Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 17:51:33 Player: Nuclear Winter Man Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (4004) 4004 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 10004 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Small Matter Pod Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Wave Gun Heavy Gauss Cannon > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Improved Titanium Leg Flexi-carbon Leg [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 Power 3 | . . 1 . . . 1 . . 1 Propulsion 3 | . . . . 1 1 . . 1 . Utility 4 | . . 1 . . 1 1 . 1 . Weapon 2 | . . . . 1 . . . . 1 Parts Attached 105 | 6 1 14 3 15 25 1 1 16 23 Power 25 | 1 . 3 1 5 5 . . 4 6 Engine 9 | 1 . 2 1 3 1 . . 1 . Core 11 | . . 1 . 2 4 . . 3 1 Reactor 5 | . . . . . . . . . 5 Propulsion 33 | 2 . 4 1 4 10 . . 5 7 Treads . | . . . . . . . . . . Leg 31 | 2 . 4 1 4 8 . . 5 7 Wheel 2 | . . . . . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 1 2 1 2 5 1 . 4 3 Device 11 | . 1 1 1 2 2 . . 3 1 Storage 3 | 1 . 1 . . . . . . 1 Processor 1 | . . . . . . 1 . . . Hackware 2 | . . . . . 1 . . . 1 Protection 3 | . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 27 | 2 . 5 . 4 5 . 1 3 7 Energy Gun 13 | 2 . 3 . 3 2 . . . 3 Energy Cannon 3 | . . . . . 1 . . 2 . Ballistic Gun 6 | . . 2 . . 1 . 1 1 1 Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . 1 . . . . 1 System Corruption 6 | . . . . 2 . . . . 4 Parts Lost 66 | . . 6 2 9 15 . . 8 26 Power 15 | . . 2 1 2 3 . . . 7 Propulsion 22 | . . 1 . 3 6 . . 5 7 Utility 12 | . . 1 1 2 2 . . 2 4 Weapon 17 | . . 2 . 2 4 . . 1 8 Highest Loss Streak 11 | . . 3 2 3 5 . . 2 11 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 2 4 6 7 7 6 7 7 4 4 Power 1 | . 1 . . 1 1 2 3 3 1 Propulsion 2 | 1 2 3 3 2 1 3 3 1 1 Utility . | . . . 2 1 1 . . . . Weapon 1 | . 1 1 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . 1 2 5 . . . 1 3 Power 4 | . . . . 2 . . . . 2 Propulsion 4 | . . 1 2 . . . . 1 . Utility 1 | . . . . 1 . . . . . Weapon 3 | . . . . 2 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 90 91 98 90 83 93 92 86 84 Engine 8 | . 14 13 20 15 2 . . 2 1 Core 6 | . . 3 . 2 10 13 13 12 8 Leg 21 | . 28 21 22 21 19 26 26 24 20 Device 10 | . 4 10 10 9 10 6 6 11 14 Storage 10 | . 14 20 22 16 7 6 6 . 1 Processor 1 | . . . . . . 6 6 5 4 Hackware 2 | . . . . . 2 6 6 5 4 Protection 1 | . . . . . 3 6 6 3 2 Energy Gun 12 | . 28 14 11 19 11 6 6 1 7 Energy Cannon 2 | . . . . . 3 6 6 9 4 Ballistic Gun 4 | . . 6 11 5 2 6 2 5 2 Peak Build Rating 102 | 6 7 15 15 31 41 45 43 77 102 Average Rating 34 | 4 6 11 12 24 29 43 42 59 83 On Entrance 27 | . 6 7 15 13 24 41 45 43 76 Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 77 | 14 15 22 19 31 36 35 34 60 77 Greatest Support 105 | 20 20 20 20 35 51 48 48 82 105 Greatest Overweight (x) 7 | 1 . 1 . 1 7 . . 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 5 Most Carried 8 | 4 6 8 8 8 8 8 8 8 5 Average Carried 6 | 2 4 6 7 7 6 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 6 8 8 8 8 8 7 5 . Class Distribution -------------------- 30% | Scavenger-Gunner 25% | Scavenger-Mutant 14% | Tank 14% | Scavenger-Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Matter Collected 2197 | 170 . 504 38 147 262 . 88 423 565 Remotely . | . . . . . . . . . . Salvage Created 4181 | . . 735 115 878 555 . 47 988 863 Parts 190 | . . 48 7 42 31 . 2 29 31 Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 6 | . . 1 . 1 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 75 | . . 18 3 12 14 . 1 14 13 Guns 45 | . . 18 3 10 4 . 1 3 6 Cannons 21 | . . . . . 10 . . 7 4 AOE 7 | . . . . 2 . . . 2 3 Classes Destroyed 13 | . . 5 . 5 2 . . . 1 Worker 1 | . . . . 1 . . . . . Builder 3 | . . . . . . . . . 3 Hauler 2 | . . . . 2 . . . . . Recycler 3 | . . . . 1 . . . 2 . Operator 3 | . . . . 1 1 . . . 1 Watcher 5 | . . 2 . 2 . . . . 1 Swarmer 14 | . . 4 . . 6 . . 4 . Grunt 35 | . . 11 3 8 2 . . 4 7 Brawler 1 | . . 1 . . . . . . . Duelist 3 | . . . . . 1 . . . 2 Sentry 14 | . . 2 . 3 2 . . 5 2 Hunter 3 | . . . . 1 . . . 1 1 Programmer 5 | . . . . . 3 . 1 . 1 Best Kill Streak 6 | . . 5 2 5 3 . 1 4 6 Combat Bots Only 5 | . . 5 2 3 3 . 1 4 4 Max Kills in Single Turn 3 | . . 1 1 3 1 . 1 2 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 . . . 2 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 795 | . . 126 17 99 150 6 7 100 290 Missed 270 | . . 40 4 32 54 2 4 27 107 Hits 525 | . . 86 13 67 96 4 3 73 183 Melee 7 | . . . . . 7 . . . . Projectile 518 | . . 86 13 67 89 4 3 73 183 Critical Strikes 28 | . . . . 4 5 . . 4 15 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 9466 | . . 1018 152 1149 1351 111 120 1748 3817 Core 2179 | . . 245 10 287 179 . 15 274 1169 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 29 | . . . . . 29 . . . . Core Remaining (%) 75 | 100 100 . 36 47 74 . 98 72 . Volleys Fired 239 | . . 54 12 48 38 . 2 46 39 Largest 4 | . . 2 2 3 3 . 3 3 4 Hottest 297 | . . 103 76 177 210 . 155 216 297 Shots Fired 599 | . . 99 24 129 84 . 6 124 133 Gun 464 | . . 99 24 129 60 . 4 59 89 Cannon 133 | . . . . . 24 . 2 65 42 Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 175 | . . 33 12 30 10 . 2 46 42 Thermal 389 | . . 54 12 85 67 . 4 78 89 Explosive 2 | . . . . . . . . . 2 Electromagnetic 33 | . . 12 . 14 7 . . . . Robot Hit Streak 18 | . . 9 11 15 17 . 2 18 8 Robot Miss Streak 6 | . . 5 2 5 6 . 2 5 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 7 | . . 4 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 385 | . . 67 14 91 52 . 4 78 79 Core Hits 196 | . . 36 7 38 32 . 2 31 50 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 19 | . . 2 1 2 3 . . 3 8 Burn 11 | . . 2 1 2 1 . . 1 4 Meltdown 2 | . . . . . . . . 2 . Blast 6 | . . . . . 2 . . . 4 Melee Attacks 3 | . . . . 2 . . 1 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9229 | . . 934 159 1572 1220 . 77 2456 2811 Guns 5069 | . . 932 159 1358 658 . 42 673 1247 Cannons 2801 | . . . . . 522 . 35 1418 826 Explosions 1335 | . . . . 192 40 . . 365 738 Melee . | . . . . . . . . . . Ramming 24 | . . 2 . 22 . . . . . Kinetic 1918 | . . 283 57 133 166 . 42 568 669 Thermal 5988 | . . 568 102 1154 956 . 35 1523 1650 Explosive 687 | . . . . . . . . 365 322 Electromagnetic 612 | . . 81 . 263 98 . . . 170 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 6 8 . . 2 5 Average Corruption 4 | . . . . 3 5 . . 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . . 14 27 . . . . Message Errors 10 | . . . . 3 7 . . . . Matter Fused 7 | . . . . 2 5 . . . . Heat Flow Errors 7 | . . . . 1 6 . . . . Energy Discharges 5 | . . . . 2 3 . . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . . . 1 3 . . . . Data Loss (major) 2 | . . . . 1 1 . . . . Misfires 2 | . . . . 1 1 . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 319 | . . . . 124 38 . . 75 82 Projectiles 44 | . . . . . 5 . . 34 5 Explosions 275 | . . . . 124 33 . . 41 77 Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . 2 . . . 7 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . 2 . . . 5 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 308 | . . . . 150 . . . 67 91 Shots 6 | . . . . 2 . . . 1 3 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 2 . 1 . . . . . Kicked 3 | . . 2 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 662 | . . 337 263 350 367 . . 662 331 Average Temperature 129 | . . 171 142 108 145 . . 139 84 Received Heat Transfer 2568 | . . 468 87 540 252 12 . 360 849 Effects 27 | . . 6 . 2 5 . . 13 1 Shutdowns 9 | . . . . . 2 . . 6 1 Energy Bleed 6 | . . 4 . . 1 . . 1 . Interference 5 | . . . . 2 2 . . 1 . Matter Decay 3 | . . 1 . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 2 | . . 1 . . . . . 1 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 27 | . . 1 1 2 6 . . 7 10 Heat Transferred 11296 | . . 1414 333 2383 1774 . 37 2258 3097 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 1 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Maximum Alert Level 1 | . . 1 . . . . . 1 1 Low Security (%) 93 | 100 100 84 100 100 100 100 100 75 85 Level 1 6 | . . 15 . . . . . 24 14 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 396 | . 5 229 102 165 86 6 60 256 396 Initial 101 | . . . 82 . 58 6 . 31 101 Average 57 | . . 122 24 32 23 2 17 140 99 Influence Increases 2767 | . 5 475 70 435 402 . 60 496 824 Destroy 0b10 Robot/C 1500 | . . 360 60 240 280 . 20 280 260 Destroy 0b10 Robot/NC 85 | . . 10 . 35 5 . . 10 25 Destroy Leader 324 | . . 74 10 68 70 . 10 50 42 Successful Hack 18 | . 5 . . . 9 . . . 4 Disable Machine 300 | . . 30 . 15 15 . . 90 150 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 210 | . . 1 . 47 8 . . 66 88 Lose Combat Pursuer 180 | . . . . 30 15 . 30 . 105 Influence Decreases 2412 | . 5 262 283 306 517 14 . 348 677 Entered New Map 346 | . . . 131 . 71 8 . 29 107 Time Decay 1461 | . 5 202 132 239 308 6 . 259 310 Lost Part 585 | . . 60 20 47 138 . . 60 260 Purge Threat 20 | . . . . 20 . . . . . Squads Dispatched 20 | . . 3 . 2 4 . . 5 6 Investigation 4 | . . 1 . 1 . . . . 2 Extermination 5 | . . . . . 4 . . . 1 Reinforcement 5 | . . 2 . 1 . . . 2 . Assault 2 | . . . . . . . . . 2 Garrison 4 | . . . . . . . . 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Distress Signals 12 | . . 4 . 2 2 . . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 2 27 3 24 16 1 3 16 41 Peak Tracking Total 16 | . 1 7 2 6 3 1 1 4 16 Tactical Retreats 8 | . . . . 1 1 . 2 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Traps Triggered 9 | . . . . 3 5 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Machines Disabled 21 | . . 2 . 1 1 . . 6 11 Max in Single Turn 9 | . . 1 . 1 1 . . 4 9 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Machines Accessed 13 | . 1 1 . 3 3 1 . . 4 Terminals 12 | . 1 . . 3 3 1 . . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 29 | . 1 6 . 7 3 1 . . 11 Successful 18 | . 1 5 . 4 3 1 . . 4 Failed 11 | . . 1 . 3 . . . . 7 Catastrophic 2 | . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 1 . . 7 3 1 . . 11 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 1 . . 4 3 1 . . 4 Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 3 | . . . . . 2 1 . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . . 1 Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . 5 . . . . . . . Recycle Component 1 | . . 1 . . . . . . . Process 1 | . . 1 . . . . . . . Report Inventory 3 | . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . 1 . 3 2 1 . . 4 Full Trace Events 4 | . . 1 . 1 . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter 15 | . . 15 . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Active Infowar (turns) 304 | . 73 231 . . . . . . . Terrain 304 | . 73 231 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Turns Passed 5279 | 74 194 578 538 1023 1396 54 125 616 681 Spaces Moved 3382 | 51 136 275 412 479 1026 56 128 432 387 Core 28 | 1 . . . . 1 . . . 26 Treads . | . . . . . . . . . . Legs 3178 | 50 136 275 412 479 849 56 128 432 361 Wheels 176 | . . . . . 176 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 90 90 90 50 Average Speed 121 | 120 120 125 120 150 117 90 90 103 129 Slowest Speed 400 | 190 120 190 120 190 400 90 90 190 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 25 24 55 32 28 4 79 13 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 128 | . . . . 47 10 . . 30 41 Melee . | . . . . . . . . . . Projectile 36 | . . . . . 1 . . 12 23 AOE 92 | . . . . 47 9 . . 18 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Total 4081 | 62 166 412 436 684 1133 63 134 507 484 Wait 236 | . 28 42 1 123 27 . . 1 14 Move 3373 | 50 135 274 411 478 1025 55 127 431 387 Hop . | . . . . . . . . . . Pick Up 49 | 6 2 11 4 8 7 4 . 3 4 Fast Attach 57 | 4 1 5 2 8 13 . . 11 13 Attach 32 | 2 . 6 . 3 10 1 2 1 7 Detach 11 | . . 3 . 1 3 . 1 1 2 Swap 27 | . . 5 1 4 5 . . 5 7 Drop 51 | . . 10 5 8 5 3 1 8 11 Fire 239 | . . 54 12 48 38 . 2 46 39 Melee 3 | . . . . 2 . . 1 . . Ram . | . . . . . . . . . . Kick 3 | . . 2 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 312 | -9/Materials | Build established: Mutant 539 | -9/Materials | Lost 3 parts (1u2w) 669 | -9/Materials | Discovered new exit (range 15) 696 | -9/Materials | Core integrity fell below 50% 847 | -9/Materials | Entered Mines 915 | -9/Mines | Discovered new exit (range 5) 1177 | -9/Mines | Build established: Scavenger-Mutant 1385 | -9/Mines | Entered Materials 1385 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1755 | -8/Materials | Build established: Scavenger-Gunner 2070 | -8/Materials | Lost 3 parts (1n2w) 2282 | -8/Materials | Core integrity fell below 50% 2329 | -8/Materials | Lost 3 parts (1p1n1u) 2390 | -8/Materials | Discovered new exit (range 10) 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2517 | -7/Factory | Lost 3 parts (2n1w) 2782 | -7/Factory | Build established: Scavenger-Mutant 3144 | -7/Factory | Lost 5 parts (1p2n2w) 3226 | -7/Factory | Lost 4 parts (1p2u1w) 3628 | -7/Factory | Build established: Tank 3676 | -7/Factory | Discovered new exit (range 16) 3804 | -7/Factory | Entered another Factory area 3804 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3843 | -6/Factory | Spotted B-75 Beast 3858 | -6/Factory | Identified exit to DSF 3858 | -6/Factory | Entered DSF 3895 | -6/DSF | Additional patrols routed to DSF 3901 | -6/DSF | Discovered new exit (range 16) 3940 | -6/DSF | Identified exit to Factory 3983 | -6/DSF | Entered Factory 3983 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4291 | -5/Factory | Garrison activated, responded to threat 4562 | -5/Factory | Discovered new exit (range 16) 4576 | -5/Factory | Identified exit to Factory 4599 | -5/Factory | Entered another Factory area 4599 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4621 | -4/Factory | Build established: Scavenger-Tank 4997 | -4/Factory | Lost 5 parts (1n2u2w) 5123 | -4/Factory | Identified exit to Upper Caves 5154 | -4/Factory | Garrison activated, responded to threat 5183 | -4/Factory | Spotted B-86 Titan 5234 | -4/Factory | Lost 11 parts (5p4n2w) 5251 | -4/Factory | Released all parts (5) 5274 | -4/Factory | Core integrity fell below 50% 5277 | -4/Factory | Core integrity fell below 20% 5280 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05270_ G-67 Veteran unfolds itself. 05270_ I-47 Archangel unfolds itself. 05271_ K-01 Serf collects debris. 05271_ Penetrated by Slug. 05271_ Micro-nuke Launcher destroyed. 05272_ Lgt. Antimatter Reactor destroyed. 05272_ Penetrated by Slug. 05272_ Acquired Corrupted Micro-nuke Launcher. 05272_ Integrated Corrupted Micro-nuke Launcher (+4). 05273_ Penetrated by Slug. 05273_ Slug penetrates Wall. 05274_ Micro-nuke intercepted. 05274_ Penetrated by Slug. 05274_ G-67 Veteran knocked back. 05275_ Micro-nuke Launcher destroyed. 05276_ Penetrated by Slug. 05276_ Slug penetrates Wall. 05276_ Penetrated by Slug. 05276_ Slug penetrates Wall. 05280_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ##??????????? | | ????????????????????????# #??????????? | | ????????????????????????#% ##??????????? | | ????????????????????????#% Y #???????????? | | ????????????????????????# ! #???????????? | | ????????????????????????# ! #???????????? | | ????????????????????????# %= m #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# iggg #???????????? | | ??????????????????#?????# h g g% #???????????? | | ??????????????????# ????#@ h g #???????????? | | ??????????????????# #####;; # # #######??????? | | ??????????????????# g !k= ??? | | ??????????????????# % ??? | | ??????????????????# h !!! ??? | | ??????????????????# !!! ???? | | ??????????????????# ![! ^ ] !! ???? | | ??????????????????#### [[ ????? | | ?????????????????????# [! h A ????? | | ?????????????????????# """""""""????? | | ?????????????????????# ??????? | | ?????????????????????# """"""""" """""""""????? | | ?????????????????????# ???? | | ?????????????????????#BB ???????? | | ?????????????????????#BB ! ######?????????? | | ?????????????????????# #??????????????? | | ?????????????????????# " %""" #??????????????? | | ?????????????????????#"%""""" + ????????????? | | ?????????????????????# " """" # ?????????? | | ?????????????????????# % #? ????????? | | ?????????????????????# #?? ???????? | | ?????????????????????# "#######??? #??????? | | ????????##########+##" # #???? #??????? | | ???????? # #????? #??????? | | ?????????? + #?????? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 81 Energy Capacity 575 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Power To You Please Form A Line Respectable Loadout Challenges ------------ None Game ------ Seed FactoryGatlingMagmablaster Manual? 0 Play Time 01:02:39 Cumulative 13.1 hours Start 2025.09.05 @ 16:47:33 End 2025.09.05 @ 17:51:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 40/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 33b1ac87-2b47-4003-ad01-452fafdbc6e6