Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.09 @ 00:11:26 Player: Kel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (929) 929 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4079 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 76/700 Matter 50/300 Energy 205/275 System Corruption 1% Temperature Critical (1275) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Advanced Weight Redist. System Recoil Stabilizer Gauss Rifle Flak Gun XL Autogun Array Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Advanced Weight Redist. System Recoil Stabilizer Gauss Rifle Flak Gun XL Autogun Array Assault Cannon Mini Assault Cannon [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . 1 . Weapon 3 | . . . . . 3 . Parts Attached 27 | 6 2 6 . . 7 6 Power 4 | 1 . 1 . . . 2 Engine 3 | 1 . . . . . 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 2 . . . 1 Treads 3 | . . 2 . . . 1 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 3 . . 2 2 Device 1 | . . . . . . 1 Storage 4 | 1 1 2 . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 3 | . 1 1 . . 1 . Artifact . | . . . . . . . Weapon 8 | 2 . . . . 5 1 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 2 . . . . 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 2 . . 1 8 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 3 | . . 1 . . 1 1 Weapon 4 | . . . . . . 4 Highest Loss Streak 7 | . . 1 . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 99 100 100 97 98 Engine 3 | . 14 4 . . . 12 Core 8 | . . 9 14 14 9 1 Treads 21 | . . 16 28 28 18 22 Wheel 3 | . 28 11 . . . . Storage 11 | . 14 14 14 14 9 7 Processor 3 | . . . . . 9 7 Protection 11 | . 12 13 14 14 8 6 Energy Gun 1 | . . . . . . 5 Energy Cannon 3 | . . . . . 8 7 Ballistic Gun 22 | . 28 28 28 28 18 15 Ballistic Cannon 3 | . . . . . 8 6 Launcher 2 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 66 | 14 36 56 36 36 53 66 Greatest Support 60 | 32 32 40 40 40 40 60 Greatest Overweight (x) 4 | 4 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 Most Carried 15 | 6 8 11 15 15 15 15 Average Carried 12 | 3 7 8 11 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 8 11 15 15 14 14 Class Distribution -------------------- 68% | Mutant 16% | Skirmisher 12% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 725 | 195 150 105 . . 152 123 Remotely . | . . . . . . . Salvage Created 866 | . 150 171 . . 175 370 Parts 52 | . 11 10 . . 18 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 27 | . 6 2 . . 10 9 Guns 12 | . 6 2 . . 2 2 Cannons 7 | . . . . . 2 5 AOE 8 | . . . . . 6 2 Classes Destroyed 9 | . 2 1 . . 3 3 Worker 1 | . . . . . . 1 Recycler 1 | . . 1 . . . . Operator 1 | . . . . . 1 . Swarmer 10 | . 3 . . . 7 . Grunt 11 | . 3 2 . . . 6 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . 2 1 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 5 | . 3 2 . . 5 4 Combat Bots Only 4 | . 3 1 . . 4 4 Max Kills in Single Turn 4 | . 2 1 . . 4 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 2436 | . 324 77 . . 509 1526 Core 723 | . 10 13 . . 76 624 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 90 86 . Volleys Fired 61 | . 16 4 . . 18 23 Largest 5 | . 2 2 . . 4 5 Hottest 230 | . 40 40 . . 162 230 Shots Fired 153 | . 32 8 . . 32 81 Gun 101 | . 32 8 . . 12 49 Cannon 36 | . . . . . 8 28 Launcher 16 | . . . . . 12 4 Special . | . . . . . . . Kinetic 100 | . 32 8 . . 16 44 Thermal 37 | . . . . . 4 33 Explosive 16 | . . . . . 12 4 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 6 13 . . 4 18 Robot Miss Streak 7 | . 2 . . . 2 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 92 | . 23 8 . . 16 45 Core Hits 54 | . 10 5 . . 16 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2323 | . 306 104 . 18 724 1171 Guns 884 | . 306 98 . . 67 413 Cannons 563 | . . . . . 122 441 Explosions 852 | . . . . . 535 317 Melee . | . . . . . . . Ramming 24 | . . 6 . 18 . . Kinetic 914 | . 306 98 . . 89 421 Thermal 533 | . . . . . 100 433 Explosive 852 | . . . . . 535 317 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 36 | . . . . . . 36 Projectiles 36 | . . . . . . 36 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . . . . 2 . 1 Targets Rammed 4 | . . 1 . 2 . 1 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 1391 | . 53 5 . . 207 1391 Average Temperature 306 | . 29 3 . . 100 416 Received Heat Transfer 819 | . 141 48 . . 45 585 Effects 47 | . . . . . . 47 Shutdowns 8 | . . . . . . 8 Energy Bleed 3 | . . . . . . 3 Interference 5 | . . . . . . 5 Matter Decay 4 | . . . . . . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 3 | . . . . . . 3 Damage (major) 16 | . . . . . . 16 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 925 | . . . . . 148 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 345 | . 205 129 . . 345 207 Initial 88 | . . 79 . . . 88 Average 108 | . 116 110 . . 118 126 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 71 | 100 76 100 . 100 63 59 Level 1 28 | . 23 . . . 36 40 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 1 4 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 10 3 . . 14 10 Peak Tracking Total 5 | . 4 2 . . 5 4 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 10 | . 3 . 4 . 1 2 Terminals 5 | . 3 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 67 | . 7 . 49 . 3 8 Successful 56 | . 4 . 49 . 1 2 Failed 11 | . 3 . . . 2 6 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 5 . 1 . 3 4 Terminals 14 | . 7 . . . 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 50 | . 1 . 49 . . . Record 49 | . . . 49 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . 3 . . . 1 1 Terminals 5 | . 3 . . . 1 1 Botnet 5 | . 3 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . . 1 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3304 | 75 260 268 1091 128 858 624 Spaces Moved 1684 | 50 157 175 682 79 338 203 Core 27 | 27 . . . . . . Treads 1394 | . . 92 682 79 338 203 Legs . | . . . . . . . Wheels 263 | 23 157 83 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 160 160 160 160 Average Speed 175 | 121 100 139 160 160 233 235 Slowest Speed 320 | 250 115 240 160 160 240 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 36 38 91 22 32 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 66 | . . . . . 61 5 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 64 | . . . . . 60 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 1917 | 61 227 188 682 80 383 296 Wait 115 | . 48 . . . 11 56 Move 1678 | 49 156 174 681 78 337 203 Hop . | . . . . . . . Pick Up 23 | 6 3 3 1 . 5 5 Fast Attach 9 | 6 1 . . . 2 . Attach 9 | . . 2 . . 3 4 Detach . | . . . . . . . Swap 9 | . 1 4 . . 2 2 Drop 9 | . 2 . . . 5 2 Fire 61 | . 16 4 . . 18 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 1 . 2 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 480 | -10/Mines | Learned Materials trap positions 514 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 596 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 598 | -10/Mines | Discovered new exit (range 5) 604 | -10/Mines | Entered Exiles 643 | -10/Exiles | Met 8R-AWN 670 | -10/Exiles | Met EX-HEX 732 | -10/Exiles | Met EX-DEC 755 | -10/Exiles | Learned location of Zion (-7) 881 | -10/Exiles | Visited The Gauntlet 1273 | -10/Exiles | Discovered new exit (range 15) 1382 | -10/Exiles | Met EX-BIN 1412 | -10/Exiles | Aligned with FarCom system 1414 | -10/Exiles | Given EX-Vault access code 1454 | -10/Exiles | Opened EX-Vault 1465 | -10/Exiles | Found Prototype Ballistic Gun 1541 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1695 | -10/Exiles | Left Exiles lab with XL Autogun Array 1695 | -10/Exiles | Entered Mines 1812 | -9/Mines | Discovered new exit (range 7) 1823 | -9/Mines | Entered Materials 1823 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1824 | -8/Materials | Loaded intel: 26 trap records 2239 | -8/Materials | Build established: Skirmisher 2596 | -8/Materials | Discovered new exit (range 16) 2681 | -8/Materials | Entered Factory 2681 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3087 | -7/Factory | Build established: Scavenger-Skirmisher 3291 | -7/Factory | Core integrity fell below 50% 3304 | -7/Factory | Core integrity fell below 20% 3305 | -7/Factory | Self-destructed Last Messages --------------- 03296_ K-01 Serf collects debris. 03296_ Broken Lgt. Treads destroyed. 03297_ Overheating: Energy bleed (-44). 03297_ K-01 Serf collects debris. 03298_ Power failure, Deuterium Engine shutdown. 03298_ Overheating: Lgt. Treads damaged (-3). 03298_ Overheating: Lrg. Storage Unit damaged (-55). 03299_ Hvy. Assault Rifle broken. 03299_ Overheating: Short circuit. 03299_ K-01 Serf collects debris. 03300_ Particle Gun destroyed. 03300_ G-47 Trooper destroyed. 03300_ K-01 Serf collects debris. 03301_ Overheating: Lgt. Treads damaged (-3). 03301_ Hvy. Assault Rifle destroyed. 03303_ Overheating: Core damaged (-91). 03303_ K-01 Serf collects debris. 03303_ R-06 Scavenger collects Imp. Heat Sink. 03304_ Overheating: Core damaged (-126). 03304_ K-01 Serf collects debris. 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