Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.06.30 @ 08:37:53 Player: Lyra Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (4307) 4307 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2008) 2008 TOTAL SCORE: 10510 Bonus ------- High Alert Combat Kills 1299 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -326 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 100/100 System Corruption 9% Temperature Critical (506) Movement Core (2450) Ox48 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cargo Storage Unit Target Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Force Rifle > --- INVENTORY (30) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Huge Storage Unit Improved Energy Well (400) Weapon Cycler Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (37) Relay Coupler [NC] (39) Trap Reconfigurator Force Rifle Force Rifle Cooled Plasma Cannon Cooled Plasma Cannon Centrium Greatsword Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Target Analyzer Core Analyzer Precision Energy Filter Weapon Cycler Authchip [R/Combat] > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Precision Energy Filter Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Trap Reconfigurator Force Rifle Force Rifle Heavy Mace [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Core Analyzer Device Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Centrium Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 . 2 Weapon . | . . . . . . . . Parts Attached 109 | . 5 . . . 26 35 43 Power 7 | . . . . . 2 2 3 Engine 2 | . . . . . 1 . 1 Core 5 | . . . . . 1 2 2 Reactor . | . . . . . . . . Propulsion 29 | . 2 . . . 7 8 12 Treads 21 | . 2 . . . 7 6 6 Leg 1 | . . . . . . . 1 Wheel 1 | . . . . . . . 1 Hover 6 | . . . . . . 2 4 Flight . | . . . . . . . . Utility 45 | . 3 . . . 11 16 15 Device 16 | . . . . . 5 4 7 Storage 5 | . 2 . . . . 1 2 Processor 5 | . 1 . . . . 1 3 Hackware 3 | . . . . . . 2 1 Protection 16 | . . . . . 6 8 2 Artifact . | . . . . . . . . Weapon 28 | . . . . . 6 9 13 Energy Gun 16 | . . . . . 6 4 6 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 5 | . . . . . . 2 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 10 | . . . . . 2 . 8 Corrupted Parts 6 | . . . . . . 4 2 System Corruption 22 | . . . . . . 17 5 Parts Lost 29 | . 1 . . . . 10 18 Power 4 | . 1 . . . . 1 2 Propulsion 14 | . . . . . . 5 9 Utility 5 | . . . . . . 1 4 Weapon 6 | . . . . . . 3 3 Highest Loss Streak 8 | . 1 . . . . 5 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 93 85 85 85 98 96 91 Engine 2 | . 11 . . . 1 . . Core 5 | . . . . . 7 8 5 Treads 29 | . 23 28 28 28 36 33 24 Device 5 | . . . . . 8 5 14 Storage 10 | . 14 14 14 14 9 9 7 Processor 10 | . 10 14 14 14 9 9 10 Protection 6 | . . . . . 8 10 8 Energy Gun 9 | . . . . . 12 14 9 Ballistic Gun 9 | . 28 28 28 28 5 1 . Launcher 1 | . . . . . . 1 2 Naked Turns . | . . . . . . . . Heaviest Build 167 | 13 48 43 43 43 63 106 167 Greatest Support 150 | 20 40 40 40 40 80 80 150 Greatest Overweight (x) 48 | . 1 1 1 1 . 4 48 Average Overweight (x) . | . . 1 1 1 . . 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 25 30 Average Capacity 22 | 8 16 20 20 20 20 24 25 Most Carried 30 | 6 16 18 19 20 20 25 30 Average Carried 20 | 6 11 16 18 19 19 23 25 Final Capacity 30 | 8 20 20 20 20 20 25 30 Final Carried 30 | 6 16 18 19 20 20 25 30 Class Distribution -------------------- 65% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Matter Collected 2267 | 200 267 103 . . 369 371 957 Remotely . | . . . . . . . . Salvage Created 5042 | . 560 209 . . 1317 1339 1617 Parts 270 | . 33 8 . . 70 86 73 Haulers Intercepted 7 | . 2 . . . 3 . 2 Recyclers Shooed 6 | . 4 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 96 | . 10 2 . . 21 35 28 Melee 1 | . . . . . . 1 . Guns 60 | . 10 2 . . 20 24 4 Cannons 14 | . . . . . . . 14 AOE 19 | . . . . . . 9 10 Classes Destroyed 16 | . 6 . . . 4 2 4 Worker 4 | . . . . . 1 . 3 Builder 3 | . 1 . . . . . 2 Tunneler 1 | . . . . . . . 1 Hauler 7 | . 2 . . . 3 . 2 Recycler 9 | . 1 2 . . 1 . 5 Operator 2 | . . . . . 1 . 1 Watcher 3 | . 2 . . . 1 . . Swarmer 28 | . 3 . . . 4 16 5 Saboteur 4 | . . . . . . 4 . Grunt 44 | . 7 2 . . 13 12 10 Brawler 6 | . . . . . 1 2 3 Duelist 3 | . . . . . . . 3 Sentry 4 | . . . . . 3 1 . Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 7 | . . . . . . 2 5 Best Kill Streak 9 | . 4 3 . . 8 5 9 Combat Bots Only 7 | . 4 2 . . 6 5 7 Max Kills in Single Turn 4 | . 2 1 . . 2 4 3 Gunslinging 1 | . 1 . . . . 1 . Exploded 3 | . . . . . . 3 3 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Damage Taken 4866 | . 251 38 . 6 570 1291 2710 Core 908 | . 25 . . . 14 89 780 Absorbed by Shields 277 | . . . . . 209 68 . Core Remaining (%) 90 | 100 . . . 90 . 81 . Volleys Fired 300 | . 74 8 . . 74 63 81 Largest 2 | . 2 2 . . 2 2 2 Hottest 160 | . 40 40 . . 106 105 160 Shots Fired 517 | . 148 16 . . 137 101 115 Gun 462 | . 148 16 . . 137 100 61 Cannon 42 | . . . . . . . 42 Launcher 13 | . . . . . . 1 12 Special . | . . . . . . . . Kinetic 288 | . 148 16 . . 73 9 42 Thermal 52 | . . . . . 22 7 23 Explosive 13 | . . . . . . 1 12 Electromagnetic 164 | . . . . . 42 84 38 Robot Hit Streak 69 | . 21 6 . . 69 23 40 Robot Miss Streak 4 | . 2 1 . . 1 4 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 1 . . . 1 5 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 Shots Hit Robots 442 | . 118 12 . . 125 90 97 Core Hits 256 | . 36 9 . . 65 62 84 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 1 3 Critical Strikes 14 | . . . . . 2 1 11 Burn 1 | . . . . . 1 . . Destroy 4 | . . . . . 1 . 3 Blast 5 | . . . . . . . 5 Corrupt 3 | . . . . . . . 3 Smash 1 | . . . . . . 1 . Melee Attacks 14 | . . . . . . 14 . Impact 13 | . . . . . . 13 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10240 | . 1206 145 . . 1940 2656 4293 Guns 5683 | . 1205 145 . . 1782 1451 1100 Cannons 1096 | . . . . . . . 1096 Explosions 3055 | . . . . . 158 800 2097 Melee 405 | . . . . . . 405 . Ramming 1 | . 1 . . . . . . Kinetic 3269 | . 1205 145 . . 671 152 1096 Thermal 2283 | . . . . . 452 711 1120 Explosive 1508 | . . . . . . 124 1384 Electromagnetic 2774 | . . . . . 817 1264 693 Impact 405 | . . . . . . 405 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . . . . . . 24 9 Average Corruption 9 | . . . . . . 14 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . . . 30 13 Message Errors 10 | . . . . . . 7 3 Matter Fused 14 | . . . . . . 9 5 Heat Flow Errors 5 | . . . . . . 4 1 Energy Discharges 5 | . . . . . . 4 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 4 | . . . . . . 3 1 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 190 | . . . . . 12 133 45 Projectiles 8 | . . . . . . . 8 Explosions 49 | . . . . . 12 . 37 Melee 133 | . . . . . . 133 . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage 266 | . . . . . 36 67 163 Shots 8 | . . . . . 1 3 4 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1122 | . 21 1 . . 234 335 1122 Average Temperature 125 | . 6 1 . . 64 102 281 Received Heat Transfer 1559 | . 147 27 . . 341 381 663 Effects 41 | . . . . . . 2 39 Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . . . 1 4 Matter Decay 4 | . . . . . . . 4 Short Circuit 5 | . . . . . . . 5 Damage (minor) 7 | . . . . . . . 7 Damage (major) 14 | . . . . . . . 14 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Fried 14 | . . . . . 7 4 3 Impact Corruptions 7 | . . . . . . 7 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . 3 2 1 Heat Transferred 2718 | . . . . . 1038 624 1056 Parts Sabotaged 3 | . . . . . . 3 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . . . 3 5 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Peak Influence 2512 | . 198 76 . . 407 2512 1381 Initial 1142 | . . 34 . . . 209 1142 Average 771 | . 61 56 . . 240 1211 1107 Maximum Alert Level 5 | . . . . . 2 5 4 Low Security (%) 29 | 100 100 100 . 100 32 . . Level 1 12 | . . . . . 67 8 . Level 2 11 | . . . . . . 24 . Level 3 15 | . . . . . . 19 44 Level 4 13 | . . . . . . 11 55 Level 5 16 | . . . . . . 35 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . . . 4 . 10 Investigation 5 | . 2 . . . 1 . 2 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . . . . . 3 . . Assault 3 | . . . . . . . 3 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | . 18 2 . . 35 37 56 Peak Tracking Total 12 | . 5 2 . . 5 5 12 Tactical Retreats 10 | . 2 . . . 3 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Traps Triggered 11 | . 1 . . . 2 6 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . 1 . 1 Traps Reconfigurated 5 | . . . . . 2 . 3 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Machines Disabled 6 | . . . . . . 3 3 Max in Single Turn 1 | . . . . . . 1 1 Garrison Relay 3 | . . . . . . 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Machines Accessed 14 | . 3 . 2 1 4 . 4 Terminals 8 | . 3 . . . 2 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 28 | . 9 . 2 1 8 . 8 Successful 16 | . 2 . 2 1 8 . 3 Failed 11 | . 6 . . . . . 5 Catastrophic 2 | . 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 18 | . 10 . 1 . 1 . 6 Terminals 18 | . 9 . . . 3 . 6 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 10 | . 2 . 2 1 3 . 2 Record 1 | . . . 1 . . . . Part Schematic 2 | . 2 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 Garrison Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 1 | . . . . . 1 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals . | . . . . . . . . Fabricators 1 | . . . . . . . 1 Recompile 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 2 . 4 Full Trace Events 3 | . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 12 | . . . . . . 12 . Machine Destruction 12 | . . . . . . 12 . Attached 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . . 6 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Total Allies 9 | . . 2 . . . 7 . Largest Group 6 | . . 2 1 . . 6 . Highest-Rated Group 72 | . . 51 31 . . 72 . Highest-Rated Ally 31 | . . 31 31 . . 15 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . 4 . . . 19 . Total Damage 344 | . . 63 . . . 281 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Turns Passed 9304 | 3 1470 238 623 520 1109 3977 1364 Spaces Moved 3763 | 3 672 90 260 217 513 1563 445 Core 1 | . . . . . . . 1 Treads 3593 | . 547 90 260 217 513 1563 403 Legs 128 | 3 125 . . . . . . Wheels 39 | . . . . . . . 39 Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 160 162 138 Average Speed 215 | 120 181 240 240 240 161 231 242 Slowest Speed 2450 | 120 240 240 240 240 162 480 2450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 1 94 16 64 56 47 76 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 130 | . . . . . 14 19 97 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 129 | . . . . . 14 19 96 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Total 4495 | 2 788 99 260 217 666 1808 655 Wait 77 | . 13 . . . 23 . 41 Move 3756 | 2 671 89 259 216 512 1562 445 Hop . | . . . . . . . . Pick Up 77 | . 15 2 1 1 13 30 15 Fast Attach 55 | . 4 . . . 9 16 26 Attach 22 | . . . . . 5 8 9 Detach 5 | . . . . . . . 5 Swap 33 | . 1 . . . 12 12 8 Drop 78 | . 9 . . . 18 26 25 Fire 300 | . 74 8 . . 74 63 81 Melee 14 | . . . . . . 14 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire 67 | . . . . . . 67 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 9) 279 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Central database locked down 500 | -10/Materials | Discovered new exit (range 4) 597 | -10/Materials | Discovered new exit (range 8) 721 | -10/Materials | Discovered new exit (range 17) 1474 | -10/Materials | Entered Mines 1510 | -10/Mines | Learned location of Mines (-9) 1700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1703 | -10/Mines | Discovered new exit (range 5) 1712 | -10/Mines | Entered Exiles 1712 | -10/Exiles | Accompanied by 1 ally 1742 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1772 | -10/Exiles | Met 8R-AWN 1813 | -10/Exiles | Met EX-HEX 1880 | -10/Exiles | Met EX-BIN 1924 | -10/Exiles | Aligned with FarCom system 1926 | -10/Exiles | Given EX-Vault access code 1981 | -10/Exiles | Opened EX-Vault 1996 | -10/Exiles | Found Trap Reconfigurator 2100 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2157 | -10/Exiles | Met EX-DEC 2213 | -10/Exiles | Learned location of Zion (-6) 2309 | -10/Exiles | Discovered new exit (range 12) 2335 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2335 | -10/Exiles | Entered Mines 2388 | -9/Mines | Learned Materials stockpile data 2420 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2816 | -9/Mines | Discovered new exit (range 13) 2855 | -9/Mines | Entered Materials 2855 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3430 | -8/Materials | Discovered new exit (range 8) 3474 | -8/Materials | Build established: Scavenger-Mutant 3717 | -8/Materials | Discovered new exit (range 15) 3959 | -8/Materials | Identified exit to Garrison 3964 | -8/Materials | Entered Garrison 3984 | -8/Garrison | Triggered checkpoint 4141 | -8/Garrison | Triggered checkpoint 4199 | -8/Garrison | Discovered new exit (range 10) 4220 | -8/Garrison | Triggered checkpoint 4287 | -8/Garrison | Build established: Mutant 4316 | -8/Garrison | Triggered checkpoint 5014 | -8/Garrison | Triggered checkpoint 5116 | -8/Garrison | Garrison Relay disabled 5238 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Discovered new exit (range 10) 5442 | -8/Garrison | Triggered checkpoint 5500 | -8/Garrison | Triggered checkpoint 5553 | -8/Garrison | Discovered new exit (range 14) 5780 | -8/Garrison | Triggered checkpoint 6338 | -8/Garrison | Garrison Relay disabled 6375 | -8/Garrison | Installed Relay Interface Framework 6475 | -8/Garrison | Garrison Relay disabled 7215 | -8/Garrison | Lost 5 parts (3n1u1w) 7518 | -8/Garrison | Build established: Scavenger-Mutant 7537 | -8/Garrison | System corruption reached 10% 7941 | -8/Garrison | Entered Factory 7941 | -7/Factory | Evolved 2 slots: Utility x2 8341 | -7/Factory | First assault squad dispatched 8455 | -7/Factory | Garrison activated, responded to threat 8592 | -7/Factory | Identified exit to Storage 8592 | -7/Factory | Identified exit to Lower Caves 8892 | -7/Factory | Destroyed 7 combat bots 8927 | -7/Factory | Lost 5 parts (1p2n1u1w) 8999 | -7/Factory | Cargo convoy interrupted 9054 | -7/Factory | Lost 8 parts (1p4n2u1w) 9112 | -7/Factory | Found Prototype Slashing Weapon 9112 | -7/Factory | Identified Centrium Greatsword 9265 | -7/Factory | Core integrity fell below 50% 9289 | -7/Factory | Core integrity fell below 20% 9306 | -7/Factory | Core destroyed Last Messages --------------- 09296_ Overheating: Broken Imp. Heavy Treads damaged (-108). 09296_ Overheating: Prc. Energy Filter damaged (-4). 09296_ Overheating: Cargo Storage Unit damaged (-310). 09296_ Overheating: Armor Integrity Analyzer damaged (-6). 09297_ Overheating: System interference. 09297_ Prc. Energy Filter temporarily disabled. 09297_ Target Analyzer temporarily disabled. 09298_ Overheating: Broken Imp. Heavy Treads damaged (-16). 09298_ Lgt. Treads destroyed. 09298_ Prc. Energy Filter destroyed. 09299_ Armor Integrity Analyzer broken. 09299_ Overheating: Short circuit. 09300_ Overheating: Matter decay (-28). 09302_ Overheating: Cargo Storage Unit damaged (-109). 09303_ Overheating: Force Rifle damaged (-11). 09304_ Broken Imp. Heavy Treads destroyed. 09305_ Overheating: System interference. 09305_ Core Analyzer temporarily disabled. 09305_ Force Rifle temporarily disabled. 09306_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ? ?????????????????????????? | | ???????#########+#### " "????????????????????????? | | ???????# + " "????????????????????????? | | ???????# # " "????????????????????????? | | ???????# + " " ?????? #???????????????? | | ???????# # " " ????? #???????????????? | | ???????# # " " ????? #???????????????? | | ???????# """"""" # " "?????" ????????????????? | | ####?### """"""" # ???? ??????? ????????? | | ### """"""" #########+####???? ???????? | | ###### """"""" #?? ????????? | | #? ???????? | | % * # ??????? | | "" "" ! % + ????????? | | "F "" = [ = % #???????????????? | | """""== !!] [ #???????????????? | | ###### ! =!*= * = ]=/% #???????????????? | | ###### % % *==!*%= [ = !%= #???????????????? | | ?????##### "############# = #???????????????? | | ?????????#"T" ## #% [ # *g% #???????????????? | | ?????????#"""###### #%k%mk! #???????????????? | | ?????????#####?##?# "" #%==g%**####????????????? | | ??????????????????# "Y @ / g[mm %" ?????? | | ??????????????????# "" # ###/##+#####????????? | | ??????????????????# ! ## ##?? ? ???????????? | | ??????????????????######### #???""" ? #??????????? | | ??????????????????????????# #????"" /????????????? | | ?????????????????????????? ????"" ???????????? | | ?????????????????????????? ??????? !#??????????? | | ?????????????????????????# #??????? #??????????? | | ?????????????????????????## ##???????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????????+?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 36 Authchip Count 15 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Hvy. Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingIonicMediator Manual? 0 Play Time 01:12:42 Cumulative 186.4 hours Start 2022.06.30 @ 01:26:03 End 2022.06.30 @ 08:37:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 61 Adventurer 11 Explorer 3 Win Type - Total 9 Types 4/0/1/2/0/0/1/0/1 Lore% 58 Gallery% 75 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 5fe8806a-70c2-4928-9124-f198937b5039