Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.27 @ 20:28:05 Player: hanzu Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2655) 2655 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4605 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 7 Friendly Fire -161 Cogmind --------- Core Integrity 0/400 Matter 209/300 Energy 260/265 System Corruption 0% Temperature Warm (144) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Improved Treads Improved Treads Improved Treads Power Amplifier Large Storage Unit Compact Battery (200) Hacking Suite Hacking Suite Tractor Beam Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Improved Light Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Large Storage Unit Targeting Computer Hacking Suite Hacking Suite Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 54 | 6 5 5 38 . Power 7 | 1 1 . 5 . Engine 6 | 1 . . 5 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 2 1 7 . Treads 12 | 2 2 1 7 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 5 . Device 4 | . 1 . 3 . Storage 3 | 1 1 . 1 . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 2 . 3 21 . Energy Gun 10 | . . . 10 . Energy Cannon 4 | . . . 4 . Ballistic Gun 6 | 2 . 3 1 . Ballistic Cannon 5 | . . . 5 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . 1 1 13 . Power 5 | . 1 1 3 . Propulsion 3 | . . . 3 . Utility 2 | . . . 2 . Weapon 5 | . . . 5 . Highest Loss Streak 6 | . 1 1 6 . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 97 96 100 Engine 4 | . 8 . 9 11 Core 6 | . 5 11 . . Treads 25 | . 28 28 21 22 Device 7 | . 13 1 13 11 Storage 12 | . 14 14 11 11 Processor 7 | . . 12 3 . Hackware 1 | . . . 4 11 Energy Gun 6 | . . . 17 . Energy Cannon 1 | . . . 4 22 Ballistic Gun 19 | . 28 27 4 . Ballistic Cannon 1 | . . . 5 11 Naked Turns . | . . . . . Heaviest Build 46 | 11 29 32 46 . Greatest Support 46 | 40 40 40 46 . Greatest Overweight (x) 11 | . . . 11 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 8 15 15 15 Most Carried 15 | 5 7 10 15 12 Average Carried 8 | 1 4 9 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 1 7 10 12 12 Class Distribution -------------------- 36% | Scavenger-Mutant 32% | Mutant 16% | Scavenger-Gunner 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1533 | 214 263 433 623 . Remotely . | . . . . . Salvage Created 3258 | . 455 994 1772 37 Parts 196 | . 29 60 104 3 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 73 | . 12 23 37 1 Guns 56 | . 12 23 21 . Cannons 13 | . . . 12 1 AOE 4 | . . . 4 . Classes Destroyed 13 | . 3 1 9 . Worker 1 | . . . 1 . Builder 3 | . . . 3 . Tunneler 4 | . . 3 1 . Hauler 3 | . . . 3 . Recycler 2 | . . . 2 . Operator 3 | . 1 . 2 . Watcher 5 | . . . 5 . Swarmer 11 | . 3 2 6 . Grunt 51 | . 9 21 20 1 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Protector 2 | . . . 2 . Sentry 6 | . . . 6 . Thug 1 | . . 1 . . Best Kill Streak 8 | . 4 4 8 1 Combat Bots Only 7 | . 4 3 7 1 Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2976 | . 474 529 1878 95 Core 588 | . 69 90 384 45 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 119 | . . . 119 . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 214 | . 44 64 104 2 Largest 3 | . 2 2 3 3 Hottest 189 | . 40 46 189 189 Shots Fired 507 | . 88 128 285 6 Gun 418 | . 88 128 202 . Cannon 87 | . . . 81 6 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 317 | . 88 128 99 2 Thermal 188 | . . . 184 4 Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 10 16 20 10 Robot Miss Streak 5 | . 4 4 5 . Penetration Max . | . . . . . Secondary Targets 8 | . 4 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 303 | . 58 88 153 4 Core Hits 138 | . 26 35 75 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 1 . 11 . Burn 8 | . . . 8 . Destroy 1 | . 1 . . . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5774 | . 657 1469 3504 144 Guns 4181 | . 657 1469 2055 . Cannons 1113 | . . . 969 144 Explosions 480 | . . . 480 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3144 | . 657 1469 976 42 Thermal 2150 | . . . 2048 102 Explosive 479 | . . . 479 . Electromagnetic 1 | . . . 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles 3 | . . . 3 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . 6 1 Impact . | . . . . . Kinetic 7 | . . . 6 1 Secondary . | . . . . . Self-Inflicted Damage 51 | . . . 51 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 569 | . 32 15 569 144 Average Temperature 90 | . 10 4 108 79 Received Heat Transfer 1062 | . 243 252 549 18 Effects 12 | . . . 12 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Short Circuit 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 9 . Heat Transferred 4708 | . . . 4560 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 743 | . 282 261 743 215 Initial 180 | . . 81 96 180 Average 193 | . 160 95 346 212 Maximum Alert Level 3 | . 1 1 3 1 Low Security (%) 59 | 100 61 80 27 . Level 1 27 | . 38 19 34 100 Level 2 13 | . . . 37 . Level 3 . | . . . 1 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 8 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 4 | . . . 4 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 6 | . 3 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 21 24 56 2 Peak Tracking Total 10 | . 4 3 10 2 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 8 | . . . 8 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 13 | . 5 . 8 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 16 . 27 . Successful 17 | . 7 . 10 . Failed 25 | . 8 . 17 . Catastrophic 4 | . 3 . 1 . Database Lockouts 1 | . 1 . . . Manual 26 | . 7 . 19 . Terminals 41 | . 16 . 25 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 . 6 . Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 13 | . 5 . 8 . Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 41 | . . 41 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 4661 | 63 780 2179 1632 7 Spaces Moved 1810 | 40 394 684 692 . Core 19 | 13 . . 6 . Treads 1791 | 27 394 684 686 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 . Average Speed 160 | 124 160 160 164 . Slowest Speed 600 | 160 160 160 600 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 67 95 67 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 38 . Melee . | . . . . . Projectile 12 | . . . 12 . AOE 26 | . . . 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 3136 | 53 466 1642 973 2 Wait 952 | 1 9 876 66 . Move 1806 | 39 393 683 691 . Hop . | . . . . . Pick Up 73 | 7 11 8 47 . Fast Attach . | . . . . . Attach 39 | 6 3 2 28 . Detach 3 | . 1 1 1 . Swap 15 | . 2 3 10 . Drop 34 | . 3 5 26 . Fire 214 | . 44 64 104 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 266 | -10/Materials | Central database locked down 295 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Discovered new exit (range 4) 732 | -10/Materials | Discovered new exit (range 8) 844 | -10/Materials | Entered Mines 969 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1067 | -10/Mines | Excavation squad dispatched 1067 | -10/Mines | A large section of the Mines collapsed 1317 | -10/Mines | Excavation squad dispatched 1325 | -10/Mines | Build established: Scavenger-Mutant 1567 | -10/Mines | Excavation squad dispatched 1817 | -10/Mines | Excavation squad dispatched 2067 | -10/Mines | Excavation squad dispatched 2132 | -10/Mines | Learned Materials emergency access door positions 2176 | -10/Mines | Received a Mining Laser from a helpful Derelict 2220 | -10/Mines | Discovered new exit (range 7) 2433 | -10/Mines | Core integrity fell below 50% 2485 | -10/Mines | Discovered new exit (range 5) 2700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2959 | -10/Mines | Build established: Mutant 3023 | -10/Mines | Entered Materials 3023 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3148 | -9/Materials | Lost 3 parts (2n1w) 3269 | -9/Materials | Discovered new exit (range 7) 3472 | -9/Materials | Build established: Scavenger-Gunner 3649 | -9/Materials | Discovered new exit (range 7) 3919 | -9/Materials | Discovered new exit (range 8) 4037 | -9/Materials | Discovered new exit (range 13) 4119 | -9/Materials | Build established: Gunner 4223 | -9/Materials | First assault squad dispatched 4268 | -9/Materials | Core integrity fell below 50% 4297 | -9/Materials | Core integrity fell below 20% 4343 | -9/Materials | Lost 6 parts (1p1n1u3w) 4352 | -9/Materials | Destroyed 7 combat bots 4468 | -9/Materials | Repaired Imp. Light Cannon 4655 | -9/Materials | Entered Mines 4662 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04525_ Acquired 21 matter. 04530_ Y-45 Defender destroyed. 04533_ R-06 Scavenger collects Lgt. Treads. 04533_ Lrg. Battery melted. 04533_ I-25 Savior destroyed. 04536_ R-06 Scavenger collects Heat Sink. 04538_ Acquired Power Amplifier. 04538_ R-06 Scavenger collects Imp. Ion Engine. 04541_ Acquired Com. Battery. 04543_ Acquired 34 matter. 04545_ R-06 Scavenger collects Com. Battery. 04546_ Acquired 3 matter. 04618_ Acquired Imp. Treads. 04623_ ALERT: Significant disruption in Zone 4Y, assault force dispatched. 04625_ Acquired Imp. Treads. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 04655_ G-34 Mercenary destroyed. 04659_ L-31 Rogue knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# %g #???????????????????? | | ????????????????# =%= #### #?????????????? | | ????????????????# l #?????????????? | | ????????????????# """ @ #???????????????????? | | ????????????????# """ #???????????????????? | | ????????????????? 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""" #???????????????????? | | ?????????????????????"" ??? #???????????????????? | | ?????????????????????""????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricBiocellStick Manual? 0 Play Time 00:28:11 Cumulative 148.2 hours Start 2023.09.27 @ 19:34:29 End 2023.09.27 @ 20:28:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c72db3d3-525a-49f3-861e-faabc26f0710