Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 09:32:30 Player: Florist Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (120) 600 Value Destroyed (3082) 3082 Prototype IDs (20) 400 Alien Tech Used (3) 600 Bonus (504) 504 TOTAL SCORE: 11286 Bonus ------- Follower Combat Kills 204 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 271/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Improved Armor Integrity Analyzer Transmission Jammer Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Core Shielding > --- WEAPON ----------- Rocket Launcher Makeshift Sword > --- INVENTORY -------- Light Fission Core Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Transdimensional Reconstructor Heavy Plasma Cannon Rocket Launcher [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 2 . . . . . . 1 . . Utility 9 | . . 1 1 . 2 2 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | 7 8 22 18 12 13 1 . 2 5 7 6 5 6 Power 12 | 1 1 3 1 1 2 . . . 1 1 . . 1 Engine 6 | 1 1 3 1 . . . . . . . . . . Core 5 | . . . . 1 2 . . . . 1 . . 1 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 34 | 2 1 12 7 4 1 . . 1 1 2 . 2 1 Treads 20 | 2 1 11 6 . . . . . . . . . . Leg 6 | . . . . . . . . . 1 2 . 2 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . 1 1 4 1 . . 1 . . . . . Utility 43 | 2 3 3 6 4 10 1 . . 3 2 3 3 3 Device 21 | 1 2 . 2 1 5 1 . . 2 2 . 2 3 Storage 5 | 1 1 1 . 1 1 . . . . . . . . Processor 8 | . . . . 1 4 . . . . . 2 1 . Hackware 1 | . . . . 1 . . . . . . . . . Protection 8 | . . 2 4 . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 3 4 4 3 . . . 1 . 2 3 . 1 Energy Gun 11 | 2 1 4 2 . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 1 | . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . 2 . . . . . . . 1 . 1 Launcher 2 | . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . 2 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 3 1 . . . 1 . 5 1 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . 4 . Parts Lost 42 | . 1 . 2 . 4 . . . . 20 4 1 10 Power 2 | . . . . . . . . . . 1 . . 1 Propulsion 12 | . . . . . 1 . . . . 8 . 1 2 Utility 21 | . 1 . 2 . 3 . . . . 6 3 . 6 Weapon 7 | . . . . . . . . . . 5 1 . 1 Highest Loss Streak 9 | . 1 . 1 . 3 . . . . 9 4 1 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 2 12 23 24 9 5 5 7 8 7 5 4 3 2 Power . | . 1 1 . . . 1 1 1 1 1 1 1 . Propulsion 5 | 1 4 8 9 1 . . . . . . . . . Utility 4 | . 2 5 6 4 3 2 4 5 3 3 3 2 2 Weapon 4 | . 3 7 8 2 1 1 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 32 | . . 9 8 7 4 . . . 1 . . . 3 Power 3 | . . 2 . . 1 . . . . . . . . Propulsion 10 | . . 3 5 2 . . . . . . . . . Utility 12 | . . 3 1 1 3 . . . 1 . . . 3 Weapon 7 | . . 1 2 4 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 99 83 95 99 100 100 98 59 14 12 31 Engine 6 | . 14 11 9 3 . . . . . . . . . Core 1 | . . . . 2 6 5 5 5 2 3 . . 2 Treads 20 | . 28 32 35 3 . . . . . . . . . Flight 7 | . . . . 40 39 35 35 35 35 . . . . Device 11 | . 13 11 10 3 10 16 17 17 15 14 . 4 14 Storage 8 | . 14 11 9 7 2 5 5 5 5 4 . . . Processor 6 | . . . . 6 20 23 23 23 23 22 12 7 7 Protection 7 | . . 10 16 1 . . . . . . . . . Energy Gun 13 | . 27 21 17 1 . . . . . . . . . Peak Build Rating 72 | 7 12 22 30 40 59 65 67 67 72 71 28 27 53 Average Rating 30 | 5 10 19 27 32 51 64 66 66 67 47 13 11 33 On Entrance 33 | . 7 12 22 29 36 56 65 67 67 71 14 6 22 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 106 | 15 52 102 106 106 19 22 22 22 26 29 14 2 18 Greatest Support 83 | 40 40 63 83 80 31 31 31 31 31 31 3 40 57 Greatest Overweight (x) 9 | . 1 1 1 1 . . . . . 9 4 . 4 Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 8 8 8 8 8 8 5 5 5 Average Capacity 17 | 7 18 24 25 11 6 8 8 8 8 7 5 5 5 Most Carried 25 | 5 19 25 25 24 8 6 8 8 8 8 5 4 3 Average Carried 15 | 2 12 23 24 8 5 5 7 8 7 5 4 3 2 Final Capacity 25 | 8 20 25 25 8 8 8 8 8 8 5 5 5 5 Final Carried 25 | 5 19 25 24 8 6 6 8 8 8 5 4 3 3 Class Distribution -------------------- 58% | Mutant 15% | Scout 14% | Scavenger-Mutant 7% | Assassin 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Assassin | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Matter Collected 1795 | 204 269 318 200 150 94 23 250 59 . 98 28 102 . Remotely 50 | . 50 . . . . . . . . . . . . Salvage Created 3577 | 47 437 1228 1163 156 231 23 53 57 . 140 42 . . Parts 234 | 9 32 73 71 3 32 2 3 3 . 4 2 . . Haulers Intercepted 14 | . 2 6 6 . . . . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 2 . 2 . 7 . Prevented 8 | . . . . . . . 4 . . . . 4 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Combat Hostiles Destroyed 74 | . 11 21 25 . 8 . . 5 . 3 1 . . Melee 2 | . . . . . 1 . . . . 1 . . . Guns 47 | . 3 19 25 . . . . . . . . . . Cannons 3 | . . . . . . . . . . 2 1 . . AOE 22 | . 8 2 . . 7 . . 5 . . . . . Classes Destroyed 15 | 1 8 1 2 . 1 . 1 . . 1 . . . Worker 3 | . 1 . 1 . 1 . . . . . . . . Builder 5 | . 1 1 . 2 1 . . . . . . . . Tunneler 5 | 2 . . 1 . 2 . . . . . . . . Hauler 14 | . 2 6 6 . . . . . . . . . . Recycler 4 | . 1 . 2 1 . . . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . Watcher 13 | . 3 3 4 . 2 1 . . . . . . . Swarmer 27 | . 6 3 7 . 6 . . 5 . . . . . Grunt 25 | . 5 10 10 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 14 | . . 8 6 . . . . . . . . . . Hunter 4 | . . . 1 . 1 . . . . 1 1 . . Programmer 2 | . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 6 4 4 2 6 1 . 5 . 2 1 . . Combat Bots Only 5 | . 5 3 4 . 4 . . 5 . 2 1 . . Max Kills in Single Turn 3 | 1 3 3 1 1 2 1 1 3 . 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . 3 2 . . 2 . . 3 . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Hostile Shots Fired 768 | . 43 86 106 6 45 . 2 4 . 147 114 33 182 Missed 273 | . 8 22 22 4 26 . 1 1 . 45 54 15 75 Hits 495 | . 35 64 84 2 19 . 1 3 . 102 60 18 107 Projectile 495 | . 35 64 84 2 19 . 1 3 . 102 60 18 107 Critical Strikes 19 | . . 3 1 . 1 . . . . 4 3 1 6 Actively Blocked 6 | . . . . . . . . . . . . . 6 Damage Taken 8619 | . 395 809 1153 35 479 . 18 87 . 1910 1090 323 2320 Core 3239 | . 90 80 50 . 135 . . 15 . 644 673 235 1317 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 64 80 90 100 84 . . . . 30 . 21 . Volleys Fired 251 | 6 43 66 97 1 12 . . 2 . 8 13 . 3 Largest 2 | 2 2 2 2 2 2 . . 1 . 1 1 . 1 Hottest 130 | 100 115 130 130 130 66 . . 33 . 90 55 . 54 Shots Fired 463 | 12 83 131 194 2 14 . . 2 . 9 13 . 3 Gun 415 | 12 76 130 194 2 . . . . . 1 . . . Cannon 21 | . . . . . . . . . . 5 13 . 3 Launcher 27 | . 7 1 . . 14 . . 2 . 3 . . . Special . | . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 1 13 . 3 Thermal 419 | 12 76 130 194 2 . . . . . 5 . . . Explosive 27 | . 7 1 . . 14 . . 2 . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 35 | 1 12 14 35 2 3 . . 1 . 4 6 . 2 Robot Miss Streak 10 | 3 2 5 10 6 2 . . 1 . 2 2 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 368 | 4 54 92 167 7 13 1 2 1 . 16 9 . 2 Core Hits 332 | 3 29 44 217 1 18 . . 7 . 6 6 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Critical Strikes 28 | 1 6 14 1 1 . 1 . . . 3 . . 1 Burn 22 | 1 6 14 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Smash 1 | . . . . 1 . . . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . Impale 1 | . . . . . . 1 . . . . . . . Melee Attacks 83 | . . . . 21 30 5 9 . . 18 . . . Impact 11 | . . . . 11 . . . . . . . . . Slashing 18 | . . . . . . . . . . 18 . . . Piercing 54 | . . . . 10 30 5 9 . . . . . . Sneak Attacks 9 | . . . . 4 3 . 2 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8463 | 62 1356 1638 2154 576 955 53 108 330 . 755 372 . 104 Guns 4439 | 62 686 1534 2128 12 . . . . . 17 . . . Cannons 528 | . . . . . . . . . . 192 244 . 92 Explosions 1907 | . 670 104 . . 628 . . 330 . 175 . . . Melee 1413 | . . . . 564 327 53 108 . . 361 . . . Ramming 176 | . . . 26 . . . . . . 10 128 . 12 Kinetic 353 | . . . . . . . . . . 17 244 . 92 Thermal 4614 | 62 686 1534 2128 12 . . . . . 192 . . . Explosive 1866 | . 670 104 . . 587 . . 330 . 175 . . . Electromagnetic 41 | . . . . . 41 . . . . . . . . Impact 447 | . . . . 447 . . . . . . . . . Slashing 361 | . . . . . . . . . . 361 . . . Piercing 605 | . . . . 117 327 53 108 . . . . . . Highest Corruption 17 | . . 6 . . . . . . . 5 13 17 10 Average Corruption 6 | . . 5 . . . . . . . 4 8 13 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . 40 . . . . . . . 21 2 7 3 Message Errors 17 | . . 8 . . . . . . . 6 1 1 1 Matter Fused 15 | . . 8 . . . . . . . 4 . 3 . Heat Flow Errors 13 | . . 7 . . . . . . . 3 1 2 . Energy Discharges 10 | . . 5 . . . . . . . 4 . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . 5 . . . . . . . 3 . . 1 Data Loss (major) 2 | . . 2 . . . . . . . . . . . Misfires 2 | . . 1 . . . . . . . 1 . . . Alerts 3 | . . 3 . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 623 | . 24 . 9 288 95 56 89 10 . 52 . . . Projectiles 14 | . . . . . . . . . . 14 . . . Explosions 70 | . 24 . . . . . . 10 . 36 . . . Melee 539 | . . . 9 288 95 56 89 . . 2 . . . Knockbacks 5 | . . . . . . . . . . . 4 . 1 Impact 2 | . . . . . . . . . . . 2 . . Kinetic 3 | . . . . . . . . . . . 2 . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 332 | . 9 49 . . 31 . . 49 . 136 58 . . Shots 9 | . 1 1 . . 2 . . 2 . 3 . . . Rammed 43 | . . . 2 . . . . . . 4 37 . . Targets Rammed 48 | . . . 2 . . . . . . 4 37 . 5 Kicked 5 | . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . Highest Temperature 422 | 195 422 260 327 195 72 27 27 30 14 344 160 46 . Average Temperature 45 | 86 129 43 67 43 19 10 9 10 8 88 97 45 . Received Heat Transfer 1422 | . 162 273 486 . 30 . 9 . . 369 . 84 9 Effects 6 | . 2 1 3 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . Interference 3 | . 1 . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . Impact Corruptions 10 | . . . 1 9 . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 21 | . 6 14 1 . . . . . . . . . . Heat Transferred 10142 | 259 2368 4440 2810 15 . . . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Maximum Alert Level 2 | . . 1 1 1 2 . . . . . . . . Low Security (%) 82 | 100 100 94 73 57 30 100 . . . . 100 . 100 Level 1 17 | . . 5 26 42 68 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 404 | 5 155 213 384 325 404 176 . . . . 37 . 94 Initial 176 | . . . 82 174 158 176 . . . . . . 94 Average 97 | . 41 53 125 190 275 126 . . . . 5 . 26 Influence Increases 3220 | 10 411 657 745 341 505 15 45 110 . 80 79 220 2 Destroy 0b10 Robot/C 1540 | . 220 420 500 . 140 . . 100 . 60 20 80 . Destroy 0b10 Robot/NC 240 | 10 45 50 75 20 35 5 . . . . . . . Destroy Leader 414 | . 50 138 140 . 34 2 . 10 . 20 10 10 . Allied During Kill 10 | . . . . . . . . . . . . 10 . Successful Hack 123 | . 46 35 . 10 32 . . . . . . . . Disable Machine 120 | . . . . 15 75 . . . . . 30 . . Destroy Structure 173 | . 50 14 . 11 84 8 . . . . 4 . 2 Partial Spotted 105 | . . . . 60 30 . . . . . 15 . . Lose Combat Pursuer 495 | . . . 30 225 75 . 45 . . . . 120 . Influence Decreases 3220 | 10 411 461 557 400 469 295 97 139 . 80 79 80 142 Entered New Map 759 | . . . 114 210 167 185 31 6 . . . . 46 Time Decay 2307 | 10 401 461 423 190 262 110 66 133 . 40 45 70 96 Lost Part 154 | . 10 . 20 . 40 . . . . 40 34 10 . Squads Dispatched 16 | . 1 2 2 3 5 1 . . . . 1 . 1 Investigation 4 | . . 1 . 1 2 . . . . . . . . Extermination 5 | . . . . 1 2 . . . . . 1 . 1 Reinforcement 5 | . 1 1 1 1 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . 1 . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Distress Signals 7 | . 1 5 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 179 | . 20 29 48 19 20 2 3 2 . 10 2 15 9 Peak Tracking Total 9 | . 6 4 5 5 4 1 3 2 . 6 2 5 9 Tactical Retreats 18 | . . . 2 6 4 . 2 . . . . 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Traps Triggered 8 | . 1 1 . 1 2 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Machines Disabled 9 | . . . . 1 5 . 1 . . . 2 . . Max in Single Turn 2 | . . . . 1 2 . 1 . . . 1 . . Garrison Access 2 | . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Machines Accessed 49 | . 5 8 8 6 9 4 1 1 4 . 1 . 2 Terminals 35 | . 5 8 6 4 8 2 . . . . 1 . 1 Fabricators 2 | . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 . . . . . . 1 Total Hacks 134 | . 14 27 22 13 28 8 1 1 17 . 1 . 2 Successful 79 | . 9 15 16 5 13 2 1 1 17 . . . . Failed 55 | . 5 12 6 8 15 6 . . . . 1 . 2 Catastrophic 5 | . 1 . . 1 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 87 | . 13 26 14 6 22 5 . . . . 1 . . Terminals 97 | . 14 27 17 10 23 4 . . . . 1 . 1 Fabricators 6 | . . . . . 5 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . Garrison Access 7 | . . . . 3 . 3 . . . . . . 1 Terminal Hacks 30 | . 2 3 1 . 5 . 1 1 17 . . . . Record 8 | . . . 1 . 2 . . . 5 . . . . Part Schematic 5 | . . 1 . . . . . . 4 . . . . Robot Analysis 7 | . 1 2 . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . . Open Door 3 | . . . . . 1 . 1 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . . Unauthorized Hacks 40 | . 7 12 10 3 6 2 . . . . . . . Terminals 39 | . 7 12 10 3 6 1 . . . . . . . Botnet 22 | . 2 6 5 2 6 1 . . . . . . . Skim 17 | . 5 6 5 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 3 7 4 5 8 3 . . . . 1 . 2 Full Trace Events 5 | . . 2 . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 2 . . . . . 4 . . . . Parts Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . 25 . . . . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Total Allies 4 | . . . . . . 3 . . . . . 1 . Largest Group 3 | . . . . . . 3 . . . . . 1 . Highest-Rated Group 146 | . . . . . . 87 . . . . . 146 . Highest-Rated Ally 146 | . . . . . . 29 . . . . . 146 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . 6 . . . . . 5 . Total Damage 658 | . . . . . . 115 . . . . . 543 . Kills 4 | . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Active Infowar (turns) 3943 | 51 147 . . 346 566 239 610 470 62 1100 36 45 271 Optics 3429 | . . . . 346 566 239 610 470 62 1100 36 . . Sensors 2989 | . . . . . 413 239 610 470 62 879 . 45 271 Terrain 2591 | . . . . . 338 239 607 470 62 875 . . . Structural 168 | . . . . . 168 . . . . . . . . Seismic 385 | 51 147 . . 176 11 . . . . . . . . Cloaking 26 | . . . . . . . . . 14 12 . . . Jamming 847 | . . . . . . . . . . 845 . . 2 Robot Analysis Total 7 | . 1 2 . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Turns Passed 11526 | 163 1499 2062 3557 392 566 239 610 470 62 1102 264 172 368 Spaces Moved 7734 | 84 523 762 1234 735 1285 493 518 633 161 568 191 238 309 Core 529 | 3 . . . . . . . . . 54 191 231 50 Treads 2611 | 81 523 762 1234 11 . . . . . . . . . Legs 778 | . . . . . . . . . . 512 . 7 259 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3816 | . . . . 724 1285 493 518 633 161 2 . . . Fastest Speed 22 | 50 160 160 240 22 22 23 23 23 23 23 50 50 50 Average Speed 108 | 156 226 228 241 25 22 23 23 23 23 153 60 52 109 Slowest Speed 500 | 160 240 240 242 242 26 23 23 26 26 500 250 120 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 2 2 . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 6 93 59 75 26 38 16 72 89 61 82 8 33 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 9 | . 2 3 1 . . . . . 3 . . . . Known Exits Taken 10 | . 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . 1 . . . . . . . 1 . Scrap Searched 9 | . . . . . . . 2 4 . 1 . 2 . Spaces Dug 67 | . 11 . . 11 35 4 2 . . 4 . . . Terrain Destroyed 251 | . 61 10 . 11 112 4 2 18 . 30 2 . 1 Melee 34 | . . . . 11 13 4 2 . . 4 . . . Projectile 3 | . . . . . . . . . . . 2 . 1 AOE 214 | . 61 10 . . 99 . . 18 . 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Res Total 10304 | 101 751 965 1624 915 1495 609 994 954 185 772 324 284 331 Wait 1831 | . 154 62 223 108 132 88 463 314 7 156 75 42 7 Move 7713 | 83 522 761 1233 730 1280 492 517 632 160 567 190 237 309 Hop 4 | . . . . 2 2 . . . . . . . . Pick Up 85 | 5 14 20 18 6 11 2 2 . 2 3 1 . 1 Fast Attach 60 | 7 2 5 7 3 7 . 2 3 7 4 4 4 5 Attach 43 | . 1 5 6 13 4 2 . . 1 7 2 1 1 Detach 4 | . . 1 1 1 . . . . . 1 . . . Swap 43 | . 11 15 8 1 7 . . . . 1 . . . Drop 114 | . 4 30 29 24 10 . 1 3 8 3 2 . . Fire 251 | 6 43 66 97 1 12 . . 2 . 8 13 . 3 Melee 83 | . . . . 21 30 5 9 . . 18 . . . Ram 41 | . . . . . . . . . . 4 37 . . Kick 5 | . . . . . . . . . . . . . 5 Crush 2 | . . . 2 . . . . . . . . . . Escape Stasis 25 | . . . . 5 . 20 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Identified exit to Materials 1164 | -10/Materials | Identified exit to Subcaves 1164 | -10/Materials | Learned location of 1 exit from Materials 1240 | -10/Materials | Learned location of 2 exits from Subcaves 1364 | -10/Materials | Learned Storage stockpile data 1413 | -10/Materials | Loaded intel: 1 recycling unit location 1451 | -10/Materials | Learned location of 2 exits from Mines 1480 | -10/Materials | Learned location of Mines (-9) 1520 | -10/Materials | Learned location of 2 exits from Subcaves 1572 | -10/Materials | Learned location of 3 exits from Materials 1663 | -10/Materials | Entered another Materials area 1663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -9/Materials | Identified exit to Materials 1664 | -9/Materials | Identified exit to Mines 2484 | -9/Materials | Build established: Scavenger-Mutant 3035 | -9/Materials | Learned 4 Recycling zone layouts 3062 | -9/Materials | Build established: Mutant 3090 | -9/Materials | Learned location of Storage (-8) 3134 | -9/Materials | Learned location of 2 exits from Materials 3190 | -9/Materials | Learned location of Zion (-7) 3725 | -9/Materials | Entered another Materials area 3725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3726 | -8/Materials | Identified exit to Factory 4183 | -8/Materials | Discovered new exit (range 15) 6418 | -8/Materials | Build established: Scavenger-Mutant 7073 | -8/Materials | Learned Storage trap positions 7110 | -8/Materials | Learned 4 Factory zone layouts 7156 | -8/Materials | Garrison activated, responded to threat 7159 | -8/Materials | Learned location of 1 exit from Extension 7170 | -8/Materials | Learned location of 1 exit from Lower Caves 7190 | -8/Materials | Learned Storage stockpile data 7222 | -8/Materials | Learned Storage stockpile data 7282 | -8/Materials | Entered Factory 7282 | -7/Factory | Evolved 2 slots: Propulsion x2 7624 | -7/Factory | Build established: Sprinter 7668 | -7/Factory | Discovered new exit (range 18) 7674 | -7/Factory | Entered another Factory area 7674 | -6/Factory | Evolved 2 slots: Utility x2 7767 | -6/Factory | Discovered new exit (range 6) 7767 | -6/Factory | Identified exit to Extension 7810 | -6/Factory | Identified exit to Lower Caves 7886 | -6/Factory | Lost 3 parts (1n2u) 7992 | -6/Factory | Fabricated Sml. Storage Unit (x1) 8186 | -6/Factory | Build established: Scout 8236 | -6/Factory | Discovered new exit (range 11) 8238 | -6/Factory | Identified exit to Factory 8240 | -6/Factory | Entered another Factory area 8240 | -5/Factory | Evolved 2 slots: Utility x2 8259 | -5/Factory | Discovered new exit (range 8) 8261 | -5/Factory | Identified exit to Upper Caves 8473 | -5/Factory | Garrison activated, responded to threat 8479 | -5/Factory | Entered Upper Caves 8492 | -5/Upper Caves | Learned Factory terminal intel 8496 | -5/Upper Caves | Learned Factory stockpile data 8956 | -5/Upper Caves | Found Alien Artifact 8956 | -5/Upper Caves | Identified Dimensional Node Initializer 8956 | -5/Upper Caves | Initialized slip node 8983 | -5/Upper Caves | Discovered new exit (range 20) 9085 | -5/Upper Caves | Identified exit to Upper Caves 9089 | -5/Upper Caves | Entered another Upper Caves area 9153 | -5/Upper Caves | Discovered new exit (range 12) 9168 | -5/Upper Caves | Identified exit to Factory 9395 | -5/Upper Caves | Entered a destroyed Warlord outpost 9535 | -5/Upper Caves | Discovered new exit (range 14) 9557 | -5/Upper Caves | Identified exit to Zhirov 9559 | -5/Upper Caves | Entered Zhirov 9559 | -5/Zhirov | Discovered new exit (range 3) 9564 | -5/Zhirov | Met Zhirov 9568 | -5/Zhirov | Learned location of Quarantine (-2) 9568 | -5/Zhirov | Learned location of Testing (-3) 9568 | -5/Zhirov | Learned location of Command (-1) 9570 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9574 | -5/Zhirov | Found Alien Artifact 9574 | -5/Zhirov | Identified Integrated Dissipator 9574 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9582 | -5/Zhirov | Found Alien Artifact 9621 | -5/Zhirov | Identified exit to Proximity Caves 9621 | -5/Zhirov | Entered Proximity Caves 9677 | -4/Proximity Caves | Lost 9 parts (6n1u2w) 9878 | -4/Proximity Caves | Learned Research emergency access door positions 9980 | -4/Proximity Caves | Build established: Assassin 10184 | -4/Proximity Caves | Spotted B-86 Titan 10559 | -4/Proximity Caves | Identified Transdimensional Reconstructor 10559 | -4/Proximity Caves | Warped through subspace 10589 | -4/Proximity Caves | Lost 9 parts (1p1n4u3w) 10703 | -4/Proximity Caves | Discovered exit to Factory (range 22) 10714 | -4/Proximity Caves | Core integrity fell below 50% 10723 | -4/Proximity Caves | Entered Factory 10723 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10724 | -4/Factory | Identified exit to Upper Caves 10726 | -4/Factory | Loaded intel: 26 terminal locations 10840 | -4/Factory | Build established: Mutant 10955 | -4/Factory | Core integrity fell below 50% 10957 | -4/Factory | System corruption reached 10% 10985 | -4/Factory | Lost 4 parts (3u1w) 10987 | -4/Factory | Entered Upper Caves 11025 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11131 | -4/Upper Caves | NK-0LA showed up to help 11135 | -4/Upper Caves | NK-0LA revealed a hidden path 11159 | -4/Upper Caves | Entered Research 11159 | -3/Research | Evolved 2 slots: Utility x2 11482 | -3/Research | Spotted B-86 Titan 11504 | -3/Research | Core integrity fell below 50% 11510 | -3/Research | System corruption reached 10% 11522 | -3/Research | Core integrity fell below 20% 11523 | -3/Research | Lost 9 parts (1p2n6u) 11527 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11456_ Adv. Weight Redist. System destroyed. 11474_ System corrupted: Component data lost. 11478_ Adv. Terrain Scan Processor destroyed. 11481_ Imp. Targeting Computer destroyed. 11484_ Biometal Leg destroyed. 11486_ Slug penetrates Wall. 11489_ Penetrated by Slug. 11492_ Adv. Actuator Array destroyed. 11509_ Slug penetrates Wall. 11516_ Acquired Linear Accelerator. 11519_ Slug penetrates Wall. 11519_ P-80 Master knocked back. 11521_ P-80 Master Unknown Hover Unit blasted off. 11522_ GI&2JJGYE0UD0L0MOQHP MO JOSXE>YVHS0ZKW 11522_ Slug penetrates Wall. 11524_ Linear Accelerator destroyed. 11525_ Knocked back. 11525_ Slug penetrates Wall. 11525_ Penetrated by Slug. 11525_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????#######?????????????????????? | | ?????????????? = ?????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? ! ] ????????????????????? | | ??????????????? ! ?????????????????????? | | ??????????????"" ??? ????????????????? | | ??????????????"" #????????????????? | | ????????????#"" ! #????????????????? | | ????????????#""F" """ #????????????????? | | ????????????#"""" """ #????????????????? | | ????????????? """ """ #????????????????? | | ??????????????? ??????????????????? | | ????????????????? ????????????????????? | | ???????????????####+###+###???????????????? | | ???#############" % + #???????????????? | | ???# !!! # p# #???????????????? | | ???# !! # %; !#???????????????? | | #### !! / #%* #???????????????? | | + # # #???????????????? | | #### # #! #???????????????? | | ?####/###""###""# # s #???????????????? | | ##" ##;;##???????????????? | | % p @#???????????????? | | ^ +??????????????? | | % #;;####??????????????? | | ########## ;;;;??????????????????? | | ?????????# ;; #??????????+??????? | | ########## ;; #?????????????????? | | BB ????????????????? | | BB ????????????????? | | ?????????????????? | | ?????????????????? | | ########## "??????????????????? | | #????????# "" "" "??????????????????? | | #????????# ""T"" "??????????????????? | | #????????+ """ ???????????????????? | | #????????? ? ? ???????????????????? | | #????????? ?????????????????????????? | | #????????? ????????????????????????? | | #?????????#""" """#???????????????????????? | | #??????????"""T"""????????????????????????? | | #?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Sml. Storage Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Sml. Storage Unit | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ScanMicrowarpSword Manual? 0 Play Time 01:15:33 Cumulative 190.5 hours Start 2025.07.09 @ 22:58:33 End 2025.07.10 @ 09:32:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/3/2/0/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24d0a04d-148b-483f-ab0c-bf4227b41ca9