Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 17:53:01 Player: Mertly Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3048) 3048 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 6702 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 242/290 System Corruption 12% Temperature Cool (0) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink High-capacity Storage Unit Core Analyzer Kinecellerator Weapon Cycler > --- WEAPON (2) ------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY (20) --- Hacking Suite Component Analysis Suite Plasma Cannon Gauss Rifle Great Maul Great Maul Greatsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Component Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Heavy Deuterium Engine Aluminum Leg Improved Titanium Leg Experimental Heat Sink Compact Matter Pod Core Analyzer Kinecellerator Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Improved EM Pulse Cannon Plasma Cannon Gauss Rifle Gauss Rifle Missile Launcher Missile Launcher Missile Launcher Great Maul Great Maul [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 130 | 6 15 18 . 6 2 26 57 Power 20 | 1 1 2 . 1 1 6 8 Engine 13 | 1 1 1 . 1 . 2 7 Core 7 | . . 1 . . 1 4 1 Reactor . | . . . . . . . . Propulsion 33 | 2 6 6 . . 1 6 12 Treads 4 | . . . . . . 2 2 Leg 22 | 2 1 4 . . 1 4 10 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . 5 2 . . . . . Utility 38 | 1 3 4 . . . 8 22 Device 12 | . 2 1 . . . 3 6 Storage 5 | 1 1 . . . . 2 1 Processor 7 | . . 3 . . . 2 2 Hackware . | . . . . . . . . Protection 14 | . . . . . . 1 13 Artifact . | . . . . . . . . Weapon 39 | 2 5 6 . 5 . 6 15 Energy Gun 7 | 2 3 2 . . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 7 | . 1 1 . . . 1 4 Ballistic Cannon 3 | . . 1 . 1 . 1 . Launcher 6 | . 1 . . 2 . . 3 Special Weapon . | . . . . . . . . Impact Weapon 13 | . . 2 . 2 . 4 5 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 47 | . 6 1 2 . . 14 24 Power 12 | . 1 1 1 . . 3 6 Propulsion 12 | . 2 . 1 . . 4 5 Utility 16 | . . . . . . 6 10 Weapon 7 | . 3 . . . . 1 3 Highest Loss Streak 14 | . 3 1 2 . . 8 14 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 88 95 78 88 96 89 84 Engine 4 | . 13 6 . 11 2 2 4 Core 3 | . . 3 . . 9 6 1 Treads 3 | . . . . . . 3 5 Leg 11 | . 11 5 11 11 19 8 14 Flight 2 | . 13 15 . . . . . Device 7 | . 9 14 . . . 8 6 Storage 13 | . 14 11 11 11 11 18 10 Processor 17 | . . 15 33 33 33 21 14 Protection 4 | . . . . . . 2 10 Energy Gun 2 | . 18 12 . . . . . Ballistic Gun 1 | . 5 1 . . . . 1 Impact Weapon 12 | . . 6 22 19 22 17 11 Naked Turns . | . . . . . . . . Heaviest Build 103 | 12 49 54 51 51 53 98 103 Greatest Support 69 | 20 20 23 23 13 28 46 69 Greatest Overweight (x) 32 | 2 12 5 3 3 4 32 21 Average Overweight (x) 2 | . 2 2 2 3 1 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 Most Carried 20 | 5 12 20 20 20 20 20 20 Average Carried 16 | 2 7 17 19 19 19 16 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 11 20 20 19 20 20 8 Class Distribution -------------------- 59% | Gladiator 16% | Mutant 16% | Scavenger-Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -9/Mines Gladiator | -9/Exiles Gladiator | -8/Mines Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1662 | 224 245 189 . . 68 368 568 Remotely . | . . . . . . . . Salvage Created 3924 | . 305 116 44 . 37 1021 2401 Parts 110 | . 19 2 3 . 4 24 58 Haulers Intercepted 4 | . 1 . . . . 2 1 Recyclers Shooed 4 | . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 65 | . 9 3 4 . 1 17 31 Melee 25 | . . . 2 . 1 5 17 Guns 8 | . 3 3 . . . . 2 AOE 7 | . 5 . . . . . 2 Classes Destroyed 12 | . 5 . . . 1 3 3 Worker 15 | . 1 . . . . 3 11 Builder 1 | . . . . . . . 1 Hauler 4 | . 1 . . . . 2 1 Recycler 13 | . . . . . . 2 11 Watcher 7 | . 1 1 . . . 4 1 Swarmer 9 | . 3 . 4 . . 2 . Grunt 32 | . 6 3 . . . 7 16 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . . 1 . Sentry 13 | . . . . . . 7 6 Hunter 2 | . . . . . 1 . 1 Programmer 6 | . . . . . . . 6 Best Kill Streak 13 | . 4 2 4 . 1 5 13 Combat Bots Only 4 | . 4 2 4 . 1 3 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . 2 Melee 1 | . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 911 | . 40 12 31 . 8 203 617 Missed 266 | . 12 . 8 . . 53 193 Damage Taken 8102 | . 465 136 179 . 119 2062 5141 Core 1404 | . 62 68 15 . 43 490 726 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 192 | . . . . . . 192 . Core Remaining (%) 63 | 100 75 . . . 68 10 . Volleys Fired 75 | . 22 8 . 16 . 5 24 Largest 2 | . 2 2 . 1 . 2 2 Hottest 130 | . 105 130 . 39 . 67 108 Shots Fired 121 | . 39 16 . 16 . 10 40 Gun 78 | . 35 15 . . . 5 23 Cannon 17 | . . 1 . 3 . 5 8 Launcher 26 | . 4 . . 13 . . 9 Special . | . . . . . . . . Kinetic 41 | . 4 1 . 3 . 10 23 Thermal 30 | . 9 15 . . . . 6 Explosive 26 | . 4 . . 13 . . 9 Electromagnetic 24 | . 22 . . . . . 2 Robot Hit Streak 14 | . 7 6 . . . 7 14 Robot Miss Streak 7 | . 6 7 . . . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 257 | . 22 12 4 . 2 57 160 Core Hits 81 | . 16 17 1 . 1 9 37 Critical Kills 7 | . . . 1 . . 2 4 Critical Parts Destroyed 39 | . . . . . . 12 27 Critical Strikes 51 | . . . 1 . . 14 36 Meltdown 1 | . . . . . . . 1 Smash 46 | . . . 1 . . 14 31 Sever 4 | . . . . . . . 4 Melee Attacks 237 | . . . 8 1 2 63 163 Impact 210 | . . . 8 1 2 63 136 Slashing 27 | . . . . . . . 27 Piercing . | . . . . . . . . Sneak Attacks 31 | . . . . . . 6 25 Combat Hostiles . | . . . . . . . . Follow-up Attacks 28 | . . . 2 . . 4 22 Damage Inflicted 12068 | . 910 184 224 . 95 2689 7966 Guns 841 | . 248 184 . . . 57 352 Cannons 196 | . . . . . . 66 130 Explosions 1235 | . 662 . . . . . 573 Melee 9796 | . . . 224 . 95 2566 6911 Ramming . | . . . . . . . . Kinetic 485 | . 10 . . . . 123 352 Thermal 423 | . 134 184 . . . . 105 Explosive 1137 | . 564 . . . . . 573 Electromagnetic 227 | . 202 . . . . . 25 Impact 8595 | . . . 224 . 95 2566 5710 Slashing 1201 | . . . . . . . 1201 Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . . 12 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . . . . 54 Message Errors 15 | . . . . . . . 15 Matter Fused 17 | . . . . . . . 17 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 3982 | . 139 . 110 . . 1060 2673 Projectiles 46 | . . . . . . 46 . Explosions 148 | . 139 . . . . . 9 Melee 3788 | . . . 110 . . 1014 2664 Knockbacks 34 | . . . . . . 13 21 Impact 30 | . . . . . . 10 20 Kinetic 1 | . . . . . . 1 . Secondary 3 | . . . . . . 2 1 Self-Inflicted Damage 321 | . 151 . . . . . 170 Shots 7 | . 2 . . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 281 | . 150 256 . . . 5 281 Average Temperature 81 | . 52 95 . . . 3 96 Received Heat Transfer 2544 | . 141 72 . . . 873 1458 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 57 | . 2 . 1 . . 25 29 Impact Corruptions 115 | . . . 5 . . 38 72 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . . . . . . 2 Heat Transferred 717 | . 287 230 . . . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 501 | . 281 47 85 . 45 160 501 Initial 24 | . . 5 . . . 17 24 Average 132 | . 95 23 47 . 42 52 257 Maximum Alert Level 2 | . 1 . . . . . 2 Low Security (%) 72 | 100 80 100 100 . 100 100 33 Level 1 19 | . 19 . . . . . 45 Level 2 8 | . . . . . . . 21 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 . . . 3 10 Investigation 2 | . . . . . . . 2 Extermination 5 | . . . . . . . 5 Reinforcement 4 | . . 1 . . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 13 6 5 . 1 29 55 Peak Tracking Total 5 | . 4 2 4 . 1 4 5 Tactical Retreats 13 | . . 1 1 . . 4 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 1 . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 5 | . 3 . . 2 . . . Max in Single Turn 1 | . 1 . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 23 | . 4 1 . . . 8 10 Terminals 14 | . 4 1 . . . 6 3 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . . . . . . 2 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Total Hacks 64 | . 7 1 . . . 27 29 Successful 32 | . 6 . . . . 13 13 Failed 32 | . 1 1 . . . 14 16 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 32 | . 7 1 . . . 17 7 Fabricators 1 | . . . . . . . 1 Repair Stations 16 | . . . . . . 10 6 Recycling Units 1 | . . . . . . . 1 Scanalyzers 14 | . . . . . . . 14 Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 6 . . . . 6 1 Record 2 | . 1 . . . . 1 . Prototype ID Bank 3 | . 1 . . . . 2 . Open DSF 1 | . . . . . . . 1 Unreport Threat 2 | . 2 . . . . . . Hauler Manifests 2 | . . . . . . 2 . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . . 7 1 Scan Component 5 | . . . . . . 4 1 Repair 3 | . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . . . . 11 Insert Component 6 | . . . . . . . 6 Analyze 5 | . . . . . . . 5 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 2 1 . . . 7 8 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 108 | . . . . . . 108 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 Part Schematics Acquired 5 | . . . . . . . 5 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 8182 | 55 715 840 640 242 109 2490 3091 Spaces Moved 2387 | 35 214 267 188 61 47 581 994 Core 64 | 17 . . . . . 21 26 Treads 393 | . . . . . . 143 250 Legs 1640 | 18 112 79 188 61 47 417 718 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 290 | . 102 188 . . . . . Fastest Speed 50 | 50 120 260 260 330 190 190 130 Average Speed 279 | 120 286 271 327 330 209 352 234 Slowest Speed 1650 | 150 1010 470 330 330 400 1650 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 40 23 36 9 14 50 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 150 | . 53 1 . 48 . . 48 Melee . | . . . . . . . . Projectile 3 | . . 1 . 1 . . 1 AOE 147 | . 53 . . 47 . . 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3372 | 48 281 366 203 83 55 901 1435 Wait 391 | . 7 38 6 . . 201 139 Move 2380 | 34 213 266 187 60 46 580 994 Hop . | . . . . . . . . Pick Up 117 | 8 19 24 2 . 3 25 36 Fast Attach 14 | . . 2 . . . 3 9 Attach 72 | 6 13 5 . 1 1 16 30 Detach 10 | . 3 1 . . . . 6 Swap 44 | . 2 11 . 5 1 7 18 Drop 60 | . 2 11 2 . 2 9 34 Fire 75 | . 22 8 . 16 . 5 24 Melee 202 | . . . 6 1 2 55 138 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Lost 3 parts (1p1n1w) 355 | -10/Materials | Build established: Mutant 370 | -10/Materials | Lost 3 parts (1n2w) 611 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Utility x2 1534 | -9/Materials | Discovered new exit (range 14) 1611 | -9/Materials | Entered Mines 1614 | -9/Mines | Discovered new exit (range 18) 1681 | -9/Mines | Build established: Gladiator 2238 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2238 | -9/Mines | Discovered new exit (range 5) 2251 | -9/Mines | Entered Exiles 2355 | -9/Exiles | Discovered new exit (range 15) 2493 | -9/Exiles | Entered Mines 2582 | -8/Mines | Discovered new exit (range 11) 2602 | -8/Mines | Entered Materials 2602 | -8/Materials | Evolved 2 slots: Utility x2 2996 | -8/Materials | Build established: Scavenger-Gladiator 3033 | -8/Materials | Repaired Imp. Aluminum Leg 3090 | -8/Materials | Repaired Carbon-fiber Leg 3132 | -8/Materials | Repaired Great Maul 3435 | -8/Materials | Garrison activated, responded to threat 3595 | -8/Materials | Lost 8 parts (2p3n3u) 3680 | -8/Materials | Core integrity fell below 50% 3696 | -8/Materials | Lost 4 parts (1p2u1w) 3991 | -8/Materials | Build established: Gladiator 4191 | -8/Materials | Core integrity fell below 20% 4695 | -8/Materials | Discovered new exit (range 18) 5092 | -8/Materials | Entered Factory 5092 | -7/Factory | Evolved 2 slots: Propulsion x2 6147 | -7/Factory | Lost 3 parts (2p1u) 6435 | -7/Factory | Build established: Scavenger-Gladiator 6809 | -7/Factory | Core integrity fell below 50% 6816 | -7/Factory | Cargo convoy interrupted 6837 | -7/Factory | Build established: Gladiator 7848 | -7/Factory | System corruption reached 10% 7865 | -7/Factory | Core integrity fell below 20% 7892 | -7/Factory | Lost 14 parts (2p3n6u3w) 8132 | -7/Factory | Build established: Mutant 8183 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07911_ System corrupted: Matter fused (-8). 07918_ The unstable cave ceiling collapses. 07927_ R-06 Scavenger collects Imp. Heat Sink. 07929_ System corrupted: Matter fused (-10). 07956_ System corrupted: Component data lost. 07979_ K-01 Serf collects debris. 07987_ System corrupted: IFF burst signal emitted. 07989_ K-01 Serf collects debris. 08006_ System corrupted: Heat flow error (+107). 08030_ K-01 Serf collects debris. 08045_ System corrupted: Heat flow error (+221). 08060_ LFNS H/B7F8, %INT2PG&K 08081_ System corrupted: Matter fused (-10). 08125_ System corrupted: Component data lost. 08163_ System corrupted: FCS attempts to trigger Imp. EM Pulse Cannon. 08163_ System corrupted: Imp. EM Pulse Cannon misfires. 08182_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## ##### [!! # ### ??????? | | # [ ## ######+## | | # # | | # # ! # ## | | # ##### # % ! | | #+## ###???# ##### % %! | | ###############??# | | !#| #?? ] | | =%+%! #? ## | | !#%[ "" # ?### # ## | | #%!% ""# """"""" ????# ###? | | +% S"# """"""" ?????# #????# | | # #??????"""""??????# #?????? | | ########????????""???????# #???????? | | ###??????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????############ #?????????? | | ??????? #?????????? | | """ """ """?????????????##### #?????????? | | """ """ """???????###########+##+####??????? | | ]% """ """ ""????????# #??????? | | ! ????????# #??????? | | ???????# #??????? | | ????????# #??????? | | ##########????????# #??????? | | #?????????????????#@ #??????? | | # "??????????????gl #??????? | | # "???????????? g ###################??????? | | + ????????????# g?????????????????????????? | | # ????????? ??????????????????????????? | | #? ???????#[ ???????????????????????????? | | #??? ???????# ????????????????????????????? | | #?????????? ????????????????????????????? | | #?????????###!?????????????????????????????? | | #???????????#??????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ### ##??????????????????????????????????????????? | | ##?? #???????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Scanalyzed Great Maul | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Lgt. Armored Exoskeleton | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed CatalystStormSplitter Manual? 0 Play Time 02:22:24 Cumulative 18.4 hours Start 2024.04.09 @ 14:52:52 End 2024.04.09 @ 17:53:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a00e4a3-3119-4534-a75f-25b81da76951