Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.07 @ 04:55:02 Player: leiavoia Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (122) 610 Value Destroyed (3932) 3932 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 11595 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 326 Met Data Miner 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/1300 Matter 42/300 Energy 80/100 System Corruption 7% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Matter Compressor (0) Structural Scanner Advanced Sensor Array Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Light Regenerative Plating Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Heavy Machine Gun Heavy Machine Gun Linear Accelerator Linear Accelerator Power Sword > --- INVENTORY -------- Reinforced Deuterium Engine Light Antimatter Reactor Wheel Wheel Improved Heat Sink Experimental Heat Sink Matter Compressor Heavy Armor Plating Improved Focal Shield Hacking Suite Hacking Suite Long-range Tractor Beam Compact HERF Cannon Heavy Ion Cannon Neutron Cannon Nova Cannon Coil Gun Railgun Advanced Assault Cannon Gauss Cannon Scatter Rocket Array [Rating: 105] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Improved Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . . Utility 8 | . . 1 . 2 1 . . . . . 2 . 2 Weapon 4 | . . 1 . . 1 . . . . . . 2 . Parts Attached 157 | 7 10 13 25 8 10 3 6 1 6 19 8 10 31 Power 11 | 1 1 3 1 . . . 1 . . 1 . . 3 Engine 10 | 1 1 3 1 . . . 1 . . 1 . . 2 Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 35 | 2 3 1 5 2 2 1 . 1 1 9 1 1 6 Treads 22 | 1 1 . 4 2 2 1 . 1 1 6 1 . 2 Leg . | . . . . . . . . . . . . . . Wheel 13 | 1 2 1 1 . . . . . . 3 . 1 4 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | 1 3 3 4 5 2 1 2 . 2 3 4 6 9 Device 18 | . . . 2 1 1 1 . . 2 1 1 3 6 Storage 6 | 1 2 1 . . . . . . . 1 . . 1 Processor 10 | . 1 1 . . 1 . 1 . . 1 2 2 1 Hackware 2 | . . . . 2 . . . . . . . . . Protection 9 | . . 1 2 2 . . 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 66 | 3 3 6 15 1 6 1 3 . 3 6 3 3 13 Energy Gun 10 | 2 2 3 2 . . . . . 1 . . . . Energy Cannon 14 | . . 1 4 . 1 . 1 . 1 . . 1 5 Ballistic Gun 17 | 1 1 . 5 1 . . 1 . 1 3 . 2 2 Ballistic Cannon 7 | . . . . . 2 . . . . . . . 5 Launcher 11 | . . 2 4 . 1 . 1 . . 1 1 . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . . 2 . . . . . 1 . . Slashing Weapon 3 | . . . . . . 1 . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 4 1 . . . . . . . 1 1 Corrupted Parts 2 | . . . 2 . . . . . . . . . . System Corruption 15 | . . . 15 . . . . . . . . . . Parts Lost 58 | . 4 2 8 . . 2 1 5 . 5 . . 31 Power 6 | . 1 . 1 . . . . . . . . . 4 Propulsion 18 | . 2 . 4 . . . . 2 . 3 . . 7 Utility 11 | . . . 2 . . 2 . 1 . 1 . . 5 Weapon 23 | . 1 2 1 . . . 1 2 . 1 . . 15 Highest Loss Streak 22 | . 4 1 3 . . 1 1 5 . 2 . . 22 Average Slot Usage (%) 96 | . 95 96 97 92 98 99 99 97 100 99 100 96 83 Engine 7 | . 14 11 10 9 7 7 7 7 7 6 5 5 3 Treads 12 | . 12 . 7 18 15 14 15 15 15 19 11 10 7 Wheel 5 | . 15 22 13 . . . . . . 6 11 10 3 Device 7 | . . . 6 6 1 14 4 . 14 6 8 4 7 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 5 5 4 Processor 16 | . 10 13 11 9 15 15 23 23 15 19 23 22 23 Hackware 5 | . . . . 10 15 7 7 7 7 6 5 5 2 Protection 2 | . . 6 2 2 5 . 2 5 . . 2 3 3 Energy Gun 2 | . 13 11 4 . . . . . . . . . . Energy Cannon 5 | . . 9 9 9 7 7 7 6 6 . . 3 4 Ballistic Gun 9 | . 14 4 12 9 7 7 9 6 7 16 16 18 11 Launcher 4 | . . 6 6 9 . 7 4 7 7 1 . 1 . Impact Weapon 1 | . . . . . 6 5 . . . . . . . Slashing Weapon 3 | . . . . . . 1 7 7 7 6 5 5 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 158 | 13 33 39 50 47 52 48 52 52 51 57 59 68 158 Greatest Support 131 | 20 40 26 46 43 56 56 56 56 40 106 20 20 131 Greatest Overweight (x) 37 | . 2 1 4 1 1 1 . 1 1 5 2 3 37 Average Overweight (x) . | . 1 1 1 . . . . . 1 1 2 2 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 6 13 15 15 15 15 15 15 15 15 15 15 15 21 Most Carried 22 | 4 15 15 15 15 15 15 15 14 15 15 15 15 22 Average Carried 13 | 2 11 14 14 14 14 14 14 13 11 14 13 14 15 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 Final Carried 15 | 4 15 15 15 15 15 15 14 13 15 15 15 15 5 Class Distribution -------------------- 35% | Mutant 25% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Gunner 7% | Hacker-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 3572 | 229 219 207 276 166 137 401 235 . 187 589 106 75 745 Remotely 424 | . . . . 59 . 297 . . . . . . 68 Salvage Created 4476 | . 337 644 577 166 77 302 319 . 171 761 353 75 694 Parts 253 | . 29 47 37 12 2 3 17 . 10 40 18 9 29 Haulers Intercepted 8 | . 1 2 1 1 . . . . . 2 1 . . Recyclers Shooed 7 | . 1 1 . . . . . . . 2 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 21 18 . 10 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 85 | . 10 9 16 2 1 3 10 . 5 10 5 1 13 Guns 37 | . 10 4 7 . . . 7 . . 4 . 1 4 Cannons 14 | . . 4 2 2 1 1 . . . . . . 4 AOE 33 | . . 1 7 . . 2 3 . 5 6 5 . 4 Classes Destroyed 15 | . 4 4 1 . 1 1 . . 1 1 1 . 1 Worker 9 | . . 1 1 . . . . . . 5 1 . 1 Builder 6 | . . . . . 1 . . . . . 1 1 3 Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 8 | . 1 2 1 1 . . . . . 2 1 . . Recycler 5 | . . 2 . . . . . . . 2 1 . . Operator 3 | . . 3 . . . . . . . . . . . Watcher 5 | . 1 1 1 . . . . . . 1 1 . . Swarmer 29 | . 6 3 6 . . . 6 . 3 . 5 . . Grunt 27 | . 4 3 5 . . 2 3 . 1 6 . . 3 Brawler 4 | . . . . . . 1 1 . . 1 . . 1 Duelist 1 | . . . 1 . . . . . . . . . . Sentry 12 | . . 3 4 2 1 . . . 1 . . . 1 Hunter 4 | . . . . . . . . . . . . . 4 Programmer 8 | . . . . . . . . . . 3 . 1 4 Decomposer 1 | . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 5 8 8 1 1 2 4 . 3 5 10 2 10 Combat Bots Only 7 | . 5 4 7 1 1 2 4 . 3 4 5 1 7 Max Kills in Single Turn 5 | . 1 1 3 1 1 2 1 . 2 3 5 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . 2 1 . 2 2 3 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Damage Taken 10445 | . 589 338 999 89 42 175 599 646 127 801 145 238 5657 Core 2015 | . 96 84 53 14 . 19 43 176 35 130 15 42 1308 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 61 . 65 97 . . . . 61 84 98 96 . Volleys Fired 282 | . 46 31 47 6 9 7 25 . 15 45 3 6 42 Largest 5 | . 2 3 3 2 4 3 3 . 2 3 3 5 5 Hottest 286 | . 65 143 136 91 206 143 116 . 65 90 90 185 286 Shots Fired 586 | . 77 76 87 9 21 14 40 2 18 102 5 22 113 Gun 393 | . 77 50 57 3 5 6 33 . 2 88 3 16 53 Cannon 154 | . . 24 22 6 15 7 3 1 10 4 . 6 56 Launcher 37 | . . 2 8 . 1 1 4 1 6 8 2 . 4 Special 2 | . . . . . . . . . . 2 . . . Kinetic 351 | . 45 18 48 3 12 6 33 . 2 88 3 16 77 Thermal 117 | . . 24 22 6 8 7 3 1 10 4 . 6 26 Explosive 37 | . . 2 8 . 1 1 4 1 6 8 2 . 4 Electromagnetic 79 | . 32 32 9 . . . . . . . . . 6 Robot Hit Streak 17 | . 5 17 17 3 5 6 9 . 3 12 7 5 17 Robot Miss Streak 9 | . 5 2 9 1 2 7 3 . 1 3 8 3 6 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 Secondary Targets 8 | . 4 . 1 . . . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 . . . Shots Hit Robots 365 | . 41 54 45 5 11 16 28 . 5 70 4 11 75 Core Hits 255 | . 21 22 28 3 4 11 19 . 11 50 20 4 62 Critical Kills 3 | . . . . . . . 1 . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 1 Critical Strikes 10 | . . 1 . . . . 1 . . 1 . 1 6 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 5 | . . . . . . . 1 . . 1 . 1 2 Blast 3 | . . . . . . . . . . . . . 3 Corrupt 1 | . . 1 . . . . . . . . . . . Melee Attacks 33 | . . . . . 5 5 1 . 3 1 2 2 14 Impact 9 | . . . . . 5 4 . . . . . . . Slashing 24 | . . . . . . 1 1 . 3 1 2 2 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 1 . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12425 | . 443 1048 1299 93 347 708 657 . 495 2668 650 296 3721 Guns 4607 | . 443 449 538 31 60 70 377 . 17 1355 43 268 956 Cannons 2619 | . . 409 203 62 236 145 62 . . 54 . 28 1420 Explosions 4638 | . . 190 558 . . 210 218 . 366 1259 607 . 1230 Melee 560 | . . . . . 51 283 . . 112 . . . 114 Ramming 1 | . . . . . . . . . . . . . 1 Kinetic 4632 | . 247 103 406 31 176 70 377 . 17 1355 43 268 1539 Thermal 1864 | . . 535 203 62 120 145 62 . . 54 . 28 655 Explosive 4512 | . . 64 558 . . 210 218 . 366 1259 607 . 1230 Electromagnetic 856 | . 196 346 132 . . . . . . . . . 182 Impact 334 | . . . . . 51 283 . . . . . . . Slashing 226 | . . . . . . . . . 112 . . . 114 Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 3 . 16 . . 5 5 5 5 1 . 1 7 Average Corruption 5 | . 2 . 15 . . 5 5 5 5 1 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 112 | . 8 . 6 . . 24 21 3 36 1 . 1 12 Message Errors 21 | . . . . . . 7 6 . 5 1 . 1 1 Matter Fused 26 | . 3 . 1 . . 5 6 . 7 . . . 4 Heat Flow Errors 12 | . 2 . 1 . . 3 1 . 5 . . . . Energy Discharges 18 | . 1 . 1 . . 4 2 1 8 . . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Data Loss (minor) 15 | . 1 . 3 . . 3 3 . 4 . . . 1 Data Loss (major) 8 | . . . . . . . 2 . 5 . . . 1 Misfires 6 | . . . . . . . . 2 2 . . . 2 Weapon Failures 4 | . 1 . . . . 1 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 471 | . . 85 55 . 29 197 . . 41 1 . . 63 Projectiles 62 | . . 15 . . . . . . . . . . 47 Explosions 183 | . . 70 55 . . . . . 41 1 . . 16 Melee 226 | . . . . . 29 197 . . . . . . . Knockbacks 6 | . . . . . . 1 . . . . . . 5 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 821 | . . 165 379 . . 54 33 . 3 . 22 . 165 Shots 29 | . . 4 14 . . 2 1 . 1 . 1 . 6 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 347 | . 347 264 324 48 270 221 242 40 273 18 9 156 268 Average Temperature 88 | . 75 91 104 19 108 63 120 21 92 7 6 57 101 Received Heat Transfer 1326 | . 111 48 144 45 12 48 216 84 30 309 . 9 270 Effects 11 | . 2 1 1 . 2 . 3 . 1 . . . 1 Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . 1 . . . 1 . 1 . . . 1 Interference 5 | . . 1 . . 2 . 2 . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . 2 2 . . . . . . . Impact Corruptions 11 | . . . . . 2 9 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 3 | . . 1 . . 1 . 1 . . . . . . Heat Transferred 2716 | . . 890 370 111 185 259 111 . . 74 . 37 679 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 678 | . 257 370 403 270 146 . . . . 241 678 419 414 Initial 331 | . . 39 85 169 31 . . . . . 69 331 219 Average 176 | . 107 220 210 198 60 . . . . 132 104 380 247 Maximum Alert Level 2 | . 1 1 2 1 . . . . . 1 2 2 2 Low Security (%) 53 | 100 82 45 43 43 100 . . . . 70 94 . 2 Level 1 42 | . 17 54 50 56 . . . . . 29 1 58 94 Level 2 3 | . . . 6 . . . . . . . 3 41 2 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 6 . 1 . 1 . . 2 1 2 3 Investigation 2 | . . . 1 . . . 1 . . . . . . Extermination 4 | . . . . . 1 . . . . 2 . . 1 Reinforcement 8 | . . 1 2 . . . . . . . 1 2 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 9 | . . 2 2 . . . . . . 1 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 148 | . 16 16 25 3 4 11 11 4 5 13 7 7 26 Peak Tracking Total 12 | . 5 4 7 1 1 9 4 4 3 5 6 4 12 Tactical Retreats 8 | . 1 . 2 . . . . . . 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 6 | . 2 . 3 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 18 | . 2 3 9 . . . . 1 . . . 1 2 Max in Single Turn 2 | . 1 1 2 . . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 22 | . 2 5 3 2 1 . 1 4 . 1 3 . . Terminals 15 | . 2 5 3 2 . . 1 . . 1 1 . . Fabricators 2 | . . . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 61 | . 3 9 9 6 2 . 4 22 . 2 4 . . Successful 41 | . . 2 4 4 1 . 4 22 . 1 3 . . Failed 20 | . 3 7 5 2 1 . . . . 1 1 . . Catastrophic 4 | . 1 1 . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . 1 . 1 3 . . . . . . . . . Terminals 34 | . 3 9 9 6 . . 4 . . 2 1 . . Fabricators 4 | . . . . . 2 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 36 | . . 2 4 3 . . 4 22 . 1 . . . Record 13 | . . . . 1 . . 4 8 . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 2 | . . . . . 1 . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 10 | . 2 2 1 2 . . 1 . . 1 1 . . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . Matter 252 | . . . . . 252 . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Matter 285 | . . . . . . . . . . . 285 . . Time 76 | . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 8 | . . . . . 6 2 . . . . . . . Largest Group 6 | . . . . . 6 5 . . . . . . . Highest-Rated Group 183 | . . . . . 183 152 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . 28 28 . . . . . . . Total Damage 1011 | . . . . . 371 640 . . . . . . . Kills 11 | . . . . . 3 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 8039 | 73 516 591 704 427 499 988 788 129 1373 666 322 225 738 Spaces Moved 3934 | 42 239 419 328 150 217 576 450 80 508 328 197 141 259 Core 7 | 3 . . . . . . . . . . . . 4 Treads 2453 | 34 89 . 101 150 217 576 450 80 508 173 . . 75 Legs . | . . . . . . . . . . . . . . Wheels 1474 | 5 150 419 227 . . . . . . 155 197 141 180 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 95 160 160 160 160 160 260 110 110 110 125 Average Speed 166 | 142 143 105 149 253 165 160 160 162 260 151 110 119 194 Slowest Speed 1900 | 160 260 105 260 260 260 260 160 260 260 260 110 125 1900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 38 32 52 19 8 71 68 73 68 17 10 4 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . 1 1 . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 8 | . . . . . . 3 3 . 2 . . . . Spaces Dug 45 | . . . . . 3 1 9 . 12 1 2 3 14 Terrain Destroyed 397 | . . 63 86 . 32 50 19 5 42 45 16 5 34 Melee 25 | . . . . . 3 1 1 . 2 1 2 2 13 Projectile 26 | . . . . . . . . . 10 1 . 3 12 AOE 346 | . . 63 86 . 29 49 18 5 30 43 14 . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 4891 | 52 344 515 457 191 334 620 482 80 541 418 292 184 381 Wait 306 | . 27 28 34 20 86 . . . 1 9 76 11 14 Move 3921 | 41 238 418 327 149 216 575 449 79 507 327 196 140 259 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 4 16 11 12 3 3 1 . . 7 6 2 6 11 Fast Attach 42 | 6 4 3 7 2 1 2 1 . 1 5 2 2 6 Attach 56 | . 3 6 6 2 2 1 2 1 4 5 2 2 20 Detach 8 | . 1 . . 1 1 . . . . 1 2 . 2 Swap 59 | 1 3 4 12 4 7 . 3 . 1 9 4 6 5 Drop 73 | . 6 14 12 4 4 1 1 . 2 10 3 9 7 Fire 282 | . 46 31 47 6 9 7 25 . 15 45 3 6 42 Melee 33 | . . . . . 5 5 1 . 3 1 2 2 14 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 28 | . . . . . . 28 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 461 | -10/Materials | Lost 4 parts (1p2n1w) 572 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 704 | -9/Materials | Discovered new exit (range 8) 948 | -9/Materials | Identified exit to Mines 948 | -9/Materials | Identified exit to Storage 1114 | -9/Materials | Discovered new exit (range 16) 1181 | -9/Materials | Entered Storage 1376 | -9/Storage | Identified exit to Materials 1460 | -9/Storage | Lost 3 parts (2n1w) 1562 | -9/Storage | Destroyed 7 combat bots 1675 | -9/Storage | Garrison activated, responded to threat 1713 | -9/Storage | Found Corrupted Prototype Launcher 1713 | -9/Storage | Identified Scatter Rocket Array 1720 | -9/Storage | Found Corrupted Scatter Rocket Array 1721 | -9/Storage | System corruption reached 10% 1869 | -9/Storage | Lost 3 parts (2n1u) 1885 | -9/Storage | Entered Materials 1885 | -8/Materials | Evolved 2 slots: Utility x2 2273 | -8/Materials | Discovered new exit (range 15) 2312 | -8/Materials | Entered Factory 2312 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2541 | -7/Factory | Fabricated L-41 Fighter (x3) 2628 | -7/Factory | Allied Derelicts emerged from ambush trap array 2725 | -7/Factory | Discovered new exit (range 12) 2811 | -7/Factory | Entered Lower Caves 2811 | -7/Lower Caves | Accompanied by 5 allies 2823 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2854 | -7/Lower Caves | Learned Factory emergency access door positions 3600 | -7/Lower Caves | Discovered new exit (range 10) 3633 | -7/Lower Caves | Encountered a Warlord checkpoint 3754 | -7/Lower Caves | Spotted B-75 Beast 3799 | -7/Lower Caves | Entered another Lower Caves area 3925 | -7/Lower Caves | Spotted B-75 Beast 4552 | -7/Lower Caves | Discovered new exit (range 16) 4587 | -7/Lower Caves | Entered Data Miner 4587 | -7/Data Miner | Discovered new exit (range 6) 4608 | -7/Data Miner | Build established: Scavenger-Mutant 4615 | -7/Data Miner | Met Data Miner 4651 | -7/Data Miner | Learned location of Section 7 (-2) 4651 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4680 | -7/Data Miner | Received God Mode back door access code from Data Miner 4699 | -7/Data Miner | Data Conduit disabled 4716 | -7/Data Miner | Entered Proximity Caves 4722 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4745 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 6063 | -6/Proximity Caves | Discovered new exit (range 9) 6089 | -6/Proximity Caves | Entered Factory 6089 | -6/Factory | Evolved 2 slots: Propulsion x2 6090 | -6/Factory | Identified exit to Lower Caves 6336 | -6/Factory | Spotted B-75 Beast 6568 | -6/Factory | Build established: Scavenger-Gunner 6628 | -6/Factory | Discovered new exit (range 13) 6709 | -6/Factory | Identified exit to Factory 6755 | -6/Factory | Entered another Factory area 6755 | -5/Factory | Evolved 2 slots: Utility x2 6927 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 6993 | -5/Factory | Discovered new exit (range 9) 7003 | -5/Factory | Identified exit to Factory 7065 | -5/Factory | Local fabrication network quarantined 7077 | -5/Factory | Entered another Factory area 7077 | -4/Factory | Evolved 2 slots: Weapon x2 7174 | -4/Factory | Discovered new exit (range 14) 7227 | -4/Factory | Identified exit to Research 7302 | -4/Factory | Entered Research 7302 | -3/Research | Evolved 2 slots: Utility x2 7585 | -3/Research | Build established: Scavenger-Assassin 7638 | -3/Research | Spotted B-86 Titan 7928 | -3/Research | Lost 22 parts (3p5n4u10w) 7937 | -3/Research | Destroyed 7 combat bots 8006 | -3/Research | Core integrity fell below 50% 8032 | -3/Research | Core integrity fell below 20% 8040 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08022_ U-05 Engineer builds a Wall. 08024_ System corrupted: Matter fused (-8). 08024_ Penetrated by Slug. 08024_ Neutron Cannon destroyed. 08025_ Penetrated by Slug. 08027_ U-05 Engineer lays Concrete. 08027_ Penetrated by Slug. 08027_ Wheel destroyed. 08027_ U-05 Engineer lays Concrete. 08031_ Penetrated by Slug. 08031_ U-05 Engineer lays Concrete. 08031_ Slammed into H-77 Assassin. 08032_ Penetrated by Slug. 08032_ U-05 Engineer lays Concrete. 08034_ Penetrated by Slug. 08034_ U-05 Engineer lays Concrete. 08037_ Penetrated by Slug. 08038_ U-05 Engineer lays Concrete. 08040_ Penetrated by Slug. 08040_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????## ###??????????????? | | ?????????????????????????? # # ??????????????? | | ?????????????????????????? # # ???????????????? | | ?????????????????????????? # + ???????????????? | | ????????????????????????? # # ???????????????? | | ????????????????????????? # # ??""""?????????? | | ????????????????????????? # # ?""""????? ##??? | | ????????????????????????? # # ? ?????? ##??? | | ????????????????????????? # # ! # ###?? | | ??????????????????##########R ########### ###?? | | ??????????????????# @hu ###? | | ??????????????????# h# u ###? | | ??????????????????#"" u# % ? | | ??????????????????#""" # % ##?? | | ??????????????????#""" # [% ##?? | | ??????????????????# %#[ %[ ##?? | | ??????????????????# = #%! ###? | | ??????????????????# [#= ! | | ??????????????????# # |= | | ??????????????????##########** = """ """ ???? | | ??????????????????????????##=! """ """??? ?? | | ??????????????????????????####! =""" """ ##?? | | ?????????????????????????### #!!*== ##?? | | ?????????????????????????#####! == ""?? | | ???????????????????########"""!==* T"? | | ???#########################"" = """ """ """? | | ???################## #" """ """ ###? | | ???## #### #T*% """ """ ###? | | ???## #### ! #"" ??????? | | ???## """ "" ### #" ????? | | ???## """ "" #### #" ????? | | ???## """ T" #### ### """ """ ???? | | ???## """ "" #######+##### """ """ ???? | | ???## """ " # # ###[% """ "???? ??? | | ???## # # ### ????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Armor Coverage 750 Resistance: KI 25 Evasion (%) 44 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterMicroSheargun Manual? 0 Play Time 01:58:47 Cumulative 406.7 hours Start 2021.09.07 @ 02:45:27 End 2021.09.07 @ 04:55:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 34 Adventurer 31 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 60 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90e79e03-b11b-4f6d-af96-2e73d8c71b4d