Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.05 @ 18:13:48 Player: Sylvia Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (74) 370 Value Destroyed (2074) 2074 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 6604 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 45 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Heavy Armor Plating Hardened Medium Armor Plating Minigun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Treads Light Treads Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle Heavy Assault Rifle Minigun Assault Cannon Flak Cannon Advanced EMP Blaster Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 79 | 6 12 . . . 17 14 11 15 . 4 Power 9 | 1 3 . . . . 1 1 3 . . Engine 8 | 1 3 . . . . 1 1 2 . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 3 . . . 3 3 2 . . 1 Treads 10 | . 2 . . . 3 3 2 . . . Leg 3 | 2 1 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 19 | 1 3 . . . 5 5 3 2 . . Device 10 | 1 1 . . . 3 1 2 2 . . Storage 2 | . 2 . . . . . . . . . Processor 3 | . . . . . 2 1 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . . 3 1 . . . Artifact . | . . . . . . . . . . . Weapon 37 | 2 3 . . . 9 5 5 10 . 3 Energy Gun 4 | . 1 . . . 2 . 1 . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 11 | 2 2 . . . 4 . 1 2 . . Ballistic Cannon 11 | . . . . . 1 4 2 4 . . Launcher 7 | . . . . . 2 1 . 2 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 2 | . . . . . . . 2 . . . Parts Lost 17 | . . . . . . 1 10 1 . 5 Power 3 | . . . . . . . 1 1 . 1 Propulsion 6 | . . . . . . 1 3 . . 2 Utility 5 | . . . . . . . 3 . . 2 Weapon 3 | . . . . . . . 3 . . . Highest Loss Streak 10 | . . . . . . 1 10 1 . 4 Average Slot Usage (%) 87 | . 98 100 100 100 98 99 75 66 69 34 Engine 8 | . 14 14 14 14 9 7 6 1 . . Treads 18 | . 10 28 28 28 18 22 16 15 15 . Leg 1 | . 16 . . . . . . . . . Device 16 | . 17 14 14 14 24 15 12 18 23 7 Storage 8 | . 10 14 14 14 9 7 7 7 7 . Processor 7 | . . . . . 10 15 10 7 7 7 Protection 2 | . . . . . . 7 5 . . . Energy Gun 2 | . 9 . . . 3 6 . . . . Ballistic Gun 12 | . 18 28 28 28 21 3 . 5 . . Ballistic Cannon 4 | . . . . . 1 11 9 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 7 35 35 35 35 42 59 59 42 34 9 Greatest Support 62 | 20 40 40 40 40 42 62 62 40 40 9 Greatest Overweight (x) 6 | . 6 . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 15 15 15 15 15 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 9 15 15 14 14 14 13 14 15 5 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 62% | Mutant 32% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2081 | 270 189 43 . 120 392 184 492 360 . 31 Remotely . | . . . . . . . . . . . Salvage Created 2052 | 43 266 43 . 155 522 386 305 254 . 78 Parts 128 | 4 23 3 . 17 28 26 7 16 . 4 Haulers Intercepted 3 | . 2 . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 6 10 . 5 Prevented 6 | . . . . . . . 1 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 61 | 1 3 3 . 8 9 14 9 9 . 5 Melee 4 | . . . . . . . 2 1 . 1 Guns 25 | 1 3 3 . 8 5 2 1 2 . . Cannons 10 | . . . . . . 4 5 1 . . AOE 21 | . . . . . 4 8 . 5 . 4 Classes Destroyed 10 | 1 4 . . . 3 2 . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 3 | . 2 . . . 1 . . . . . Recycler 2 | . 1 . . . 1 . . . . . Watcher 6 | . 3 . . . 2 1 . . . . Swarmer 36 | . 3 3 . 6 4 7 3 6 . 4 Grunt 15 | 1 . . . 2 3 5 4 . . . Brawler 2 | . . . . . 1 . . . . 1 Sentry 5 | . . . . . 1 1 2 1 . . Programmer 3 | . . . . . . 1 . 2 . . Best Kill Streak 10 | 1 4 3 . 4 4 10 6 5 . 4 Combat Bots Only 8 | 1 3 3 . 4 4 8 6 5 . 4 Max Kills in Single Turn 4 | 1 2 2 . 1 4 3 1 2 . 2 Gunslinging 1 | . 1 1 . . 1 . . . . . Exploded 4 | . . . . . 4 3 . 2 . 2 Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 3726 | 44 76 135 . 187 199 727 1329 315 . 714 Core 786 | . 14 16 . 23 17 97 95 75 . 449 Absorbed by Shields 15 | . . . . . . . . . . 15 Core Remaining (%) 91 | 100 . . . 78 96 . . . . . Volleys Fired 136 | 5 21 5 . 15 23 25 18 18 . 6 Largest 3 | 2 2 2 . 2 3 3 3 2 . 1 Hottest 142 | 40 63 46 . 46 93 141 142 73 . 30 Shots Fired 292 | 10 42 10 . 30 67 59 41 27 . 6 Gun 195 | 10 42 10 . 30 66 20 3 14 . . Cannon 79 | . . . . . . 32 38 9 . . Launcher 18 | . . . . . 1 7 . 4 . 6 Special . | . . . . . . . . . . . Kinetic 237 | 10 34 10 . 30 63 36 31 23 . . Thermal . | . . . . . . . . . . . Explosive 15 | . . . . . 1 7 . 1 . 6 Electromagnetic 40 | . 8 . . . 3 16 10 3 . . Robot Hit Streak 13 | 3 5 3 . 5 10 6 13 9 . 5 Robot Miss Streak 7 | 4 7 1 . 3 4 4 5 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . Shots Hit Robots 170 | 4 19 6 . 16 39 33 27 21 . 5 Core Hits 130 | 2 10 3 . 10 22 33 16 28 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 3 | . . . . . 1 1 1 . . . Destroy 1 | . . . . . 1 . . . . . Blast 2 | . . . . . . 1 1 . . . Melee Attacks 4 | . . . . . . . . 2 . 2 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . . 2 . 2 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5092 | 47 359 87 . 259 779 1493 727 701 . 640 Guns 1869 | 47 317 87 . 252 657 242 39 228 . . Cannons 1205 | . . . . . . 397 668 140 . . Explosions 1899 | . 42 . . . 122 854 . 272 . 609 Melee 92 | . . . . . . . . 61 . 31 Ramming 27 | . . . . 7 . . 20 . . . Kinetic 2563 | 47 248 87 . 252 624 458 479 368 . . Thermal 203 | . 42 . . . . 161 . . . . Explosive 1498 | . . . . . 122 693 . 74 . 609 Electromagnetic 709 | . 69 . . . 33 181 228 198 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 92 | . . . . . . . . 61 . 31 Highest Corruption 12 | . . . . . . 3 11 12 11 11 Average Corruption 7 | . . . . . . 1 7 11 11 11 Corruption Purged 2 | . . . . . . . . 2 . . Effects 94 | . . . . . . 7 40 33 4 10 Message Errors 25 | . . . . . . 3 12 8 1 1 Matter Fused 23 | . . . . . . 2 9 5 1 6 Heat Flow Errors 16 | . . . . . . . 7 7 . 2 Energy Discharges 9 | . . . . . . . 6 3 . . Data Loss (minor) 17 | . . . . . . 2 5 8 1 1 Data Loss (major) 2 | . . . . . . . 1 1 . . Alerts 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 172 | . . . . . . 93 10 2 . 67 Projectiles 41 | . . . . . . 29 10 2 . . Explosions 131 | . . . . . . 64 . . . 67 Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . . 3 7 3 . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . . 3 7 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . 74 . . . 76 Shots 5 | . . . . . . 1 . . . 4 Rammed 6 | . . . . 2 . . 4 . . . Targets Rammed 8 | . . . . 2 . . 6 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . Highest Temperature 344 | 12 9 . . . 344 261 243 252 . 200 Average Temperature 70 | 9 3 . . . 148 79 59 92 . 88 Received Heat Transfer 864 | 24 6 . . 54 135 123 480 24 . 18 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . 50 . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 417 | 20 105 91 . 180 110 417 . . . . Initial 45 | . 13 21 . . . 45 . . . . Average 98 | 3 46 55 . 112 67 168 . . . . Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 88 | 100 100 100 . 100 100 62 . . . . Level 1 6 | . . . . . . 21 . . . . Level 2 4 | . . . . . . 15 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 7 . . . . Investigation 3 | . . . . . . 3 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | 1 10 3 . 10 12 15 10 10 . 19 Peak Tracking Total 13 | 1 4 3 . 4 4 5 7 4 . 13 Tactical Retreats 1 | . . . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 23 | . 4 . 4 . 5 5 . 1 4 . Terminals 7 | . 3 . . . 3 1 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 64 | . 9 . 4 . 13 7 . 1 30 . Successful 50 | . 6 . 4 . 7 2 . 1 30 . Failed 14 | . 3 . . . 6 5 . . . . Catastrophic 3 | . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 17 | . 6 . . . 8 3 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 3 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 45 | . 4 . 4 . 4 2 . 1 30 . Record 17 | . . . 4 . 2 . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . . . 3 5 . . . . Full Trace Events 3 | . . . . . . 3 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 1 . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . . . 1 Largest Group 1 | . . . . 1 1 . . . . 1 Highest-Rated Group 95 | . . . . 31 31 . . . . 95 Highest-Rated Ally 95 | . . . . 31 31 . . . . 95 Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . 12 . . . . 8 Total Damage 586 | . . . . . 210 . . . . 376 Kills 2 | . . . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 3 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7015 | 108 504 175 906 475 1011 991 1544 928 141 232 Spaces Moved 4019 | 76 291 99 567 249 425 550 851 513 89 309 Core 71 | 14 1 . . . . . . . . 56 Treads 3423 | . 80 99 567 249 425 550 851 513 89 . Legs 272 | 62 210 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 253 | . . . . . . . . . . 253 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 152 155 155 160 160 50 Average Speed 150 | 107 132 160 160 160 157 155 171 160 160 58 Slowest Speed 350 | 120 350 160 160 160 160 155 240 240 160 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 8 51 17 92 54 32 12 79 70 74 54 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . 3 1 1 . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . 1 . . 2 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 136 | . 3 . . . 12 64 5 6 . 46 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . 5 5 2 . . AOE 124 | . 3 . . . 12 59 . 4 . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4736 | 90 367 106 566 298 721 648 900 592 88 360 Wait 382 | . 25 3 . 27 235 36 8 35 . 13 Move 4009 | 75 290 98 566 248 424 549 850 512 88 309 Hop . | . . . . . . . . . . . Pick Up 45 | 4 12 . . 3 9 11 3 3 . . Fast Attach 21 | 6 5 . . . 3 . 3 3 . 1 Attach 23 | . 1 . . . 4 4 7 6 . 1 Detach 12 | . 1 . . . 1 . 4 4 . 2 Swap 35 | . 6 . . . 10 10 1 6 . 2 Drop 50 | . 6 . . 3 12 13 . 3 . 13 Fire 136 | 5 21 5 . 15 23 25 18 18 . 6 Melee 4 | . . . . . . . . 2 . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . . . 2 . . 6 . . . Escape Stasis 11 | . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Build established: Mutant 613 | -10/Materials | Entered Mines 663 | -10/Mines | Met a Derelict bent on vengeance 682 | -10/Mines | Learned 2 Materials zone layouts 775 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 775 | -10/Mines | Discovered new exit (range 5) 788 | -10/Mines | Entered Exiles 788 | -10/Exiles | Found Exiles lab abandoned 813 | -10/Exiles | Discovered new exit (range 15) 1678 | -10/Exiles | Discovered new exit (range 12) 1694 | -10/Exiles | Entered Mines 1701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1950 | -9/Mines | Assembled infested the area 1955 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2115 | -9/Mines | Discovered new exit (range 12) 2152 | -9/Mines | Received a Mining Laser from a helpful Derelict 2169 | -9/Mines | Entered Materials 2169 | -8/Materials | Accompanied by 1 ally 2169 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2170 | -8/Materials | Identified exit to Factory 2473 | -8/Materials | Build established: Skirmisher 2825 | -8/Materials | Discovered exit to Factory (range 15) 3180 | -8/Materials | Entered Factory 3180 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3702 | -7/Factory | Garrison activated, responded to threat 3848 | -7/Factory | Destroyed 8 combat bots 3959 | -7/Factory | Discovered new exit (range 6) 3975 | -7/Factory | Identified exit to Factory 4099 | -7/Factory | Discovered new exit (range 8) 4108 | -7/Factory | Identified exit to Lower Caves 4171 | -7/Factory | Entered Lower Caves 4206 | -7/Lower Caves | Learned location of Zion (-6) 4762 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4850 | -7/Lower Caves | Lost 10 parts (1p3n3u3w) 5076 | -7/Lower Caves | Build established: Mutant 5154 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5179 | -7/Lower Caves | System corruption reached 10% 5660 | -7/Lower Caves | Encountered a Warlord checkpoint 5672 | -7/Lower Caves | Spotted B-75 Beast 5701 | -7/Lower Caves | Discovered new exit (range 10) 5715 | -7/Lower Caves | Entered another Lower Caves area 5728 | -7/Lower Caves | Discovered exit to Factory (range 14) 5731 | -7/Lower Caves | Encountered a Warlord checkpoint 5955 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6391 | -7/Lower Caves | Spotted B-75 Beast 6444 | -7/Lower Caves | Flak Cannon stolen by Master Thief 6454 | -7/Lower Caves | Flak Gun stolen by Master Thief 6627 | -7/Lower Caves | Discovered new exit (range 8) 6643 | -7/Lower Caves | Entered Data Miner 6643 | -7/Data Miner | Discovered new exit (range 6) 6674 | -7/Data Miner | Met Data Miner 6725 | -7/Data Miner | Learned location of Section 7 (-2) 6725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6749 | -7/Data Miner | Received God Mode back door access code from Data Miner 6784 | -7/Data Miner | Entered Proximity Caves 6813 | -6/Proximity Caves | Escorted by Enhanced Grunt 6825 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 6868 | -6/Proximity Caves | Spotted B-75 Beast 7004 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7006 | -6/Proximity Caves | Core integrity fell below 50% 7014 | -6/Proximity Caves | Core integrity fell below 20% 7016 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06993_ Field strength at 72. 06994_ Field strength at 65. 06995_ Field strength at 58. 06996_ Field strength at 51. 06997_ Field strength at 44. 06998_ Field strength at 37. 06999_ Field strength at 30. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07000_ System corrupted: Matter fused (-6). 07000_ Field strength at 18. 07001_ Weapon Cycler destroyed. 07001_ Field strength at 6. 07002_ Stasis field depleted. 07004_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07004_ Dropped Gravmag System. 07005_ Penetrated by Slug. 07008_ Y-64 Sentinel: "REQUESTING BACKUP." 07011_ Penetrated by Slug. 07015_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ##????????????????????????????????????????????