Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.15 @ 08:45:06 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (412) 2060 Value Destroyed (20351) 20351 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (21784) 21784 TOTAL SCORE: 55235 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 10969 Follower Combat Kills 267 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1482 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -334 Cogmind --------- Core Integrity 1352/1700 Matter 400/400 Energy 266/395 System Corruption 23% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (9) ------ Quantum Shading Machine Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Kinecellerator Advanced Weapon Cycler Improved Powered Armor Improved System Restoration Module Long-range Tractor Beam > --- WEAPON (3) ------- Latent Energy Streamer Helical Railgun Helical Railgun > --- INVENTORY (5) ---- Protomatter-79 Makeshift Transmission Jammer Compact Linear Accelerator Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Quantum Shading Machine Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Kinecellerator Advanced Weapon Cycler Stasis Canceller Makeshift Transmission Jammer Improved Powered Armor > --- WEAPON ----------- Helical Railgun Helical Railgun Compact Linear Accelerator > --- INVENTORY -------- Protomatter Improved System Restoration Module Latent Energy Streamer Molecular Deconstructor [Rating: 163] Favorites ----------- Power Light Particle Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Cooled Nuclear Pulse Thruster Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Core Analyzer Device Makeshift Transmission Jammer Storage Improved Matter Compressor Processor Experimental Core Analyzer Protection Improved Powered Armor Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 17 | 3 . 1 . . 2 . 2 . 1 . . 1 . 1 2 . . . . . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 5 | 1 . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . Utility 8 | 1 . 1 . . 1 . . . 1 . . 1 . 1 . . . . . . . . . 2 . Weapon 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 197 | 5 9 . . . 12 12 5 1 . 13 9 19 2 13 18 . 15 7 2 3 8 4 . 30 10 Power 14 | 1 1 . . . 1 1 2 . . . . . . . . . 2 . . . 4 . . 2 . Engine 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . Reactor 8 | . . . . . . . 2 . . . . . . . . . 1 . . . 3 . . 2 . Propulsion 32 | 2 . . . . 2 4 1 . . . . 1 . . 3 . 6 . . . 2 . . 10 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 4 1 . . . . 1 . . 3 . . . . . . . . . . Flight 19 | . . . . . . . . . . . . . . . . . 6 . . . 2 . . 10 1 Utility 65 | . 4 . . . 4 3 1 . . 11 4 7 . 5 6 . . 2 2 3 2 2 . 4 5 Device 42 | . 2 . . . 1 2 1 . . 4 3 4 . 2 5 . . 2 1 3 2 2 . 4 4 Storage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Processor 10 | . 1 . . . . 1 . . . 6 . 1 . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . 1 . . . 3 . . . . 1 1 1 . 3 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 4 . . . 5 4 1 1 . 2 5 11 2 8 9 . 7 5 . . . 2 . 14 4 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 15 | . . . . . 1 1 . . . . . 3 1 1 1 . 2 1 . . . . . 3 1 Ballistic Gun 42 | 1 2 . . . 4 3 1 1 . 1 2 7 1 4 4 . 1 2 . . . 2 . 4 2 Ballistic Cannon 16 | . . . . . . . . . . 1 2 1 . . 2 . 3 2 . . . . . 5 . Launcher 6 | . 1 . . . . . . . . . . . . 3 1 . 1 . . . . . . . . Special Weapon 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . 3 . . . 7 1 4 . . 3 . 2 . . 2 . 1 . 3 . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 88 98 87 87 96 98 83 91 91 91 91 92 92 92 92 94 94 93 94 94 93 94 94 97 99 Engine 1 | . 14 13 12 12 11 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 7 . . . . . . . . . 1 . . . . 5 5 4 4 Reactor 9 | . . . . . . . 1 16 16 15 15 14 14 13 11 11 8 11 11 11 13 10 10 9 9 Wheel 3 | . 28 27 25 25 26 1 . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 26 25 25 25 23 23 21 21 20 24 23 11 . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . 11 23 23 23 25 26 26 28 28 Device 20 | . 4 . . . 6 18 16 16 16 22 23 23 21 24 24 23 23 23 23 23 21 21 21 24 23 Processor 10 | . 3 13 12 12 11 10 8 8 8 7 7 10 14 13 11 11 11 11 11 11 10 10 10 9 14 Protection 7 | . 9 13 12 12 18 11 8 8 8 6 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 Ballistic Gun 13 | . 15 27 25 25 23 20 16 16 16 13 13 13 13 12 11 11 11 11 11 11 10 10 10 9 8 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . 5 4 4 5 5 5 5 5 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 7 13 12 12 12 21 24 42 43 43 52 55 61 61 64 71 68 68 70 66 68 78 72 72 80 81 Greatest Support 148 | 25 25 25 25 25 40 47 64 64 64 64 64 66 66 66 109 86 91 82 70 70 80 100 112 115 148 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 2 2 2 2 2 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 2 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 1 2 2 2 3 3 3 2 3 3 4 5 4 5 4 5 4 5 5 5 5 4 4 Final Capacity 5 | 2 2 2 2 2 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 2 2 3 3 3 3 2 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 51% | Mutant 18% | Sprinter 17% | Generator-Sprinter 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Gunner | -4/Proximity Caves Mutant | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Generator-Sprinter | -3/Proximity Caves Generator-Sprinter | -3/Research Generator-Sprinter | -3/Testing Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 9896 | 250 97 116 . 65 555 384 10 138 24 140 511 470 180 626 483 170 1207 215 620 . 322 285 178 1989 861 Remotely 8019 | . . . . . 298 384 10 138 24 50 246 465 180 626 483 170 1198 215 620 . 322 . . 1854 736 Salvage Created 21177 | . 150 26 . 40 1036 495 10 200 86 30 353 1297 461 1323 502 344 2595 199 1313 . 659 429 410 4157 5062 Parts 1139 | . 18 6 . 11 57 22 1 8 4 2 22 69 17 73 46 15 137 10 68 . 61 32 20 232 208 Haulers Intercepted 12 | . 1 . . . 2 2 . . . . . 2 . 1 . . 2 . . . . . . 2 . Recyclers Shooed 10 | . 3 . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 324 | . . . . . . . . 8 2 . 22 . 14 53 79 15 . 6 67 . 58 . . . . Prevented 42 | . . . . . . . . . . . 1 . 2 12 17 . . 4 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 312 | . 6 1 . 5 19 2 . 2 1 1 13 22 7 31 12 5 34 2 23 . 12 8 6 49 51 Guns 218 | . 3 1 . 5 17 2 . 2 1 . 12 7 5 23 9 4 21 2 22 . 12 8 . 40 22 Cannons 4 | . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . AOE 62 | . 3 . . . 2 . . . . . . 12 2 8 1 . 10 . . . . . 6 4 14 Classes Destroyed 26 | . 6 . . . 3 3 . 1 . 2 1 2 . . 4 . . . . . . . 1 2 1 Worker 32 | . 1 1 . . 4 1 1 . . . . 2 . . . . 9 . . . . . 1 5 7 Builder 13 | . 1 . . . 2 1 . . . . . 2 . . . . 4 . . . . . . . 3 Tunneler 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Hauler 12 | . 1 . . . 2 2 . . . . . 2 . 1 . . 2 . . . . . . 2 . Recycler 12 | . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 6 Minesweeper 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Operator 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Watcher 14 | . 1 . . . . 2 . . . . . 1 . . . . 3 . . . . 1 1 4 1 Swarmer 54 | . 3 . . 5 5 . . . . . 9 4 2 11 2 . . . 2 . 4 4 . 3 . Saboteur 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 Grunt 127 | . 3 1 . . 5 1 . 1 1 . 1 12 4 16 . 3 16 . 12 . 3 . 5 20 23 Brawler 12 | . . . . . 1 1 . . . . . . . . . 1 1 . 2 . . . . 1 5 Duelist 15 | . . . . . . . . . . . . 1 . 2 . . 2 . 2 . . . . 3 5 Protector 8 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 4 Sentry 36 | . . . . . 6 . . 1 . . . 2 1 2 . 1 5 . 2 . 1 4 . 10 1 Demolisher 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 16 | . . . . . 2 . . . . . 1 2 . . . . 4 2 2 . . . . 2 1 Programmer 25 | . . . . . . . . . . . 1 . . . 5 . 6 . 1 . 4 . . 1 7 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Packrat 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 34 | . 7 2 . 4 5 7 1 2 1 1 5 8 6 11 4 2 10 2 7 . 5 8 5 11 34 Combat Bots Only 24 | . 6 1 . 4 4 1 . 1 1 1 5 6 6 11 4 2 4 2 7 . 5 7 4 11 24 Max Kills in Single Turn 8 | . 2 1 . 1 3 1 1 1 1 1 1 8 2 3 2 2 3 2 2 . 2 2 4 3 6 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 Exploded 6 | . 2 . . . 2 . . . . . . 6 2 3 1 . 3 . . . . . 4 3 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 9499 | . 131 . . 199 721 19 . 125 37 348 513 398 170 580 681 155 1095 170 612 . 355 212 766 1301 911 Core 6566 | . 86 . . 140 457 7 . 89 22 244 412 284 118 401 473 110 735 100 431 . 232 176 522 890 637 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 Redirected to Core 5616 | . 48 . . 110 349 7 . 77 22 220 328 284 77 349 401 96 676 81 376 . 232 88 465 790 540 Core Remaining (%) 88 | 100 . . . 92 93 100 . . . . 59 . . . . 100 . . . . 100 . 59 99 79 Volleys Fired 951 | . 21 4 . 20 64 34 2 9 3 25 39 41 22 57 35 15 130 10 68 . 32 23 46 155 96 Largest 3 | . 2 2 . 2 2 2 2 2 2 1 2 2 2 2 3 3 3 2 2 . 2 2 2 3 2 Hottest 140 | . 70 40 . 40 60 56 56 60 60 48 60 66 66 66 136 136 136 66 66 . 66 70 70 140 76 Shots Fired 1721 | . 38 8 . 40 124 62 4 18 6 25 60 68 35 98 66 34 253 19 136 . 64 44 74 293 152 Gun 1613 | . 35 8 . 40 123 62 4 18 6 8 55 65 33 91 57 27 237 14 136 . 64 44 71 275 140 Cannon 88 | . . . . . 1 . . . . 17 2 3 2 . 6 7 16 5 . . . . 3 16 10 Launcher 12 | . 3 . . . . . . . . . . . . 7 2 . . . . . . . . . . Special 8 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . 2 2 Kinetic 1663 | . 23 8 . 40 123 62 4 18 6 25 57 65 33 91 60 34 252 16 136 . 64 44 74 285 143 Thermal 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 12 | . 3 . . . . . . . . . . . . 7 2 . . . . . . . . . . Electromagnetic 26 | . . . . . 1 . . . . . . 3 2 . 3 . 1 3 . . . . . 6 7 Robot Hit Streak 47 | . 8 11 . 6 32 20 7 8 3 27 12 22 13 30 15 10 32 25 31 . 44 31 9 47 37 Robot Miss Streak 3 | . 1 2 . 3 2 2 1 3 2 . 2 2 2 2 1 2 3 1 1 . 1 1 2 2 1 Penetration Max 2 | . . . . . 1 1 . . . . . 1 1 1 1 . 1 . 1 . 1 1 . 2 1 Secondary Targets 20 | . . . . . . . . . . . . . . 3 1 1 . 1 3 . 2 . . 3 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 1 . 1 1 . 1 . . 1 1 Shots Hit Robots 1235 | . 26 5 . 23 94 45 2 11 3 24 37 48 24 64 36 26 172 14 120 . 53 36 24 242 106 Core Hits 843 | . 14 3 . 6 44 17 1 6 2 5 19 58 24 60 27 14 130 12 66 . 24 24 26 142 119 Critical Hits 78 | . 1 . . . 3 1 . . . 1 1 4 2 7 6 2 18 . 12 . 3 3 . 6 8 Critical Kills 26 | . . . . . . . . . . . . 2 2 3 2 . 5 . 2 . 1 . . 4 5 Critical Parts Destroyed 39 | . 1 . . . 3 1 . . . . 1 1 . 2 3 2 11 . 9 . 1 . . 1 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60630 | . 506 75 . 285 1910 1322 24 301 82 612 976 4028 1228 3599 2244 883 10564 428 4649 . 1786 1192 2184 11640 10112 Guns 40314 | . 297 75 . 285 1510 1322 24 301 82 145 976 1252 832 2564 1631 705 5838 333 4649 . 1786 1192 630 9706 4179 Cannons 2140 | . . . . . 7 . . . . 467 . 22 14 . 128 178 670 18 . . . . . 461 175 Explosions 18142 | . 209 . . . 393 . . . . . . 2754 382 1035 451 . 4056 77 . . . . 1554 1473 5758 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . Kinetic 42181 | . 197 75 . 285 1510 1322 24 301 82 612 976 1252 832 2564 1751 883 6501 333 4649 . 1786 1192 630 10129 4295 Thermal 4356 | . 100 . . . . . . . . . . 213 214 . . . 3175 . . . . . . 85 569 Explosive 4319 | . 209 . . . . . . . . . . 774 . 1035 267 . 480 . . . . . 1554 . . Electromagnetic 9740 | . . . . . 400 . . . . . . 1789 182 . 192 . 408 95 . . . . . 1426 5248 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 3 3 . . . . . 9 11 11 12 9 6 9 . . . . 1 13 23 Average Corruption 6 | . . . . . 3 2 . . . . . 5 9 11 8 9 4 5 . . . . 1 8 6 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . 9 . . . . . . 4 Effects 227 | . . . . . 13 2 . . . . . 23 13 45 19 13 31 17 . . . . 1 20 30 Message Errors 33 | . . . . . 2 . . . . . . 6 2 6 3 2 4 2 . . . . . 3 3 Matter Fused 31 | . . . . . . 2 . . . . . 4 3 5 2 2 4 4 . . . . . 2 3 Heat Flow Errors 10 | . . . . . 3 . . . . . . . . 1 2 . 2 1 . . . . . 1 . Energy Discharges 15 | . . . . . 1 . . . . . . 3 . 2 4 . 2 2 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . 2 . . . . . . . 2 3 . 3 3 3 . . . . 1 3 1 Data Loss (major) 6 | . . . . . . . . . . . . 2 . . . 1 2 1 . . . . . . . Misfires 6 | . . . . . . . . . . . . 2 1 1 . . . 2 . . . . . . . Alerts 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Misdirections 15 | . . . . . . . . . . . . . 1 10 2 . . . . . . . . 2 . Targeting Errors 67 | . . . . . 5 . . . . . . 4 3 13 6 3 13 2 . . . . . 4 14 Weapon Failures 19 | . . . . . . . . . . . . 2 1 2 . 2 1 . . . . . . 5 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 982 | . 1 . . . . . . . . . . 155 77 73 3 . 497 . . . . . 74 . 102 Projectiles 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . Explosions 956 | . 1 . . . . . . . . . . 155 77 73 3 . 471 . . . . . 74 . 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . 2 1 6 . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 2 1 6 . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . 23 . . . 97 . . . . . . 57 . 22 59 . 17 . . . . . . . . Shots 6 | . 1 . . . 1 . . . . . . 1 . 1 1 . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . 36 . . 3 145 24 . 46 39 228 27 66 12 99 263 232 266 86 168 . . . 53 246 78 Average Temperature 34 | . 20 . . 3 38 8 . 16 20 69 11 24 6 12 71 93 46 25 77 . . . 20 43 37 Received Heat Transfer 1248 | . 36 . . . 162 . . 36 18 . 21 63 36 171 12 45 135 . 108 . 57 9 84 189 66 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . . . . . 3 . . 1 . 1 . . . . . . 5 15 Combat Hostiles 25 | . . . . . . . . . . . . 3 . . 1 . 1 . . . . . . 5 15 Parts Fried 76 | . . . . . 2 . . . . . . 15 . . 2 . 5 . . . . . . 8 44 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . . . . . . . . . . . 6 . 1 . . . . . . . 1 Heat Transferred 3169 | . 296 . . . . . . . . . . 150 240 . . . 2033 . . . . . . 50 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 3736 | . . . . . 200 . . . . . . 600 80 . 535 . 200 64 . . . . . 686 1371 LE Corruption 62 | . . . . . 3 . . . . . . 9 2 . 8 . 3 3 . . . . . 13 21 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 3529 | . 231 125 . 120 587 645 251 . . . . 1467 . . . . 1859 . . . . 464 2492 3294 3529 Initial 1976 | . . 90 . . 46 266 217 . . . . 88 . . . . 69 . . . . 195 261 1401 1976 Average 1043 | . 104 113 . 82 360 385 238 . . . . 840 . . . . 837 . . . . 324 1956 2287 2514 Maximum Alert Level 5 | . 1 . . . 2 2 1 . . . . 4 . . . . 5 . . . . 2 5 5 5 Low Security (%) 15 | 100 78 100 . 100 13 . . . . . . 9 . . . . 9 . . . . 11 . . . Level 1 21 | . 21 . . . 55 62 100 . . . . 20 . . . . 6 . . . . 53 . . . Level 2 14 | . . . . . 31 37 . . . . . 4 . . . . 32 . . . . 34 . . . Level 3 9 | . . . . . . . . . . . . 25 . . . . 24 . . . . . . . . Level 4 10 | . . . . . . . . . . . . 40 . . . . 16 . . . . . . 12 . Level 5 7 | . . . . . . . . . . . . . . . . . 9 . . . . . . 21 26 High Security 15 | . . . . . . . . . . . . . . . . . . . . . . . . 66 73 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 58 | . 1 1 . . 3 5 . . . . . 3 . . . . 11 . 1 . . . 12 3 18 Investigation 12 | . 1 1 . . . 2 . . . . . 1 . . . . 2 . . . . . . 1 4 Extermination 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Reinforcement 9 | . . . . . 3 1 . . . . . 1 . . . . 2 . . . . . . 2 . Assault 33 | . . . . . . 1 . . . . . 1 . . . . 4 . 1 . . . 12 . 14 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 16 | . . . . . 4 1 . . . . . . . . 2 . . . . . . 1 . 8 . Communications Jammed 102 | . . . . . . . . . . . . . . . 56 . 6 . 2 . . . 7 31 . Distress Signals 102 | . . . . . . . . . . . . . . . 56 . 6 . 2 . . . 7 31 . Times Spotted 520 | . 9 2 . 7 34 9 1 3 1 1 12 13 7 29 41 5 69 5 35 . 7 5 80 73 72 Peak Tracking Total 28 | . 4 2 . 4 7 3 1 1 1 1 4 5 4 5 12 3 13 2 6 . 2 3 28 22 17 Tactical Retreats 36 | . . . . . 4 . . . . . . 1 1 3 1 . 7 2 3 . . . 9 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 7 | . 1 . . . . 2 1 . . . . . . . 1 . 2 . . . . . . . . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . 1 . . 3 . . . . . . . 7 . . . . . . Triggered 8 | . . . . . . . . . 1 . 3 . . . 1 . . . 3 . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 93 | . 1 . . . 2 1 . . . 1 2 20 4 3 2 . 31 . . . . . 12 10 4 Max in Single Turn 4 | . 1 . . . 1 1 . . . 1 1 4 2 1 1 . 4 . . . . . 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 44 | . 2 1 2 . . 5 4 . . . . 2 1 1 2 . 7 . 1 4 . 2 . 2 8 Terminals 24 | . 2 . . . . 2 3 . . . . . 1 1 . . 5 . . . . 1 . 2 7 Fabricators 7 | . . . . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Total Hacks 97 | . 5 1 2 . . 10 10 . . . . 3 3 2 5 . 13 . 1 17 . 5 . 3 17 Successful 54 | . 2 1 2 . . 1 5 . . . . 2 3 2 5 . 5 . 1 17 . 2 . . 6 Failed 43 | . 3 . . . . 9 5 . . . . 1 . . . . 8 . . . . 3 . 3 11 Catastrophic 14 | . 1 . . . . 3 . . . . . 1 . . . . 3 . . . . 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . 1 . . 1 4 . . . 1 . . . . . 8 . . . . . . . 4 Terminals 56 | . 5 . . . . 6 8 . . . . . 3 2 . . 10 . . . . 4 . 3 15 Fabricators 9 | . . . . . . 2 2 . . . . 3 . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . 2 Terminal Hacks 44 | . 2 1 2 . . . 2 . . . . . 3 2 5 . 1 . 1 17 . 2 . . 6 Record 16 | . . . 1 . . . 1 . . . . . 3 2 . . 1 . 1 5 . . . . 2 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . Build 4 | . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . Terminals 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Botnet 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . . 4 3 . . . . 2 1 1 . . 7 . . . . 2 . 2 8 Full Trace Events 11 | . . . . . . 2 . . . . . 1 1 . . . 2 . . . . . . 1 4 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Matter 186 | . . . . . . 186 . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Matter 702 | . . . . . . . 256 . . . . 446 . . . . . . . . . . . . . Time 239 | . . . . . . . 128 . . . . 111 . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . 16 . . . . 12 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 8 | . . . . . . 4 . . . . . . 2 . . . . . 2 . . . . . . Largest Group 4 | . . . . . . 4 2 . . . . . 2 . . . . . 2 . . . . . . Highest-Rated Group 86 | . . . . . . 86 36 . . . . . 50 . . . . . 77 . . . . . . Highest-Rated Ally 47 | . . . . . . 32 18 . . . . . 25 . . . . . 47 . . . . . . Total Orders 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . RETURN 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . 22 . . . . . . 1 . . . . . 5 . . . . . . Total Damage 877 | . . . . . . 682 . . . . . . 42 . . . . . 153 . . . . . . Kills 11 | . . . . . . 9 . . . . . . 1 . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . . . . . . 1 1 . 2 . 1 1 . 1 . 1 3 . . . . . . Drone Launches 39 | . . . . . . . . . . . 9 . . . 30 . . . . . . . . . . Drone Recoveries 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 11919 | 46 242 231 212 130 605 436 301 174 271 683 796 789 282 610 807 197 1366 789 758 50 343 139 303 790 569 Spaces Moved 16164 | 49 187 266 225 73 288 565 320 318 580 1139 1069 932 450 819 840 344 1840 476 1337 149 811 241 832 1215 799 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1102 | 48 187 266 225 73 288 15 . . . . . . . . . . . . . . . . . . . Hover 8221 | . . . . . . 550 320 318 580 1139 1069 932 450 819 840 344 860 . . . . . . . . Flight 6840 | . . . . . . . . . . . . . . . . . 980 476 1337 149 811 241 832 1215 799 Fastest Speed 5 | 50 80 80 80 80 80 42 42 45 45 45 45 45 45 45 27 40 17 17 27 27 25 25 15 20 5 Average Speed 38 | 79 80 80 80 80 80 43 44 45 45 45 45 45 45 45 42 40 34 26 27 27 25 25 23 21 19 Slowest Speed 101 | 80 80 80 80 80 80 80 45 45 45 45 45 45 45 45 45 40 101 27 27 27 27 25 25 27 20 Overloaded Moves 273 | . . . . . . . . . . . . . . . 10 . 128 24 . . . . 99 . 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . 14 . . . . . 5 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 49 53 62 20 33 23 14 62 85 85 86 20 51 82 88 57 35 61 89 62 84 10 91 36 24 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 10 | . . . 1 . . . . . 1 1 . . 1 1 . . . 1 1 3 . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 22 | 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 26 | . . 2 . . . . . 2 1 1 4 . 5 4 . 1 . . 4 . 2 . . . . Spaces Dug 125 | . . . . . 1 . . . . . 1 5 . 23 . . 33 . . . . 1 41 3 17 Terrain Destroyed 1577 | . 6 . . . 81 1 . 10 2 2 33 118 40 143 76 22 386 12 79 . 44 14 215 174 119 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 825 | . . . . . 12 1 . 10 2 2 33 27 28 49 33 22 167 12 79 . 44 14 90 131 69 AOE 752 | . 6 . . . 69 . . . . . . 91 12 94 43 . 219 . . . . . 125 43 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 20532 | 53 239 276 257 104 537 696 472 331 583 1283 1324 1231 492 977 1241 381 2381 1124 1646 157 902 292 885 1556 1112 Wait 2581 | . 15 2 31 4 141 56 135 2 1 87 179 179 9 56 302 11 338 622 149 2 27 13 13 34 173 Move 16095 | 48 186 265 224 72 287 564 319 317 579 1138 1068 931 449 818 840 343 1813 475 1336 148 810 240 823 1206 796 Hop 20 | . . . . . . . . . . . . . . . . . 12 . . . . . 3 4 1 Pick Up 41 | . 2 1 1 . . 5 . . . . 6 2 1 . 1 . 1 . 17 . 1 1 . 1 1 Fast Attach 128 | 5 6 . . . 7 9 4 1 . 10 4 12 . 5 13 . 13 3 2 4 6 3 . 15 6 Attach 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 Detach 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 Swap 65 | . 3 . . . 5 3 1 . . 3 5 7 2 8 4 . 2 4 . . 2 1 . 12 3 Drop 154 | . 5 1 1 . 7 14 4 1 . 11 10 13 . 4 12 . 13 3 19 3 5 5 . 17 6 Fire 951 | . 21 4 . 20 64 34 2 9 3 25 39 41 22 57 35 15 130 10 68 . 32 23 46 155 96 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . 8 . . . . . . 6 5 Rewire 21 | . . . . . . 1 7 . . . . . . . . . . . 13 . . . . . . Trap 11 | . . . . . . . . 1 . . 3 . . . . . . . 7 . . . . . . Miscellaneous 437 | . 1 3 . 8 26 10 . . . 9 10 46 9 29 32 12 51 7 35 . 19 6 . 101 23 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 354 | -10/Mines | Met a Derelict shopkeep closing up shop 361 | -10/Mines | Discovered new exit (range 13) 365 | -10/Mines | Reached level 2 499 | -10/Mines | Met a Derelict bent on vengeance 508 | -10/Mines | Upgraded with Utility slot (x1) 517 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 517 | -10/Mines | Discovered new exit (range 5) 520 | -10/Mines | Entered Exiles 541 | -10/Exiles | Met 8R-AWN 553 | -10/Exiles | Met EX-HEX 577 | -10/Exiles | Met EX-BIN 588 | -10/Exiles | Aligned with FarCom system 589 | -10/Exiles | Given EX-Vault access code 607 | -10/Exiles | Opened EX-Vault 614 | -10/Exiles | Found Latent Energy Streamer 632 | -10/Exiles | Warned to stay clear of 0b10 Research branches 641 | -10/Exiles | Exiles lab attacked by MAIN.C 686 | -10/Exiles | Learned location of Zion (-6) 714 | -10/Exiles | Discovered new exit (range 12) 732 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 732 | -10/Exiles | Entered Mines 835 | -9/Mines | Discovered new exit (range 15) 862 | -9/Mines | Entered Materials 864 | -8/Materials | Reached level 3 873 | -8/Materials | Reached level 4 1215 | -8/Materials | Reached level 5 1227 | -8/Materials | Upgraded with Propulsion slot (x1) 1227 | -8/Materials | Upgraded with Utility slot (x1) 1450 | -8/Materials | Discovered new exit (range 16) 1467 | -8/Materials | Entered Factory 1469 | -7/Factory | Reached level 6 1647 | -7/Factory | Fabricated L-31 Rogue? 1672 | -7/Factory | Reached level 7 1830 | -7/Factory | Reached level 8 1857 | -7/Factory | Discovered new exit (range 16) 1867 | -7/Factory | First assault squad dispatched 1903 | -7/Factory | Entered another Factory area 1903 | -6/Factory | Accompanied by 2 allies 1905 | -6/Factory | Reached level 9 1905 | -6/Factory | Upgraded with Power slot (x1) 1905 | -6/Factory | Upgraded with Propulsion slot (x1) 2008 | -6/Factory | Identified exit to Lower Caves 2171 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 2204 | -6/Factory | Entered Lower Caves 2261 | -6/Lower Caves | Learned Factory emergency access door positions 2291 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2368 | -6/Lower Caves | Discovered new exit (range 8) 2378 | -6/Lower Caves | Entered another Lower Caves area 2455 | -6/Lower Caves | Learned location of Extension (-5) 2596 | -6/Lower Caves | Discovered new exit (range 15) 2640 | -6/Lower Caves | Reached level 10 2649 | -6/Lower Caves | Upgraded with Utility slot (x1) 2649 | -6/Lower Caves | Entered Zion 2731 | -6/Zion | Learned Factory scanalyzer intel 2763 | -6/Zion | Found Prototype Processor 2763 | -6/Zion | Identified Exp. Target Analyzer 2766 | -6/Zion | Found Prototype Processor 2766 | -6/Zion | Identified Exp. Terrain Scan Processor 2769 | -6/Zion | Found Prototype Processor 2769 | -6/Zion | Identified Exp. Core Analyzer 2772 | -6/Zion | Found Prototype Processor 2772 | -6/Zion | Identified Exp. Armor Integrity Analyzer 2775 | -6/Zion | Found Prototype Processor 2775 | -6/Zion | Identified Spectral Analyzer 2778 | -6/Zion | Found Prototype Processor 2778 | -6/Zion | Identified Exp. Melee Analysis Suite 2912 | -6/Zion | Found Prototype Device 2912 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3035 | -6/Zion | Visited the Megawrench Repair Shop 3035 | -6/Zion | Megawrench repaired 6 parts 3059 | -6/Zion | Rebuked by Imprinter 3154 | -6/Zion | Given A8's code to call for help 3179 | -6/Zion | Discovered new exit (range 16) 3212 | -6/Zion | Attacked by Zionites 3224 | -6/Zion | Spotted 8P-PF7(B) 3255 | -6/Zion | Destroyed 8P-PF7(B) 3276 | -6/Zion | Spotted MP-PFS(B) 3332 | -6/Zion | Entered Proximity Caves 3334 | -5/Proximity Caves | Reached level 11 3690 | -5/Proximity Caves | Learned Factory emergency access door positions 3754 | -5/Proximity Caves | Build established: Derelict-Mutant 3763 | -5/Proximity Caves | Spotted B-75 Beast 3831 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3837 | -5/Proximity Caves | Found Prototype Special Weapon 3837 | -5/Proximity Caves | Identified Molecular Deconstructor 3899 | -5/Proximity Caves | Destroyed B-75 Beast 3999 | -5/Proximity Caves | Reached level 12 4054 | -5/Proximity Caves | Learned 4 Factory zone layouts 4076 | -5/Proximity Caves | Discovered new exit (range 15) 4128 | -5/Proximity Caves | Entered Factory 4130 | -5/Factory | Reached level 13 4130 | -5/Factory | Upgraded with Utility slot (x1) 4131 | -5/Factory | Loaded intel: 4 scanalyzer locations 4169 | -5/Factory | Core integrity fell below 50% 4249 | -5/Factory | Discovered new exit (range 15) 4376 | -5/Factory | Reached level 14 4411 | -5/Factory | Fabricated Gyrokinetic Inverter? 4527 | -5/Factory | Local fabrication network quarantined 4561 | -5/Factory | Build established: Mutant 4602 | -5/Factory | Reached level 15 4728 | -5/Factory | First assault squad dispatched 4838 | -5/Factory | Reached level 16 4917 | -5/Factory | Entered Upper Caves 4975 | -5/Upper Caves | Encountered a Warlord checkpoint 5007 | -5/Upper Caves | A Commander dispatched an escort 5068 | -5/Upper Caves | System corruption reached 10% 5076 | -5/Upper Caves | Discovered new exit (range 16) 5097 | -5/Upper Caves | Attracted the attention of an 0b10 base 5100 | -5/Upper Caves | Reached level 17 5126 | -5/Upper Caves | Learned Armory emergency access door positions 5199 | -5/Upper Caves | Entered another Upper Caves area 5227 | -5/Upper Caves | Discovered new exit (range 9) 5232 | -5/Upper Caves | Learned location of Armory (-4) 5348 | -5/Upper Caves | Reached level 18 5378 | -5/Upper Caves | Destroyed 11 combat bots 5380 | -5/Upper Caves | Upgraded with Utility slot (x1) 5533 | -5/Upper Caves | Found Imp. Powered Armor 5633 | -5/Upper Caves | Discovered new exit (range 5) 5638 | -5/Upper Caves | Reached level 19 5642 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5677 | -5/Upper Caves | Destroyed 8 combat bots 5767 | -5/Upper Caves | Learned Factory garrison access intel 5809 | -5/Upper Caves | Entered Warlord 5811 | -5/Warlord | Reached level 20 5811 | -5/Warlord | Upgraded with Propulsion slot (x1) 5827 | -5/Warlord | System corruption cleaned by Quarantine Array 5956 | -5/Warlord | Found Prototype Device 5956 | -5/Warlord | Identified Minesniffer Drone Bay 6175 | -5/Warlord | Build established: Derelict-Mutant 6216 | -5/Warlord | Warlord's base attacked by MAIN.C 6256 | -5/Warlord | Met Warlord 6420 | -5/Warlord | Spotted B-75 Beast 6500 | -5/Warlord | Warlord forces counterattacked 6537 | -5/Warlord | Spotted Striker 6542 | -5/Warlord | Reached level 21 6546 | -5/Warlord | Destroyed Striker 6549 | -5/Warlord | Upgraded with Weapon slot (x1) 6562 | -5/Warlord | Spotted Striker 6612 | -5/Warlord | Discovered new exit (range 14) 6616 | -5/Warlord | Spotted Striker 6616 | -5/Warlord | Entered Proximity Caves 6651 | -4/Proximity Caves | Reached level 22 6692 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6750 | -4/Proximity Caves | Learned Research machine intel 6811 | -4/Proximity Caves | Discovered new exit (range 7) 6813 | -4/Proximity Caves | Entered Factory 6815 | -4/Factory | Loaded intel: 4 garrison access locations 6815 | -4/Factory | Reached level 23 7063 | -4/Factory | First assault squad dispatched 7115 | -4/Factory | Build established: Mutant 7198 | -4/Factory | Reached level 24 7699 | -4/Factory | Garrison activated, responded to threat 7754 | -4/Factory | Reached level 25 7929 | -4/Factory | Build established: Sprinter 8089 | -4/Factory | Discovered new exit (range 3) 8179 | -4/Factory | Entered Upper Caves 8377 | -4/Upper Caves | Discovered new exit (range 6) 8968 | -4/Upper Caves | Entered another Upper Caves area 9092 | -4/Upper Caves | Reached level 26 9132 | -4/Upper Caves | Learned 4 Research zone layouts 9161 | -4/Upper Caves | Discovered new exit (range 17) 9286 | -4/Upper Caves | Learned location of Quarantine (-2) 9299 | -4/Upper Caves | Encountered a Warlord checkpoint 9320 | -4/Upper Caves | Learned Research emergency access door positions 9474 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9633 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9719 | -4/Upper Caves | Discovered new exit (range 9) 9722 | -4/Upper Caves | Destroyed 7 combat bots 9726 | -4/Upper Caves | Entered Zhirov 9726 | -4/Zhirov | Discovered new exit (range 3) 9731 | -4/Zhirov | Met Zhirov 9739 | -4/Zhirov | Learned location of Testing (-3) 9739 | -4/Zhirov | Learned location of Command (-1) 9742 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9748 | -4/Zhirov | Found Alien Artifact 9748 | -4/Zhirov | Identified Integrated Dissipator 9748 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9776 | -4/Zhirov | Entered Proximity Caves 9830 | -3/Proximity Caves | Reached level 27 9833 | -3/Proximity Caves | Upgraded with Power slot (x1) 9833 | -3/Proximity Caves | Upgraded with Propulsion slot (x1) 9900 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10068 | -3/Proximity Caves | Discovered new exit (range 17) 10119 | -3/Proximity Caves | Entered Research 10121 | -3/Research | Reached level 28 10122 | -3/Research | Loaded intel: 104 machine locations 10151 | -3/Research | Build established: Generator-Sprinter 10158 | -3/Research | Discovered new exit (range 17) 10238 | -3/Research | Identified exit to Testing 10247 | -3/Research | Destroyed 7 combat bots 10258 | -3/Research | Entered Testing 10259 | -3/Testing | Maximum security lockdown engaged 10372 | -3/Testing | Spotted Striker 10443 | -3/Testing | Reached level 29 10486 | -3/Testing | Spotted PP-38KR77DGJ3 10553 | -3/Testing | Discovered new exit (range 4) 10561 | -3/Testing | Entered Research 10561 | -2/Research | Warlord forces began assault on 0b10 10563 | -2/Research | Reached level 30 10563 | -2/Research | Upgraded with Utility slot (x1) 10671 | -2/Research | Research machine network offline 10827 | -2/Research | Spotted B-90 Cyclops 10829 | -2/Research | High security lockdown imminent 10829 | -2/Research | Destroyed B-90 Cyclops 10909 | -2/Research | High security lockdown engaged 10911 | -2/Research | Borebot progress halted 10915 | -2/Research | Discovered new exit (range 17) 10930 | -2/Research | Borebot progress halted 10932 | -2/Research | Spotted Executioner 10941 | -2/Research | Destroyed Executioner 10946 | -2/Research | Reached level 31 11068 | -2/Research | Borebot progress halted 11094 | -2/Research | Met up with Warlord 11108 | -2/Research | Spotted Investigator 11122 | -2/Research | Spotted Executioner 11131 | -2/Research | Spotted Executioner 11133 | -2/Research | Destroyed Executioner 11159 | -2/Research | Spotted Striker 11162 | -2/Research | Spotted Striker 11162 | -2/Research | Reached level 32 11162 | -2/Research | Destroyed ZY-7LV(K) 11163 | -2/Research | Destroyed Striker 11163 | -2/Research | System corruption reached 10% 11168 | -2/Research | Destroyed Striker 11193 | -2/Research | Destroyed 11 combat bots 11267 | -2/Research | Discovered new exit (range 18) 11275 | -2/Research | Upgraded with Utility slot (x1) 11351 | -2/Research | Entered Access 11353 | -1/Access | Reached level 33 11499 | -1/Access | High security lockdown imminent 11524 | -1/Access | Discovered new exit (range 5) 11579 | -1/Access | High security lockdown engaged 11671 | -1/Access | Reached level 34 11695 | -1/Access | Destroyed 10 combat bots 11762 | -1/Access | Spotted Investigator 11763 | -1/Access | Scanned by Researcher 11766 | -1/Access | Destroyed Investigator 11767 | -1/Access | System corruption reached 10% 11790 | -1/Access | Reached level 35 11832 | -1/Access | Destroyed 24 combat bots 11898 | -1/Access | Spotted Striker 11919 | -1/Access | Spotted Striker 11919 | -1/Access | Spotted Executioner 11919 | -1/Access | Spotted Striker 11919 | -1/Access | Spotted Executioner 11919 | -1/Access | Spotted Striker 11920 | -1/Access | Destroyed Executioner 11920 | *** | Escaped! Last Messages --------------- 11915_ Striker unfolds itself. 11915_ I-47 Archangel unfolds itself. 11915_ I-47 Archangel knocked back. 11916_ Acquired 10 matter. 11916_ Penetrated by Slug. 11916_ Slug penetrates Sealed Heavy Doors. 11916_ Penetrated by Slug. 11917_ System corrupted: Latent Energy Streamer failed to cycle. 11919_ Com. Battery fried. 11919_ Com. Wheel fried. 11919_ Point Defense System fried. 11919_ I-47 Archangel destroyed. 11919_ Chain reaction triggered in Rnf. Antimatter Reactor. 11919_ Striker unfolds itself. 11919_ E-15 Imp unfolds itself. 11919_ Slug penetrates Sealed Heavy Doors. 11919_ Knocked back. 11920_ Executioner system terminally corrupted. 11920_ Slug penetrates Striker. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | """ """ ^" * #????????????# #?????? | | " #????????????# #?????? | | " #????????????# #?????? | | =!= " #????????????# #?????? | | # #####""""%=*"! #????????????# #?????? | | # ## "%*!" " #????????????# #?????? | | # ## #!%=" "%"=/* * #????????????# #?##### | | # ## + ![ *%= #????????????# #? | | # ## # = " ===%%=*[ ###???##?????# #? | | # ## "%!%!**=%Ep %;#; #??# ##???## ## | | # ## " %!%%= = K *=;;####;""#####! |!# | | # " ==[===%*=%%=|! =%# | | "" # # =*=| [K%e[=!! 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Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Can't Catch Me Cya! Party Time Punisher Speed Demon Supersonic Whoosh! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Levels Raised 34 | . . 1 . . 3 3 1 . 1 . 2 4 1 2 2 1 3 . 1 . 1 1 1 3 3 XP Earned 54351 | 3000 880 650 350 1100 4240 3332 1720 700 600 650 2500 5930 1421 4232 1997 1550 5000 271 921 152 1448 1353 1175 4889 4290 XP Spent 50980 | 2960 . 1345 . . 4670 2430 3535 . 1400 . 2260 4205 1250 2880 5470 2050 4385 . . . 2800 . . 6865 2475 Upgrades 91 | 11 . 3 . . 8 7 8 . 1 . 7 6 1 3 11 2 11 . . . 3 . . 5 4 Power Slot 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion Slot 5 | 1 . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . Utility Slot 8 | 1 . 1 . . 1 . . . 1 . . 1 . 1 . . . . . . . . . 2 . Weapon Slot 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Core Integrity 22 | 2 . 1 . . 2 2 1 . . . . 1 . . 4 . 5 . . . . . . 1 3 Heat Dissipation 9 | 1 . . . . . 1 1 . . . 1 . . 1 1 . 2 . . . . . . 1 . Energy Generation 7 | 1 . . . . . 1 1 . . . . . . . 1 1 . . . . . . . 1 1 Energy Storage 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Matter Storage 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Mass Support 4 | 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Inventory Capacity 5 | 2 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Ranged Accuracy 6 | . . . . . . 2 1 . . . . 2 . . 1 . . . . . . . . . . KI Resistance % 4 | . . . . . 1 . . . . . 1 1 . 1 . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . EX Resistance % 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . KI Damage % 4 | 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Protomatter Created 5951 | . 94 41 . 37 193 51 . . . . 55 534 43 404 235 127 693 49 733 . 204 200 72 1351 835 Integrity Restored 8509 | . 21 65 . 136 527 184 . . . 198 165 973 170 548 591 207 1031 137 574 . 366 97 . 2082 437 Core 6218 | . 21 65 . 87 454 63 . . . 198 165 688 118 401 432 151 735 100 431 . 232 88 . 1488 301 Parts 2291 | . . . . 49 73 121 . . . . . 285 52 147 159 56 296 37 143 . 134 9 . 594 136 Protomatter Decayed 5616 | . 46 55 7 4 15 196 . . . . 33 89 37 162 717 52 222 . 531 . 58 250 30 2878 234 Game ------ Seed LauncherNeutronPurifier Manual? 0 Play Time 04:20:36 Cumulative 246.8 hours Start 2021.05.14 @ 20:09:22 End 2021.05.15 @ 08:45:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2c4a0b65-03c3-4c4b-b3ef-02335621712a