Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 20:47:20 Player: TheGreatPlup Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (3461) 3461 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6246 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 140/140 System Corruption 20% Temperature Cool (9) Movement Core (950) Ox18 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine (fused) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (3) ------- Gatling Laser Improved EM Pulse Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Compact Battery (200) High-capacity Matter Pod (0) Kinecellerator Transmission Jammer Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Weapon Cycler Improved Shield Generator Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Treads Advanced Treads Improved Heat Sink Cooling System Compact Battery High-capacity Matter Pod Advanced Visual Processing Unit Lightning Gun Lightning Gun Lightning Gun Lightning Gun Gauss Rifle Flak Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 2 2 1 Weapon 1 | . . . . 1 Parts Attached 114 | 6 17 23 24 44 Power 14 | 1 1 4 2 6 Engine 8 | 1 . 4 . 3 Core 6 | . 1 . 2 3 Reactor . | . . . . . Propulsion 28 | 2 4 5 5 12 Treads 6 | . . . . 6 Leg 22 | 2 4 5 5 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 36 | 1 7 9 10 9 Device 19 | . 3 5 5 6 Storage 3 | 1 2 . . . Processor 5 | . . 1 1 3 Hackware 2 | . 1 . 1 . Protection 7 | . 1 3 3 . Artifact . | . . . . . Weapon 36 | 2 5 5 7 17 Energy Gun 12 | 1 2 1 1 7 Energy Cannon 3 | . 1 1 . 1 Ballistic Gun 10 | 1 . 1 3 5 Ballistic Cannon 6 | . 1 2 1 2 Launcher 5 | . 1 . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 55 | . . 7 13 35 Power 10 | . . 3 1 6 Propulsion 13 | . . . 2 11 Utility 16 | . . 4 5 7 Weapon 16 | . . . 5 11 Highest Loss Streak 12 | . . 3 5 12 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 93 | . 99 93 95 86 Engine 5 | . 8 5 3 3 Core 4 | . 5 4 5 2 Treads 2 | . . . . 7 Leg 18 | . 27 22 18 6 Device 14 | . 10 16 15 14 Storage 10 | . 14 11 9 7 Processor 10 | . . 2 18 21 Hackware 6 | . 2 8 6 7 Protection 2 | . . 4 4 . Energy Gun 4 | . 10 1 2 3 Energy Cannon 4 | . 6 7 . . Ballistic Gun 4 | . 2 3 8 6 Ballistic Cannon 3 | . 7 5 1 . Launcher 1 | . 2 . . 2 Peak Build Rating 45 | 6 13 25 41 45 Average Rating 25 | 3 9 20 35 38 On Entrance 15 | . 6 13 24 36 Naked Turns . | . . . . . Heaviest Build 70 | 14 50 58 60 70 Greatest Support 43 | 20 20 34 36 43 Greatest Overweight (x) 20 | 1 2 2 1 20 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 5 11 20 20 20 Most Carried 20 | 5 16 20 20 20 Average Carried 16 | 3 9 17 18 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 3 15 18 20 12 Class Distribution -------------------- 66% | Mutant 24% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2856 | 213 319 794 688 842 Remotely . | . . . . . Salvage Created 3095 | . 497 902 1001 695 Parts 182 | . 32 59 44 47 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 2 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 14 24 22 17 Guns 36 | . 4 7 15 10 Cannons 29 | . 5 17 4 3 AOE 12 | . 5 . 3 4 Classes Destroyed 13 | . 5 3 2 3 Worker 5 | . 1 . 2 2 Builder 5 | . 2 1 1 1 Recycler 1 | . . 1 . . Mechanic 1 | . . . . 1 Operator 2 | . 2 . . . Watcher 6 | . 2 2 . 2 Swarmer 9 | . . 7 . 2 Grunt 44 | . 14 9 16 5 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 13 | . . 8 4 1 Hunter 4 | . . . . 4 Programmer 4 | . . . . 4 Best Kill Streak 10 | . 10 6 5 4 Combat Bots Only 7 | . 7 4 5 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 772 | . 75 143 154 400 Missed 214 | . 26 33 41 114 Damage Taken 7643 | . 631 1341 1842 3829 Core 1352 | . 129 284 236 703 Absorbed by Shields 548 | . 48 220 80 200 Redirected to Shielding 250 | . . 140 110 . Core Remaining (%) 58 | 100 48 29 57 . Volleys Fired 318 | . 47 82 90 99 Largest 2 | . 2 2 2 2 Hottest 135 | . 110 112 91 135 Shots Fired 476 | . 91 110 136 139 Gun 273 | . 34 22 111 106 Cannon 178 | . 49 88 19 22 Launcher 25 | . 8 . 6 11 Special . | . . . . . Kinetic 272 | . 34 47 108 83 Thermal 124 | . 32 63 22 7 Explosive 25 | . 8 . 6 11 Electromagnetic 55 | . 17 . . 38 Robot Hit Streak 17 | . 5 10 17 11 Robot Miss Streak 9 | . 5 9 8 8 Penetration Max 1 | . . . 1 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 318 | . 37 83 98 100 Core Hits 222 | . 36 63 67 56 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 3 . 1 2 Burn 3 | . 2 . 1 . Blast 2 | . 1 . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7688 | . 1286 1580 2372 2450 Guns 3535 | . 236 270 1689 1340 Cannons 2526 | . 396 1310 382 438 Explosions 1621 | . 648 . 301 672 Melee . | . . . . . Ramming 6 | . 6 . . . Kinetic 4081 | . 264 763 1750 1304 Thermal 1624 | . 291 817 321 195 Explosive 1621 | . 648 . 301 672 Electromagnetic 356 | . 77 . . 279 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . 1 . . 20 Average Corruption 8 | . 1 . . 12 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 49 | . 2 . . 47 Message Errors 8 | . . . . 8 Matter Fused 12 | . . . . 12 Heat Flow Errors 4 | . . . . 4 Energy Discharges 7 | . . . . 7 Parts Rejected 1 | . 1 . . . Parts Fused 1 | . . . . 1 Data Loss (minor) 8 | . 1 . . 7 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 109 | . . 12 . 97 Projectiles 14 | . . 12 . 2 Explosions 95 | . . . . 95 Melee . | . . . . . Knockbacks 36 | . 4 8 17 7 Impact . | . . . . . Kinetic 34 | . 3 8 16 7 Secondary 2 | . 1 . 1 . Self-Inflicted Damage 386 | . 62 97 94 133 Shots 12 | . 2 3 3 4 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 460 | . 460 357 255 209 Average Temperature 81 | . 105 113 57 36 Received Heat Transfer 2266 | . 334 515 940 477 Effects 5 | . 1 3 1 . Shutdowns 1 | . 1 . . . Energy Bleed 2 | . . 1 1 . Interference 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 4 2 3 . Heat Transferred 3640 | . 888 1550 777 425 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 398 | . 291 370 398 326 Initial 179 | . . 75 129 179 Average 166 | . 164 164 230 130 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 57 | 100 47 55 40 75 Level 1 42 | . 52 44 59 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 4 1 5 7 Investigation 2 | . 1 1 . . Extermination 4 | . . . . 4 Reinforcement 9 | . 3 . 3 3 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 124 | . 28 34 31 31 Peak Tracking Total 8 | . 8 4 3 8 Tactical Retreats 11 | . 4 1 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 2 1 . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 1 2 2 4 Max in Single Turn 2 | . 1 2 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 1 3 2 . Terminals 5 | . 1 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 8 | . 1 4 3 . Successful 7 | . 1 4 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 1 4 1 . Record 2 | . . 2 . . Robot Analysis 1 | . . 1 . . Alert Level 2 | . . 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6134 | 48 1201 2064 1124 1697 Spaces Moved 2457 | 39 680 751 440 547 Core 24 | 16 . . . 8 Treads 296 | . . . . 296 Legs 2137 | 23 680 751 440 243 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 195 190 190 Average Speed 198 | 92 146 215 190 251 Slowest Speed 1050 | 120 260 260 200 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 98 78 41 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 163 | . 49 2 45 67 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 160 | . 49 2 44 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3320 | 49 799 1096 627 749 Wait 241 | . 13 179 28 21 Move 2453 | 38 679 750 439 547 Hop . | . . . . . Pick Up 125 | 5 25 36 28 31 Fast Attach 9 | 4 . . 5 . Attach 73 | 2 3 16 15 37 Detach 2 | . 1 . . 1 Swap 32 | . 14 7 4 7 Drop 64 | . 16 26 18 4 Fire 318 | . 47 82 90 99 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 49 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Destroyed 7 combat bots 653 | -10/Materials | Discovered new exit (range 8) 689 | -10/Materials | Discovered new exit (range 8) 764 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Core integrity fell below 50% 965 | -10/Materials | Discovered new exit (range 3) 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Utility x2 1290 | -9/Materials | Build established: Scavenger-Mutant 1733 | -9/Materials | Discovered new exit (range 15) 2265 | -9/Materials | Build established: Mutant 2407 | -9/Materials | Discovered new exit (range 12) 2637 | -9/Materials | Discovered new exit (range 10) 2924 | -9/Materials | Lost 3 parts (1p2u) 3115 | -9/Materials | Core integrity fell below 50% 3137 | -9/Materials | Discovered new exit (range 14) 3314 | -9/Materials | Entered another Materials area 3314 | -8/Materials | Evolved 2 slots: Utility x2 3490 | -8/Materials | Lost 5 parts (3u2w) 3824 | -8/Materials | Garrison activated, responded to threat 3955 | -8/Materials | Lost 4 parts (1n1u2w) 4137 | -8/Materials | Discovered new exit (range 12) 4438 | -8/Materials | Entered Factory 4438 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4476 | -7/Factory | Discovered new exit (range 18) 4563 | -7/Factory | Lost 3 parts (1p1n1u) 4999 | -7/Factory | Build established: Skirmisher 5131 | -7/Factory | Core integrity fell below 50% 5156 | -7/Factory | Lost 12 parts (2p3n3u4w) 5223 | -7/Factory | Lost 4 parts (2n2w) 5315 | -7/Factory | System corruption reached 10% 5367 | -7/Factory | Identified exit to Lower Caves 5385 | -7/Factory | Build established: Scavenger-Mutant 5828 | -7/Factory | Lost 4 parts (1n2u1w) 5920 | -7/Factory | Build established: Mutant 6019 | -7/Factory | Core integrity fell below 20% 6102 | -7/Factory | Lost 8 parts (2p3n3w) 6135 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06071_ Lightning Gun destroyed. 06073_ Wall collapses. 06074_ System corrupted: Gatling Laser failed to cycle. 06074_ Penetrated by Slug. 06076_ H-55 Commando destroyed. 06077_ U-05 Engineer builds a Wall. 06093_ System corrupted: Component data lost. 06093_ K-01 Serf collects debris. 06106_ Acquired 50 matter. 06107_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06109_ K-01 Serf cleans the Terminal. 06109_ K-01 Serf cleans the Fabricator. 06111_ K-01 Serf cleans the Terminal. 06117_ K-01 Serf cleans the Fabricator. 06118_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 06119_ AKGL1CL1OXWYAJ/LIIOQ3DYA79IJV33UG 06123_ K-01 Serf cleans the Terminal. 06124_ K-01 Serf cleans the Fabricator. 06133_ K-01 Serf cleans the Terminal. 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