Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.11 @ 19:02:44 Player: Minty Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (4055) 4055 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (754) 754 TOTAL SCORE: 9984 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 76 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 44/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- High-powered Shock Rifle Compact Ion Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer System Shield System Shield > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Autogun Autogun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink [Rating: 72] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility System Shield Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Thermic Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 6 | . . . 1 2 . 1 . . 2 Weapon 2 | . . 2 . . . . . . . Parts Attached 163 | . 7 19 29 2 12 34 . 7 53 Power 21 | . . 2 4 . . 4 . 1 10 Engine 15 | . . 2 2 . . 2 . . 9 Core 6 | . . . 2 . . 2 . 1 1 Reactor . | . . . . . . . . . . Propulsion 29 | . 2 3 7 . 4 3 . 2 8 Treads 3 | . . 1 . . . . . . 2 Leg 16 | . . 2 7 . 1 . . . 6 Wheel 3 | . 2 . . . . . . 1 . Hover 7 | . . . . . 3 3 . 1 . Flight . | . . . . . . . . . . Utility 56 | . 1 4 7 2 6 13 . 3 20 Device 31 | . 1 1 2 1 3 7 . 1 15 Storage 1 | . . 1 . . . . . . . Processor 8 | . . . 1 . 1 1 . 1 4 Hackware 3 | . . . 1 . . 1 . . 1 Protection 13 | . . 2 3 1 2 4 . 1 . Artifact . | . . . . . . . . . . Weapon 57 | . 4 10 11 . 2 14 . 1 15 Energy Gun 23 | . 2 2 5 . 1 9 . . 4 Energy Cannon 6 | . . . . . 1 . . . 5 Ballistic Gun 20 | . 2 6 6 . . . . . 6 Ballistic Cannon 5 | . . . . . . 5 . . . Launcher 2 | . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . 1 1 5 . . 1 . . 5 Corrupted Parts 2 | . . . 2 . . . . . . System Corruption 8 | . . . 8 . . . . . . Parts Lost 58 | . . 2 1 . 5 7 . 8 35 Power 8 | . . . 1 . . . . 1 6 Propulsion 14 | . . 1 . . 1 2 . 2 8 Utility 19 | . . . . . 3 1 . 3 12 Weapon 17 | . . 1 . . 1 4 . 2 9 Highest Loss Streak 16 | . . 1 1 . 4 2 . 8 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 98 98 99 100 90 86 73 62 76 Engine 6 | . 14 11 7 . . 5 6 1 4 Leg 10 | . 22 5 27 23 13 . . . 4 Wheel 2 | . 5 13 . . . . . 3 1 Hover 4 | . . . . . 2 17 13 8 3 Device 13 | . 12 14 9 15 19 17 20 14 13 Storage 1 | . 14 2 . . . . . . . Processor 6 | . . . 4 . . 8 6 9 14 Hackware 6 | . . . 4 7 7 11 6 6 10 Protection 4 | . . 4 9 15 7 1 6 6 . Energy Gun 11 | . 3 . 22 23 23 16 13 1 4 Ballistic Gun 12 | . 24 40 13 7 3 . . . 7 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 45 | 14 17 30 30 25 32 45 25 25 36 Greatest Support 60 | 20 20 20 47 47 47 40 40 40 60 Greatest Overweight (x) 7 | . . 2 . . 1 1 . . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 5 5 5 Average Capacity 5 | . 8 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 6 5 4 5 5 4 4 5 Average Carried 4 | . 7 4 4 3 4 4 4 1 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 5 3 5 4 4 . . Class Distribution -------------------- 43% | Tank 18% | Mutant 12% | Hacker-Gunner 9% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Hacker-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 3082 | 188 82 670 647 . 139 700 . 45 611 Remotely . | . . . . . . . . . . Salvage Created 5618 | . 82 934 1133 . 256 1422 103 185 1503 Parts 277 | . 5 83 67 . 14 41 2 2 63 Haulers Intercepted 6 | . . 2 2 . . 1 . . 1 Recyclers Shooed 3 | . . . 1 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 84 | . 1 22 15 . 7 14 . 1 24 Melee 2 | . . . . . . . . . 2 Guns 61 | . 1 17 15 . 7 8 . . 13 Cannons 8 | . . . . . . 2 . . 6 AOE 5 | . . 5 . . . . . . . Classes Destroyed 17 | . 2 8 2 . 1 3 1 . . Worker 5 | . . 3 1 . . 1 . . . Builder 10 | . . 3 4 . . 2 . . 1 Tunneler 2 | . . 1 1 . . . . . . Hauler 6 | . . 2 2 . . 1 . . 1 Recycler 5 | . . . 1 . . 3 . . 1 Mechanic 2 | . . . . . . 1 . . 1 Watcher 9 | . 2 2 1 . . 3 . . 1 Swarmer 21 | . . 8 . . 4 . . . 9 Grunt 34 | . 1 6 8 . 2 5 . . 12 Brawler 3 | . . 2 1 . . . . . . Protector 1 | . . 1 . . . . . . . Sentry 17 | . . 5 5 . . 5 . 1 1 Hunter 4 | . . . 1 . . 2 . . 1 Programmer 1 | . . . . . . 1 . . . Heavy 2 | . . . . . 1 . . . 1 Behemoth 1 | . . . . . . 1 . . . Samaritan 2 | . . . . . . . 2 . . Best Kill Streak 19 | . 2 19 4 . 4 4 . 1 9 Combat Bots Only 13 | . 1 13 3 . 4 4 . 1 7 Max Kills in Single Turn 4 | . 1 4 2 . 1 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Damage Taken 9135 | . 36 735 722 . 775 1589 . 741 4537 Core 1594 | . 9 57 77 . 113 187 . 148 1003 Absorbed by Shields 291 | . . 245 46 . . . . . . Redirected to Shielding 218 | . . . . . 118 11 . 89 . Ignored by Resistances 66 | . . . . . . 8 . . 58 Regen/Repaired (Parts) 200 | . . . 89 . . 111 . . . Core Remaining (%) 85 | 100 96 85 86 . 83 . . 60 . Volleys Fired 266 | . 7 45 45 . 20 62 8 4 75 Largest 4 | . 2 4 4 . 4 4 2 2 4 Hottest 305 | . 60 114 186 . 257 305 170 170 226 Shots Fired 821 | . 14 179 166 . 75 200 16 9 162 Gun 714 | . 14 171 166 . 70 138 16 9 130 Cannon 99 | . . . . . 5 62 . . 32 Launcher 8 | . . 8 . . . . . . . Special . | . . . . . . . . . . Kinetic 387 | . 12 167 67 . 15 55 . . 71 Thermal 361 | . . . 66 . 60 123 16 9 87 Explosive 8 | . . 8 . . . . . . . Electromagnetic 65 | . 2 4 33 . . 22 . . 4 Robot Hit Streak 42 | . 3 10 11 . 6 21 12 4 42 Robot Miss Streak 8 | . 4 8 3 . 4 3 1 4 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . . 3 1 . 2 . . . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 Shots Hit Robots 508 | . 5 94 95 . 38 131 13 6 126 Core Hits 225 | . 3 51 50 . 14 50 5 1 51 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 8 | . . 1 . . . . . 1 6 Critical Strikes 42 | . . 1 7 . 2 18 . 5 9 Burn 26 | . . . 7 . 2 13 . 3 1 Destroy 6 | . . 1 . . . . . . 5 Blast 5 | . . . . . . 5 . . . Corrupt 1 | . . . . . . . . . 1 Smash 4 | . . . . . . . . 2 2 Melee Attacks 13 | . . . . . . . . 2 11 Impact 13 | . . . . . . . . 2 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11037 | . 75 2226 1782 . 704 2842 234 288 2886 Guns 8204 | . 75 1496 1733 . 704 1845 234 126 1991 Cannons 1641 | . . . . . . 997 . . 644 Explosions 779 | . . 730 49 . . . . . . Melee 405 | . . . . . . . . 154 251 Ramming 8 | . . . . . . . . 8 . Kinetic 4034 | . 75 1437 540 . 136 822 . . 1024 Thermal 5054 | . . 238 679 . 568 1636 234 126 1573 Explosive 492 | . . 492 . . . . . . . Electromagnetic 1044 | . . 59 563 . . 384 . . 38 Impact 405 | . . . . . . . . 154 251 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 11 . . 4 4 4 5 Average Corruption 3 | . . . 2 . . 3 4 4 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . 14 . . 5 2 7 4 Message Errors 6 | . . . 3 . . . . 2 1 Matter Fused 5 | . . . 3 . . . . 2 . Heat Flow Errors 5 | . . . 3 . . . . 1 1 Energy Discharges 2 | . . . . . . 1 1 . . Parts Rejected 2 | . . . 1 . . . . . 1 Data Loss (minor) 3 | . . . 2 . . 1 . . . Data Loss (major) 2 | . . . 1 . . . . 1 . Misfires 1 | . . . . . . . . 1 . Alerts 2 | . . . . . . 1 1 . . Weapon Failures 4 | . . . 1 . . 2 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 236 | . . 36 . . . 25 . 77 98 Projectiles 25 | . . . . . . 25 . . . Explosions 36 | . . 36 . . . . . . . Melee 175 | . . . . . . . . 77 98 Knockbacks 5 | . . . . . . 3 . . 2 Impact 2 | . . . . . . . . . 2 Kinetic 3 | . . . . . . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 134 | . . 130 . . . . . 4 . Shots 2 | . . 2 . . . . . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 357 | . . 233 319 . 72 357 . 182 354 Average Temperature 77 | . . 43 87 . 29 105 . 76 79 Received Heat Transfer 2138 | . 6 138 314 . 99 426 . 9 1146 Effects 4 | . . . 3 . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . 1 . . 1 . . 4 Impact Corruptions 6 | . . . . . . . . 3 3 Robots Melted 11 | . . . . . . 6 1 1 3 Combat Hostiles 7 | . . . . . . 4 . 1 2 Parts Melted 41 | . . . 4 . 3 24 2 2 6 Heat Transferred 12651 | . . 137 1776 . 1369 5294 650 650 2775 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Peak Influence 724 | . 92 724 422 191 243 445 . . 310 Initial 305 | . . 38 305 191 133 127 . . 130 Average 260 | . 53 429 309 191 181 247 . . 175 Maximum Alert Level 3 | . . 3 2 . 1 2 . . 1 Low Security (%) 37 | . 100 30 5 100 56 31 . . 60 Level 1 49 | . . 1 91 . 43 66 . . 39 Level 2 11 | . . 60 2 . . 2 . . . Level 3 1 | . . 6 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 2 3 . 1 8 . . 5 Investigation 4 | . . . 2 . . 1 . . 1 Extermination 3 | . . . . . . 2 . . 1 Reinforcement 7 | . 1 1 1 . 1 . . . 3 Assault 1 | . . 1 . . . . . . . Garrison 5 | . . . . . . 5 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 8 | . . 2 3 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 6 31 25 . 7 18 . 6 42 Peak Tracking Total 11 | . 3 9 5 . 3 4 . 5 11 Tactical Retreats 9 | . . . 1 . . . . 2 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 3 | . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 12 | . . 7 3 . . . . . 2 Max in Single Turn 2 | . . 2 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 22 | . 2 5 5 1 . 7 . . 2 Terminals 15 | . 2 4 2 1 . 5 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 1 1 . . 1 . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 68 | . 7 16 14 1 . 25 . . 5 Successful 39 | . 4 10 9 1 . 13 . . 2 Failed 29 | . 3 6 5 . . 12 . . 3 Catastrophic 4 | . . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 27 | . 4 9 5 . . 8 . . 1 Terminals 44 | . 7 14 4 1 . 17 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 15 | . . 2 4 . . 5 . . 4 Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 16 | . 1 6 2 1 . 6 . . . Open DSF 2 | . . . . 1 . 1 . . . Branch Access Points 2 | . . 1 . . . 1 . . . Alert Level 5 | . . 2 1 . . 2 . . . Unreport Threat 2 | . . . 1 . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . 4 . . 4 . . 2 Scan Component 6 | . . . 2 . . 2 . . 2 Repair 4 | . . . 2 . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 3 4 1 . . 3 . . . Terminals 10 | . 3 4 . . . 3 . . . Botnet 9 | . 2 4 . . . 3 . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 4 3 1 . 6 . . 2 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . 2 . . 2 . . . Time 159 | . . . 89 . . 70 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 1 Highest-Rated Group 30 | . . . . . . . . 30 30 Highest-Rated Ally 30 | . . . . . . . . 30 30 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 5 2 Total Damage 183 | . . . . . . . . 117 66 Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 4315 | . 291 691 1025 7 264 773 163 223 878 Spaces Moved 2928 | 1 224 352 590 5 167 710 248 246 385 Core 18 | . . . . . . . . . 18 Treads 171 | . . 40 . . . . . . 131 Legs 1046 | 1 166 78 590 5 120 . . . 86 Wheels 373 | . 58 234 . . . . . . 81 Hover 1320 | . . . . . 47 710 248 246 69 Flight . | . . . . . . . . . . Fastest Speed 48 | 120 80 80 120 123 52 48 56 56 50 Average Speed 98 | 120 109 126 122 123 105 59 56 65 143 Slowest Speed 400 | 120 120 260 125 123 200 106 56 70 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 2 33 31 39 . 78 17 52 28 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 3 | . . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 3 | . . . . . . . . 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 104 | . . 88 4 . . 9 . . 3 Melee . | . . . . . . . . . . Projectile 12 | . . . . . . 9 . . 3 AOE 92 | . . 88 4 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Total 3776 | . 262 490 796 6 211 915 255 294 547 Wait 239 | . . 54 96 . . 84 . 5 . Move 2919 | . 223 351 589 4 166 709 247 245 385 Hop . | . . . . . . . . . . Pick Up 45 | . 11 5 10 . 5 5 . . 9 Fast Attach 80 | . 5 6 12 . 6 11 . 4 36 Attach 35 | . 2 4 3 2 3 7 . 3 11 Detach 16 | . . 4 1 . 1 4 . . 6 Swap 48 | . . 9 14 . 3 16 . . 6 Drop 82 | . 14 12 25 . 6 17 . . 8 Fire 266 | . 7 45 45 . 20 62 8 4 75 Melee 13 | . . . . . . . . 2 11 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 32 | . . . 1 . 1 . . 30 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 9) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Weapon x2 310 | -9/Materials | Identified exit to Mines 593 | -9/Materials | Destroyed 13 combat bots 692 | -9/Materials | First assault squad dispatched 870 | -9/Materials | Build established: Tank 972 | -9/Materials | Discovered new exit (range 5) 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1669 | -8/Materials | Repaired Imp. Weapon Shielding 1720 | -8/Materials | Repaired Cld. Ion Engine 1849 | -8/Materials | Discovered new exit (range 16) 1943 | -8/Materials | System corruption reached 10% 2008 | -8/Materials | Entered Factory 2008 | -7/Factory | Evolved 2 slots: Utility x2 2015 | -7/Factory | Identified exit to DSF 2015 | -7/Factory | Entered DSF 2050 | -7/DSF | Additional patrols routed to DSF 2093 | -7/DSF | Lost 4 parts (1n3u) 2187 | -7/DSF | Discovered new exit (range 16) 2279 | -7/DSF | Entered Factory 2279 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2302 | -6/Factory | Spotted B-75 Beast 2346 | -6/Factory | Destroyed B-75 Beast 2579 | -6/Factory | Repaired Hvy. EM Shotgun 2762 | -6/Factory | Identified exit to Lower Caves 2859 | -6/Factory | Garrison activated, responded to threat 2885 | -6/Factory | Repaired F-cell Engine 2911 | -6/Factory | Build established: Hacker-Gunner 3052 | -6/Factory | Entered Lower Caves 3112 | -6/Lower Caves | Identified exit to Lower Caves 3208 | -6/Lower Caves | Encountered a Warlord checkpoint 3215 | -6/Lower Caves | Entered another Lower Caves area 3238 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3297 | -6/Lower Caves | Build established: Mutant 3313 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 3384 | -6/Lower Caves | Discovered new exit (range 9) 3401 | -6/Lower Caves | Encountered a Warlord checkpoint 3438 | -6/Lower Caves | Entered Factory 3438 | -5/Factory | Accompanied by 1 ally 3438 | -5/Factory | Evolved 2 slots: Utility x2 3563 | -5/Factory | Lost 4 parts (1p2u1w) 3688 | -5/Factory | Lost 6 parts (1p1n3u1w) 4055 | -5/Factory | Lost 7 parts (1p2n1u3w) 4105 | -5/Factory | Core integrity fell below 50% 4137 | -5/Factory | Found Prototype Processor 4137 | -5/Factory | Identified Exp. Targeting Computer 4159 | -5/Factory | Found Exp. Targeting Computer 4162 | -5/Factory | Found Exp. Targeting Computer 4286 | -5/Factory | Destroyed 7 combat bots 4298 | -5/Factory | Cargo convoy interrupted 4301 | -5/Factory | Core integrity fell below 20% 4301 | -5/Factory | Released all parts (8) 4316 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04300_ Lgt. Angular Momentum Engine destroyed. 04301_ U-05 Engineer builds a Wall. 04301_ Released Com. Ion Cannon. 04301_ Released Exp. Targeting Computer. 04301_ Released System Shield. 04301_ Released Adv. Signal Interpreter. 04301_ Released Com. Ion Cannon. 04301_ Released Imp. Sensor Array. 04302_ Acquired Com. Ion Cannon. 04302_ R-10 Processor collects Lgt. Ion Engine. 04304_ Slug penetrates Assembly Bed. 04304_ K-01 Serf collects debris. 04306_ Acquired Flexi-carbon Leg. 04307_ D=5SA,G7FKYPFZWKLGN&J,X|LU 04311_ Acquired Prototype Leg. 04311_ Identified Enh. Armored Leg. 04312_ Fusion Modulator explodes. 04312_ Terminal disabled. 04314_ Penetrated by Slug. 04316_ Acquired Hpw. Shock Rifle. 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"?? | | #?# #?# """T ; #? ?? | | #?# #?######;;;;;;;;g #? ?? | | #?############+###########;;;### ]!####### | | #####?????# | | " # ###???# | | +##"""""""""##?## """"" | | " = #??# """""" % %% | | " %= #??# """"" !% % | | " #??# #### #### """"" =###+### | | " ##?#^^^ #??# #??# # | | " #??# #??# #??# " + | | " % #??# #??# #??# "R" # | | " ##?# #??# #??# """ # | | "=% #?## #??# #??# # | | ##"""""+###??# #?## #??# % # | | ####### ########+######+#??## #######+#+####### | | #?????# ## * ##??# ## #?? | | #?????# ## """ %#??# ## """ #?? | | #?????# + ""T"" ** ##### ## """ #?# | | ##????#### * #??## ## """ ! #?? | | T#??????#" % *##??# ##* #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 36 Recoil Reduction 1 Energy Filtering 30 Particle Charging 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Weapon Shielding | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellGuidedPit Manual? 0 Play Time 00:43:30 Cumulative 435.4 hours Start 2023.07.11 @ 17:26:11 End 2023.07.11 @ 19:02:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 104 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 66 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51bac308-07eb-4638-b7c4-9fa34588a321