Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:39:08 Player: cottonman132 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1122) 1122 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3068 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 488/550 Matter 297/300 Energy 415/415 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Medium Battery Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Titanium Leg Medium Matter Pod (6) High-capacity Matter Pod (0) Structural Scanner Hardened Light Armor Plating Particle Cannon Particle Cannon Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Medium Battery Medium Matter Pod Improved Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads High-capacity Matter Pod Structural Scanner Hardened Light Armor Plating Particle Cannon Particle Cannon Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Grenade Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 36 | 5 12 11 8 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads 6 | . 2 . 4 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 14 | . 5 5 4 Device 3 | . 2 . 1 Storage 6 | . 3 3 . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 9 | 2 3 4 . Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . 1 2 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 92 86 99 Engine 7 | . 14 1 9 Treads 13 | . 5 20 11 Leg 7 | . 22 . . Flight 2 | . . 1 5 Device 4 | . 8 . 5 Storage 22 | . 11 32 21 Processor 1 | . . . 6 Protection 10 | . 1 11 20 Energy Gun 3 | . 12 . . Ballistic Gun 13 | . 10 12 18 Launcher 4 | . 3 7 . Naked Turns . | . . . . Heaviest Build 52 | 6 31 42 52 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 7 15 15 Most Carried 14 | 5 6 11 14 Average Carried 7 | 3 3 8 12 Final Capacity 15 | 5 15 15 15 Final Carried 13 | 5 4 11 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1240 | 250 134 509 347 Remotely . | . . . . Salvage Created 1091 | 66 194 497 334 Parts 84 | 3 19 39 23 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | 1 6 15 7 Guns 13 | 1 2 3 7 AOE 16 | . 4 12 . Classes Destroyed 10 | 2 3 5 . Worker 3 | 1 . 2 . Builder 5 | . . 5 . Tunneler 1 | . 1 . . Hauler 1 | . . 1 . Recycler 2 | . . 1 1 Mechanic 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 8 | . 2 3 3 Grunt 18 | 1 4 10 3 Sentry 3 | . . 2 1 Best Kill Streak 11 | 1 3 11 4 Combat Bots Only 5 | 1 2 5 4 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 136 | 5 38 50 43 Missed 40 | 1 12 17 10 Damage Taken 1581 | 44 430 579 528 Core 282 | 22 69 129 62 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 48 | . 6 42 . Core Remaining (%) 73 | 91 63 67 . Volleys Fired 94 | 8 24 38 24 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 53 46 Shots Fired 172 | 16 42 66 48 Gun 138 | 16 35 39 48 Cannon . | . . . . Launcher 34 | . 7 27 . Special . | . . . . Kinetic 110 | . 23 39 48 Thermal 9 | 8 1 . . Explosive 34 | . 7 27 . Electromagnetic 19 | 8 11 . . Robot Hit Streak 6 | 2 4 5 6 Robot Miss Streak 5 | 2 5 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 95 | 7 26 31 31 Core Hits 71 | 2 13 42 14 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2976 | 84 562 1854 476 Guns 1031 | 84 239 232 476 Cannons . | . . . . Explosions 1945 | . 323 1622 . Melee . | . . . . Ramming . | . . . . Kinetic 893 | . 185 232 476 Thermal 98 | 30 . 68 . Explosive 1807 | . 323 1484 . Electromagnetic 178 | 54 54 70 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 8 . . Average Corruption 7 | . 7 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 13 . . Message Errors 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . 3 . . Data Loss (minor) 3 | . 3 . . Misfires 2 | . 2 . . Alerts 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 12 | . . 12 . Projectiles . | . . . . Explosions 12 | . . 12 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 303 | . 107 196 . Shots 15 | . 5 10 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 280 | 78 280 15 156 Average Temperature 59 | 37 63 7 75 Received Heat Transfer 639 | 24 159 213 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 125 | 75 . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 695 | 25 177 695 300 Initial 236 | . 16 74 236 Average 234 | 8 58 439 199 Maximum Alert Level 2 | . . 2 1 Low Security (%) 52 | 100 100 22 31 Level 1 24 | . . 16 68 Level 2 22 | . . 61 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 6 . Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | 1 11 20 7 Peak Tracking Total 4 | 1 4 4 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . . 12 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 4 3 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 8 11 5 Successful 14 | . 5 5 4 Failed 10 | . 3 6 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations 10 | . 6 4 . Recycling Units 2 | . . . 2 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 1 3 Record 2 | . . . 2 Locate Traps 2 | . . 1 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 2 | . 1 1 . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 64 | . 38 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2196 | 136 651 812 597 Spaces Moved 1098 | 94 429 401 174 Core 22 | 22 . . . Treads 642 | . 67 401 174 Legs 434 | 72 362 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 240 Average Speed 166 | 103 128 169 289 Slowest Speed 320 | 120 190 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 57 32 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 173 | . 29 144 . Melee . | . . . . Projectile . | . . . . AOE 173 | . 29 144 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1291 | 116 491 466 218 Wait 7 | . 1 3 3 Move 1095 | 93 428 400 174 Hop . | . . . . Pick Up 44 | 10 14 13 7 Fast Attach . | . . . . Attach 17 | 5 4 5 3 Detach . | . . . . Swap 19 | . 8 6 5 Drop 15 | . 12 1 2 Fire 94 | 8 24 38 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 137 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Repaired Imp. Terrain Scanner? 739 | -10/Materials | Discovered new exit (range 8) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Repaired Ion Engine? 1425 | -9/Materials | Discovered new exit (range 14) 1468 | -9/Materials | Discovered new exit (range 11) 1600 | -9/Materials | Entered another Materials area 1600 | -8/Materials | Evolved 2 slots: Utility x2 2197 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Prototype Engine. Acquired 43 matter. K-01 Serf collects debris. R-06 Scavenger collects Titanium Leg. R-06 Scavenger destroyed. K-01 Serf collects debris. Acquired Titanium Leg. Acquired 76 matter. K-01 Serf collects debris. Acquired Lgt. Treads. Dropped Lgt. Treads. Connecting with Recycling Unit... R-06 Scavenger collects Prototype Engine. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. Acquired 14 matter. Acquired 53 matter. Map ----- +----------------------------------------------------+ | ##?###??##??#?"""? # ???"???????????????? | | """ ####????#?###?"?R" ? # ? ???? ??????????????? | | """ ####?#######? "" " # ? ??"#? ???????????? | | """ #?###?###?#?#? ? ? # ?? ""???? ??????????? | | #?#?????##### """"" # "???? ???????????? | | #???##?###### """"" #? ? ?#????????????? | | #+############### """"" ? ###########????????????? | | ^ #### ###??#####?? ?????#????? | | #########+###########??#?? ?? ??????? | | ^ ##### ??????????? | | ######## = ""### ?#?????????? | | """ """ ######## Y"###? +?????????? | | """ """ # # * ! ""### ?? ????????? | | """ """ # """ # ! **]==##### ?? ????????? | | """ """ # "T" # [[[ == ]==###?#? ?#????????? | | # # [[[ = ===##?## ??#?#??????? | | + [ # [[[ ] #??##?????#??????? | | # # ! ##### #?????????? | | # = ! # = #?????????? | | ###### ######### = [ # "???????? | | ###??# # # ! #?????????? | | ###### # # + ???????? | | #?##?# / "" ##=%%######+####### # ????????? | | ###?## # "T ## *=## ##?? #?????????? | | ??#### # "" ## [[##="" ] ## ? ????????? | | ?#?#?# # ## =* /@"T ##? ???????????? | | ??#?################ *###["" """ ##?#???????????? | | ????#?##############+#### """ #? ????????????? | | ??##?##?###?# # """????????????????? | | ##??######??# # ????????????????? | | ??##?####?### # ! ???????????????? | | ???????##?#?# ###########??????????????? | | ??##???###?## """ """ ###?##?##????????????????? | | ??#?##??##??# """ """ #?#?##??#????????????????? | | ????###??##?# """ """ #??###?#?????????????????? | | ????#?????#################?#?#??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 415 Matter Stores 301 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata One Hack Too Far Oops Part-time Mechanic Risk Taker Safety First Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed CoolingShadingHammer Manual? 0 Play Time 00:41:13 Cumulative 0.6 hours Start 2024.03.31 @ 16:51:07 End 2024.03.31 @ 17:39:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a505a6d4-5276-4f2c-a99c-dead6c205b3f