Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 18:52:09 Player: telemetry Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1941) 1941 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5376 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Terrain Scanner System Shield EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Improved Medium Laser Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Compact Wheel Small Storage Unit Medium Matter Pod Improved Terrain Scanner Transport Network Coupler Light Armor Plating Improved Medium Laser Improved Medium Laser Shotgun Shotgun EMP Blaster [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 54 | 7 12 12 21 1 1 Power 10 | 1 4 2 3 . . Engine 7 | 1 3 2 1 . . Core 3 | . 1 . 2 . . Reactor . | . . . . . . Propulsion 17 | 2 2 3 9 1 . Treads 8 | 2 . 3 3 . . Leg 4 | . 2 . 2 . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight 3 | . . . 2 1 . Utility 12 | 2 2 5 3 . . Device 7 | 1 1 2 3 . . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 15 | 2 4 2 6 . 1 Energy Gun 4 | . 2 1 1 . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 6 | 2 2 . 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . 1 3 . . . Parts Lost 27 | . 5 . 21 . 1 Power 3 | . 1 . 2 . . Propulsion 11 | . 2 . 8 . 1 Utility 4 | . 1 . 3 . . Weapon 9 | . 1 . 8 . . Highest Loss Streak 8 | . 2 . 8 . 1 To Critical Strikes . | . . . . . . Average Backups 9 | 1 9 12 7 7 6 Power . | . 1 1 . . . Propulsion 1 | . 1 1 . . . Utility 4 | . 5 5 4 5 4 Weapon 2 | . 1 5 2 1 1 Tool/Special . | . . . . . . Unused Backups 8 | . . 1 3 . 4 Power 1 | . . 1 . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 . 3 Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 93 99 66 15 5 Engine 7 | . 9 11 2 . . Core 1 | . 1 . 3 . . Treads 13 | . 11 23 10 . . Leg 9 | . 14 8 3 . . Device 11 | . 12 11 11 2 . Storage 11 | . 14 11 9 7 3 Protection 3 | . . 10 3 . . Energy Gun 3 | . 4 . 6 . . Ballistic Gun 18 | . 23 22 6 . . Peak Build Rating 22 | 9 11 18 22 7 10 Average Rating 10 | 5 8 15 15 5 2 On Entrance 7 | . 9 11 17 3 6 Avg Prop Armor Cover (%) 6 | . . 5 7 . . Naked Turns 67 | . . . 22 . 45 Heaviest Build 42 | 13 32 40 42 7 12 Greatest Support 86 | 40 40 63 86 6 6 Greatest Overweight (x) 10 | 3 9 1 10 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 Average Capacity 13 | 7 14 15 12 8 6 Most Carried 15 | 3 15 14 15 8 8 Average Carried 9 | 1 9 12 7 7 6 Final Capacity 15 | 8 15 15 15 8 5 Final Carried 15 | 3 15 13 7 8 5 Class Distribution -------------------- 69% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1735 | 308 422 554 406 . 45 Remotely . | . . . . . . Salvage Created 2423 | 150 812 650 811 . . Parts 156 | 10 55 45 46 . . Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 52 | . 18 17 17 . . Melee 1 | . . . 1 . . Guns 50 | . 18 17 15 . . Cannons 1 | . . . 1 . . Classes Destroyed 13 | 2 6 1 4 . . Worker 3 | . 1 1 1 . . Builder 2 | . 2 . . . . Tunneler 5 | 5 . . . . . Hauler 3 | . 2 1 . . . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Watcher 4 | . 3 1 . . . Swarmer 11 | . 6 5 . . . Cutter 2 | . . . 2 . . Grunt 27 | . 12 6 9 . . Sentry 9 | . . 6 3 . . Specialist 2 | . . . 2 . . Heavy 1 | . . . 1 . . Best Kill Streak 6 | 3 4 6 5 . . Combat Bots Only 6 | . 3 6 4 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 465 | . 118 78 205 . 64 Missed 136 | . 34 21 56 . 25 Hits 329 | . 84 57 149 . 39 Melee 29 | . . . 4 . 25 Projectile 300 | . 84 57 145 . 14 AOE 2 | . . . . . 2 Critical Strikes 22 | . . 1 9 . 12 Damage Taken 4846 | . 902 682 2491 . 771 Core 1385 | . 180 65 439 . 701 Absorbed by Shields 327 | . . . 223 . 104 Core Remaining (%) 57 | 100 28 83 20 . . Volleys Fired 232 | 19 95 49 69 . . Largest 2 | 2 2 2 2 . . Hottest 112 | 40 60 46 112 . . Shots Fired 442 | 38 182 98 124 . . Gun 434 | 38 182 98 116 . . Cannon 8 | . . . 8 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 366 | 38 173 98 57 . . Thermal 68 | . 9 . 59 . . Explosive . | . . . . . . Electromagnetic 8 | . . . 8 . . Robot Hit Streak 17 | 10 17 13 11 . . Robot Miss Streak 7 | 2 5 7 4 . . Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 328 | 25 118 71 114 . . Core Hits 152 | 10 51 38 53 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 10 | . 1 . 9 . . Burn 7 | . . . 7 . . Destroy 1 | . 1 . . . . Corrupt 1 | . . . 1 . . Sever 1 | . . . 1 . . Melee Attacks 13 | . . . 13 . . Impact . | . . . . . . Slashing 8 | . . . 8 . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4081 | 205 1033 1010 1833 . . Guns 3824 | 205 1033 1009 1577 . . Cannons 133 | . . . 133 . . Explosions . | . . . . . . Melee 116 | . . . 116 . . Ramming 8 | . . 1 7 . . Kinetic 3066 | 205 956 1009 896 . . Thermal 758 | . 77 . 681 . . Explosive . | . . . . . . Electromagnetic 133 | . . . 133 . . Impact . | . . . . . . Slashing 116 | . . . 116 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 1 2 . . Targets Rammed 4 | . . 1 3 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 371 | . 64 333 371 . . Average Temperature 87 | . 16 51 124 . . Received Heat Transfer 1384 | . 357 207 820 . . Effects 3 | . . . 3 . . Energy Bleed 2 | . . . 2 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2173 | . 175 . 1998 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 96 | 100 99 80 100 100 100 Level 1 3 | . . 19 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 290 | 15 193 290 164 50 30 Initial 105 | . . . 105 50 . Average 68 | 3 46 91 117 22 14 Influence Increases 1824 | 30 615 558 591 . 30 Destroy 0b10 Robot/C 1040 | . 360 340 340 . . Destroy 0b10 Robot/NC 95 | 30 40 15 10 . . Destroy Leader 294 | . 100 104 90 . . Successful Hack 34 | . 25 9 . . . Destroy Structure 1 | . . . 1 . . Lose Combat Pursuer 360 | . 90 90 150 . 30 Influence Decreases 1794 | 30 615 306 731 112 . Entered New Map 209 | . . . 147 62 . Time Decay 1213 | 30 453 306 374 50 . Lost Part 225 | . 15 . 210 . . Purge Threat 147 | . 147 . . . . Squads Dispatched 13 | . 6 1 5 . 1 Investigation 6 | . 5 1 . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 5 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 7 | . 4 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 32 30 36 . 8 Peak Tracking Total 8 | . 5 5 8 . 6 Tactical Retreats 17 | . 5 4 7 . 1 ECM-based Alert Blocks 3 | . . . 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 6 | . 3 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 16 | . 8 3 4 1 . Terminals 14 | . 7 3 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 24 11 11 4 . Successful 25 | . 17 4 3 1 . Failed 25 | . 7 7 8 3 . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 27 | . 15 6 6 . . Terminals 48 | . 23 11 10 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 10 3 1 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Unreport Threat 3 | . 3 . . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 1 | . 1 . . . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 6 1 1 . . Terminals 8 | . 6 1 1 . . Botnet 8 | . 6 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 3 3 1 . Full Trace Events 6 | . 4 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 3277 | 35 1794 810 638 . . Terrain 111 | 35 73 3 . . . Structural 1138 | . . 808 330 . . Seismic 1722 | . 1721 1 . . . ECM 308 | . . . 308 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3988 | 148 1967 810 865 130 68 Spaces Moved 1870 | 56 666 333 491 228 96 Core 229 | 21 2 . 127 18 61 Treads 728 | 35 348 231 114 . . Legs 537 | . 316 102 119 . . Wheels 2 | . . . 2 . . Hover . | . . . . . . Flight 374 | . . . 129 210 35 Fastest Speed 32 | 50 160 160 32 40 40 Average Speed 136 | 152 181 169 110 48 48 Slowest Speed 550 | 200 500 190 550 150 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 84 35 35 7 80 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2863 | 85 1270 479 667 246 116 Wait 626 | . 482 70 59 15 . Move 1863 | 55 665 332 488 227 96 Hop 1 | . . . 1 . . Pick Up 20 | 4 9 2 4 . 1 Fast Attach 34 | 6 8 1 15 1 3 Attach 11 | 1 . 3 6 1 . Detach 6 | . 1 1 2 2 . Swap 23 | . 8 12 3 . . Drop 16 | . 2 8 4 . 2 Fire 232 | 19 95 49 69 . . Melee 13 | . . . 13 . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 3 | . . 1 2 . . Escape Stasis 14 | . . . . . 14 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 6) 775 | -10/Materials | Discovered new exit (range 16) 1097 | -10/Materials | Core integrity fell below 50% 1245 | -10/Materials | Identified exit to Mines 1411 | -10/Materials | Build established: Scavenger-Mutant 1766 | -10/Materials | Discovered new exit (range 3) 1989 | -10/Materials | Build established: Mutant 2116 | -10/Materials | Entered another Materials area 2116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -9/Materials | Discovered new exit (range 14) 2403 | -9/Materials | Build established: Scavenger-Mutant 2460 | -9/Materials | Discovered new exit (range 15) 2884 | -9/Materials | Discovered new exit (range 4) 2886 | -9/Materials | Build established: Mutant 2926 | -9/Materials | Entered another Materials area 2926 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -8/Materials | Lost 3 parts (2n1w) 3263 | -8/Materials | Released all parts (2) 3294 | -8/Materials | Lost 8 parts (1p2n3u2w) 3636 | -8/Materials | Core integrity fell below 50% 3639 | -8/Materials | Discovered new exit (range 5) 3670 | -8/Materials | Lost 3 parts (1p2n) 3791 | -8/Materials | Entered Factory 3791 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3906 | -7/Factory | Identified exit to DSF 3921 | -7/Factory | Entered DSF 3942 | -7/DSF | Additional patrols routed to DSF 3944 | -7/DSF | Released all parts (1) 3957 | -7/DSF | Core integrity fell below 50% 3970 | -7/DSF | Core integrity fell below 20% 3987 | -7/DSF | Discovered new exit (range 15) 3989 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03955_ Field strength at 48. 03956_ Field strength at 30. 03957_ Field strength at 20. 03958_ Stasis field depleted. 03958_ Triggered Stasis Trap. 03958_ A bubble of rippling energy engulfs the area. 03958_ Field strength at 94. 03959_ Field strength at 88. 03960_ Field strength at 78. 03961_ Field strength at 72. 03962_ Field strength at 60. 03963_ Field strength at 42. 03964_ Field strength at 36. 03965_ Field strength at 25. 03966_ Stasis field depleted. 03984_ X-62 Marksman springs to life. 03985_ Penetrated by Slug. 03987_ EXIT=FOUND 03988_ Slug penetrates Wall. 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