Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.30 @ 21:40:05 Player: Yeast Cone Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1115) 1115 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 4757 Bonus ------- Entered Garrisons 200 Friendly Fire -18 Cogmind --------- Core Integrity 41/850 Matter 409/450 Energy 21/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Engine High-capacity Storage Unit Large Matter Pod Tractor Beam > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Actuator Array ECM Suite Power Shielding Power Shielding Scrap Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Beamcaster Improved Light Cannon Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Scrap Engine Large Matter Pod Actuator Array ECM Suite Power Shielding Power Shielding Scrap Shield Tractor Beam Field Laser EM Pulse Cannon Improved Light Cannon Improved Datajack [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 2 . Parts Attached 37 | 6 13 . 2 3 6 7 Power 6 | 1 4 . . . 1 . Engine 6 | 1 4 . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 3 . 1 2 . . Treads 2 | . . . . 2 . . Leg 6 | 2 3 . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 4 . . . 3 3 Device 5 | . 2 . . . 1 2 Storage 2 | . 1 . . . . 1 Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 3 2 . 1 1 2 4 Energy Gun 4 | 1 1 . 1 . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 3 | . 1 . . . 1 1 Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 1 . 1 1 2 13 Power 3 | . 1 . . 1 1 . Propulsion 3 | . . . 1 . 1 1 Utility 4 | . . . . . . 4 Weapon 8 | . . . . . . 8 Highest Loss Streak 7 | . 1 . 1 1 2 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 100 98 99 75 42 Engine 11 | . 13 14 14 13 3 . Treads 1 | . . . . 3 11 . Leg 22 | . 27 28 26 24 . . Device 1 | . 3 . . . 5 . Storage 11 | . 10 14 14 14 6 6 Processor 14 | . 12 14 14 14 20 19 Energy Gun 12 | . 13 14 13 14 6 5 Ballistic Cannon 11 | . 11 14 14 13 5 . Naked Turns . | . . . . . . . Heaviest Build 60 | 7 54 54 56 56 60 55 Greatest Support 40 | 20 20 20 25 40 40 20 Greatest Overweight (x) 16 | . 2 2 5 2 2 16 Average Overweight (x) 1 | . 1 2 2 1 1 11 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 16 | 5 15 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 19 14 Average Carried 14 | 4 12 19 19 19 14 12 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 14 6 Class Distribution -------------------- 92% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Matter Collected 919 | 269 313 . 59 63 113 102 Remotely 56 | . . . . . . 56 Salvage Created 1360 | 43 249 . 110 673 242 43 Parts 62 | 2 19 . 4 26 9 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Combat Hostiles Destroyed 28 | 1 7 . 4 8 6 2 Guns 11 | 1 6 . . 2 1 1 Cannons 9 | . 1 . 4 2 1 1 AOE 8 | . . . . 4 4 . Classes Destroyed 12 | 1 3 . 1 6 1 . Worker 1 | . 1 . . . . . Builder 1 | . . . . 1 . . Recycler 3 | . . . . 3 . . Operator 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 5 | . 3 . 1 . . 1 Grunt 8 | 1 4 . . . 3 . Duelist 1 | . . . . 1 . . Protector 3 | . . . . 3 . . Sentry 7 | . . . . 3 3 1 Hunter 1 | . . . . 1 . . Subdweller 3 | . . . 3 . . . Best Kill Streak 7 | 1 7 . 2 6 5 1 Combat Bots Only 6 | 1 6 . 2 5 4 1 Max Kills in Single Turn 3 | 1 2 . 1 3 2 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Gar Hostile Shots Fired 452 | 2 24 . 39 18 111 258 Missed 134 | 1 2 . 14 5 35 77 Damage Taken 2728 | 9 243 . 257 152 507 1560 Core 920 | . 82 . 17 12 60 749 Absorbed by Shields . | . . . . . . . Ignored by Resistances 834 | 3 73 . 79 41 158 480 Regen/Repaired (Parts) 23 | . 23 . . . . . Core Remaining (%) 77 | 100 . . . 55 . . Volleys Fired 83 | 3 15 . 11 22 16 16 Largest 4 | 2 2 . 2 2 4 4 Hottest 177 | 60 104 . 104 114 177 177 Shots Fired 154 | 6 30 . 22 35 38 23 Gun 92 | 6 26 . 11 22 16 11 Cannon 49 | . 4 . 11 10 16 8 Launcher 13 | . . . . 3 6 4 Special . | . . . . . . . Kinetic 60 | 3 15 . 11 10 16 5 Thermal 75 | . 15 . 11 22 16 11 Explosive 13 | . . . . 3 6 4 Electromagnetic 6 | 3 . . . . . 3 Robot Hit Streak 41 | 3 10 . 7 16 31 41 Robot Miss Streak 4 | 1 4 . 2 1 4 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 116 | 3 18 . 15 29 31 20 Core Hits 80 | 2 13 1 7 28 19 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 1 2 2 1 Burn 5 | . . . 1 2 1 1 Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3377 | 37 318 8 273 1372 902 467 Guns 1342 | 37 238 . 146 459 297 165 Cannons 756 | . 56 . 127 139 286 148 Explosions 1228 | . . . . 756 319 153 Melee . | . . . . . . . Ramming 51 | . 24 8 . 18 . 1 Kinetic 812 | 24 133 . 127 139 286 103 Thermal 1228 | . 161 . 146 459 297 165 Explosive 1228 | . . . . 756 319 153 Electromagnetic 58 | 13 . . . . . 45 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . 15 3 . Projectiles 7 | . . . . 4 3 . Explosions 11 | . . . . 11 . . Melee . | . . . . . . . Knockbacks 2 | . . . . 1 . 1 Impact . | . . . . . . . Kinetic 2 | . . . . 1 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 42 | . . . . . . 42 Shots 2 | . . . . . . 2 Rammed 3 | . . . . 2 . 1 Targets Rammed 15 | . 6 1 . 7 . 1 Kicked 12 | . 6 1 . 5 . . Crushed . | . . . . . . . Highest Temperature 329 | 6 319 . 32 261 329 98 Average Temperature 86 | 6 127 . 12 91 79 31 Received Heat Transfer 951 | 6 66 . 129 54 246 450 Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 2691 | . 370 . 407 915 592 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Peak Influence 390 | 20 212 . . 390 314 230 Initial 356 | . . . . 356 163 193 Average 76 | 5 20 . . 216 210 198 Maximum Alert Level 1 | . 1 . . 1 1 1 Low Security (%) 88 | 100 99 100 . 58 62 82 Level 1 11 | . . . . 41 37 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 1 . . 5 . Investigation 5 | . 4 1 . . . . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | 1 11 . 40 4 7 9 Peak Tracking Total 7 | 1 3 . 7 1 3 6 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Traps Triggered 7 | . 1 . . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Accessed 15 | . 6 1 . 5 1 2 Terminals 10 | . 4 . . 4 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 52 | . 32 1 . 13 1 5 Successful 40 | . 26 1 . 10 1 2 Failed 12 | . 6 . . 3 . 3 Catastrophic 4 | . 2 . . 2 . . Database Lockouts . | . . . . . . . Manual 7 | . 7 . . . . . Terminals 40 | . 23 . . 12 . 5 Fabricators . | . . . . . . . Repair Stations 6 | . 6 . . . . . Recycling Units 4 | . 3 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 29 | . 17 1 . 9 . 2 Record 13 | . 10 . . 3 . . Part Schematic 2 | . . . . 2 . . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 2 | . 1 . . 1 . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . Zone Layout 2 | . 1 . . 1 . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 6 . . . . . Scan Component 3 | . 3 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks 4 | . 3 . . 1 . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 . . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . . 2 . 2 Full Trace Events 6 | . 4 . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 78 | . 78 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 127 | . 127 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Turns Passed 7506 | 1125 2066 1335 735 1186 273 786 Spaces Moved 2503 | 202 936 507 247 428 81 102 Core 94 | 22 . . . . . 72 Treads 156 | . . . . 45 81 30 Legs 2253 | 180 936 507 247 383 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 260 240 240 320 Average Speed 242 | 112 198 260 267 258 252 689 Slowest Speed 850 | 120 260 260 470 320 320 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 25 69 98 14 64 3 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . . . 21 6 25 Melee . | . . . . . . . Projectile 2 | . . . . 1 1 . AOE 50 | . . . . 20 5 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Gar Total 3773 | 1094 1113 527 301 464 117 157 Wait 1040 | 873 102 6 38 . 15 6 Move 2497 | 201 935 506 246 427 80 102 Hop . | . . . . . . . Pick Up 47 | 10 28 7 1 1 . . Fast Attach 9 | . 5 . 2 2 . . Attach 22 | 6 3 . . . 6 7 Detach 1 | 1 . . . . . . Swap 6 | . 5 . . 1 . . Drop 28 | . 14 7 3 4 . . Fire 83 | 3 15 . 11 22 16 16 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 12 | . 6 1 . 5 . . Crush 2 | . . . . 2 . . Escape Stasis 25 | . . . . . . 25 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 1126 | -11/Scrapyard | Entered Materials 1127 | -10/Materials | Build established: Mutant 1477 | -10/Materials | Discovered new exit (range 16) 1832 | -10/Materials | Discovered new exit (range 14) 2459 | -10/Materials | Identified exit to Materials 2594 | -10/Materials | Repaired Aluminum Leg 2622 | -10/Materials | Repaired Aluminum Leg 2649 | -10/Materials | Repaired Sml. Laser 2708 | -10/Materials | Discovered exit to Materials (range 15) 3187 | -10/Materials | Identified exit to Mines 3192 | -10/Materials | Entered Mines 3325 | -10/Mines | Learned Materials trap positions 3398 | -10/Mines | Discovered exit to Materials (range 5) 3666 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3926 | -10/Mines | Met a Derelict shopkeep closing up shop 4025 | -10/Mines | Discovered exit to Materials (range 15) 4200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4200 | -10/Mines | Discovered new exit (range 5) 4207 | -10/Mines | Identified exit to Exiles 4268 | -10/Mines | Learned location of Storage (-8) 4509 | -10/Mines | Discovered new exit (range 6) 4525 | -10/Mines | Identified exit to Subcaves 4527 | -10/Mines | Entered Subcaves 4623 | -10/Subcaves | Ambushed by swarm of Subdwellers 4876 | -10/Subcaves | Learned Materials trap positions 5063 | -10/Subcaves | Discovered new exit (range 15) 5192 | -10/Subcaves | Identified exit to Recycling 5262 | -10/Subcaves | Entered Recycling 5279 | -8/Recycling | Found Scrap Engine 6419 | -8/Recycling | Discovered new exit (range 8) 6445 | -8/Recycling | Identified exit to Factory 6448 | -8/Recycling | Entered Factory 6448 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 6692 | -6/Factory | Identified exit to Garrison 6721 | -6/Factory | Entered Garrison 6799 | -6/Garrison | Discovered new exit (range 73) 6799 | -6/Garrison | Discovered new exit (range 75) 6799 | -6/Garrison | Discovered new exit (range 48) 6822 | -6/Garrison | Triggered checkpoint 6876 | -6/Garrison | Lost 6 parts (1n1u4w) 7457 | -6/Garrison | Triggered checkpoint 7465 | -6/Garrison | Triggered checkpoint 7473 | -6/Garrison | Core integrity fell below 50% 7497 | -6/Garrison | Core integrity fell below 20% 7507 | -6/Garrison | Self-destructed Last Messages --------------- Slammed into G-50 Soldier. Field Laser destroyed. Critical hit (Burn: +37). Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates Wall. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. G-50 Soldier knocked back. Wall collapses. Slug penetrates Wall. Imp. Datajack destroyed. Penetrated by Slug. Imp. Light Cannon destroyed. Acquired 56 matter. Penetrated by Slug. Signal Interpreter destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????# #???????????????????# #????????? | | ??????????????# #???????????????????# #????????? | | ??????????????# #?????????????????###+########## | | ??????????????# #?????????????????# | | ??????????????# ############??????# | | ??????????????# / #??????# | | ??????????????# / #??????# ##+#### # | | ??????????????# ### ##### #??????# ## #??# # | | ??????????????# #?# #???# #??????# ## #??# # | | ??????????????# #?# #???# #??????# ## #??# # | | ??????????????# #?# #???# #??????# ## #### # | | ??????????????# #?# #???# ######## ## + | | ??????????????# #?# #???# ## ## ## #### | | ??????????????# ###+#####++##""" ## + #??# # | | ??????????????# ^^ ####### # | | ??????????????# ^^ % # | | ??????????????# ^^ # | | ??????????????#######+#### ## ## ####+##### | | ????????????????????# #### ## ## #### #???? | | ????????????????????# + " " + #???? | | ????????????????????#### " % " ####???? | | ???????????????????????# " h " #??????? | | ???????????????????????# " " #??????? | | ?????????????????###???### gg## ## ###??????? | | ???????????????###T######;= s## ## ########## | | ???????????????# @ *= # | | ???????????????# % # | | ???????????????# ######## ###+### # | | ???????????????# #??????##+###""""## ##?# #?# # | | ???????????????# #???????# #?# ## #??# ### # | | ???????????????# #???????# #?####### #??# + # | | ???????????????# ######### #???????# #### ###^^# | | ???????????????# + #???????# + #?# # | | ???????????????# ###########???????# #### #?# # | | ???????????????# #?????????????????# #??# #?# # | | ???????????????# #?????????????????# ####+### # | | ???????????????#^ #?????????????????# | | ??????########## #?????????????????# | | ??????# ####??????????????####### ###### | | ??????# + #????????????????????# ###### | | ??????# ##### #### #????????????????????# ## | | ??????# #???# #### ####?????????????????# ## ### | | ??????#####???# # # ##########??????????# ## #?? | | ??????????????# ## ## #"""""#??????????# ## #?? | | ??????????????# ## # ### ## ##??????????# ## #?? | | ??????????????# * #??????????# ## #?? | | ??????????????# # # # ######??????????# ##+### | | ??????????????# ## # ###???????????????# | | ??????????????# # #######?????????????????###"""## | | ??????????????# ##??????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -8/Recycling | Hacked Adv. Melee Analysis Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Let's See Who's Tougher Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Shopping List Tourist Uninvited Guest Challenges ------------ None Game ------ Seed NodeBoreSpecial Manual? 0 Play Time 01:17:30 Cumulative 1.2 hours Start 2024.03.30 @ 16:29:45 End 2024.03.30 @ 21:40:05 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d6fb793-ab60-473b-8f80-6f9e44c6c06c