Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.17 @ 22:55:31 Player: Indigo Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (5256) 5256 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 10756 Bonus ------- Follower Combat Kills 492 Friendly Fire -152 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 527/870 System Corruption 3% Temperature Critical (602) Movement Treading (162) Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (5) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Energy Well Improved Particle Charger Force Field > --- WEAPON (5) ------- Heavy Laser Plasma Rifle Thermic Laser Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (20) --- Nuclear Core Improved Deuterium Engine Light Fission Core Fusion Compressor Cold Fusion Reactor Improved Medium Treads Improved Medium Treads Improved Heat Sink Improved Heat Sink Large Storage Unit Long-range Sensor Array Core Analyzer Advanced Recoil Stabilizer Particle Charger Improved Light Armor Plating Plasma Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Energy Well Improved Particle Charger Force Field > --- WEAPON ----------- Heavy Laser Thermic Laser Cooled Particle Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Light Fission Core Fusion Compressor Cold Fusion Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Heat Sink Improved Heat Sink Large Storage Unit Long-range Sensor Array Core Analyzer Advanced Recoil Stabilizer Particle Charger Improved Light Armor Plating Heavy Laser Plasma Rifle Plasma Cannon [Rating: 91] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . 1 . . 1 1 Utility 3 | . . . 2 . 1 . . . . Weapon 3 | . . . . 2 . . . 1 . Parts Attached 89 | 4 9 8 7 9 24 1 3 11 13 Power 14 | . 1 2 . 1 4 . 1 3 2 Engine 9 | . 1 2 . . 4 . 1 1 . Core 5 | . . . . 1 . . . 2 2 Reactor . | . . . . . . . . . . Propulsion 23 | 2 3 2 . 1 5 1 1 1 7 Treads 13 | . . 2 . 1 . 1 1 1 7 Leg . | . . . . . . . . . . Wheel 8 | 2 1 . . . 5 . . . . Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | . 3 2 3 . 10 . . 4 1 Device 14 | . 1 2 1 . 7 . . 3 . Storage 7 | . 1 . 2 . 2 . . 1 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 2 2 4 7 5 . 1 3 3 Energy Gun 16 | 2 1 . 2 6 2 . 1 1 1 Energy Cannon 10 | . . 1 1 1 3 . . 2 2 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 1 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 23 | . . . 1 1 17 . . 3 1 Power 2 | . . . . . 2 . . . . Propulsion 6 | . . . . 1 4 . . 1 . Utility 4 | . . . . . 4 . . . . Weapon 11 | . . . 1 . 7 . . 2 1 Highest Loss Streak 8 | . . . 1 1 8 . . 2 1 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 5 8 9 14 12 12 13 13 17 Power 3 | . . . 1 3 3 4 4 5 5 Propulsion . | . . . . . . 3 3 . 2 Utility 3 | . 1 2 1 4 2 3 2 5 7 Weapon 4 | . 3 5 6 7 6 2 3 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 26 | 1 1 3 2 2 2 . 1 3 11 Power 6 | . 1 . . 1 . . . 1 3 Propulsion 6 | 1 . 2 . . 1 . . 1 1 Utility 11 | . . . 1 1 1 . 1 . 7 Weapon 3 | . . 1 1 . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 88 99 96 98 83 84 89 85 94 Engine 5 | . 4 13 11 3 4 7 7 3 2 Core 2 | . . . . 5 2 . . 2 8 Treads 13 | . . 17 22 17 9 1 12 12 23 Wheel 2 | . 23 . . . 2 5 . . . Device 16 | . 13 14 12 18 17 15 15 19 17 Storage 15 | . 14 14 22 18 15 15 15 13 11 Protection 2 | . . . 9 . 1 7 7 . . Energy Gun 16 | . 25 19 5 26 15 23 23 16 12 Energy Cannon 11 | . . 8 13 8 12 7 7 16 15 Peak Build Rating 91 | 4 11 18 24 32 39 44 47 67 91 Average Rating 39 | 2 7 15 20 30 32 40 45 61 86 On Entrance 28 | . 4 11 18 23 32 38 44 47 66 Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 4 14 19 38 47 61 58 61 80 112 Greatest Support 160 | 26 32 42 42 42 44 70 90 140 160 Greatest Overweight (x) 15 | . 1 5 . 2 15 2 . 3 . Average Overweight (x) . | . . . . 1 1 1 . . . Largest Inventory Capacity 20 | 5 8 8 15 15 15 15 15 15 20 Average Capacity 14 | 5 8 8 11 15 15 15 15 15 18 Most Carried 20 | 4 8 8 14 15 15 15 15 15 20 Average Carried 12 | 1 5 7 9 14 12 13 14 13 17 Final Capacity 20 | 5 8 8 15 15 15 15 15 15 20 Final Carried 17 | 1 8 8 14 15 11 14 14 14 17 Class Distribution -------------------- 26% | Mutant 20% | Scavenger-Tank 17% | Gunner 13% | Skirmisher 10% | Pyromaniac-Tank 7% | Tank 3% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Pyromaniac-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Matter Collected 2009 | 98 229 86 194 128 760 . 126 217 171 Remotely . | . . . . . . . . . . Salvage Created 5991 | . 318 100 526 772 2427 . 246 769 833 Parts 246 | . 18 4 32 28 101 . 11 31 21 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 100 | . 5 3 13 17 37 . 5 10 10 Guns 49 | . 5 1 . 11 18 . 3 5 6 Cannons 35 | . . . 10 4 15 . 1 4 1 AOE 8 | . . 2 3 1 2 . . . . Classes Destroyed 14 | . 5 1 2 . 6 . . . . Worker 6 | . 1 . 1 . 4 . . . . Builder 4 | . 1 . . . 2 . . . 1 Hauler 1 | . . . . . 1 . . . . Recycler 4 | . . . . . 2 . . 1 1 Mechanic 1 | . 1 . . . . . . . . Operator 2 | . . . . . 2 . . . . Watcher 17 | . 2 . 3 2 5 . . 3 2 Swarmer 16 | . . . 6 4 6 . . . . Grunt 43 | . 5 2 3 9 14 . . 3 7 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . 1 1 . . . . . Sentry 16 | . . 1 3 3 5 . 1 2 1 Hunter 4 | . . . . . 1 . 1 2 . Programmer 18 | . . . . . 10 . 3 3 2 Wasp 1 | . . . . . . . 1 . . Best Kill Streak 4 | . 4 2 4 4 4 . 2 3 3 Combat Bots Only 4 | . 2 2 3 4 3 . 2 2 2 Max Kills in Single Turn 3 | . 1 2 3 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 3 1 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 841 | . 22 13 49 58 493 . 39 69 98 Missed 278 | . 7 4 15 18 183 . 17 16 18 Hits 563 | . 15 9 34 40 310 . 22 53 80 Melee 3 | . . . 3 . . . . . . Projectile 560 | . 15 9 31 40 310 . 22 53 80 Critical Strikes 18 | . . . 1 1 9 . . 2 5 Part Disruptions 3 | . . . . . 2 . . . 1 Damage Taken 6748 | . 184 98 445 413 2579 . 397 623 2009 Core 1871 | . 37 42 45 86 524 . 11 41 1085 Absorbed by Shields 284 | . . . . . 45 . . 32 207 Ignored by Resistances 1792 | . 50 27 131 122 820 . 113 197 332 Regen/Repaired (Parts) 567 | . . . . 79 78 15 . 395 . Core Remaining (%) 76 | 100 . 68 88 84 . . 23 95 . Volleys Fired 274 | . 27 6 41 32 97 . 14 22 35 Largest 5 | . 2 2 2 4 4 . 4 5 5 Hottest 425 | . 115 115 131 259 283 . 220 354 425 Shots Fired 880 | . 54 12 81 118 351 1 47 95 121 Gun 504 | . 54 6 11 82 195 1 35 47 73 Cannon 353 | . . . 68 32 145 . 12 48 48 Launcher 23 | . . 6 2 4 11 . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 820 | . 54 6 45 114 337 1 47 95 121 Explosive 6 | . . 6 . . . . . . . Electromagnetic 54 | . . . 36 4 14 . . . . Robot Hit Streak 27 | . 15 21 27 18 26 . 9 24 21 Robot Miss Streak 3 | . 2 . 2 3 3 1 3 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 606 | . 42 6 60 77 242 . 34 61 84 Core Hits 259 | . 20 8 25 33 110 . 9 27 27 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 42 | . 9 1 1 4 15 . 1 1 10 Burn 40 | . 9 1 1 4 15 . 1 . 9 Meltdown 2 | . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14779 | . 573 195 1573 1601 5799 14 761 1779 2484 Guns 6779 | . 533 65 126 1003 2479 14 513 792 1254 Cannons 6650 | . . . 1213 450 2539 . 248 970 1230 Explosions 1283 | . . 130 230 148 775 . . . . Melee . | . . . . . . . . . . Ramming 67 | . 40 . 4 . 6 . . 17 . Kinetic . | . . . . . . . . . . Thermal 12754 | . 533 65 704 1453 4978 14 761 1762 2484 Explosive 130 | . . 130 . . . . . . . Electromagnetic 1828 | . . . 865 148 815 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 1 . 7 7 8 1 3 Average Corruption 3 | . . . 1 . 2 7 7 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 102 | . . . 4 . 43 7 38 2 8 Message Errors 18 | . . . 1 . 6 2 8 . 1 Matter Fused 31 | . . . 1 . 14 3 10 1 2 Heat Flow Errors 11 | . . . . . 4 1 6 . . Energy Discharges 7 | . . . . . 4 . 2 1 . Parts Rejected 2 | . . . . . 2 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 13 | . . . 1 . 5 . 4 . 3 Data Loss (major) 4 | . . . . . 1 . 2 . 1 Misfires 6 | . . . 1 . 2 1 2 . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 8 | . . . . . 3 . 4 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 276 | . . . 12 56 56 . 13 38 101 Projectiles 254 | . . . 10 42 50 . 13 38 101 Explosions 22 | . . . 2 14 6 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 78 | . 18 4 . . 56 . . . . Shots 3 | . . 1 . . 2 . . . . Rammed 14 | . 10 . 2 . 1 . . 1 . Targets Rammed 14 | . 10 . 2 . 1 . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 966 | . 141 159 120 593 587 211 240 564 966 Average Temperature 148 | . 42 82 38 182 138 115 79 159 294 Received Heat Transfer 2064 | . 117 54 129 216 905 . 18 40 585 Effects 74 | . . . . 4 11 . . 10 49 Shutdowns 21 | . . . . 2 1 . . 1 17 Energy Bleed 6 | . . . . . 4 . . 1 1 Interference 12 | . . . . 1 1 . . 3 7 Matter Decay 5 | . . . . 1 2 . . 2 . Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 7 | . . . . . . . . 3 4 Damage (major) 14 | . . . . . 3 . . . 11 Damage (core) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . . . 1 2 . 1 1 3 Combat Hostiles 8 | . . . . 1 2 . 1 1 3 Parts Melted 75 | . 4 . . 5 30 . 5 14 17 Heat Transferred 26039 | . 2220 259 1408 3182 9937 37 1332 2752 4912 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Maximum Alert Level 1 | . . . 1 1 . . 1 . . Low Security (%) 99 | 100 100 100 97 96 100 100 96 100 100 Level 1 . | . . . 2 3 . . 3 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 218 | . 40 128 210 218 149 37 214 55 92 Initial 37 | . . 2 . 21 . 37 . . . Average 36 | . 10 24 99 61 16 6 76 8 20 Influence Increases 3749 | . 171 148 655 465 1171 . 450 330 359 Destroy 0b10 Robot/C 2320 | . 100 60 400 340 740 . 280 200 200 Destroy 0b10 Robot/NC 180 | . 25 . 20 10 80 . 5 20 20 Destroy Leader 698 | . 24 10 126 74 242 . 92 76 54 Allied During Kill 69 | . . . 21 . . . 48 . . Successful Hack 46 | . 7 . 18 . . . 4 17 . Disable Machine 198 | . . 72 18 . 90 . . . 18 Destroy Structure 103 | . . 6 7 11 19 . 21 17 22 Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 120 | . . . 45 30 . . . . 45 Influence Decreases 3692 | . 162 157 595 525 1042 129 450 330 302 Entered New Map 138 | . . 7 . 39 . 92 . . . Time Decay 3327 | . 162 150 565 475 901 37 430 315 292 Lost Part 186 | . . . 10 10 141 . . 15 10 Lost Ally 41 | . . . 20 1 . . 20 . . Squads Dispatched 37 | . . . 3 . 13 . 10 7 4 Investigation 6 | . . . 2 . . . 3 1 . Extermination 17 | . . . . . 8 . 4 3 2 Reinforcement 11 | . . . 1 . 5 . . 3 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . 1 1 Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Distress Signals 8 | . . . 4 . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 13 4 35 21 54 . 16 16 17 Peak Tracking Total 8 | . 2 2 5 5 8 . 4 2 6 Tactical Retreats 6 | . . . 3 2 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Traps Triggered 18 | . . 1 2 . 10 . 3 1 1 Indirectly 2 | . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Machines Disabled 22 | . . 8 2 . 10 . . . 2 Max in Single Turn 5 | . . 5 1 . 3 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Machines Accessed 29 | . 5 1 8 3 5 . 2 3 2 Terminals 18 | . 4 . 5 1 4 . 2 1 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . . 1 . Recycling Units 5 | . 1 . 2 1 . . . . 1 Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 12 1 19 5 8 . 4 7 2 Successful 37 | . 7 1 15 4 5 . 1 4 . Failed 21 | . 5 . 4 1 3 . 3 3 2 Catastrophic 2 | . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 38 | . 11 . 13 1 6 . 4 2 1 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 2 2 . . 2 . Recycling Units 6 | . 1 . 2 2 . . . . 1 Scanalyzers 7 | . . . 4 . . . . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 6 1 9 . 3 . 1 1 . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . . . Open DSF 3 | . . . . . 2 . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . Alert Level 2 | . 1 . 1 . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . Dispatch Records 2 | . . . 2 . . . . . . Assault Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Recall Assault 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 2 . . 2 . Scan Component 3 | . . . . 1 1 . . 1 . Repair 3 | . . . . 1 1 . . 1 . Recycling Unit Hacks 5 | . 1 . 2 2 . . . . . Report Inventory 4 | . 1 . 2 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 5 | . . . 4 . . . . 1 . Insert Component 3 | . . . 2 . . . . 1 . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . 4 1 2 . 2 2 2 Full Trace Events 3 | . . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . 1 1 . . 1 . Time 145 | . . . . 38 51 . . 56 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Total Allies 22 | . . 2 . . . 20 . . . Largest Group 20 | . . 2 2 1 . 20 9 . . Highest-Rated Group 493 | . . 38 38 23 . 493 181 . . Highest-Rated Ally 35 | . . 31 31 23 . 35 35 . . Total Orders . | . . . . . . . . . . Ally Attacks 104 | . . . 26 . . . 78 . . Total Damage 1490 | . . . 373 . . . 1117 . . Kills 20 | . . . 7 . . . 13 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Active Infowar (turns) 2172 | . 601 . . . 1571 . . . . Structural 601 | . 601 . . . . . . . . Traps 1571 | . . . . . 1571 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Turns Passed 11745 | 44 682 652 1341 1267 3556 275 1161 1564 1203 Spaces Moved 5938 | 31 628 450 758 437 1361 164 691 798 620 Core 71 | 4 . 2 . . 65 . . . . Treads 4429 | . . 262 758 437 825 38 691 798 620 Legs . | . . . . . . . . . . Wheels 1116 | 27 492 . . . 471 126 . . . Hover 322 | . 136 186 . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 56 157 157 90 130 160 160 160 Average Speed 169 | 86 85 135 157 244 222 136 160 160 160 Slowest Speed 800 | 100 125 300 157 330 800 160 160 400 162 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 88 85 77 37 34 77 25 21 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 59 | . . 6 6 11 11 . 2 15 8 Melee . | . . . . . . . . . . Projectile 43 | . . . . 11 7 . 2 15 8 AOE 16 | . . 6 6 . 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Total 6987 | 49 713 479 831 561 1640 215 716 1026 757 Wait 464 | 4 25 . . 67 100 33 5 164 66 Move 5930 | 30 627 449 757 436 1361 163 690 797 620 Hop . | . . . . . . . . . . Pick Up 75 | 6 10 3 14 6 9 3 1 12 11 Fast Attach 39 | 2 3 5 . 2 22 . 1 2 2 Attach 38 | 3 2 . 6 2 13 1 . 5 6 Detach 6 | 1 . . 2 . 1 . . 2 . Swap 58 | . 5 8 3 9 16 . 2 9 6 Drop 63 | 3 4 8 6 7 8 1 3 12 11 Fire 274 | . 27 6 41 32 97 . 14 22 35 Melee . | . . . . . . . . . . Ram 11 | . 10 . . . 1 . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 2 . . . . 1 . Escape Stasis 12 | . . . . . 12 . . . . Rewire 14 | . . . . . . 14 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 8) 220 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 5) 646 | -10/Materials | Discovered new exit (range 13) 718 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Entered Mines 745 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 799 | -10/Mines | Learned location of Zion (-7) 852 | -10/Mines | Discovered new exit (range 7) 939 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1206 | -10/Mines | Discovered new exit (range 5) 1379 | -10/Mines | Entered Materials 1379 | -9/Materials | Accompanied by 2 allies 1379 | -9/Materials | Evolved 2 slots: Utility x2 1384 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1830 | -9/Materials | Discovered new exit (range 4) 1852 | -9/Materials | Discovered new exit (range 16) 2035 | -9/Materials | Discovered new exit (range 14) 2261 | -9/Materials | Discovered new exit (range 16) 2650 | -9/Materials | Discovered new exit (range 15) 2720 | -9/Materials | Entered another Materials area 2720 | -8/Materials | Accompanied by 1 ally 2720 | -8/Materials | Evolved 2 slots: Weapon x2 3035 | -8/Materials | Build established: Gunner 3717 | -8/Materials | Discovered new exit (range 10) 3772 | -8/Materials | Repaired Hvy. Particle Cannon 3987 | -8/Materials | Entered Factory 3987 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5004 | -7/Factory | Build established: Skirmisher 6282 | -7/Factory | Lost 3 parts (1p1n1w) 6343 | -7/Factory | Core integrity fell below 50% 6379 | -7/Factory | Lost 8 parts (1n2u5w) 6603 | -7/Factory | Build established: Mutant 6859 | -7/Factory | Lost 4 parts (1p2n1w) 7043 | -7/Factory | Repaired Imp. Medium Laser 7111 | -7/Factory | Build established: Scavenger-Tank 7543 | -7/Factory | Sucked down chute 7543 | -7/Factory | Entered Waste 7544 | -7/Waste | Joined by Warlord forces that had cleared the area 7654 | -7/Waste | Build established: Tank 7800 | -7/Waste | Discovered new exit (range 12) 7818 | -7/Waste | Entered Factory 7818 | -7/Factory | Accompanied by 9 allies 8063 | -7/Factory | Build established: Scavenger-Tank 8159 | -7/Factory | Lost 5 allies 8893 | -7/Factory | Discovered new exit (range 16) 8979 | -7/Factory | Entered another Factory area 8979 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9904 | -6/Factory | Build established: Tank 10262 | -6/Factory | Discovered new exit (range 12) 10381 | -6/Factory | Repaired Hvy. Treads 10543 | -6/Factory | Entered another Factory area 10543 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10687 | -5/Factory | Build established: Pyromaniac-Tank 11541 | -5/Factory | Core integrity fell below 50% 11688 | -5/Factory | Build established: Pyromaniac-Gunner 11746 | -5/Factory | Core integrity fell below 20% 11747 | -5/Factory | Core destroyed Last Messages --------------- 11726_ Force Field temporarily disabled. 11727_ K-01 Serf collects debris. 11727_ Acquired 33 matter. 11728_ Power failure, Fission Core shutdown. 11730_ K-01 Serf collects debris. 11735_ Power failure, Fission Core shutdown. 11736_ Overheating: Adv. Plasma Cannon damaged (-26). 11738_ K-01 Serf collects debris. 11743_ G-50 Soldier suffers critical hit (Burn). 11744_ G-50 Soldier overheating. 11745_ Overheating: Hcp. Storage Unit damaged (-140). 11746_ Overheating: Core damaged (-120). 11746_ K-01 Serf collects debris. 11746_ G-50 Soldier suffers critical hit (Burn). 11746_ Hvy. Laser melted. 11746_ G-50 Soldier destroyed. 11747_ Power failure, Fission Core shutdown. 11747_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ????????????????????????????# ????????????? | | ????????????????????????????# ????????????? | | ????????????????????????????# ^ ????????????? | | ????????????????????????????# """"????""??" | | ????????????????????????????# """"""" """"" | | ????????????????????????????# """"""" """"" | | ????????????????????????????# """"""" """"" | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ?????????????################ | | ?????????????# # | | ?????????????# """ """ """ # ##+######## | | ?????????????# """ """ """ # # # | | ?????????????# """ """ """ # # # | | ?????????????# # """ # # | | ?????????????# = # u""" # # | | ?????????????##########+#####% """ # # | | ????????????????????# %! # # | | ??????????########### % # = # | | ??????????# + k # + | | ??????????# # # %# | | ??????????# # g ^ # # | | ??????????# # " ^^%+* =# | | ??????????#######+### @ % #### %%% ## | | ????????#######?# #?# ="" #??# % ## | | ????????# !#?# #?# """ #??# ## | | ????????# ### ### """ #??# ## | | ????????# " #??# ## | | ????????# ######### #??############ | | ????????# #??###### ########+####??????????# | | ?????######+###### # # # #??????????### | | ?????# # !# # # """ #????????????? | | ?????# """"" # # # #! """ #????????????? | | ?????# """T"" # + + # """ #???????###### | | ?????# "" # ### # #???????# | | ?????# # #?# # #???????# | | ?????# # [#?# ! ########???????# | | ?????# # ??######??????????????# | | ?????#################??????????????????????###### | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Particle Cannon | 39% | -8/Materials Imp. Medium Laser | 13% | -7/Factory Hvy. Treads | 21% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed TimingSmallGravjet Manual? 0 Play Time 01:41:53 Cumulative 11.9 hours Start 2025.08.17 @ 08:14:28 End 2025.08.17 @ 22:55:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00acf879-a5f9-407c-bc3a-758023644c79