Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:32:10 Player: Sage Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (136) 680 Value Destroyed (5875) 5875 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 14096 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 158 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- AWS/Thermal Gauss Rifle KE Penetrator Scythe > --- INVENTORY -------- Advanced Weight Redist. System Advanced Plasma Cannon YOLO Cannon Long-range Missile Launcher [Rating: 98] Favorites ----------- Power Fission Core Engine Makeshift Power Source Power Core Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Advanced Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . . 2 2 . . 2 . . Power 2 | . . . . . . . . . . 1 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . Utility 4 | . . . . . 1 2 . . . . . . . 1 . . Weapon 3 | . . . . . 1 . . . . 1 1 . . . . . Parts Attached 202 | 6 15 3 5 2 13 31 . . 1 11 27 15 8 40 25 . Power 37 | 1 3 . . . 3 2 . . . 5 5 1 4 6 7 . Engine 16 | 1 3 . . . 2 1 . . . 2 1 1 4 1 . . Core 17 | . . . . . 1 1 . . . 3 4 . . 4 4 . Reactor 4 | . . . . . . . . . . . . . . 1 3 . Propulsion 50 | 2 1 2 . . 2 15 . . . 1 5 7 1 12 2 . Treads 9 | 2 1 . . . . . . . . . . 3 . 2 1 . Leg 11 | . . 2 . . . 6 . . . . . . 1 1 1 . Wheel 11 | . . . . . . . . . . . . 3 . 8 . . Hover 16 | . . . . . . 9 . . . 1 5 . . 1 . . Flight 3 | . . . . . 2 . . . . . . 1 . . . . Utility 43 | 1 2 . . . 3 7 . . 1 4 8 1 1 8 7 . Device 28 | . 1 . . . 2 5 . . 1 3 7 1 . 3 5 . Storage 2 | 1 . . . . . . . . . . . . . . 1 . Processor 6 | . 1 . . . 1 1 . . . . 1 . . 1 1 . Hackware 5 | . . . . . . 1 . . . 1 . . 1 2 . . Protection 2 | . . . . . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | 2 9 1 5 2 5 7 . . . 1 9 6 2 14 9 . Energy Gun 17 | 2 1 . 2 . 2 3 . . . . 1 1 1 2 2 . Energy Cannon 9 | . 2 . 1 1 1 . . . . . . . . 2 2 . Ballistic Gun 18 | . 1 . 1 . . 1 . . . 1 2 1 1 7 3 . Ballistic Cannon 9 | . . . . . . 1 . . . . 2 3 . 3 . . Launcher 9 | . 3 . . 1 2 1 . . . . 1 1 . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . 1 . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . 1 . . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 2 . . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . System Corruption 8 | . . . . . . . . . . . . . . . 8 . Parts Lost 77 | . 2 . . . . 1 . . . . 2 10 5 38 19 . Power 15 | . 1 . . . . 1 . . . . 1 1 2 5 4 . Propulsion 20 | . . . . . . . . . . . . 6 1 11 2 . Utility 17 | . . . . . . . . . . . . 1 . 11 5 . Weapon 25 | . 1 . . . . . . . . . 1 2 2 11 8 . Highest Loss Streak 12 | . 2 . . . . 1 . . . . 2 7 5 12 6 . To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 81 | . 99 100 89 87 89 95 92 92 92 86 88 85 92 76 23 5 Engine 5 | . 13 14 14 14 1 2 7 7 7 5 3 . 9 6 . . Core 4 | . . . . . 7 4 . . . 6 9 9 1 4 1 . Treads 3 | . 28 . . . . . . . . . . 3 11 3 1 . Leg 6 | . . 28 28 28 18 10 . . . . . . 2 4 . . Wheel 1 | . . . . . . . . . . . . 4 1 6 . . Hover 7 | . . . . . . 15 30 30 30 21 21 6 . . . . Flight 2 | . . . . . 15 4 . . . . . . 5 2 . . Device 7 | . 1 . . . 9 13 7 7 7 5 10 10 11 5 4 . Storage 4 | . 14 14 14 14 9 7 7 7 7 . . . . . 1 . Processor 7 | . 11 14 14 14 9 8 15 15 15 13 5 5 5 5 1 . Hackware 6 | . . . . . . 7 7 7 7 12 11 11 10 12 . . Energy Gun 6 | . 3 . 9 11 9 8 15 15 15 13 7 1 6 3 4 . Energy Cannon 2 | . 2 14 4 2 10 4 . . . . . . . 2 . . Ballistic Gun 4 | . 10 . . . . . . . . 5 4 9 5 8 3 5 Ballistic Cannon 2 | . . . . . . 3 . . . . 2 6 7 4 . . Launcher 1 | . 8 . . 2 . 2 . . . . . 3 . . . . Slashing Weapon 1 | . . . . . . . . . . . 3 5 5 1 . . Naked Turns 35 | . . . . . . . . . . . . . . . 35 . Heaviest Build 67 | 14 17 17 18 18 24 30 26 26 30 36 53 50 53 67 44 3 Greatest Support 56 | 40 40 40 20 20 20 45 35 35 35 37 53 56 56 56 28 3 Greatest Overweight (x) 16 | . . . . . 1 1 . . 1 1 1 4 1 16 14 . Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 8 5 5 5 5 3 . Average Carried 5 | 2 6 7 7 7 7 7 8 8 8 5 4 4 4 4 1 . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 8 8 8 8 8 8 5 5 5 5 3 . . Class Distribution -------------------- 36% | Mutant 23% | Hacker-Skirmisher 10% | Scavenger-Skirmisher 9% | Gunner 6% | Scavenger-Gunner 5% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Matter Collected 4288 | 228 255 16 . 106 100 528 22 . 45 70 475 790 324 747 582 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5491 | . 486 . . 121 57 690 42 . 144 91 863 762 74 1737 424 . Parts 264 | . 43 . . 16 10 35 2 . 7 7 37 33 3 61 10 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 6 . . 17 2 . 13 . Prevented 1 | . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 111 | . 14 . . 6 1 14 1 . 4 1 12 29 2 19 8 . Guns 49 | . 7 . . . . 7 1 . 4 1 12 8 2 4 3 . Cannons 23 | . 1 . . 3 1 5 . . . . . 7 . 6 . . AOE 31 | . 5 . . 3 . 1 . . . . . 14 . 7 1 . Classes Destroyed 14 | . 5 . . . . 3 . . . 1 . 1 . 2 2 . Worker 3 | . . . . . . . . . . . . . . 3 . . Builder 6 | . 2 . . . 2 . . . . . . . . 2 . . Recycler 7 | . 1 . . . . . . . . . . . . 6 . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . . . . . 1 2 . . . . . Watcher 5 | . 1 . . . . . . . . . 4 . . . . . Swarmer 32 | . 6 . . 4 . . . . 3 . . 15 . . 4 . Grunt 30 | . 8 . . 2 1 6 . . . . 3 7 . 1 2 . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 15 | . . . . . . 3 . . 1 1 2 3 . 4 1 . Hunter 12 | . . . . . . 3 1 . . . . . 2 6 . . Programmer 17 | . . . . . . 2 . . . . 7 . . 8 . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . 1 . . . . Fireman 3 | . . . . . . . . . . . . 3 . . . . Best Kill Streak 8 | . 6 . . 6 3 2 1 . 3 1 3 8 2 8 4 . Combat Bots Only 8 | . 3 . . 6 1 2 1 . 3 1 3 8 2 4 4 . Max Kills in Single Turn 5 | . 4 . . 3 2 1 1 . 1 1 1 5 1 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . . 3 . 1 . . . . . 5 . 2 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Hostile Shots Fired 841 | . 75 15 . 12 5 77 1 . 22 . 30 118 54 289 140 3 Missed 278 | . 19 4 . 2 2 32 1 . 14 . 11 34 17 97 45 . Damage Taken 10760 | . 594 82 . 123 134 485 . . 65 . 686 1673 658 4353 1850 57 Core 1880 | . 88 18 . 18 32 72 . . 12 . 60 307 103 534 612 24 Absorbed by Shields 24 | . . . . . . . . . . . . . . . 24 . Redirected to Shielding 111 | . . . . . . . . . . . . . . 111 . . Ignored by Resistances 52 | . . . . . . . . . . . . . . . 52 . Regen/Repaired (Parts) 52 | . 18 . . . . . . . . . 34 . . . . . Core Remaining (%) 80 | 100 . . . 50 94 . . . 88 100 . . 53 . . . Volleys Fired 250 | . 40 5 . 10 7 22 . . 3 3 25 43 9 59 24 . Largest 5 | . 2 1 . 2 2 3 . . 1 1 2 4 4 5 3 . Hottest 279 | . 80 68 . 101 124 188 . . 20 20 114 180 219 279 174 . Shots Fired 603 | . 54 5 . 12 9 65 3 . 12 9 120 108 28 139 39 . Gun 388 | . 40 . . . 2 39 3 . 12 9 112 54 19 70 28 . Cannon 185 | . 9 5 . 10 2 22 . . . . 8 41 9 69 10 . Launcher 29 | . 5 . . 2 5 4 . . . . . 13 . . . . Special 1 | . . . . . . . . . . . . . . . 1 . Kinetic 315 | . 36 . . . . 11 . . . . 33 86 19 104 26 . Thermal 248 | . 9 5 . 10 4 50 3 . 12 9 87 9 9 28 13 . Explosive 29 | . 5 . . 2 5 4 . . . . . 13 . . . . Electromagnetic 11 | . 4 . . . . . . . . . . . . 7 . . Robot Hit Streak 22 | . 6 4 . 2 4 21 22 . 10 7 17 8 7 5 9 . Robot Miss Streak 6 | . 5 4 . 6 1 2 1 . 1 1 6 5 2 5 2 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . Autonomous 123 | . . . . . . 27 3 . 9 6 68 10 . . . . Shots Hit Robots 375 | . 34 1 . 4 4 49 2 . 11 8 89 55 19 62 37 . Core Hits 221 | . 27 . . 8 4 22 2 . 5 4 34 50 6 46 13 . Critical Kills 4 | . 1 . . . . . . . . . . . . 2 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 17 | . 1 . . . . 1 . . . . . 8 2 2 3 . Burn 1 | . . . . . . 1 . . . . . . . . . . Meltdown 4 | . 1 . . . . . . . . . . . . 2 1 . Destroy 2 | . . . . . . . . . . . . 1 . . 1 . Blast 9 | . . . . . . . . . . . . 7 2 . . . Smash 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 24 | . 1 . . . . 3 . . . . 1 1 . 1 17 . Impact 17 | . . . . . . . . . . . . . . . 17 . Slashing 6 | . . . . . . 3 . . . . 1 1 . 1 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15739 | . 799 21 . 151 196 1373 56 . 267 247 2574 3665 495 4259 1636 . Guns 6675 | . 224 . . . 34 878 56 . 267 247 2442 947 330 903 347 . Cannons 3763 | . 123 21 . 81 21 364 . . . . 132 712 165 1810 334 . Explosions 4641 | . 452 . . 66 134 131 . . . . . 2006 . 1546 306 . Melee 627 | . . . . . . . . . . . . . . . 627 . Ramming 19 | . . . . 4 7 . . . . . . . . . 8 . Kinetic 4456 | . 201 . . . . 147 . . . . 458 1421 300 1638 291 . Thermal 7791 | . 123 21 . 81 55 1095 56 . 267 247 2116 238 195 2587 710 . Explosive 2789 | . 452 . . 66 134 131 . . . . . 2006 . . . . Electromagnetic 57 | . 23 . . . . . . . . . . . . 34 . . Impact 627 | . . . . . . . . . . . . . . . 627 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 4 4 4 4 . 3 3 3 16 31 31 Average Corruption 7 | . . . . . . 2 4 4 4 . 2 3 3 5 23 31 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 233 | . . . . . . 13 1 1 13 . 34 34 23 23 89 2 Message Errors 51 | . . . . . . 4 . . 1 . 7 10 7 2 20 . Matter Fused 60 | . . . . . . 4 . . 8 . 8 7 7 4 21 1 Heat Flow Errors 28 | . . . . . . 2 . 1 1 . 5 4 2 3 10 . Energy Discharges 37 | . . . . . . 1 1 . 1 . 3 8 3 3 16 1 Parts Rejected 4 | . . . . . . . . . . . . 1 . 3 . . Parts Fused 3 | . . . . . . . . . 1 . . . . 1 1 . Data Loss (minor) 20 | . . . . . . . . . 1 . 4 3 . 2 10 . Data Loss (major) 11 | . . . . . . 1 . . . . 4 . 3 . 3 . Misfires 8 | . . . . . . 1 . . . . 2 1 . 1 3 . Alerts 5 | . . . . . . . . . . . 1 . 1 1 2 . Misdirections 3 | . . . . . . . . . . . . . . . 3 . Weapon Failures 3 | . . . . . . . . . . . . . . 3 . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . Overflow Damage 873 | . . . . . . . . . . . 40 38 . 416 379 . Projectiles 323 | . . . . . . . . . . . 40 17 . 169 97 . Explosions 282 | . . . . . . . . . . . . 21 . 247 14 . Melee 268 | . . . . . . . . . . . . . . . 268 . Knockbacks 16 | . . . . . . 1 . . . . 1 2 5 4 3 . Impact 2 | . . . . . . . . . . . . . . . 2 . Kinetic 14 | . . . . . . 1 . . . . 1 2 5 4 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 623 | . 30 . . . 19 . . . . . . 87 . 483 4 . Shots 12 | . 1 . . . 1 . . . . . . 2 . 8 . . Rammed 3 | . 1 . . . . . . . . . . . . . 2 . Targets Rammed 5 | . 1 . . 1 1 . . . . . . . . . 2 . Kicked 2 | . . . . 1 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 570 | . 271 140 . 253 27 500 . 227 130 . 304 161 227 570 251 . Average Temperature 125 | . 99 73 . 96 16 142 . 116 75 . 116 42 95 180 92 . Received Heat Transfer 1875 | . 225 . . 54 27 180 . . 12 . 63 546 . 387 381 . Effects 11 | . . . . . . 1 . 1 . . . . . 9 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . 1 . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . 1 . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . Impact Corruptions 21 | . . . . . . . . . . . . . . . 21 . Robots Melted 5 | . 1 . . . . 1 . . . . . . . 2 1 . Combat Hostiles 5 | . 1 . . . . 1 . . . . . . . 2 1 . Parts Melted 19 | . . . . . . 9 . . . . 8 . . 2 . . Heat Transferred 9506 | . 259 37 . 148 111 1618 74 . 370 296 2664 296 259 2475 899 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Peak Influence 610 | . 356 124 . 166 77 458 . . . 59 176 . . 610 . . Initial 64 | . . 46 . . 64 . . . . . 28 . . . . . Average 104 | . 141 49 . 17 25 194 . . . 54 52 . . 240 . . Maximum Alert Level 2 | . 1 . . . . 2 . . . . . . . 2 . . Low Security (%) 84 | 100 86 100 . 100 100 61 . . . 100 100 . . 43 . . Level 1 10 | . 13 . . . . 29 . . . . . . . 32 . . Level 2 5 | . . . . . . 9 . . . . . . . 24 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 2 5 . . . 2 8 . . 6 . . Investigation 8 | . 2 . . . 1 3 . . . 1 1 . . . . . Extermination 8 | . . . . . . 1 . . . . 5 . . 2 . . Reinforcement 3 | . . . . . 1 . . . . 1 1 . . . . . Assault 2 | . . . . . . 1 . . . . . . . 1 . . Garrison 4 | . . . . . . . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Distress Signals 5 | . 1 . . . . . . . . . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 150 | . 19 3 . 3 1 17 3 . 4 2 24 25 2 26 20 1 Peak Tracking Total 10 | . 5 3 . 2 1 3 3 . 3 1 6 10 2 4 4 . Tactical Retreats 11 | . 1 . . . . 2 . . . . 2 . . 2 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Traps Triggered 12 | . 2 . . . 3 3 . . . 1 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . 6 . . . . . . . . . . Reprogrammed 9 | . 3 . . . . . . . . . 6 . . . . . Reused 4 | . . . . . . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Machines Disabled 24 | . 1 . . 1 1 5 . . . . 2 2 . 12 . . Max in Single Turn 6 | . 1 . . 1 1 2 . . . . 1 1 . 6 . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Machines Accessed 55 | . 10 . 4 . 4 9 . 4 . 3 13 2 1 4 1 . Terminals 26 | . 7 . . . 2 5 . . . 3 5 1 . 3 . . Fabricators 5 | . . . . . . 1 . . . . 3 . . 1 . . Repair Stations 4 | . 1 . . . . 1 . . . . 2 . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . Total Hacks 200 | . 31 . 49 . 6 23 . 28 . 6 39 9 1 7 1 . Successful 149 | . 18 . 49 . 5 10 . 28 . 3 22 9 1 3 1 . Failed 50 | . 13 . . . 1 13 . . . 3 16 . . 4 . . Catastrophic 6 | . 1 . . . . 2 . . . . 3 . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . Manual 7 | . 1 . 2 . . 3 . . . 1 . . . . . . Terminals 82 | . 24 . . . 3 15 . . . 6 21 8 . 5 . . Fabricators 11 | . . . . . . 2 . . . . 7 . . 2 . . Repair Stations 11 | . 5 . . . . 1 . . . . 5 . . . . . Recycling Units 6 | . 2 . . . 2 . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . Garrison Access 8 | . . . . . 1 5 . . . . 2 . . . . . Terminal Hacks 131 | . 13 . 49 . 3 7 . 28 . 3 14 9 1 3 1 . Record 78 | . . . 49 . 1 2 . 11 . 1 6 8 . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . . 1 . . 3 . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 1 . 1 . Open DSF 4 | . . . . . . 1 . . . 1 1 . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . Locate Traps 4 | . 1 . . . . 1 . . . . 2 . . . . . Disarm Traps 2 | . 1 . . . . 1 . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . . 1 . . . . . Patrol Status 3 | . 1 . . . 1 . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . 3 . . . . . . . . . 3 . . . . . Scan Component 3 | . 2 . . . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . . Report Inventory 3 | . 2 . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 2 . . . . 1 . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 2 . . . . . Used 2 | . . . . . . . . . . 1 1 . . . . . Hacking Detections 34 | . 8 . . . 3 8 . . . 2 9 1 . 3 . . Full Trace Events 4 | . 1 . . . . 2 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 . . . . . Time 96 | . 26 . . . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Total Allies 8 | . . 3 . . . . . . . . 3 . . . 2 . Largest Group 3 | . . 3 2 . . . . . . . 3 . . . 2 . Highest-Rated Group 90 | . . 88 57 . . . . . . . 90 . . . 76 . Highest-Rated Ally 38 | . . 31 31 . . . . . . . 30 . . . 38 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . 3 . . . . . . . . 8 . . . 6 . Total Damage 506 | . . 65 . . . . . . . . 266 . . . 175 . Kills 6 | . . 3 . . . . . . . . 1 . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 . . 3 1 . 1 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Turns Passed 15124 | 61 1062 344 648 1007 1142 1262 62 45 586 331 2279 1851 1243 1376 1775 50 Spaces Moved 10094 | 33 533 267 531 619 602 1197 124 81 778 349 1560 1096 739 652 834 99 Core 611 | 2 . . . . . . . . . . . . . 18 492 99 Treads 2159 | 31 533 1 . . . . . . . . . 400 736 246 212 . Legs 2694 | . . 266 531 619 601 513 . . . . . . 3 31 130 . Wheels 673 | . . . . . . . . . . . . 322 . 351 . . Hover 3956 | . . . . . . 684 124 81 778 349 1560 374 . 6 . . Flight 1 | . . . . . 1 . . . . . . . . . . . Fastest Speed 45 | 50 160 120 120 120 120 48 48 48 45 45 48 53 160 95 50 50 Average Speed 116 | 153 160 120 120 120 133 92 49 48 74 47 50 153 160 167 192 50 Slowest Speed 850 | 160 160 160 120 120 190 190 51 48 108 105 116 360 190 850 750 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 89 66 93 87 45 21 18 70 85 6 42 97 68 14 86 21 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 6 | . . 1 1 1 . . . 1 1 . . . . . . 1 Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . 2 . . 1 . 2 . . 2 1 . 2 . Spaces Dug 59 | . . . . . 41 15 . . . . . 1 . 2 . . Terrain Destroyed 554 | . 24 . . 16 54 40 1 . 1 . 11 161 3 224 19 . Melee 2 | . . . . . . . . . . . . 1 . 1 . . Projectile 110 | . . . . . . 4 1 . 1 . 11 39 3 46 5 . AOE 442 | . 24 . . 16 54 36 . . . . . 121 . 177 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Total 12977 | 41 695 284 544 873 934 1315 123 86 784 515 3002 1176 775 786 945 99 Wait 2226 | . 78 8 . 234 300 28 . 6 . 139 1357 16 18 7 35 . Move 10078 | 32 532 266 530 618 601 1196 123 80 777 348 1559 1095 738 651 833 99 Hop . | . . . . . . . . . . . . . . . . . Pick Up 59 | 3 15 1 1 4 4 6 . . 1 1 9 1 1 9 3 . Fast Attach 123 | 6 5 . 3 . 3 17 . . 1 5 16 13 7 29 18 . Attach 35 | . 3 . 1 2 5 3 . . . 2 4 1 1 6 7 . Detach 15 | . . . 2 . 3 2 . . . 2 2 1 . 1 2 . Swap 44 | . 7 3 1 . 5 11 . . . 4 7 1 . 5 . . Drop 117 | . 13 1 6 4 5 27 . . 2 11 22 4 1 18 3 . Fire 250 | . 40 5 . 10 7 22 . . 3 3 25 43 9 59 24 . Melee 24 | . 1 . . . . 3 . . . . 1 1 . 1 17 . Ram 2 | . . . . . . . . . . . . . . . 2 . Kick 2 | . . . . 1 1 . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 344 | -10/Materials | Repaired Ion Engine 422 | -10/Materials | Identified exit to Mines 604 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Identified exit to Materials 845 | -10/Materials | Discovered exit to Materials (range 5) 893 | -10/Materials | Discovered exit to Materials (range 15) 1124 | -10/Materials | Entered Mines 1127 | -10/Mines | Received a Mining Laser from a helpful Derelict 1359 | -10/Mines | Learned location of Zion (-6) 1463 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1463 | -10/Mines | Discovered new exit (range 5) 1467 | -10/Mines | Identified exit to Exiles 1468 | -10/Mines | Entered Exiles 1468 | -10/Exiles | Accompanied by 2 allies 1489 | -10/Exiles | Discovered new exit (range 14) 1498 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1504 | -10/Exiles | Identified exit to Mines 1530 | -10/Exiles | Met 8R-AWN 1546 | -10/Exiles | Met EX-HEX 1590 | -10/Exiles | Met EX-BIN 1608 | -10/Exiles | Aligned with FarCom system 1609 | -10/Exiles | Given EX-Vault access code 1660 | -10/Exiles | Opened EX-Vault 1666 | -10/Exiles | Found Prototype Ballistic Gun 1670 | -10/Exiles | Identified AWS/Gauss 1672 | -10/Exiles | Found Prototype Energy Gun 1672 | -10/Exiles | Identified AWS/Thermal 1676 | -10/Exiles | Found Prototype Energy Cannon 1676 | -10/Exiles | Identified YOLO Cannon 1708 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1810 | -10/Exiles | Discovered exit to Mines (range 14) 1854 | -10/Exiles | Met EX-DEC 1934 | -10/Exiles | Visited The Gauntlet 2116 | -10/Exiles | Stole two prototypes: AWS/Thermal, YOLO Cannon 2116 | -10/Exiles | Entered Mines 2263 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2266 | -9/Mines | Found Prototype Device 2316 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2548 | -9/Mines | Learned location of Recycling (-9) 3011 | -9/Mines | Discovered new exit (range 2) 3012 | -9/Mines | Identified exit to Materials 3123 | -9/Mines | Entered Materials 3123 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3123 | -8/Materials | Identified Exp. Sensor Array 3417 | -8/Materials | Discovered new exit (range 4) 3420 | -8/Materials | Identified exit to Factory 4265 | -8/Materials | Entered Factory 4265 | -7/Factory | Evolved 2 slots: Utility x2 4267 | -7/Factory | FarCom data flow suspended 4556 | -7/Factory | Build established: Gunner 5003 | -7/Factory | Build established: Scavenger-Gunner 5276 | -7/Factory | Discovered new exit (range 15) 5287 | -7/Factory | Discovered new exit (range 8) 5290 | -7/Factory | Identified exit to Lower Caves 5331 | -7/Factory | Identified exit to Factory 5527 | -7/Factory | Entered Lower Caves 5585 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5588 | -7/Lower Caves | Identified exit to Data Miner 5589 | -7/Lower Caves | Entered Data Miner 5589 | -7/Data Miner | Discovered new exit (range 6) 5591 | -7/Data Miner | Identified exit to Proximity Caves 5599 | -7/Data Miner | Met Data Miner 5608 | -7/Data Miner | Learned location of Section 7 (-2) 5608 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5617 | -7/Data Miner | Received God Mode back door access code from Data Miner 5634 | -7/Data Miner | Entered Proximity Caves 5649 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5675 | -6/Proximity Caves | Build established: Gunner 5811 | -6/Proximity Caves | Learned Factory emergency access door positions 5834 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5858 | -6/Proximity Caves | Spotted B-75 Beast 6220 | -6/Proximity Caves | Entered Factory 6220 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6497 | -6/Factory | Discovered new exit (range 3) 6498 | -6/Factory | Identified exit to Factory 6551 | -6/Factory | Entered another Factory area 6551 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6596 | -5/Factory | Build established: Hacker-Skirmisher 7486 | -5/Factory | Build established: Scavenger-Skirmisher 7733 | -5/Factory | Fabricated L-41 Fighter (x3) 7815 | -5/Factory | Lost 3 allies 7828 | -5/Factory | Repaired Broken Fission Core 8560 | -5/Factory | Garrison activated, responded to threat 8631 | -5/Factory | Central database locked down 8815 | -5/Factory | Discovered new exit (range 4) 8817 | -5/Factory | Identified exit to Upper Caves 8830 | -5/Factory | Entered Upper Caves 8860 | -5/Upper Caves | Learned Factory interactive machine intel 8916 | -5/Upper Caves | Build established: Hacker-Skirmisher 9199 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9636 | -5/Upper Caves | Encountered a Warlord checkpoint 9766 | -5/Upper Caves | Learned Factory trap positions 9923 | -5/Upper Caves | Learned Factory non-interactive machine intel 9937 | -5/Upper Caves | Ambushed by wild Derelicts 10308 | -5/Upper Caves | Attracted the attention of an 0b10 base 10329 | -5/Upper Caves | Destroyed 8 combat bots 10385 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 10431 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 10431 | -5/Upper Caves | Learned Research trap positions 10431 | -5/Upper Caves | Learned Factory stockpile data 10431 | -5/Upper Caves | Learned Extension garrison access intel 10518 | -5/Upper Caves | Discovered new exit (range 5) 10525 | -5/Upper Caves | Identified exit to Upper Caves 10681 | -5/Upper Caves | Entered another Upper Caves area 10701 | -5/Upper Caves | Discovered new exit (range 5) 10705 | -5/Upper Caves | Identified exit to Factory 11177 | -5/Upper Caves | Build established: Derelict-Skirmisher 11217 | -5/Upper Caves | Lost 5 parts (2p1n2w) 11408 | -5/Upper Caves | Learned Factory garrison access intel 11478 | -5/Upper Caves | Build established: Hacker-Skirmisher 11811 | -5/Upper Caves | Build established: Derelict-Skirmisher 11924 | -5/Upper Caves | Entered Factory 11924 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11925 | -4/Factory | Loaded intel: 108 trap records 11927 | -4/Factory | Loaded intel: 223 non-interactive machine locations 11928 | -4/Factory | Loaded intel: 54 interactive machine locations 11929 | -4/Factory | Loaded intel: 4 garrison access locations 12229 | -4/Factory | Build established: Hacker-Skirmisher 12474 | -4/Factory | Lost 8 parts (2p1n2u3w) 12747 | -4/Factory | Lost 6 parts (1p2n3w) 12767 | -4/Factory | Discovered new exit (range 13) 12788 | -4/Factory | Identified exit to Upper Caves 12840 | -4/Factory | Discovered new exit (range 15) 12854 | -4/Factory | Identified exit to Research 12866 | -4/Factory | Build established: Scavenger-Gunner 13027 | -4/Factory | Garrison activated, responded to threat 13174 | -4/Factory | First assault squad dispatched 13177 | -4/Factory | Lost 12 parts (1p4n3u4w) 13241 | -4/Factory | Incoming assault squad redirected 13253 | -4/Factory | System corruption reached 10% 13300 | -4/Factory | Entered Upper Caves 13331 | -4/Upper Caves | Lost 9 parts (1p2n5u1w) 13501 | -4/Upper Caves | Core integrity fell below 50% 13549 | -4/Upper Caves | Lost 3 parts (1p2w) 13666 | -4/Upper Caves | Build established: Mutant 13781 | -4/Upper Caves | A Commander dispatched an escort 14116 | -4/Upper Caves | Learned Research terminal intel 14526 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14589 | -4/Upper Caves | Lost 6 parts (1p1n3u1w) 14960 | -4/Upper Caves | Core integrity fell below 20% 14974 | -4/Upper Caves | System corruption reached 30% 15002 | -4/Upper Caves | Lost 4 parts (1p3w) 15073 | -4/Upper Caves | Discovered new exit (range 4) 15075 | -4/Upper Caves | Entered another Upper Caves area 15080 | -4/Upper Caves | Learned location of Testing (-3) 15100 | -4/Upper Caves | Lost 4 parts (1p1u2w) 15125 | -4/Upper Caves | Spotted B-86 Titan 15125 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 15058_ Critical hit (Burn: +50). 15060_ Autogun destroyed. 15062_ Integrated Corrupted Autogun (+1). 15062_ Corrupted Autogun temporarily disabled. 15066_ Plasma Flamer destroyed. 15066_ Acquired 35 matter. 15069_ Adv. Thermal Shield destroyed. 15072_ System corrupted: Matter fused (-5). 15073_ EXIT=FOUND [Achievement: Explorer] LOCATION=UNKNOWN GOAL=ESCAPE 15080_ Acquired derelict log, extracted data. World map updated: -3/Testing. 15084_ Acquired derelict log, extracted data. 15088_ System corrupted: Matter fused (-10). 15103_ System corrupted: Energy discharge (-35). 15125_ Knocked back. 15125_ Penetrated by Slug. 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