurer 7 Explorer 18 Win Type 2 Total 58 Types 37/1/9/2/2/1/1/3/0/2 Lore% 95 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06dab1d1-2d18-47ae-86a2-f2b1aea61759