Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 10:26:11 Player: pinbox Result: Destroyed self via exploding Compression Vault Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (506) 506 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1191 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 178/300 Energy 160/200 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (15) --- Subdweller Power Source Subdweller Optics Signal Interpreter Scrap Shield Makeshift Hacking Suite Makeshift Hacking Suite Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Weapon Shielding > --- WEAPON ----------- Heavy Riot Gun Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Optics Signal Interpreter Seismic Detector Scrap Shield Makeshift Hacking Suite Makeshift Hacking Suite Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Subdweller Shrapnel Launcher [Rating: 17] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Weapon Shielding Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 2 14 1 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 9 | 2 . 7 . Energy Gun 4 | 2 . 2 . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 1 1 System Corruption 4 | . . 1 3 Parts Lost 9 | . . 6 3 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 2 | . . 1 1 Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Backups 10 | . 2 12 10 Power . | . 1 . 1 Propulsion 1 | . . 1 . Utility 4 | . 1 4 5 Weapon 4 | . . 4 4 Tool/Special . | . . . . Unused Backups 10 | . . 4 6 Power 1 | . . 1 . Propulsion . | . . . . Utility 6 | . . 2 4 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 97 99 Engine 13 | . 14 13 14 Treads 18 | . 28 18 . Wheel 8 | . . 7 27 Device 3 | . 12 2 14 Storage 13 | . 14 13 14 Protection 9 | . 1 11 . Energy Gun 17 | . 28 18 . Energy Cannon 3 | . . 2 28 Ballistic Gun 6 | . . 7 . Peak Build Rating 17 | 7 7 17 14 Average Rating 12 | 5 7 13 13 On Entrance 7 | . 7 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 15 30 42 42 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 14 15 Most Carried 15 | 1 4 15 12 Average Carried 10 | . 2 12 11 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 1 3 12 11 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 506 | 189 54 263 . Remotely . | . . . . Salvage Created 579 | 29 54 496 . Parts 46 | 9 5 32 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 14 | . 3 11 . Guns 12 | . 3 9 . Cannons 1 | . . 1 . AOE 1 | . . 1 . Classes Destroyed 6 | 1 1 4 . Tunneler 2 | 2 . . . Turret 1 | . . 1 . Swarmer 4 | . 3 1 . Grunt 1 | . . 1 . Sentry 1 | . . 1 . Subdweller 8 | . . 8 . Best Kill Streak 3 | 1 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 93 | . 13 68 12 Missed 26 | . 5 17 4 Hits 67 | . 8 51 8 Projectile 67 | . 8 51 8 Critical Strikes 1 | . . 1 . Actively Blocked 1 | . . 1 . Damage Taken 1258 | . 59 1014 185 Core 268 | . 19 186 63 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 2 49 . Core Remaining (%) 100 | 100 . . . Volleys Fired 77 | 3 8 59 7 Largest 2 | 2 2 2 2 Hottest 160 | 100 100 160 160 Shots Fired 144 | 6 16 109 13 Gun 122 | 6 16 100 . Cannon 19 | . . 6 13 Launcher 3 | . . 3 . Special . | . . . . Kinetic 31 | . . 31 . Thermal 69 | 6 16 34 13 Explosive . | . . . . Electromagnetic 44 | . . 44 . Robot Hit Streak 20 | 1 4 20 11 Robot Miss Streak 3 | 3 1 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 70 | 2 10 46 12 Core Hits 31 | 2 3 26 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1565 | 25 123 1040 377 Guns 856 | 25 123 708 . Cannons 393 | . . 56 337 Explosions 316 | . . 276 40 Melee . | . . . . Ramming . | . . . . Kinetic 297 | . . 297 . Thermal 804 | 25 123 319 337 Explosive 40 | . . . 40 Electromagnetic 424 | . . 424 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 2 | . . 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 75 | . . 11 64 Projectiles 14 | . . . 14 Explosions 61 | . . 11 50 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . . 60 69 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 516 | 78 213 117 516 Average Temperature 117 | 33 100 27 222 Received Heat Transfer 276 | . . 249 27 Effects 3 | . 1 . 2 Shutdowns 2 | . . . 2 Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 1445 | 74 370 557 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 . 69 Initial 69 | . . . 69 Average 19 | . 24 . 30 Influence Increases 326 | 10 100 195 21 Destroy 0b10 Robot/C 140 | . 60 80 . Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 20 | . 10 10 . Disable Machine 15 | . . . 15 Destroy Structure 6 | . . . 6 Lose Combat Pursuer 135 | . 30 105 . Influence Decreases 325 | 10 30 121 164 Entered New Map 109 | . . 34 75 Time Decay 186 | 10 30 87 59 Lost Part 30 | . . . 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 6 16 1 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 3 1 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . . 3 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . 8 3 Successful 8 | . . 8 . Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 8 . Record 6 | . . 6 . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 651 | 25 177 310 139 Seismic 651 | 25 177 310 139 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2589 | 137 207 2106 139 Spaces Moved 1483 | 75 107 1214 87 Core 2 | 2 . . . Treads 977 | 73 107 797 . Legs . | . . . . Wheels 504 | . . 417 87 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 120 Average Speed 149 | 157 160 150 120 Slowest Speed 240 | 160 160 240 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 30 90 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 56 | . . 51 5 Melee . | . . . . Projectile 2 | . . 2 . AOE 54 | . . 49 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1712 | 85 128 1389 110 Wait 58 | . 6 37 15 Move 1480 | 74 106 1213 87 Hop . | . . . . Pick Up 32 | 1 2 29 . Fast Attach 11 | 7 . 4 . Attach 23 | . 2 20 1 Detach 16 | . 2 14 . Swap 1 | . 1 . . Drop 13 | . 1 12 . Fire 77 | 3 8 59 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 337 | -10/Materials | Discovered new exit (range 8) 345 | -10/Materials | Entered Subcaves 650 | -10/Subcaves | Disturbed a concealed Subdweller 774 | -10/Subcaves | Discovered new exit (range 10) 988 | -10/Subcaves | Learned location of Zion (-7) 988 | -10/Subcaves | Met a Zionite searching for "candidates" 1158 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1171 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1592 | -10/Subcaves | Discovered new exit (range 4) 1880 | -10/Subcaves | Core integrity fell below 50% 1971 | -10/Subcaves | Released subatomizers from SUBCON Basin 2021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2027 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2031 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2105 | -10/Subcaves | Visited Clippyterm 2108 | -10/Subcaves | Identified exit to Recycling 2108 | -10/Subcaves | Learned Research machine intel 2287 | -10/Subcaves | Lost 3 parts (1u2w) 2391 | -10/Subcaves | Core integrity fell below 20% 2451 | -10/Subcaves | Entered Recycling 2542 | -9/Recycling | Build established: Scavenger-Mutant 2590 | -9/Recycling | Destroyed self via exploding Compression Vault Last Messages --------------- 02479_ Y-45 Defender heat short circuits Hvy. Assault Rifle. 02480_ Power failure, Sub. Power Source shutdown. 02480_ Melted Lgt. Treads. 02480_ Destroyed Beam Rifle. 02482_ Y-45 Defender heat damages core (-4). 02483_ Y-45 Defender heat damages Broken Hvy. Assault Rifle. 02483_ Integrated Corrupted Sub. Monowheel (+3). 02486_ Power failure, Sub. Power Source shutdown. 02524_ Connecting with Recycling Unit... 02532_ System corrupted: Heat flow error (+120). 02590_ Compression Vault explodes. 02590_ Destroyed Broken Hvy. Assault Rifle. 02590_ Sub. Beam Cannon destroyed. 02590_ Destroyed Sub. Beam Cannon. 02590_ Seismic Detector destroyed. 02590_ Destroyed Seismic Detector. 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