Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.04 @ 01:09:27 Player: Ms. V3-11A Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (704) 704 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 1457 Bonus ------- Follower Combat Kills 75 Friendly Fire -37 Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Makeshift Leg Makeshift Leg > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Structural Scanner Machine Analyzer Seismic Detector Improved Targeting Computer Recalibrator EM Pulse Gun Light Assault Rifle Plasma Cutter Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Medium Matter Pod Structural Scanner Structural Scanner Machine Analyzer Seismic Detector Improved Targeting Computer Recalibrator EM Pulse Gun Light Assault Rifle Plasma Cutter Mining Claw Mining Claw [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Makeshift Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 3 11 12 Power 5 | . 2 3 Engine 3 | . 1 2 Core 2 | . 1 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 2 2 . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 1 4 7 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 9 | 1 4 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 9 | . 9 9 Core 3 | . 3 4 Treads 18 | . 28 5 Leg 9 | . . 22 Storage 14 | . 14 14 Processor 13 | . 13 14 Ballistic Gun 27 | . 28 26 Peak Build Rating 19 | 6 13 19 Average Rating 12 | 5 10 16 On Entrance 8 | 6 6 12 Naked Turns . | . . . Heaviest Build 49 | 13 49 49 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 14 | . 1 14 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 16 20 Most Carried 20 | 6 19 20 Average Carried 14 | 3 11 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 2 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1009 | 186 256 567 Remotely . | . . . Salvage Created 925 | . 601 324 Parts 74 | . 51 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 40 | . 19 21 Guns 30 | . 19 11 AOE 10 | . . 10 Classes Destroyed 8 | . 4 4 Worker 1 | . 1 . Hauler 2 | . 2 . Mechanic 1 | . . 1 Swarmer 18 | . 12 6 Grunt 11 | . 7 4 Demolisher 1 | . . 1 Zionite 1 | . . 1 Assembled 10 | . . 10 Best Kill Streak 9 | . 4 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 1 Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 186 | . 96 90 Missed 52 | . 30 22 Damage Taken 1309 | . 470 839 Core 256 | . 60 196 Absorbed by Shields . | . . . Ignored by Resistances 398 | . 154 244 Core Remaining (%) 100 | 100 . . Volleys Fired 100 | . 53 47 Largest 2 | . 2 2 Hottest 70 | . 40 70 Shots Fired 197 | . 106 91 Gun 194 | . 106 88 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 185 | . 106 79 Thermal 4 | . . 4 Explosive 3 | . . 3 Electromagnetic 5 | . . 5 Robot Hit Streak 23 | . 23 23 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 160 | . 84 76 Core Hits 84 | . 39 45 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 3 | . 1 2 Burn 1 | . . 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2516 | . 949 1567 Guns 1850 | . 941 909 Cannons . | . . . Explosions 658 | . . 658 Melee . | . . . Ramming 8 | . 8 . Kinetic 1768 | . 941 827 Thermal 192 | . . 192 Explosive 518 | . . 518 Electromagnetic 30 | . . 30 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 34 | . . 34 Projectiles . | . . . Explosions 34 | . . 34 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 113 | . . 113 Shots 5 | . . 5 Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 63 | . 15 63 Average Temperature 10 | . 4 20 Received Heat Transfer 411 | . 165 246 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 372 | . . 372 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 260 | . 257 260 Initial 51 | . . 51 Average 51 | . 39 67 Maximum Alert Level 1 | . 1 1 Low Security (%) 94 | 100 97 91 Level 1 5 | . 2 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 32 29 Peak Tracking Total 10 | . 4 10 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 3 | . . 3 Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . . 4 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 10 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 26 5 Successful 18 | . 14 4 Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts 1 | . . 1 Manual 16 | . 11 5 Terminals 25 | . 20 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 6 4 Robot Analysis 1 | . 1 . Prototype ID Bank 7 | . 3 4 Unreport Threat 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 78 | . . 78 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 18 | . . 18 Total Damage 275 | . . 275 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3954 | 6 2271 1677 Spaces Moved 1549 | 1 898 650 Core 1 | . . 1 Treads 1003 | 1 898 104 Legs 545 | . . 545 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 210 Average Speed 212 | 160 209 215 Slowest Speed 750 | 160 240 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 65 | 2 98 95 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile . | . . . AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2025 | 7 1182 836 Wait 302 | . 195 107 Move 1547 | . 897 650 Hop . | . . . Pick Up 27 | . 17 10 Fast Attach 4 | . 1 3 Attach 7 | 2 1 4 Detach . | . . . Swap 15 | 1 9 5 Drop 17 | 4 6 7 Fire 100 | . 53 47 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap 3 | . . 3 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 12) 789 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Discovered new exit (range 6) 1330 | -10/Materials | Learned 2 Storage zone layouts 1369 | -10/Materials | Learned Storage emergency access door positions 1396 | -10/Materials | Identified exit to Materials 1417 | -10/Materials | Learned Storage stockpile data 1418 | -10/Materials | Learned Storage terminal intel 1425 | -10/Materials | Learned location of Mines (-10) 1443 | -10/Materials | Learned Storage trap positions 1471 | -10/Materials | Learned Storage stockpile data 1725 | -10/Materials | Discovered new exit (range 13) 2278 | -10/Materials | Entered Mines 2355 | -10/Mines | Learned Materials stockpile data 2402 | -10/Mines | Met a Derelict testing a Signal Generator 2535 | -10/Mines | Assembled infested the area 2540 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2592 | -10/Mines | Core integrity fell below 50% 2615 | -10/Mines | Lost 4 allies 2619 | -10/Mines | Lost 5 parts (1p2n2w) 2628 | -10/Mines | Destroyed 9 combat bots 2754 | -10/Mines | Found a hidden stash of uninstalled traps 3150 | -10/Mines | Discovered exit to Materials (range 9) 3181 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3181 | -10/Mines | Discovered new exit (range 5) 3378 | -10/Mines | Discovered exit to Materials (range 9) 3402 | -10/Mines | Core integrity fell below 20% 3429 | -10/Mines | Central database locked down 3955 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Adv. Beam Cannon >>Prototypes Downloading prototype IDs... Imp. EM Shotgun Hvy. Ion Engine >>Prototypes Downloading prototype IDs... Hvy. Ion Engine Cld. Ion Engine 03429_ ALERT: Central database lockdown, local access denied. 03652_ K-01 Serf cleans the Seismic Survey Station. 03877_ Extracted 17 matter. 03889_ Dropped Med. Matter Pod. 03889_ Acquired Hcp. Matter Pod. 03896_ Lgt. Nuclear Core destroyed. 03897_ Extracted 6 matter. 03899_ D-53 Grenadier destroyed. 03900_ Extracted 6 matter. 03913_ K-01 Serf collects debris. 03919_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????############?????????????????????? | | ????????????????# #######???????????????? | | ########????????# ######## #?####???######?? | | [ #????????# #??????# ##### ### ##?## ### | | =[ ########## #??????# ##### ## ### | | ##### #?????## ## ## | | ##### ##### ######?????# ### ### | | # #???# #??####????# #?## ###?# | | ##??# #?## ####?## #??#####???# | | # ##?# ### ##?## ##??????????# | | ### #?# #??## #####???????????# | | ??## #?###### #???## ##???????????????# | | ??## ##??????## #????#####????????????????# | | ?## #????????## ######?????????????????????# | | ?# #??????????###### ##????????????????????# | | ?# #?????????????## #????????????????????# | | ?# #??????######## #?????????????????#### | | ?## ##? @ ##???????????????## | | ??## #?? tt d t #???????????????# | | ??## #???#?######## ## ##???????????????# | | ?## #?? #????????## #?# #???????????????## | | ?# #? #?????????# #??# #??????????????## | | ?# ## #?????????##???# #??????????????# | | ?# ####???????????# ######?????????# | | ?## % #???##### #?????????## | | ??## "###### #### # ##### #??????????# | | ???## ""#????????" # ##?# #??????????# # | | ???##*###???????????# ! ### #######????# ## # | | ????# #?????????????# #????# ## # | | ????# #?????????????# ! ######### #????# ## # | | ????# #?????????????# ! #???????# #????# | | ????# #?????????????# #???????# #????###### | | ????# #?????????????# #?####??# #?????????? | | ????# #?????????????###### ##### ### ###???????? | | ????# #??????????????????###??# #???????? | | # ### ####????????????????????# #?????### | | # #????????????????????## ## #?????# | | # #?????????????????????## ### ####### # | | # ##### ###############????????####### # | | #?????# ## #???????????## ######### | | ??????# #??????????## #??????? | | ??????# * = #??????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverAssaultRifle Manual? 0 Play Time 00:19:56 Cumulative 435.5 hours Start 2024.10.04 @ 00:46:10 End 2024.10.04 @ 01:09:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 317 Rogue 63 Adventurer 228 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: dba71d6e-c506-4000-9af4-8ab3ee875c95