Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.22 @ 21:07:27 Player: The Phoenix Tome Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1240) 1240 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3950 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 107/550 Matter 52/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Reactive Plating Reflective Plating > --- WEAPON (2) ------- Heavy Particle Cannon Minigun > --- INVENTORY (22) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Reflective Plating Reflective Plating Medium Reflective Plating Relay Coupler [NC] (31) Relay Coupler [Hunter] (16) Relay Coupler [Behemoth] (11) Heavy Particle Cannon Heavy Plasma Cannon Minigun Shock Bomb Launcher Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Reactive Plating Reflective Plating > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Targeting Computer Hardened Light Armor Plating Reflective Plating Reflective Plating Medium Reflective Plating Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Behemoth] Heavy Particle Cannon Heavy Plasma Cannon Minigun Shock Bomb Launcher Katana [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 80 | 7 10 15 2 46 Power 8 | 1 2 1 . 4 Engine 6 | 1 2 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 25 | 2 3 6 . 14 Treads 7 | . . 1 . 6 Leg 18 | 2 3 5 . 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 2 3 2 11 Device 6 | 1 1 . 1 3 Storage 4 | 1 1 2 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 9 | . . 1 1 7 Artifact . | . . . . . Weapon 27 | 2 3 5 . 17 Energy Gun 5 | 1 3 1 . . Energy Cannon 6 | . . 1 . 5 Ballistic Gun 8 | 1 . 1 . 6 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 . 2 Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 1 . 3 Unidentified Prototypes . | . . . . . Parts Lost 26 | . 4 2 . 20 Power 4 | . 1 . . 3 Propulsion 7 | . 1 2 . 4 Utility 7 | . . . . 7 Weapon 8 | . 2 . . 6 Highest Loss Streak 8 | . 2 1 . 8 Average Slot Usage (%) 96 | . 99 91 100 97 Engine 9 | . 13 11 9 6 Treads 2 | . . . . 6 Leg 18 | . 28 20 18 11 Device 9 | . 14 10 9 6 Storage 22 | . 14 22 27 27 Hackware 2 | . . . . 5 Protection 7 | . . 3 18 14 Energy Gun 5 | . 13 5 . . Energy Cannon 4 | . . 4 9 6 Ballistic Gun 10 | . 14 9 9 9 Naked Turns . | . . . . . Heaviest Build 87 | 12 26 70 76 87 Greatest Support 60 | 20 20 20 20 60 Greatest Overweight (x) 4 | 1 1 4 3 4 Average Overweight (x) 1 | . . 2 3 1 Largest Inventory Capacity 22 | 6 10 22 22 22 Average Capacity 16 | 5 6 16 22 22 Most Carried 22 | 6 10 22 21 22 Average Carried 14 | 4 6 12 20 20 Final Capacity 22 | 6 10 22 22 22 Final Carried 22 | 5 9 22 20 19 Class Distribution -------------------- 38% | Scavenger-Mutant 35% | Hauler-Mutant 19% | Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1022 | 274 134 188 . 426 Remotely . | . . . . . Salvage Created 1611 | 75 479 546 . 511 Parts 87 | 4 17 36 . 30 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 33 | . 10 12 . 11 Melee 7 | . . 5 . 2 Guns 18 | . 10 4 . 4 Cannons 8 | . . 3 . 5 Classes Destroyed 10 | 2 3 2 . 3 Tunneler 1 | 1 . . . . Hauler 4 | . 2 2 . . Recycler 2 | 1 . 1 . . Watcher 2 | . 1 1 . . Swarmer 8 | . . 5 . 3 Grunt 20 | . 10 6 . 4 Duelist 1 | . . 1 . . Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Behemoth 2 | . . . . 2 Best Kill Streak 4 | 1 3 4 . 3 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4036 | . 576 438 . 3022 Core 609 | . 103 63 . 443 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 58 84 . . Volleys Fired 167 | 4 54 44 . 65 Largest 2 | 2 2 2 . 2 Hottest 100 | 60 85 95 . 100 Shots Fired 312 | 8 100 84 . 120 Gun 252 | 8 100 60 . 84 Cannon 54 | . . 24 . 30 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 186 | 4 54 44 . 84 Thermal 120 | 4 46 40 . 30 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 11 | 3 10 10 . 11 Robot Miss Streak 4 | 2 4 2 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 227 | 5 66 66 . 90 Core Hits 92 | 3 32 27 . 30 Critical Hits 4 | . . . . 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 27 | . . 14 . 13 Impact . | . . . . . Slashing 25 | . . 13 . 12 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4229 | 54 1080 1218 . 1877 Guns 2233 | 54 770 429 . 980 Cannons 1047 | . . 475 . 572 Explosions 384 | . 310 . . 74 Melee 565 | . . 314 . 251 Ramming . | . . . . . Kinetic 1467 | 22 258 207 . 980 Thermal 2123 | 32 822 697 . 572 Explosive . | . . . . . Electromagnetic 74 | . . . . 74 Impact . | . . . . . Slashing 565 | . . 314 . 251 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 124 | . 89 19 . 16 Projectiles 18 | . . 18 . . Explosions 89 | . 89 . . . Melee 17 | . . 1 . 16 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 57 | . 57 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 448 | 20 256 131 . 448 Average Temperature 98 | 15 63 38 . 157 Received Heat Transfer 1425 | . 294 153 . 978 Effects 5 | . 3 . . 2 Shutdowns 1 | . . . . 1 Interference 3 | . 3 . . . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 2 . . Heat Transferred 3535 | 75 1425 1221 . 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 340 | 10 213 340 125 191 Initial 125 | . 6 59 125 81 Average 137 | 3 99 195 125 136 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 97 52 100 100 Level 1 13 | . 2 47 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 21 25 . 17 Peak Tracking Total 7 | . 4 7 . 4 Tactical Retreats 6 | . . 3 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 5 | . . 4 1 . Terminals 4 | . . 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . . 11 1 . Successful 5 | . . 4 1 . Failed 7 | . . 7 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 7 | . . 7 . . Terminals 11 | . . 11 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . . 4 . . Part Schematic 2 | . . 2 . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 3 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 2 | . . 1 . 1 Non-combat . | . . . . . Combat 2 | . . 1 . 1 Robot Hacks Applied 2 | . . 1 . 1 parse_system 1 | . . 1 . . formatsys_high 1 | . . . . 1 Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Attached 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2555 | 91 650 685 21 1108 Spaces Moved 1088 | 49 349 251 9 430 Core 11 | 11 . . . . Treads 175 | . . 3 . 172 Legs 902 | 38 349 248 9 258 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 180 210 180 Average Speed 163 | 117 126 183 210 187 Slowest Speed 240 | 150 150 240 210 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 47 23 2 47 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . 25 5 . . Melee . | . . . . . Projectile 5 | . . 5 . . AOE 25 | . 25 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1540 | 72 471 380 11 606 Wait 80 | 6 43 27 . 4 Move 1085 | 48 348 250 9 430 Hop . | . . . . . Pick Up 70 | 7 9 22 . 32 Fast Attach 11 | 5 2 2 . 2 Attach 33 | 2 3 4 2 22 Detach . | . . . . . Swap 36 | . 5 9 . 22 Drop 31 | . 7 8 . 16 Fire 167 | 4 54 44 . 65 Melee 27 | . . 14 . 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / Sto) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 14) 569 | -10/Materials | Discovered new exit (range 11) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Utility x2 756 | -9/Materials | Identified exit to Mines 756 | -9/Materials | Identified exit to Storage 782 | -9/Materials | Build established: Scavenger-Mutant 1251 | -9/Materials | Identified exit to Materials 1427 | -9/Materials | Entered another Materials area 1427 | -8/Materials | Evolved 2 slots: Utility x2 1448 | -8/Materials | Identified exit to Garrison 1448 | -8/Materials | Entered Garrison 1459 | -8/Garrison | Installed Relay Interface Framework 1574 | -8/Garrison | Triggered checkpoint 1578 | -8/Garrison | Garrison Relay disabled 1663 | -8/Garrison | Lost 4 parts (1p1n1u1w) 1810 | -8/Garrison | Triggered checkpoint 1865 | -8/Garrison | Lost 3 parts (1u2w) 2090 | -8/Garrison | Discovered new exit (range 12) 2249 | -8/Garrison | Build established: Hauler-Mutant 2264 | -8/Garrison | Spotted B-75 Beast 2271 | -8/Garrison | Core integrity fell below 50% 2295 | -8/Garrison | Destroyed B-75 Beast 2300 | -8/Garrison | Spotted B-75 Beast 2389 | -8/Garrison | Destroyed B-75 Beast 2390 | -8/Garrison | Core integrity fell below 20% 2414 | -8/Garrison | Lost 8 parts (2n4u2w) 2538 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Self-destructed Last Messages --------------- 02360_ Destroyed Hvy. Machine Gun. 02366_ Imp. Medium Treads destroyed. 02366_ Knocked back. 02369_ Reflective Plating destroyed. 02369_ Knocked back. 02375_ Minigun destroyed. 02378_ Hvy. Particle Cannon destroyed. 02378_ Knocked back. 02383_ B-75 Beast suffers critical hit. 02383_ Reactive Plating destroyed. 02386_ Knocked back. 02389_ B-75 Beast suffers critical hit. 02389_ B-75 Beast destroyed. 02401_ Acquired Hvy. Plasma Cannon. 02404_ Acquired Med. Reflective Plating. 02410_ Acquired 71 matter. 02415_ Acquired Imp. Medium Treads. 02509_ Dropped Hrd. Light Armor Plating. 02509_ Acquired Hrd. Light Armor Plating. 02556_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????#?????????# #??????????????????? | | ?????????????????# ??####### #??????????????????? | | ?????????????????# ?# Y## #??????????????????? | | ????????????????## ## ## ##?????????????????? | | ????????????????# ####??????????????? | | ????????????????# ???????????????? | | ????????????????# ????????????????? | | ????????????????# ## @## #?????????????????? | | ????????????????# ## ## ###???????????????? | | ????????????????" #???????????????? | | ????????????????" #???????????????? | | ????????????????" #???????????????? | | ????????????????" #???????????????? | | ????????????????# ## ## ###???????????????? | | ????????????????# ## ## #####+#########???? | | ????????????????# #???? | | ????????????????# ##### | | ????????????????# g ##### ###### | | ????????????????# ##= ## #???# #????# | | ????????????????# ##= %*## #???# #????# ##### | | ????????????????# ######## #???# #????# #???? | | ????????????????# #??????# ##### ####?# #???? | | ????????????????# #??????# ##!!# #]]#?# #???? | | ????????????????# #??????# ##!!#!# ]#?# ##### | | ????????????????# #??????# ## [+[+ #?# | | ################# #??????# ##][# #!!#?# | | #??????# ## [# # #?# ##### | | #??????# ##### ####?# #???# | | #??????# #???# #????# #???? | | ######## ###########??????# #???# #????# #???? | | ???????# #???????# #??????# #???# #????# #???? | | ???????# #???????# #??????# #???# #????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 2 Relay Coupler Types 11 Relay Coupler Value 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed InsulationGodCapacitor Manual? 0 Play Time 01:01:13 Cumulative 33.4 hours Start 2021.02.21 @ 10:29:42 End 2021.02.22 @ 21:07:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c16f5583-3029-4ce6-b825-7c531444c33f