Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.07 @ 16:21:33 Player: Luigi Panache Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (109) 545 Value Destroyed (3482) 3482 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 10789 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 71/170 System Corruption 36% Temperature Cool (37) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Energy Well Spectral Analyzer Experimental Signal Interpreter Advanced Transmission Jammer System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Gravmag Array HERF Cannon Rocket Launcher [Rating: 116] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Spectral Analyzer Hackware Advanced System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . . Utility 9 | . . . 1 . . . 2 2 . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 132 | 2 10 5 25 . . 2 10 13 1 5 . 10 . 18 4 1 26 Power 14 | . . 1 3 . . 1 2 2 . . . 1 . 2 . . 2 Engine 8 | . . 1 3 . . 1 2 1 . . . . . . . . . Core 5 | . . . . . . . . 1 . . . 1 . 2 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 37 | 2 1 1 10 . . . 3 4 . . . 6 . 3 . 1 6 Treads 13 | . 1 1 8 . . . 2 . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 5 Flight 17 | . . . 2 . . . 1 4 . . . 6 . 3 . 1 . Utility 42 | . 3 . 9 . . . 3 5 . 5 . 1 . 8 . . 8 Device 12 | . . . . . . . . . . . . . . 5 . . 7 Storage 6 | . 1 . 3 . . . . 1 . . . . . 1 . . . Processor 11 | . . . 1 . . . 2 3 . 4 . . . 1 . . . Hackware 4 | . . . . . . . 1 1 . 1 . . . . . . 1 Protection 9 | . 2 . 5 . . . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 39 | . 6 3 3 . . 1 2 2 1 . . 2 . 5 4 . 10 Energy Gun 12 | . 5 1 1 . . . . 1 . . . . . . . . 4 Energy Cannon 4 | . . . 1 . . . . . . . . . . 1 . . 2 Ballistic Gun 4 | . . . 1 . . . 2 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 2 . . . 1 . . 1 . . 2 . . 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . . . . . . . . . . 3 1 . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . . . . . 3 . 1 . 1 . . 3 Parts Lost 60 | . 2 1 2 . . 3 3 5 . . 4 3 . 5 7 . 25 Power 7 | . . 1 . . . 1 . 2 . . . . . 2 . . 1 Propulsion 16 | . . . . . . 1 1 1 . . 3 1 . 2 2 . 5 Utility 22 | . . . 2 . . 1 1 2 . . . 1 . 1 3 . 11 Weapon 15 | . 2 . . . . . 1 . . . 1 1 . . 2 . 8 Highest Loss Streak 21 | . 2 1 1 . . 3 1 4 . . 2 2 . 5 5 . 21 Average Slot Usage (%) 75 | . 95 91 95 100 100 94 73 72 69 68 52 39 52 62 57 23 38 Engine 6 | . 14 5 11 11 11 9 8 2 . . . . . . . . . Treads 14 | . 1 16 32 33 33 31 24 1 . . . . . . . . 1 Wheel 2 | . 26 11 . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . 19 23 23 9 9 17 11 5 5 2 Device 2 | . . . . . . . . . . . . . . 4 9 . 8 Storage 10 | . 14 14 12 22 22 22 18 7 7 7 4 . . . 5 5 4 Processor 8 | . . . . . . . 3 27 30 25 23 17 17 21 17 11 9 Hackware 1 | . . . . . . . . . . 3 7 5 5 5 4 . 1 Protection 7 | . 13 14 17 11 11 9 . . . . . 2 . 1 . . . Energy Gun 4 | . 19 16 9 . . . . . . . . . . . . . 2 Energy Cannon 2 | . . . 4 11 11 11 . . . . . . . . . . 1 Ballistic Gun 3 | . . . 6 11 11 . 16 1 . . . . . . . . . Launcher 2 | . 5 11 . . . 11 . . . . . 1 5 1 4 . . Slashing Weapon 1 | . . . . . . . . 6 7 7 6 . . 2 . . 1 Naked Turns 18 | . . . . . . . . . . . . . . . . . 18 Heaviest Build 51 | 12 30 31 50 50 50 51 43 41 11 11 11 12 9 35 35 5 46 Greatest Support 60 | 32 32 20 60 60 60 60 60 20 18 12 12 35 15 40 40 6 56 Greatest Overweight (x) 5 | . 1 1 1 . . 1 2 5 . . 1 2 . . 4 . 5 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 8 8 8 4 4 4 4 4 4 Average Capacity 9 | 6 8 10 10 16 16 16 16 8 8 8 6 4 4 4 4 4 4 Most Carried 16 | 6 10 10 14 15 15 16 16 15 3 4 4 4 3 4 4 3 4 Average Carried 8 | 6 7 9 10 14 15 15 15 6 2 3 4 3 3 3 4 3 3 Final Capacity 16 | 6 10 10 16 16 16 16 16 8 8 8 4 4 4 4 4 4 4 Final Carried 16 | 6 10 10 14 15 15 16 15 3 3 4 4 3 3 4 4 3 . Class Distribution -------------------- 41% | Scavenger-Mutant 32% | Mutant 14% | Sprinter 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -6/Zion Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Matter Collected 2326 | 210 306 90 364 . . 268 116 85 20 . . 208 . 197 203 . 259 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3479 | . 429 23 1152 . . 511 230 85 21 . . 179 . 197 296 . 356 Parts 228 | . 27 7 85 . . 26 16 1 4 . . 17 . 5 15 . 25 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 3 . . . . . 9 . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 92 | . 9 6 24 . . 15 5 1 2 . . 14 . 2 9 . 5 Melee 5 | . . . . . . . . 1 . . . . . 1 1 . 2 Guns 32 | . 7 . 17 . . . 5 . . . . . . . . . 3 Cannons 8 | . . . 4 . . 4 . . . . . . . . . . . AOE 46 | . 2 6 3 . . 11 . . 2 . . 14 . . 8 . . Classes Destroyed 13 | . 5 . 3 . . 3 . . . . . 1 . . . . 1 Worker 1 | . . . . . . . . . . . . 1 . . . . . Builder 4 | . . . . . . 1 . . . . . 2 . 1 . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . . . . . Recycler 2 | . 1 . . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . Swarmer 38 | . 3 6 3 . . 4 2 . 2 . . 13 . . 5 . . Grunt 34 | . 6 . 12 . . 9 2 . . . . 1 . . 3 . 1 Brawler 2 | . . . 1 . . . . . . . . . . . 1 . . Sentry 13 | . . . 8 . . . 1 1 . . . . . 2 . . 1 Hunter 2 | . . . . . . 2 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . 3 Best Kill Streak 8 | . 4 3 4 . . 8 3 1 2 . . 7 . 1 8 . 2 Combat Bots Only 8 | . 3 3 4 . . 6 2 1 2 . . 5 . 1 8 . 2 Max Kills in Single Turn 4 | . 1 3 1 . . 2 1 1 1 . . 4 . 1 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 1 . . 2 . . 1 . . 2 . . 3 . . Melee 1 | . . . . . . . . 1 . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Damage Taken 9497 | . 252 82 1096 . . 618 406 443 29 . 677 714 . 834 1207 . 3139 Core 2789 | . 27 18 111 . . 101 78 159 29 . 401 197 . 233 270 . 1165 Absorbed by Shields 150 | . . . . . . . . . . . . . . 150 . . . Core Remaining (%) 59 | 100 . 82 . . . 47 85 . . . 15 . . . . 30 . Volleys Fired 189 | . 22 4 68 . . 19 22 . 2 . . 11 . . 11 . 30 Largest 2 | . 2 2 2 . . 2 2 . 1 . . 1 . . 1 . 2 Hottest 163 | . 100 70 96 . . 101 43 . 33 . . 39 . . 36 . 163 Shots Fired 311 | . 41 5 132 . . 34 32 . 2 . . 11 . . 13 . 41 Gun 220 | . 39 1 116 . . . 32 . . . . . . . . . 32 Cannon 35 | . . . 12 . . 15 . . . . . . . . . . 8 Launcher 55 | . 2 4 4 . . 19 . . 2 . . 11 . . 13 . . Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 73 | . . . 35 . . . 32 . . . . . . . . . 6 Thermal 118 | . 39 . 64 . . 15 . . . . . . . . . . . Explosive 50 | . 2 4 4 . . 19 . . 2 . . 11 . . 8 . . Electromagnetic 69 | . . 1 29 . . . . . . . . . . . 5 . 34 Robot Hit Streak 31 | . 11 2 31 . . 5 7 . 8 . . 4 . . 3 . 5 Robot Miss Streak 4 | . 2 1 3 . . 4 3 . 1 . . 3 . . 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 249 | . 28 3 102 . . 19 22 7 1 . . 4 . 28 6 . 29 Core Hits 200 | . 22 6 43 . . 31 11 3 2 . . 26 . 6 20 . 30 Critical Hits 5 | . . . 2 . . 2 . . . . . . . . . . 1 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . . . . 1 Melee Attacks 52 | . . . . . . . . 9 . . . . . 31 2 . 10 Impact 27 | . . . . . . . . . . . . . . 25 2 . . Slashing 25 | . . . . . . . . 9 . . . . . 6 . . 10 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 5 . . . Damage Inflicted 8865 | . 426 333 2046 . . 1260 287 269 186 . . 1426 . 865 807 . 960 Guns 2380 | . 340 . 1327 . . . 287 . . . . . . . . . 426 Cannons 510 | . . . 267 . . 212 . . . . . . . . . . 31 Explosions 4241 | . 82 333 392 . . 1048 . . 186 . . 1426 . . 774 . . Melee 1493 | . . . . . . . . 269 . . . . . 865 32 . 327 Ramming 241 | . 4 . 60 . . . . . . . . . . . 1 . 176 Kinetic 851 | . . . 400 . . . 287 . . . . . . . . . 164 Thermal 1929 | . 340 . 1136 . . 306 . . . . . . . . 147 . . Explosive 3564 | . 82 333 122 . . 954 . . 186 . . 1409 . . 478 . . Electromagnetic 787 | . . . 328 . . . . . . . . 17 . . 149 . 293 Impact 513 | . . . . . . . . . . . . . . 481 32 . . Slashing 980 | . . . . . . . . 269 . . . . . 384 . . 327 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . . . . . . 9 9 12 7 36 Average Corruption 9 | . . . . . . . . . . . . . 9 9 9 7 11 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . Effects 62 | . . . . . . . . . . . . . . 16 27 2 17 Message Errors 19 | . . . . . . . . . . . . . . 5 9 2 3 Matter Fused 12 | . . . . . . . . . . . . . . 4 5 . 3 Heat Flow Errors 6 | . . . . . . . . . . . . . . 3 3 . . Energy Discharges 7 | . . . . . . . . . . . . . . 3 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . 3 . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Targeting Errors 4 | . . . . . . . . . . . . . . . 1 . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 377 | . . 14 16 . . 34 . 76 3 . . 65 . 147 6 . 16 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 138 | . . 14 16 . . 34 . . 3 . . 65 . . 6 . . Melee 239 | . . . . . . . . 76 . . . . . 147 . . 16 Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 654 | . 41 . 126 . . 154 . . . . . 17 . . 239 . 77 Shots 21 | . 1 . 5 . . 7 . . . . . 1 . . 7 . . Rammed 62 | . 2 . 10 . . . . . . . . . . . 2 . 48 Targets Rammed 63 | . 2 . 11 . . . . . . . . . . . 2 . 48 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 505 | . 234 3 318 . . 305 4 3 . . . . . 217 180 . 505 Average Temperature 112 | . 83 2 103 . . 117 4 3 . . . . . 96 79 . 227 Received Heat Transfer 1896 | . 54 . 390 . . 198 135 153 . . 261 93 . 159 234 . 219 Effects 5 | . . . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . . . . . . 1 . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 4 . 2 . . 1 . . . . . . . . . . . Heat Transferred 3706 | . 962 . 2124 . . 520 . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Peak Influence 612 | . 279 183 425 100 . 522 279 309 . . . 612 259 254 . . 87 Initial 214 | . . 38 70 100 . . 125 37 . . . 28 214 181 . . . Average 176 | . 100 161 262 100 . 221 171 152 . . . 186 229 188 . . 20 Maximum Alert Level 2 | . 1 . 2 . . 2 1 1 . . . 2 1 1 . . . Low Security (%) 58 | 100 88 100 20 100 . 47 56 61 . . . 60 . 78 . . 100 Level 1 37 | . 11 . 69 . . 47 43 38 . . . 24 100 21 . . . Level 2 4 | . . . 9 . . 4 . . . . . 15 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 . . . . 1 . . . 4 . . . . 2 Investigation 2 | . . . . . . . . . . . . 1 . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 2 . 3 . . . . 1 . . . 3 . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Distress Signals 8 | . . . 4 . . . 2 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 16 8 43 . . 15 10 15 5 . 13 23 5 2 14 . 7 Peak Tracking Total 9 | . 4 3 4 . . 4 4 8 4 . 9 6 5 1 5 . 3 Tactical Retreats 16 | . . . 1 . . . 1 4 2 . 4 2 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Traps Triggered 2 | . . . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Machines Disabled 10 | . 1 . 2 . . 4 . . . . . 3 . . . . . Max in Single Turn 2 | . 1 . 1 . . 2 . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Machines Accessed 32 | . 3 . 7 . 1 . 3 5 . . . 6 . 5 . . 2 Terminals 19 | . 2 . 4 . . . 1 4 . . . 4 . 2 . . 2 Fabricators 4 | . . . . . . . . . . . . 2 . 2 . . . Repair Stations 5 | . 1 . 2 . . . 1 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 97 | . 12 . 29 . 1 . 6 13 . . . 17 . 13 . . 6 Successful 50 | . 7 . 19 . 1 . 5 5 . . . 3 . 6 . . 4 Failed 46 | . 4 . 10 . . . 1 8 . . . 14 . 7 . . 2 Catastrophic 7 | . 1 . 1 . . . . . . . . 3 . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 49 | . 8 . 17 . . . 3 8 . . . 7 . 2 . . 4 Terminals 63 | . 10 . 21 . . . 3 12 . . . 9 . 2 . . 6 Fabricators 15 | . . . . . . . . . . . . 8 . 7 . . . Repair Stations 11 | . 2 . 6 . . . 2 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 3 . 7 . 1 . 1 3 . . . . . . . . 2 Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 2 | . . . 1 . . . . 1 . . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . . . 3 . 4 . . . Load Schematic 3 | . . . . . . . . . . . . 1 . 2 . . . Build 4 | . . . . . . . . . . . . 2 . 2 . . . Repair Station Hacks 10 | . 2 . 6 . . . 2 . . . . . . . . . . Scan Component 5 | . 1 . 3 . . . 1 . . . . . . . . . . Repair 5 | . 1 . 3 . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . 2 . . . Insert Component 2 | . . . 1 . . . . . . . . . . 1 . . . Analyze 2 | . . . 1 . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 4 . . . 2 2 . . . . . . . . 2 Terminals 11 | . 2 . 4 . . . 1 2 . . . . . . . . 2 Botnet 11 | . 2 . 4 . . . 1 2 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 7 . . . 2 5 . . . 6 . 5 . . 2 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . 1 . . . . . 1 . . . Parts Built 5 | . . . . . . . . . . . . 2 . 3 . . . Matter 752 | . . . . . . . . . . . . 372 . 380 . . . Time 193 | . . . . . . . . . . . . 98 . 95 . . . Total Part Build Rating 20 | . . . . . . . . . . . . 4 . 16 . . . Parts Repaired 5 | . 1 . 3 . . . 1 . . . . . . . . . . Time 130 | . 26 . 78 . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Robot Analysis Total 4 | . 1 . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Turns Passed 7536 | 6 635 175 1923 192 263 447 566 268 123 374 171 340 25 422 797 42 767 Spaces Moved 5719 | 3 478 129 940 120 165 244 208 496 128 527 322 433 77 517 386 118 428 Core 176 | . . . . . . . . 1 . . 45 100 . . 14 . 16 Treads 1714 | . 2 18 940 120 165 244 208 7 . . . . . . . . 10 Legs 1 | 1 . . . . . . . . . . . . . . . . . Wheels 589 | 2 476 111 . . . . . . . . . . . . . . . Hover 120 | . . . . . . . . . . . . . . . . . 120 Flight 3119 | . . . . . . . . 488 128 527 277 333 77 517 372 118 282 Fastest Speed 29 | 100 100 110 160 160 160 160 160 29 30 32 32 30 32 30 37 35 35 Average Speed 86 | 106 101 119 161 160 160 160 170 32 30 32 44 40 32 33 44 35 116 Slowest Speed 300 | 120 180 180 180 160 160 180 200 300 32 32 105 150 32 40 250 35 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 8 . . . 3 . 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 69 42 82 32 55 69 23 18 32 77 64 23 80 17 61 19 15 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 1 . . . . 2 . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 1 . . . 2 . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 390 | . 9 15 27 . . 167 . . 14 . . 76 . . 81 . 1 Melee . | . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . 1 . . . . . . . . . . 1 AOE 388 | . 9 15 27 . . 166 . . 14 . . 76 . . 81 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Fac Total 7857 | 4 587 145 1217 120 164 265 388 577 209 731 350 581 76 723 992 117 611 Wait 1619 | . 61 3 137 . . . 143 55 78 194 28 122 . 150 586 . 62 Move 5678 | 2 477 128 939 119 164 243 207 482 127 526 321 427 76 512 385 115 428 Hop 11 | . . . . . . . . 5 . . . 3 . 2 . 1 . Pick Up 39 | . 7 2 16 1 . 1 4 1 . 1 . 2 . 3 . . 1 Fast Attach 86 | . 7 2 13 . . 1 3 8 . 5 . 8 . 15 1 . 23 Attach 20 | . 1 . 1 . . . 4 4 1 . . 2 . 2 . 1 4 Detach 6 | . . . . . . . . 2 1 . . . . 2 . . 1 Swap 28 | 2 2 3 11 . . 1 3 1 . . . . . 1 3 . 1 Drop 68 | . 8 3 21 . . . 2 10 . 5 1 3 . 10 2 . 3 Fire 189 | . 22 4 68 . . 19 22 . 2 . . 11 . . 11 . 30 Melee 47 | . . . . . . . . 9 . . . . . 26 2 . 10 Ram 51 | . 2 . . . . . . . . . . . . . 2 . 47 Kick . | . . . . . . . . . . . . . . . . . . Crush 12 | . . . 11 . . . . . . . . . . . . . 1 Escape Stasis 3 | . . . . . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Central database locked down 152 | -10/Materials | Discovered new exit (range 15) 181 | -10/Materials | Repaired Med. Laser 315 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Discovered new exit (range 7) 526 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered Mines 762 | -10/Mines | Discovered new exit (range 10) 763 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 817 | -10/Mines | Entered Materials 817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -9/Materials | Repaired Lgt. Armor Plating 1185 | -9/Materials | Repaired Lgt. Armor Plating 1225 | -9/Materials | Build established: Scavenger-Mutant 1230 | -9/Materials | Discovered new exit (range 5) 1276 | -9/Materials | Repaired Lrg. Storage Unit 1517 | -9/Materials | Discovered new exit (range 6) 1845 | -9/Materials | Discovered new exit (range 16) 2218 | -9/Materials | Discovered new exit (range 16) 2740 | -9/Materials | Entered Mines 2841 | -9/Mines | Discovered new exit (range 7) 2874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2900 | -9/Mines | Learned location of Zion (-6) 2925 | -9/Mines | Discovered new exit (range 5) 2932 | -9/Mines | Entered Exiles 2953 | -9/Exiles | Discovered new exit (range 15) 2976 | -9/Exiles | Met 8R-AWN 3000 | -9/Exiles | Met EX-HEX 3091 | -9/Exiles | Met EX-DEC 3182 | -9/Exiles | Discovered new exit (range 10) 3195 | -9/Exiles | Entered Mines 3583 | -8/Mines | Core integrity fell below 50% 3595 | -8/Mines | Discovered new exit (range 15) 3610 | -8/Mines | Lost 3 parts (1p1n1u) 3642 | -8/Mines | Entered Materials 3642 | -8/Materials | Evolved 2 slots: Utility x2 4093 | -8/Materials | Repaired Lgt. Ion Engine 4190 | -8/Materials | Discovered new exit (range 10) 4208 | -8/Materials | Entered Factory 4208 | -7/Factory | Evolved 2 slots: Utility x2 4441 | -7/Factory | Identified exit to Lower Caves 4456 | -7/Factory | Lost 4 parts (1p1n2u) 4476 | -7/Factory | Entered Lower Caves 4510 | -7/Lower Caves | Build established: Sprinter 4596 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4598 | -7/Lower Caves | Identified exit to Zion 4599 | -7/Lower Caves | Entered Zion 4718 | -6/Zion | Found Prototype Processor 4718 | -6/Zion | Identified Exp. Core Analyzer 4736 | -6/Zion | Found Prototype Processor 4736 | -6/Zion | Identified Exp. Signal Interpreter 4750 | -6/Zion | Found Prototype Processor 4750 | -6/Zion | Identified Spectral Analyzer 4758 | -6/Zion | Found Spectral Analyzer 4968 | -6/Zion | Discovered new exit (range 15) 4973 | -6/Zion | Identified exit to Proximity Caves 4973 | -6/Zion | Entered Proximity Caves 4973 | -5/Proximity Caves | Spotted B-75 Beast 5055 | -5/Proximity Caves | Core integrity fell below 50% 5140 | -5/Proximity Caves | Core integrity fell below 20% 5141 | -5/Proximity Caves | Discovered new exit (range 4) 5143 | -5/Proximity Caves | Identified exit to Factory 5144 | -5/Proximity Caves | Entered Factory 5144 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5264 | -5/Factory | Fabricated Imp. Flight Unit (x1) 5287 | -5/Factory | Build established: Mutant 5316 | -5/Factory | Fabricated Imp. Flight Unit (x1) 5389 | -5/Factory | Discovered new exit (range 14) 5421 | -5/Factory | Spotted B-75 Beast 5484 | -5/Factory | Manually triggered Chute Trap 5484 | -5/Factory | Sucked down chute 5484 | -5/Factory | Entered Waste 5490 | -5/Waste | Spotted C-40 Crusher 5491 | -5/Waste | Spotted C-40 Crusher 5495 | -5/Waste | Spotted C-40 Crusher 5499 | -5/Waste | EMP discharged 5499 | -5/Waste | Spotted C-40 Crusher 5502 | -5/Waste | Spotted C-40 Crusher 5505 | -5/Waste | Spotted C-40 Crusher 5505 | -5/Waste | Discovered new exit (range 11) 5509 | -5/Waste | Identified exit to Factory 5509 | -5/Waste | Entered Factory 5640 | -5/Factory | Build established: Sprinter 5685 | -5/Factory | Discovered new exit (range 11) 5689 | -5/Factory | Identified exit to Upper Caves 5709 | -5/Factory | Lost 5 parts (2p2n1u) 5778 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 5819 | -5/Factory | Discovered exit to Upper Caves (range 5) 5920 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 5931 | -5/Factory | Entered Upper Caves 5988 | -5/Upper Caves | System corruption reached 10% 5995 | -5/Upper Caves | Core integrity fell below 50% 6017 | -5/Upper Caves | Destroyed 8 combat bots 6285 | -5/Upper Caves | Build established: Scout 6664 | -5/Upper Caves | Learned Factory stockpile data 6679 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6686 | -5/Upper Caves | Identified exit to Upper Caves 6728 | -5/Upper Caves | Entered another Upper Caves area 6754 | -5/Upper Caves | Lost 5 parts (1n2u2w) 6768 | -5/Upper Caves | Discovered new exit (range 5) 6770 | -5/Upper Caves | Identified exit to Factory 6770 | -5/Upper Caves | Entered Factory 6770 | -4/Factory | Evolved 2 slots: Utility x2 6987 | -4/Factory | Found Prototype Slashing Weapon 6987 | -4/Factory | Identified Centrium Greatsword 7027 | -4/Factory | Build established: Mutant 7261 | -4/Factory | Lost 4 parts (2n2w) 7416 | -4/Factory | System corruption reached 10% 7499 | -4/Factory | Core integrity fell below 50% 7510 | -4/Factory | System corruption reached 30% 7520 | -4/Factory | Core integrity fell below 20% 7537 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07512_ Destabilizing: System corrupted (+2). 07513_ Slammed into P-70 Sage. 07513_ P-70 Sage knocked back. 07513_ Slug penetrates Wall. 07514_ Slammed into P-70 Sage. 07516_ Penetrated by Slug. 07517_ Slammed into P-70 Sage. 07519_ Slug penetrates Wall. 07519_ Slammed into P-70 Sage. 07522_ Penetrated by Slug. 07522_ Slammed into P-70 Sage. 07526_ R8&N,WGQ X8LBL=H|3KPSFTQ2U 07526_ Penetrated by Slug. 07526_ Slammed into P-70 Sage. 07527_ P-70 Sage destroyed. 07529_ Penetrated by Slug. 07529_ Acquired Mic. Fission Core. 07532_ Penetrated by Slug. 07537_ Gamma Rifle destroyed. 07537_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????# #???????????????????????????? | | #???????????????# +???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #????????]??????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | ##??????????????# #???????????????????????????? | | # ??????????????# #???????????????????????????? | | ################# #???????????????????????????? | | #???????????????????????????? | | #### #???????????????????????????? | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | #??# +???????????????????????????? | | +######### #??# ^ #???????????????????????????? | | #?????# #??# ^ #???????????????????????????? | | #?????# #??# ### ##???????????????????????????? | | #?????# #??# #?# #????????????????????????????? | | #?????# #??# #?# #????????????????????????????? | | #?????# #??# #?# #?????#??????????????????????? | | #?????# #??# #?# #??### ??????????????????????? | | ## #?????? #??# ###;####;;#??????????????????????? | | ###?????? #??# # %!!=%%@#??????????????????????? | | ##???????? #??# ; %%%=%%%%#??????????????????????? | | ?????????? #??# #% !%%%%%%#??????????????????????? | | ?????????? ???# #%! %%%%Y!#??????????????????????? | | ?????????? ???# ; %%%%%%%%##### ### #?? | | ?????????? ???### %%=%%+! T +?? | | ?????????? ?????# [*!##### ### #?? | | ?????????? ?????# = #??????????????????????? | | ?????????? ?????###########??????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 110 Power Amplification 150 Armor Coverage 600 Resistance: EX 25 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 64 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Nuclear Pulse Array | x2 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningSurveybotMachine Manual? 0 Play Time 01:07:37 Cumulative 224.1 hours Start 2021.01.07 @ 11:27:13 End 2021.01.07 @ 16:21:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 65 Adventurer 63 Explorer 66 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f63bd350-8821-4c41-a35b-706416ca06fb