Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 15:29:51 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (1963) 1963 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 7683 Bonus ------- Follower Combat Kills 394 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 500/500 System Corruption 4% Temperature Cool (0) Movement Flying (235) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (5) --- Makeshift Flight Unit > --- UTILITY (5) ------ Improved Signal Interpreter Target Analyzer Core Analyzer > --- WEAPON (3) ------- Axe Makeshift Sword > --- INVENTORY (5) ---- Fission Core Improved Terrain Scanner EM Shield Improved Heavy Laser DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array Experimental Signal Interpreter Hacking Suite > --- WEAPON ----------- Beamcaster Improved Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- F-cell Engine Improved Terrain Scanner Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating EM Shield DRS Beacon [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Surge Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Minigun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . . . 3 . . Utility 3 | . . . 2 . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 73 | . 7 3 13 10 . 6 20 5 9 Power 9 | . 2 . 1 3 . 1 1 1 . Engine 8 | . 2 . 1 3 . 1 1 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 19 | . . . 6 1 . . 7 1 4 Treads 4 | . . . 4 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 7 | . . . 2 . . . 5 . . Flight 8 | . . . . 1 . . 2 1 4 Utility 24 | . 3 . 5 2 . 3 8 3 . Device 10 | . 1 . 4 . . 1 2 2 . Storage 1 | . . . . . . . 1 . . Processor 6 | . 1 . . . . 1 3 1 . Hackware 1 | . . . . 1 . . . . . Protection 6 | . 1 . 1 1 . 1 2 . . Artifact . | . . . . . . . . . . Weapon 21 | . 2 3 1 4 . 2 4 . 5 Energy Gun 6 | . . 2 1 2 . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . 1 1 . 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 . 2 . . . Special Weapon 2 | . 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 5 . . 2 . . Parts Lost 27 | . 1 . . 2 . . 15 1 8 Power 3 | . 1 . . . . . 2 . . Propulsion 13 | . . . . . . . 7 . 6 Utility 7 | . . . . 1 . . 4 1 1 Weapon 4 | . . . . 1 . . 2 . 1 Highest Loss Streak 6 | . 1 . . 1 . . 5 1 6 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 6 7 7 8 7 8 7 4 4 4 Power . | 1 . 1 . . 1 1 1 1 1 Propulsion 2 | 4 4 3 3 4 3 2 . . . Utility 2 | . . 2 3 2 2 1 3 2 2 Weapon 1 | 1 1 1 . 1 1 2 . 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 5 4 5 2 . . 1 . 2 Power 2 | . 1 . . 1 . . . . . Propulsion 10 | . 2 3 4 1 . . . . . Utility 6 | . 1 1 1 . . . 1 . 2 Weapon 1 | . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 95 100 95 99 93 87 49 54 65 Engine 9 | . 14 14 11 11 11 11 3 . 1 Treads 8 | . . . 13 21 18 . . . . Leg 5 | . 28 28 8 . . . . . . Hover 5 | . . . . . 3 22 10 . . Flight 1 | . . . . . . . 2 16 20 Device 11 | . 5 14 23 13 11 13 1 11 5 Storage 9 | . 14 14 11 11 11 11 4 . . Processor 5 | . 4 . . . . 5 14 16 20 Hackware 5 | . . . . 9 11 11 4 . . Protection 4 | . . . 6 10 9 2 . . . Energy Gun 13 | . 17 16 14 21 18 10 1 . . Ballistic Gun 2 | . 8 11 5 . . . 1 . . Peak Build Rating 50 | 6 7 12 26 31 28 30 50 42 45 Average Rating 24 | 6 6 8 20 27 26 24 32 34 37 On Entrance 19 | 6 6 7 12 26 28 18 27 29 36 Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 14 17 15 30 30 29 22 30 15 20 Greatest Support 44 | 20 20 20 44 44 44 16 32 15 24 Greatest Overweight (x) 2 | . . . 2 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 5 5 Average Carried 7 | 6 7 7 7 7 7 7 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 5 5 5 Class Distribution -------------------- 81% | Mutant 12% | Commander-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Matter Collected 1461 | 200 61 89 206 207 40 158 353 76 71 Remotely . | . . . . . . . . . . Salvage Created 2986 | . 149 116 629 1120 50 . 711 82 129 Parts 153 | . 19 10 31 50 4 . 26 1 12 Haulers Intercepted 5 | . . . . 5 . . . . . Recyclers Shooed 4 | . . . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 51 | . 10 . 9 13 1 . 12 2 4 Melee 6 | . . . . . . . 2 . 4 Guns 31 | . 8 . 8 11 1 . 3 . . AOE 10 | . 2 . 1 2 . . 5 . . Classes Destroyed 18 | . 2 3 2 4 . . 3 3 1 Worker 7 | . . 1 . 3 . . 3 . . Builder 1 | . . . . . . . 1 . . Tunneler 3 | . . 2 . . . . 1 . . Hauler 5 | . . . . 5 . . . . . Recycler 8 | . . 1 3 3 . . 1 . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . . 1 . . 1 . . Watcher 1 | . . . . 1 . . . . . Swarmer 15 | . 9 . 3 . . . . . 3 Cutter 3 | . . . . . . . 3 . . Grunt 18 | . 1 . 5 7 . . 5 . . Brawler 1 | . . . . 1 . . . . . Sentry 9 | . . . 1 6 1 . 1 . . Hunter 3 | . . . . . . . 3 . . Programmer 1 | . . . . . . . . 1 . Samaritan 1 | . . . . . . . . 1 . Thief 1 | . . . . . . . . 1 . Thug 1 | . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 7 2 4 9 1 . 8 1 3 Combat Bots Only 7 | . 7 . 3 3 1 . 5 1 3 Max Kills in Single Turn 4 | . 2 1 2 4 1 . 3 1 1 Gunslinging 1 | . 1 . 1 . . . . . . Exploded 3 | . 2 . 1 1 . . 3 . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 406 | . 42 1 37 45 2 . 202 11 66 Missed 166 | . 14 . 19 16 . . 94 4 19 Hits 240 | . 28 1 18 29 2 . 108 7 47 Melee 9 | . . . . . . . 8 1 . Projectile 231 | . 28 1 18 29 2 . 100 6 47 AOE 5 | . . . . . . . 5 . . Critical Strikes 5 | . . . . . . . 5 . . Damage Taken 3498 | . 266 10 298 418 28 . 1646 101 731 Core 1007 | . 45 . 76 26 . . 627 16 217 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 12 | . . . . . . . 12 . . Regen/Repaired (Parts) 240 | . . . 60 86 . 94 . . . Core Remaining (%) 85 | 100 . 82 . . . 74 . . . Volleys Fired 128 | . 16 7 28 47 3 . 27 . . Largest 2 | . 2 2 2 2 2 . 2 . . Hottest 131 | . 100 100 125 131 131 . 111 . . Shots Fired 241 | . 27 14 56 92 6 . 46 . . Gun 229 | . 22 14 56 89 6 . 42 . . Cannon . | . . . . . . . . . . Launcher 7 | . . . . 3 . . 4 . . Special 5 | . 5 . . . . . . . . Kinetic 51 | . 11 6 14 . . . 20 . . Thermal 142 | . 16 6 14 78 6 . 22 . . Explosive 7 | . . . . 3 . . 4 . . Electromagnetic 41 | . . 2 28 11 . . . . . Robot Hit Streak 16 | . 2 5 7 16 5 . 7 . . Robot Miss Streak 6 | . 5 3 6 4 1 . 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 165 | . 8 7 27 54 5 . 41 8 15 Core Hits 107 | . 11 5 17 39 3 . 27 . 5 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . Critical Strikes 12 | . . . 2 3 1 . 2 2 2 Burn 5 | . . . 1 3 1 . . . . Corrupt 1 | . . . 1 . . . . . . Smash 4 | . . . . . . . 2 2 . Sever 2 | . . . . . . . . . 2 Melee Attacks 64 | . . . . . . . 33 11 20 Impact 44 | . . . . . . . 33 11 . Slashing 20 | . . . . . . . . . 20 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 7 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 6059 | . 327 92 774 1686 114 . 2100 372 594 Guns 2498 | . 114 92 588 1106 102 . 496 . . Cannons . | . . . . . . . . . . Explosions 1687 | . 205 . 166 577 . . 739 . . Melee 1831 | . . . . . . . 865 372 594 Ramming 43 | . 8 . 20 3 12 . . . . Kinetic 457 | . 63 24 130 . . . 240 . . Thermal 2059 | . 256 50 352 1043 102 . 256 . . Explosive 1238 | . . . . 499 . . 739 . . Electromagnetic 431 | . . 18 272 141 . . . . . Impact 1237 | . . . . . . . 865 372 . Slashing 594 | . . . . . . . . . 594 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 . 5 5 4 Average Corruption 1 | . . . 1 1 1 . 5 4 4 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 8 2 . 6 4 1 Message Errors 3 | . . . . 1 . . 2 . . Matter Fused 8 | . . . . 4 1 . 2 1 . Heat Flow Errors 2 | . . . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . 1 1 . Data Loss (minor) 3 | . . . . 2 . . 1 . . Data Loss (major) 2 | . . . . . . . . 2 . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 749 | . . . . 33 . . 433 240 43 Projectiles . | . . . . . . . . . . Explosions 74 | . . . . 33 . . 41 . . Melee 675 | . . . . . . . 392 240 43 Knockbacks 5 | . . . . . . . 3 2 . Impact 5 | . . . . . . . 3 2 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 237 | . 36 . 37 38 . . 126 . . Shots 5 | . 1 . 1 1 . . 2 . . Rammed 5 | . . . 1 1 3 . . . . Targets Rammed 9 | . 2 . 3 1 3 . . . . Kicked 4 | . 2 . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 237 | . 80 39 237 180 119 . 156 . 138 Average Temperature 45 | . 28 18 70 39 36 . 47 . 42 Received Heat Transfer 656 | . 24 6 87 156 9 . 354 . 20 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 6 2 . Combat Hostiles 4 | . . . . . . . 2 2 . Parts Fried 11 | . . . . . . . 8 3 . Impact Corruptions 25 | . . . . . . . 15 10 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 1 . . 6 . . 2 . . Heat Transferred 3850 | . 248 148 607 2144 259 . 444 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Maximum Alert Level 1 | . 1 . . 1 . . . . . Low Security (%) 89 | 100 76 100 100 74 100 . 100 . . Level 1 10 | . 23 . . 25 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 326 | . 249 88 173 326 121 . 167 . . Initial 90 | . . 88 . 51 90 . . . . Average 101 | . 65 28 63 174 96 . 70 . . Influence Increases 2410 | . 309 20 282 894 111 . 604 30 160 Destroy 0b10 Robot/C 1220 | . 200 . 180 440 40 . 280 20 60 Destroy 0b10 Robot/NC 145 | . . 20 20 70 . . 35 . . Destroy Leader 282 | . 40 . 40 122 . . 60 10 10 Allied During Kill 205 | . . . . 174 10 . 21 . . Successful Hack 116 | . 31 . 4 22 31 . 28 . . Select Force Hacks 30 | . . . . . 30 . . . . Disable Machine 120 | . 30 . . 45 . . 45 . . Destroy Structure 97 | . 8 . 8 21 . . 60 . . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 180 | . . . 30 . . . 60 . 90 Influence Decreases 2384 | . 80 249 159 786 271 71 465 149 154 Entered New Map 481 | . . 141 . 72 141 71 . 52 4 Time Decay 1273 | . 70 108 159 404 130 . 245 87 70 Lost Part 260 | . 10 . . 20 . . 140 10 80 Lost Ally 220 | . . . . 140 . . 80 . . Purge Threat 150 | . . . . 150 . . . . . Squads Dispatched 19 | . 1 1 . 4 . . 13 . . Investigation 9 | . . 1 . 1 . . 7 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . 1 . . 1 . . 2 . . Assault 2 | . . . . 2 . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Distress Signals 7 | . . . 2 4 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 15 3 17 29 2 . 21 2 12 Peak Tracking Total 8 | . 8 2 6 8 1 . 4 1 4 Tactical Retreats 8 | . . . 2 . . . 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Traps Triggered 8 | . . . 4 3 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Machines Disabled 8 | . 2 . . 3 . . 3 . . Max in Single Turn 2 | . 2 . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Machines Accessed 29 | . 3 1 1 11 5 1 7 . . Terminals 19 | . 3 . . 10 4 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units 6 | . . . . . 1 . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 89 | . 12 1 2 41 15 1 17 . . Successful 47 | . 5 1 2 21 10 1 7 . . Failed 41 | . 7 . . 20 4 . 10 . . Catastrophic 4 | . 2 . . 1 . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . Manual 45 | . 4 . . 15 12 . 14 . . Terminals 68 | . 12 . . 38 13 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 3 . . . . . Recycling Units 14 | . . . . . 2 . 12 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 30 | . 4 1 . 16 7 1 1 . . Part Schematic 3 | . . . . 2 1 . . . . Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 4 | . 1 . . 2 1 . . . . Prototype ID Bank 6 | . 1 . . 2 3 . . . . Open Door 4 | . . 1 . 3 . . . . . Level Access Points 2 | . . . . . 1 . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . 3 2 . 5 . . Terminals 6 | . 1 . . 3 1 . 1 . . Botnet 5 | . . . . 3 1 . 1 . . Detonate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 1 . 4 . . Tunnel 1 | . . . . . 1 . . . . Fedlink 3 | . . . . . . . 3 . . Scrapoids 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . Used . | . . . . . . . . . . Hacking Detections 23 | . 3 . 1 9 4 . 6 . . Full Trace Events 7 | . 1 . . 2 2 . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 69 | . . . 50 19 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Total Allies 18 | . . . . 12 . 1 5 . . Largest Group 12 | . . . . 12 4 5 5 . . Highest-Rated Group 150 | . . . . 150 78 116 143 . . Highest-Rated Ally 38 | . . . . 31 31 38 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 131 | . . . . 91 3 . 37 . . Total Damage 1589 | . . . . 953 45 . 591 . . Kills 13 | . . . . 10 1 . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Active Infowar (turns) 2291 | . 96 336 450 214 . 483 434 140 138 Optics 765 | . . . . . . 362 403 . . Sensors 853 | . . . . . . 483 92 140 138 Structural 151 | . . . 151 . . . . . . Seismic 1093 | . 96 336 447 214 . . . . . ECM 1 | . . . . . . . . 1 . Robot Analysis Total 4 | . 1 . . 2 1 . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Turns Passed 3895 | 6 255 336 450 972 277 665 605 184 145 Spaces Moved 3402 | 6 152 251 210 519 169 846 739 309 201 Core 2 | . . . . . . . 2 . . Treads 770 | . . . 107 519 144 . . . . Legs 510 | 6 152 251 101 . . . . . . Wheels . | . . . . . . . . . . Hover 1342 | . . . 2 . 25 846 469 . . Flight 778 | . . . . . . . 268 309 201 Fastest Speed 25 | 120 120 120 116 145 56 56 29 29 25 Average Speed 82 | 120 120 120 133 145 131 66 47 29 35 Slowest Speed 180 | 120 120 120 180 145 145 116 120 34 145 Overloaded Moves 52 | . . . . . . . 20 . 32 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Potential Cave-ins 5 | . 2 . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 2 39 58 19 80 51 56 19 48 14 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . 1 . . Known Exits Taken 4 | . 1 . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . . Scrap Searched 9 | . . . . . . 7 . 1 1 Spaces Dug 18 | . 3 . . . . . 15 . . Terrain Destroyed 129 | . 10 . 5 25 . . 89 . . Melee 15 | . . . . . . . 15 . . Projectile 5 | . 5 . . . . . . . . AOE 109 | . 5 . 5 25 . . 74 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Total 4110 | 5 184 276 330 641 217 952 886 378 241 Wait 319 | . 3 2 53 47 36 78 44 49 7 Move 3391 | 5 151 250 209 518 168 845 736 308 201 Hop 1 | . . . . . . . 1 . . Pick Up 26 | . 3 7 5 3 . 4 4 . . Fast Attach 49 | . 2 . 8 4 . 3 16 6 10 Attach 24 | . 1 1 1 1 2 5 12 . 1 Detach 19 | . 1 . 4 . 2 4 6 1 1 Swap 36 | . 5 2 7 15 . 6 . 1 . Drop 47 | . . 7 12 5 3 7 7 2 4 Fire 128 | . 16 7 28 47 3 . 27 . . Melee 61 | . . . . . . . 33 11 17 Ram . | . . . . . . . . . . Kick 4 | . 2 . 2 . . . . . . Crush 5 | . . . 1 1 3 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Identified exit to Mines 178 | -10/Materials | Discovered new exit (range 12) 233 | -10/Materials | Destroyed 7 combat bots 262 | -10/Materials | Entered Mines 285 | -10/Mines | Discovered new exit (range 7) 305 | -10/Mines | Build established: Mutant 450 | -10/Mines | Learned location of Zion (-7) 455 | -10/Mines | Discovered new exit (range 8) 458 | -10/Mines | Learned Materials emergency access door positions 469 | -10/Mines | Met a Derelict shopkeep closing up shop 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Discovered new exit (range 16) 990 | -9/Materials | Repaired Beamcaster 1048 | -9/Materials | Entered Storage 1398 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1412 | -9/Storage | Identified exit to Recycling 1431 | -9/Storage | Met a pair of Derelict thieves 1517 | -9/Storage | Lost 4 allies 1589 | -9/Storage | Discovered new exit (range 9) 1697 | -9/Storage | Build established: Commander-Mutant 1999 | -9/Storage | Repaired Adv. Treads 2010 | -9/Storage | Used back door to open Recycling access 2020 | -9/Storage | Entered Recycling 2020 | -9/Recycling | Accompanied by 4 allies 2057 | -9/Recycling | Identified exit to Factory 2191 | -9/Recycling | Build established: Mutant 2247 | -9/Recycling | Scanned before Scraplab entrance 2255 | -9/Recycling | Entered Scraplab 2259 | -9/Recycling | Discovered new exit (range 2) 2297 | -9/Recycling | Entered Scraptown 2297 | -9/Scraptown | Accompanied by 4 allies 2297 | -9/Scraptown | System corruption cleaned by C-Scrubber 2385 | -9/Scraptown | Visited UFD Registry 2385 | -9/Scraptown | Registered with UFD as "Fiberblaster" 2422 | -9/Scraptown | Visited CR-KLE's Repair Center 2429 | -9/Scraptown | CR-KLE repaired 4 parts 2445 | -9/Scraptown | Visited Bundlers 2542 | -9/Scraptown | Visited Scrap Suit Storage 2565 | -9/Scraptown | Visited Infowarlord's Domain 2570 | -9/Scraptown | Found Exp. Signal Interpreter 2587 | -9/Scraptown | Visited Junk Repository 2671 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2681 | -9/Scraptown | Found DCF Scrap (28 items) 2723 | -9/Scraptown | Visited Botcube Research 2728 | -9/Scraptown | Found Botcube 2757 | -9/Scraptown | Botcube activated 2773 | -9/Scraptown | Botcube completed mutation into flying form, armed with 1 gun, 1 special weapon. 2838 | -9/Scraptown | Visited Science Guys 2859 | -9/Scraptown | Visited Derelict Rescue Squad 2863 | -9/Scraptown | Found DRS Beacon 2882 | -9/Scraptown | Met Optimus 2882 | -9/Scraptown | Accepted into 0bPrime 2921 | -9/Scraptown | Discovered new exit (range 3) 2962 | -9/Scraptown | Entered Factory 2962 | -6/Factory | Accompanied by 4 allies 2962 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x1, Weapon x1 2984 | -6/Factory | Identified exit to Factory 3000 | -6/Factory | Garrison activated, responded to threat 3047 | -6/Factory | Lost 3 allies 3052 | -6/Factory | Loaded intel: 8 recycling unit locations 3082 | -6/Factory | Learned location of Protoforge (-2) 3228 | -6/Factory | Lost 5 parts (1p3n1w) 3367 | -6/Factory | Core integrity fell below 50% 3418 | -6/Factory | Lost 5 parts (2n3u) 3427 | -6/Factory | Discovered new exit (range 5) 3431 | -6/Factory | Scrapoids reinforcements arrived? 3537 | -6/Factory | Identified exit to Lower Caves 3567 | -6/Factory | Entered Lower Caves 3649 | -6/Lower Caves | Discovered new exit (range 10) 3650 | -6/Lower Caves | Found DCF Scrap (12 items) 3751 | -6/Lower Caves | Identified exit to Lower Caves 3751 | -6/Lower Caves | Entered another Lower Caves area 3766 | -6/Lower Caves | Learned Factory stockpile data 3785 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3837 | -6/Lower Caves | Core integrity fell below 20% 3896 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03850_ Mak. Sword follow-up attack on S-27 Virus. 03850_ S-27 Virus destroyed. 03852_ Autogun fries itself beyond repair. 03853_ Acquired 10 matter. 03856_ Acquired VTOL Module. 03857_ S-27 Virus destroyed. 03860_ Acquired VTOL Module. 03863_ Acquired 11 matter. 03863_ Acquired VTOL Module. 03867_ Autogun fries itself beyond repair. 03871_ Acquired Enh. Flamer. 03884_ VTOL Module destroyed. 03886_ Mak. Sword follow-up attack on S-27 Virus. 03887_ Enh. Flamer destroyed. 03888_ Destroyed VTOL Module. 03889_ VTOL Module destroyed. 03889_ Imp. Sensor Array destroyed. 03893_ VTOL Module destroyed. 03894_ Destroyed VTOL Module. 03894_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# / #??????????????????????????????? | | ?????????# "" %#??????????????????????????????? | | ?????????# """" #?????######???????????????????? | | ?????????#% """ #????## [ /#???????????????????? | | ?????????# " #????#[/= #???????????????????? | | ?????????# " ###??##"# /##??????????????????? | | ??????#### """" ##?## #"# #??????????????????? | | ?????## % " #?# #### #??????????????????? | | ?????# ### ## #??????????????????? | | ?????# #### ### = #??????????????????? | | ?????# #???## ### !%* #??????????????????? | | ?????##?????## ### !!###??????????????????? | | ?????????????#### # @s##????????????????????? | | ????????????????## ##ss ###?????????????????????? | | ????????????????## s #???????????????????????? | | ????????????????# ##??????????????????????? | | ????????????????### ## ##?????????????????????? | | ??????????????????# ## ##????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## ##???????????????????? | | ??????????????????# #?????? ????????????? | | ??????????????????# #?????? ????????????? | | ??????????????????###### ##????? ????????????? | | ???????????????????????# #????? ????????????? | | ???????????????????????# #????? ???????????? | | ???????????????????????# #????? ???????????? | | ?????????????????####### ##?????? ???????????? | | ????????????????## ## ##?????? ???????????? | | ????????????????# #?????? ???????????? | | ????????????????## #? ???????????? | | ???????????????### ## ###? ##?????????? | | ???????????????# ####### ##??? #?????????? | | ??????????###### #??????####????# #?????????? | | ???????? ## #?????????????## #?????????? | | ?????? #????????###### ######????? | | ?????? ##???????# #????? | | ?????? ###?????# ### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 68 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Machine Analyzer | -9/Storage | Hacked Field Recycling Unit | -9/Storage | Hacked Hvy. EM Pulse Gun | -9/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Beamcaster | 33% | -9/Materials Adv. Treads | 49% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityGravmagUnit Manual? 0 Play Time 00:29:56 Cumulative 1076.0 hours Start 2025.06.01 @ 13:13:18 End 2025.06.01 @ 15:29:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1336 Rogue 1053 Adventurer 124 Explorer 159 Win Type - Total 48 Types 34/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5480d7db-73a9-4ae1-8d76-48241a6fe25e