Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.28 @ 16:52:12 Player: Cwaftwer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (236) 236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1226 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 269/300 Energy 228/250 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit VTOL Module > --- UTILITY (4) ------ Visual Processing Unit Sensor Array Propulsion Shielding Utility Shielding > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Flight Unit Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Visual Processing Unit Sensor Array Propulsion Shielding Utility Shielding > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon . | . . . Parts Attached 17 | 3 8 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 6 | 1 3 2 Device 1 | . 1 . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection 3 | 1 . 2 Artifact . | . . . Weapon 5 | 1 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 56 | . 47 88 Engine 1 | . . 8 Flight 10 | . 5 30 Device 6 | . 5 10 Processor 16 | . 18 10 Protection 9 | . 6 20 Ballistic Gun 11 | . 11 10 Peak Build Rating 12 | 2 6 12 Average Rating 5 | . 4 10 On Entrance 2 | . 2 6 Naked Turns . | . . . Heaviest Build 10 | 3 3 10 Greatest Support 12 | 3 8 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 4 2 Average Carried 1 | 2 2 . Final Capacity 5 | 5 5 5 Final Carried 3 | 3 3 2 Class Distribution -------------------- 69% | Hacker-Mutant 15% | Hacker-Scout 15% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 484 | 152 282 50 Remotely . | . . . Salvage Created 378 | . 378 . Parts 27 | . 27 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 4 | . 4 . Best Kill Streak 7 | . 7 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 43 | . 43 . Missed 14 | . 14 . Damage Taken 214 | . 214 . Core 76 | . 76 . Absorbed by Shields . | . . . Ignored by Resistances 137 | . 137 . Core Remaining (%) 84 | 100 69 . Volleys Fired 50 | . 43 7 Largest 1 | . 1 1 Hottest 20 | . 20 20 Shots Fired 50 | . 43 7 Gun 50 | . 43 7 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | . 43 7 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 18 1 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 39 2 Core Hits 18 | . 18 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 515 | . 488 27 Guns 515 | . 488 27 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 515 | . 488 27 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1 | . 1 . Average Temperature 1 | . 1 . Received Heat Transfer 192 | . 192 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 199 | . 199 104 Initial 59 | . . 59 Average 91 | . 109 76 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 5 2 Successful 6 | . 5 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 277 | 30 192 55 Spaces Moved 333 | 41 202 90 Core 153 | 41 112 . Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 180 | . 90 90 Fastest Speed 32 | 50 37 32 Average Speed 41 | 50 44 32 Slowest Speed 50 | 50 50 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 49 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 420 | 50 262 108 Wait . | . . . Move 331 | 40 201 90 Hop . | . . . Pick Up 17 | 6 7 4 Fast Attach . | . . . Attach 16 | 3 8 5 Detach 2 | . 2 . Swap 1 | . . 1 Drop 3 | 1 1 1 Fire 50 | . 43 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 31 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Evolved 1 slot: Utility x1 37 | -10/Materials | Identified exit to Mines 37 | -10/Materials | Discovered exit to Mines (range 15) 163 | -10/Materials | Discovered exit to Mines (range 7) 217 | -10/Materials | Identified exit to Materials 217 | -10/Materials | Discovered exit to Materials (range 9) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 278 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE Acquired 30 matter. Dropped Flight Unit. Acquired VTOL Module. Acquired Ion Engine. Acquired 20 matter. Acquired Flight Unit. Connecting with Terminal... >>Prototypes Downloading prototype IDs... Enh. Autogun Cld. Ion Engine O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. K-01 Serf collects debris. W-16 Scout distress signal alerts nearby ally. Acquired Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#######??????????????????????????????????????? | | ##### #??????????????????????????????????????? | | #??????????????????????????????????????? | | T #?????????????##???????????????????????? | | #?????????#??? #???????????????????????? | | ##### #?????????+ ?? #???????????????????????? | | ????## ##?????????# #???????????????????????? | | ?????# #??????????# "" #???????????????????????? | | ?????# #??????????# "" #???????????????????????? | | ?????# #??????????# T" #???????????????????????? | | ?????# ##########?# "" #???????????????????????? | | ?????# # #?# "" #########+##????????????? | | ?????# # #?? # #????????????? | | ?????# # #####+## #????????????? | | ?????# # + #????????????? | | ?????# # #########+##### #????????????? | | ?????# + #??# #?????????????????? | | ?????# # #??# #?????????????????? | | ?????# # #??# """ #?????????????????? | | ???? # #??# @ """ #?????????????????? | | ???####+###########??#"" """ #?????????????????? | | ?????????????????????#"T /w T??????????????? | | ?????????????????????#"" # ?????????????? | | ?????????????????????# # ????????????? | | ?????????????????????###########?#+##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed suseggplant Manual? 1 Play Time 00:08:37 Cumulative 105.1 hours Start 2024.09.24 @ 17:14:10 End 2024.09.28 @ 16:52:12 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 96 Rogue 77 Adventurer 1 Explorer 18 Win Type - Total 9 Types 7/0/0/2/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4da5252a-5ead-4778-9772-665ed43b082e