Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 05:06:43 Player: KTG-V3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (502) 2510 Value Destroyed (22757) 22757 Prototype IDs (81) 1620 Alien Tech Used (3) 600 Bonus (11279) 11279 TOTAL SCORE: 48666 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6153 Follower Combat Kills 94 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -68 Cogmind --------- Core Integrity 1345/1600 Matter 300/300 Energy 702/720 System Corruption 70% Temperature Cool (-138) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Network High-capacity Storage Unit Energy Well (fused) Experimental Targeting Computer Core Analyzer > --- WEAPON (6) ------- Gamma Rifle Gamma Rifle Phase Gun Phase Gun (fused) Quantum Rifle Quantum Rifle > --- INVENTORY (20) --- Micro Antimatter Reactor Myomer Leg Biometal Leg Medium Storage Unit Energy Well (350) Advanced Energy Well (500) Heavy Armor Plating Graphene Brace Advanced Thermal Shield Advanced Force Field Improved Remote Force Field Long-range Tractor Beam Transdimensional Reconstructor Phase Gun Phase Gun Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Energy Well Energy Well Advanced Energy Well Experimental Targeting Computer Core Analyzer Graphene Brace Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Phase Gun Quantum Rifle Gamma Bomb Array > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Medium Storage Unit Improved Remote Force Field Long-range Tractor Beam Transdimensional Reconstructor Phase Gun Phase Gun Phase Gun Quantum Rifle Fusion Bomb Launcher [Rating: 206] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . 1 . . . . . 1 . . . . 2 . . . . 1 1 1 Weapon 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 Parts Attached 338 | 7 12 2 3 10 36 4 8 21 15 26 6 . 16 1 19 8 1 . 13 45 8 4 4 3 19 11 36 Power 52 | 1 3 . . 3 7 . 2 1 . 2 . . 1 . 4 1 . . 2 7 1 2 1 2 5 1 6 Engine 13 | 1 3 . . 2 4 . 1 . . . . . . . 1 . . . 1 . . . . . . . . Core 13 | . . . . 1 3 . 1 . . 2 . . . . 1 1 . . . 3 . 1 . . . . . Reactor 26 | . . . . . . . . 1 . . . . 1 . 2 . . . 1 4 1 1 1 2 5 1 6 Propulsion 75 | 2 3 1 . 2 6 4 2 6 1 7 1 . 7 . 2 2 . . 2 14 . 1 . . 5 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 75 | 2 3 1 . 2 6 4 2 6 1 7 1 . 7 . 2 2 . . 2 14 . 1 . . 5 1 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 2 4 1 . 3 9 . 3 9 6 12 2 . 5 1 7 2 . . 4 16 3 1 2 1 5 6 14 Device 63 | 1 . 1 . 2 5 . 1 6 2 6 1 . 4 . 3 2 . . 3 10 2 . . 1 2 3 8 Storage 11 | 1 2 . . . 2 . . . 1 1 . . . . . . . . . 1 . . 1 . . . 2 Processor 13 | . . . . . . . . 1 1 3 1 . 1 . 1 . . . . . 1 . . . . 2 2 Hackware 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Protection 28 | . 2 . . 1 2 . 2 2 1 2 . . . 1 3 . . . 1 4 . 1 1 . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 . 3 2 14 . 1 5 8 5 3 . 3 . 6 3 1 . 5 8 4 . 1 . 4 3 10 Energy Gun 46 | 1 . . 2 . 8 . . 2 . . 1 . 1 . 3 1 1 . 3 5 4 . 1 . 2 1 10 Energy Cannon 16 | . . . . 1 1 . . 1 4 2 . . 2 . 1 2 . . . 1 . . . . 1 . . Ballistic Gun 12 | 1 . . . . 3 . . 1 2 1 1 . . . 1 . . . . 1 . . . . . 1 . Ballistic Cannon 5 | . 1 . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . Launcher 7 | . 1 . . 1 2 . . . . . . . . . . . . . 1 . . . . . 1 1 . Special Weapon 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 5 . . 3 2 1 . 1 3 . 2 . . . . . 1 . 2 . . 1 1 Corrupted Parts 18 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 5 2 9 System Corruption 92 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 33 6 49 Parts Lost 67 | . . . . 5 1 1 . 2 . . . . 2 . 11 1 . 3 8 14 1 . . . 6 2 10 Power 8 | . . . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . 3 Propulsion 20 | . . . . 1 . 1 . 1 . . . . . . 2 1 . 1 4 6 1 . . . 1 1 . Utility 16 | . . . . 2 1 . . . . . . . 1 . 2 . . . 1 2 . . . . 3 . 4 Weapon 23 | . . . . 2 . . . 1 . . . . 1 . 5 . . 1 3 4 . . . . 2 1 3 Highest Loss Streak 6 | . . . . 2 1 1 . 1 . . . . 1 . 6 1 . 3 4 4 1 . . . 4 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 15 20 19 18 19 19 19 20 19 18 18 18 18 19 18 18 18 19 18 19 19 19 19 20 19 18 18 Power 1 | 1 1 2 2 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 2 1 1 1 . 1 1 Propulsion 2 | . 3 5 5 4 4 4 5 4 4 3 2 2 1 2 2 1 . . . . 1 1 1 1 1 3 3 Utility 7 | . 3 5 4 2 4 5 5 8 8 9 10 10 10 12 10 9 10 11 11 10 10 11 11 11 9 7 7 Weapon 5 | 1 5 7 8 6 8 9 8 6 5 5 5 5 4 4 3 4 4 5 4 5 5 5 4 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 4 4 . 2 13 . 3 2 4 9 . . 1 . 2 . . . . 6 3 . 2 . 2 . 9 Power 9 | . . 1 . . 4 . . . . . . . . . . . . . . 2 2 . . . . . . Propulsion 8 | . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 . 3 Utility 27 | . 2 . . . 3 . 2 2 4 5 . . 1 . 1 . . . . 2 . . 2 . 1 . 2 Weapon 21 | . 2 3 . 1 6 . 1 . . 2 . . . . . . . . . 2 1 . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 99 85 98 99 99 100 99 99 96 92 91 90 93 93 95 100 92 87 89 99 100 81 100 98 94 92 Engine 3 | . 13 14 14 11 6 . 4 . . . . . . . 3 . . . 2 . . . . . . . . Core 1 | . . . . 2 2 9 4 3 . . . . . . . 6 11 9 5 3 . . . . . . . Reactor 5 | . . . . . . . . 5 7 5 6 6 6 6 5 4 . . 2 5 10 10 10 10 13 12 10 Leg 26 | . 27 27 28 28 26 26 27 26 30 30 26 25 28 31 27 28 33 31 20 20 29 30 30 30 26 24 23 Device 15 | . 10 13 14 . 17 18 18 18 16 13 13 12 12 11 11 14 15 16 15 20 24 20 20 21 18 19 16 Storage 7 | . 14 14 14 14 9 9 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 Processor 5 | . . . . . . . . . 5 6 6 6 9 12 11 11 11 11 11 10 10 10 10 10 9 5 6 Protection 4 | . 3 . . 13 9 9 9 8 6 5 5 6 2 . 4 1 . . . 2 . 5 4 3 2 3 2 Energy Gun 13 | . 13 13 . 16 22 25 26 23 3 . . . 1 6 4 4 2 4 14 16 19 19 2 18 16 15 21 Energy Cannon 4 | . . . . 10 2 . . . 7 15 13 12 10 5 7 15 19 12 3 1 . . . 1 1 1 . Ballistic Gun 3 | . . . . . 2 . . 3 11 10 12 12 12 12 8 . . . 3 1 . . . . . 2 . Ballistic Cannon 1 | . 13 14 . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 206 | 7 9 9 12 14 35 34 34 43 53 79 83 82 103 101 115 106 106 106 110 134 130 127 128 128 154 167 206 Average Rating 88 | 5 8 8 8 11 28 33 31 37 47 67 81 81 87 100 108 102 103 98 95 112 121 124 95 126 143 161 196 On Entrance 75 | . 7 9 9 12 14 34 34 31 42 47 79 79 82 98 98 103 102 106 91 90 130 126 124 128 128 153 166 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . 5 . . . . 5 . . . . . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 12 53 51 51 56 65 61 58 69 83 92 87 82 83 86 104 102 102 99 99 102 107 121 97 107 129 151 172 Greatest Support 178 | 20 20 20 20 20 30 30 30 33 51 94 92 92 148 148 148 134 134 134 134 145 125 125 120 120 138 153 178 Greatest Overweight (x) 5 | . 5 5 2 2 2 2 1 2 1 1 . . . . . 1 . . 1 2 . 1 . . 1 1 1 Average Overweight (x) . | . 1 2 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 15 19 19 18 19 19 19 19 19 19 20 20 19 20 19 18 19 19 18 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 19 20 20 20 20 20 20 20 20 20 20 20 17 20 19 19 18 20 20 20 20 19 20 18 18 Class Distribution -------------------- 30% | Scavenger-Skirmisher 18% | Scavenger-Gunner 16% | Scavenger-Executioner 11% | Mutant 5% | Gunner 5% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 12257 | 331 682 241 16 390 1024 259 260 426 502 696 166 30 417 153 479 226 124 . 427 912 205 359 110 146 423 311 2942 Remotely 869 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 869 Salvage Created 31012 | 146 784 225 . 239 1806 422 752 1106 599 1148 51 . 417 144 1182 495 171 . 912 3436 120 503 201 . 1813 452 13888 Parts 1141 | 9 44 11 . 6 89 18 47 41 27 41 4 . 21 14 49 13 4 . 25 111 1 19 5 . 79 13 450 Haulers Intercepted 18 | . 2 . . . 5 . 1 6 . 3 . . . . . . . . . 1 . . . . . . . Recyclers Shooed 19 | . 2 . . . 1 . . . 2 . . . . . 1 . . . . 5 . . . . 3 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . 3 . . 14 . 11 5 . 17 . 1 19 2 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 394 | . 11 5 . 5 34 16 16 12 9 9 1 . 4 5 21 6 3 . 17 32 2 9 . . 20 7 150 Guns 144 | . 2 . . 2 18 2 8 11 2 . . . 2 1 2 1 . . 4 19 1 5 . . 9 2 53 Cannons 59 | . 9 2 . 1 2 . . . 6 8 1 . 2 2 10 3 3 . 3 5 . . . . 2 . . AOE 96 | . . 3 . 2 13 13 8 . 1 . . . . 2 7 1 . . 4 2 . 2 . . 4 5 29 Classes Destroyed 21 | 3 5 . . 1 3 . . . 2 . 1 . . . . 1 . . 1 . . . . . 1 . 3 Worker 23 | 1 1 . . 2 5 . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 1 7 Builder 21 | . 1 . . . 3 . 1 . 1 . . . . . 1 . . . . 3 . . . . . . 11 Tunneler 6 | 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . 2 . . . 5 . 1 6 . 3 . . . . . . . . . 1 . . . . . . . Recycler 31 | 1 4 1 . 1 2 . 1 1 2 3 . . . . 1 . . . . 5 . . . . 2 1 6 Mechanic 7 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 Operator 5 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 2 . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 18 | . 3 . . . 4 . 3 1 1 . . . . . 1 . . . . 1 . . . . 2 . 2 Swarmer 63 | . 3 3 . . 7 10 6 . 3 . . . . 3 5 . . . 4 . . 4 . . 4 5 6 Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Grunt 174 | . 8 2 . 2 19 7 6 7 2 1 . . . . 8 3 2 . 6 15 . 4 . . 2 . 80 Brawler 13 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 11 Duelist 13 | . . . . . 2 . . 1 1 . . . . . . . . . 1 . . . . . . . 8 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sentry 28 | . . . . . 6 . 4 3 . 2 . . . . . . . . . 5 . 1 . . 5 2 . Hunter 13 | . . . . . . . . . . . 1 . . . 2 . . . 4 2 . . . . 2 . 2 Programmer 66 | . . . . . . . . . 3 6 . . . 2 6 2 1 . . 9 2 . . . 6 . 29 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 3 4 4 . 2 7 7 4 3 3 2 1 . 2 3 8 3 2 . 4 7 2 4 . . 6 5 15 Combat Bots Only 14 | . 2 3 . 2 4 7 3 3 3 1 1 . 2 3 7 3 2 . 4 6 2 4 . . 4 5 14 Max Kills in Single Turn 5 | 1 1 2 . 2 4 4 3 1 1 1 1 . 1 2 3 2 1 . 3 3 1 2 . . 4 5 4 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Exploded 5 | . . 2 . 2 4 3 3 . 1 . . . . 2 3 1 . . 3 2 . 2 . . 3 5 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1778 | . 35 8 . 34 98 26 32 56 47 47 19 . 42 23 162 22 5 58 136 237 11 49 . 12 150 15 454 Missed 627 | . 9 1 . 9 34 9 11 13 19 21 10 . 7 7 40 8 1 36 43 82 2 17 . 8 44 3 193 Deflected 7 | . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . Hits 1151 | . 26 7 . 25 64 17 21 43 28 26 9 . 35 16 122 14 4 22 93 155 9 32 . 4 106 12 261 Melee 20 | . . . . 16 2 . . . . . . . . . . . . . 1 . . . . . . . 1 Projectile 1131 | . 26 7 . 9 62 17 21 43 28 26 9 . 35 16 122 14 4 22 92 155 9 32 . 4 106 12 260 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 56 | . . . . 1 . 1 . 8 1 1 1 . . 1 7 1 1 . 1 8 . 1 . . 7 . 16 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Part Disruptions 8 | . . . . . . . . 1 . . . . 1 . 2 . . 1 . . . . . . 3 . . Damage Taken 20649 | . 341 75 . 628 949 223 301 702 414 380 100 . 1601 282 2482 312 82 607 1577 2964 165 464 . 38 1945 256 3761 Core 1769 | . 38 20 . 146 48 14 52 122 45 46 . . 181 37 249 37 . 13 119 271 . 7 . . 69 . 255 Absorbed by Shields 3480 | . . . . . . . . . 12 . . . . . . . . . . 128 . 169 . . 762 124 2285 Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . Ignored by Resistances 102 | . . . . . 28 20 . . . . . . . . . . . . . . . . . . . . 54 Regen/Repaired (Parts) 833 | . 168 . . . 213 . . . 90 . . . . . . . . . . 147 . . . . 215 . . Core Remaining (%) 74 | 100 . . . 18 . . . 57 93 . . . . 68 . . . . 58 . . . . 75 94 100 84 Volleys Fired 1157 | 11 69 11 . 17 96 32 40 55 42 48 4 10 44 30 54 28 34 . 33 109 8 19 15 10 77 9 252 Largest 6 | 2 2 2 . 2 3 3 3 3 3 4 4 2 4 4 4 4 4 . 4 4 4 4 1 1 4 5 6 Hottest 540 | 70 80 80 . 113 183 183 183 183 113 155 115 60 175 220 313 337 358 . 364 356 326 357 75 105 387 392 540 Shots Fired 3168 | 22 115 20 . 35 259 64 102 166 97 123 16 19 123 51 157 96 48 . 113 367 25 61 15 11 204 36 823 Gun 2241 | 22 46 9 . 24 215 50 93 166 41 23 4 . 53 21 66 17 . . 87 321 21 56 15 1 158 33 699 Cannon 765 | . 68 9 . 10 30 . . . 52 99 12 19 70 28 88 79 48 . 20 45 4 4 . 10 44 1 25 Launcher 161 | . 1 2 . 1 14 14 9 . 4 1 . . . 2 3 . . . 6 . . 1 . . 2 2 99 Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 387 | 11 68 9 . . 32 . . 22 40 23 4 . 53 14 44 . . . 14 23 . . . . . 6 24 Thermal 2413 | 11 46 9 . 34 210 50 93 144 53 99 12 19 70 35 106 92 48 . 93 333 24 46 15 10 176 27 558 Explosive 67 | . 1 2 . 1 14 14 9 . 4 1 . . . 2 3 . . . 6 . . 1 . . 2 2 5 Electromagnetic 300 | . . . . . 3 . . . . . . . . . 4 4 . . . 10 1 14 . 1 26 1 236 Robot Hit Streak 51 | 5 11 4 . 3 12 21 11 14 5 11 14 . 21 6 18 13 8 . 27 25 13 19 12 . 51 12 42 Robot Miss Streak 6 | 1 6 1 . 3 4 4 4 3 2 2 2 . 2 4 3 1 1 . 3 4 1 1 1 . 4 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 Secondary Targets 21 | . . . . 1 2 2 2 . . . . . . . . . . . 1 5 1 . . . 3 . 4 Max Gunslinging Chain 1 | . . . . 1 1 1 1 . . . . . . . . . . . 1 1 1 . . . 1 . 1 Shots Hit Robots 1828 | 14 72 8 4 16 159 43 41 84 39 72 11 . 91 9 98 27 13 . 82 258 14 43 13 . 150 24 443 Core Hits 1139 | 7 34 9 . 12 88 44 29 33 22 20 2 . 28 8 41 11 6 . 24 92 3 16 5 . 47 14 544 Critical Kills 6 | . . . . . . . . . . 2 . . . . 2 . . . 1 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Critical Strikes 71 | . 8 3 . 2 11 2 3 5 . 2 . . . 1 5 . . . 6 9 1 1 1 . 1 . 10 Burn 55 | . 4 2 . 2 11 2 3 5 . . . . . 1 1 . . . 5 7 1 . 1 . 1 . 9 Meltdown 5 | . . . . . . . . . . 2 . . . . 2 . . . 1 . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Blast 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Melee Attacks 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67418 | 147 1139 355 . 402 4390 2285 1582 1649 1217 2119 249 . 1679 479 3923 1022 441 . 2554 7532 384 1287 216 . 5386 1238 25743 Guns 35428 | 147 361 62 . 172 2519 800 1020 1649 325 188 32 . 784 185 948 135 . . 1544 6456 384 1196 216 . 3798 733 11774 Cannons 11011 | . 759 107 . 141 499 . . . 729 1847 217 . 895 84 2258 679 441 . 509 749 . . . . 878 . 219 Explosions 20834 | . 19 186 . 89 1372 1485 562 . 163 . . . . 210 717 208 . . 501 327 . 91 . . 710 505 13689 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 145 | . . . . . . . . . . 84 . . . . . . . . . . . . . . . . 61 Kinetic 4734 | 32 759 107 . . 291 . . 180 306 188 32 . 784 103 602 . . . 130 665 . . . . . 188 367 Thermal 39980 | 115 361 62 . 313 2727 800 1020 1469 748 1847 217 . 895 166 3041 996 441 . 1923 6636 378 888 216 . 3874 545 10302 Explosive 7041 | . 19 186 . 89 1372 1485 562 . 163 . . . . 210 231 . . . 501 . . 91 . . 710 505 917 Electromagnetic 15518 | . . . . . . . . . . . . . . . 49 26 . . . 231 6 308 . . 802 . 14096 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 70 | . 1 1 1 5 . . . 6 6 . . . . . 6 8 8 8 . 5 8 9 9 9 46 7 70 Average Corruption 16 | . 1 1 1 4 . . . 5 5 . . . . . 2 7 8 8 . 1 7 8 9 9 21 1 44 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 725 | . 7 7 12 41 . . . 36 48 . . . . . 13 37 29 2 . 11 37 40 8 25 35 1 336 Message Errors 151 | . 2 1 3 10 . . . 6 5 . . . . . 3 8 3 . . 3 5 5 5 5 11 . 76 Matter Fused 174 | . 2 . 3 11 . . . 7 13 . . . . . 4 8 7 . . 4 9 17 2 7 6 1 73 Heat Flow Errors 86 | . . 4 . 3 . . . 4 9 . . . . . . 3 5 1 . 1 2 2 . 4 2 . 46 Energy Discharges 82 | . 2 1 . 4 . . . 5 6 . . . . . . 6 9 . . . 5 5 1 4 3 . 31 Parts Rejected 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 Parts Fused 8 | . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . 3 Data Loss (minor) 88 | . . . 3 6 . . . 5 1 . . . . . 2 8 3 1 . 2 6 4 . 2 4 . 41 Data Loss (major) 35 | . . . 3 2 . . . 2 7 . . . . . 2 1 1 . . . 2 4 . 1 1 . 9 Misfires 30 | . . . . 3 . . . 3 2 . . . . . 1 1 1 . . . 5 1 . 1 3 . 9 Alerts 14 | . . 1 . . . . . 1 4 . . . . . . 1 . . . . 1 1 . . . . 5 Weapon Failures 53 | . . . . . . . . 2 1 . . . . . 1 1 . . . 1 . 1 . . 5 . 41 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 876 | . 3 10 . . 7 65 15 . 24 69 . . . 7 161 87 . . 40 54 . 5 . . 229 91 9 Projectiles 358 | . 3 . . . . . . . 5 69 . . . . 49 87 . . . 17 . . . . 128 . . Explosions 512 | . . 10 . . 7 65 15 . 19 . . . . 7 112 . . . 40 37 . 5 . . 101 91 3 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Knockbacks 11 | . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 469 | . . 4 . . . 31 10 . . . . . . . 236 54 . . 14 . . . . . . 63 57 Shots 13 | . . 1 . . . 2 1 . . . . . . . 4 1 . . 1 . . . . . . 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 Kicked 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | 70 217 249 . 266 422 226 270 193 187 2 . . 14 343 359 453 82 287 212 32 27 135 . 46 224 121 470 Average Temperature 74 | 29 44 92 . 58 71 98 76 21 83 2 . . 10 153 134 135 26 129 85 12 18 57 . 35 77 52 80 Received Heat Transfer 2907 | . 165 21 . 21 396 108 144 252 54 45 . . . . 294 54 . . 105 562 . 93 . 9 55 25 504 Effects 4 | . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Total Turns 107 | . . . . . . . . . . . . . 84 . 23 . . . . . . . . . . . . Longest Duration 42 | . . . . . . . . . . . . . 42 . 23 . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Total Turns 96 | . . . . . . . . . . . . . . . . . . . . 88 8 . . . . . . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . 42 8 . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Robots Corrupted 73 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 69 Combat Hostiles 69 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 65 Parts Fried 158 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 . 147 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 30 | . . . . . 1 1 . 1 . 4 . . . . 2 1 . . 6 6 1 . . . 3 . 4 Combat Hostiles 26 | . . . . . 1 1 . 1 . 1 . . . . 2 1 . . 6 6 1 . . . 3 . 3 Parts Melted 283 | . 1 . . . 18 7 1 10 4 8 1 . 4 . 10 6 3 . 24 69 11 9 1 . 35 4 57 Heat Transferred 62035 | 333 1369 333 . 851 5920 1628 2109 3404 962 2411 296 . 1332 250 2855 1322 598 . 3411 11458 646 1147 750 . 5194 792 12664 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 38 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . 33 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . . . . 2 3 2 1 . . . . . . 1 . . . . 2 . . . . 2 2 5 Low Security (%) 62 | 100 100 100 . 100 79 . . 92 100 100 . . . . 74 . . . . 58 . . . . 95 32 1 Level 1 10 | . . . . . 15 11 39 8 . . . . . . 25 . . . . 32 . . . . 3 42 9 Level 2 8 | . . . . . 4 26 60 . . . . . . . . . . . . 9 . . . . . 25 19 Level 3 4 | . . . . . . 62 . . . . . . . . . . . . . . . . . . . . 12 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 3719 | 10 113 98 . 89 535 872 607 231 91 144 . . . . 336 . . . . 505 . . . . 403 422 3719 Initial 425 | . . . . . 2 345 425 231 . 36 . . . . . . . . . . . . . . 4 226 235 Average 496 | 1 17 16 . 15 126 668 443 93 14 24 . . . . 96 . . . . 157 . . . . 86 277 1774 Influence Increases 12925 | 20 417 163 . 158 1166 557 553 428 350 481 45 . . 110 755 195 70 . 525 1077 50 335 5 15 751 336 4363 Destroy 0b10 Robot/C 7700 | . 220 100 . 100 680 340 320 200 180 180 20 . . 100 420 120 60 . 300 640 40 180 . . 400 140 2960 Destroy 0b10 Robot/NC 705 | 20 60 15 . 15 100 10 30 45 30 40 . . . . 25 10 . . 10 60 . . 5 . 35 10 185 Destroy Leader 1510 | . 60 20 . 20 178 30 88 64 42 84 10 . . 10 82 20 10 . 50 144 10 20 . . 124 30 414 Allied During Kill 35 | . . . . 14 12 9 . . . . . . . . . . . . . . . . . . . . . Successful Hack 302 | . 10 . . . 27 16 16 9 66 63 . . . . 14 . . . . 42 . . . . 21 . 18 Disable Machine 495 | . 45 15 . . 45 . 15 75 15 75 . . . . 45 . . . . 45 . . . . 15 15 90 Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1303 | . 7 13 . 9 124 72 84 5 17 24 . . . . 94 . . . . 86 . . . . 96 141 531 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 810 | . . . . . . 30 . 30 . 15 15 . . . 75 45 . . 165 60 . 135 . 15 60 . 165 Influence Decreases 9206 | 20 416 109 55 151 641 217 877 976 275 424 177 . . 110 441 473 106 . 525 572 555 334 6 8 355 347 1036 Entered New Map 1752 | . . 1 55 . 5 187 447 317 . 39 50 . . . . 117 8 . . . 188 . 1 . 3 177 157 Time Decay 6633 | 20 416 108 . 133 599 . 410 478 275 385 127 . . 110 331 346 98 . 452 440 357 334 5 8 292 150 759 Lost Part 555 | . . . . . 10 10 . 20 . . . . . . 110 10 . . 73 132 10 . . . 60 20 100 Lost Ally 105 | . . . . 18 20 20 20 7 . . . . . . . . . . . . . . . . . . 20 Purge Threat 161 | . . . . . 7 . . 154 . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 . . . 6 . 4 2 4 5 . . . . 7 . . . . 8 . . . . 8 . 34 Investigation 12 | . 1 . . . 2 . 2 1 1 . . . . . . . . . . 3 . . . . 1 . 1 Extermination 28 | . . . . . . . . . 3 5 . . . . 3 . . . . 4 . . . . 3 . 10 Reinforcement 13 | . 1 . . . 2 . 2 1 . . . . . . 4 . . . . . . . . . 2 . 1 Assault 23 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 22 Garrison 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 23 | . 2 . . 5 . . 3 2 . 1 . . . . 1 . . . . 7 . . . . 2 . . Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . 1 11 . . . . 2 . 21 Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . 11 . . . . 2 . 21 Times Spotted 501 | . 25 5 . 10 47 9 24 24 14 13 2 . 6 6 26 7 4 5 20 47 2 9 . 1 28 4 163 Peak Tracking Total 10 | . 3 3 . 5 4 5 3 3 3 2 1 . 2 4 6 3 3 5 4 5 2 9 . 1 6 2 10 Tactical Retreats 33 | . . . . 2 . 2 . 3 . 1 1 . . . 2 2 . . 5 2 . 3 . 1 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 20 | . 3 1 . . 2 1 1 2 . 1 . . . . . . . 3 . 4 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 37 | . 3 1 . . 3 1 1 5 1 5 . . 1 . 3 . . . . 3 1 . . . 1 1 7 Max in Single Turn 3 | . 1 1 . . 1 1 1 1 1 1 . . 1 . 2 . . . . 3 1 . . . 1 1 1 Garrison Access 7 | . . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 1 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 88 | . 5 1 2 . 10 1 2 7 10 12 1 . 4 . 2 . 1 . . 10 3 . 4 . 7 1 5 Terminals 35 | . 3 . . . 5 1 1 6 4 4 . . . . 1 . . . . 4 . . . . 3 . 3 Fabricators 7 | . . . . . . . . . 2 2 . . . . . . . . . 1 . . . . . . 2 Repair Stations 11 | . 1 . . . 2 . . 1 2 2 . . . . . . . . . 2 . . . . 1 . . Recycling Units 5 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . Scanalyzers 6 | . . . . . 1 . 1 . 1 2 . . . . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 1 . Total Hacks 222 | . 19 1 5 . 29 1 5 11 25 26 1 . 26 . 3 . 1 . . 17 3 . 17 . 23 1 8 Successful 159 | . 9 1 5 . 24 1 3 5 15 12 1 . 26 . 3 . 1 . . 12 3 . 17 . 18 1 2 Failed 62 | . 10 . . . 5 . 2 6 10 14 . . . . . . . . . 5 . . . . 4 . 6 Catastrophic 14 | . 3 . . . 1 . . 3 1 4 . . . . . . . . . 1 . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 43 | . 8 . 1 . 7 . . 4 5 8 . . . . 1 . . . . 2 . . . . 6 . 1 Terminals 77 | . 8 . . . 11 1 2 10 9 13 . . . . 1 . . . . 6 . . . . 10 . 6 Fabricators 16 | . . . . . . . . . 8 3 . . . . . . . . . 3 . . . . . . 2 Repair Stations 39 | . 10 . . . 13 . . 1 4 3 . . . . . . . . . 2 . . . . 6 . . Recycling Units 7 | . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . 1 . . Scanalyzers 19 | . . . . . 3 . 3 . 3 5 . . . . . . . . . . . . . . 5 . . Garrison Access 10 | . . . . . 1 . . . 1 2 . . . . 2 . . . . 2 . . . . 1 1 . Terminal Hacks 83 | . . 1 5 . 6 1 1 5 3 3 1 . 26 . . . 1 . . 4 3 . 17 . 6 . . Record 21 | . . . 4 . . . . . . . . . 11 . . . . . . . 1 . 5 . . . . Part Schematic 14 | . . . . . 1 . . . . . . . 8 . . . . . . 1 . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 8 | . . 1 . . . . . 3 . . 1 . . . . . 1 . . . 2 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . Hauler Manifests 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 4 2 . . . . . . . . . 2 . . . . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Load Schematic 5 | . . . . . . . . . 2 2 . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 29 | . 8 . . . 12 . . . 2 1 . . . . . . . . . . . . . . 6 . . Scan Component 15 | . 4 . . . 6 . . . 1 1 . . . . . . . . . . . . . . 3 . . Repair 14 | . 4 . . . 6 . . . 1 . . . . . . . . . . . . . . . 3 . . Recycling Unit Hacks 5 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . Retrieve Components 5 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . Scanalyzer 15 | . . . . . 3 . 2 . 2 4 . . . . . . . . . . . . . . 4 . . Insert Component 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 4 . . Garrison Access Hacks 10 | . . . . . 1 . . . 1 2 . . . . 2 . . . . 2 . . . . 1 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 1 . Coupler Status 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 8 | . . . . . 1 . . . 3 . . . . . 1 . . . . 2 . . . . . . 1 Terminals 4 | . . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . . . 7 1 2 5 8 9 . . . . 1 . . . . 6 . . . . 4 . 5 Full Trace Events 5 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 . 1 . 1 1 . . 8 . . . . . . 1 . . 4 . . . . Parts Built 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 105 | . . . . . . . . . 36 . . . . . . . . . . 69 . . . . . . . Total Part Build Rating 15 | . . . . . . . . . 6 . . . . . . . . . . 9 . . . . . . . Part Studies Acquired 8 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 4 . . Parts Repaired 14 | . 4 . . . 6 . . . 1 . . . . . . . . . . . . . . . 3 . . Time 506 | . 104 . . . 192 . . . 60 . . . . . . . . . . . . . . . 150 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 1 . . . 1 . . . . . . . . . . . . . . 10 . . . . 10 . . Parts Scanalyzed 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Non-combat 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . . . . . parse_system 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 11 | . . . . . . 5 . . . 1 . . . . . . . . . 5 . . . . . . . Machine Destruction 8 | . . . . . . 5 . . . 1 . . . . . . . . . 2 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 9 | . . . . 3 . 3 . . 1 . . . . . . . . . . . . . . . . . 2 Largest Group 3 | . . . . 3 1 3 1 . 1 . . . . . . . . . . . . . . . . . 2 Highest-Rated Group 128 | . . . . 40 16 15 5 . 10 . . . . . . . . . . . . . . . . . 128 Highest-Rated Ally 64 | . . . . 16 16 5 5 . 10 . . . . . . . . . . . . . . . . . 64 Total Orders 7 | . . . . . . . . 2 . 3 . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . Ally Attacks 45 | . . . . 14 14 6 6 . . . . . . . . . . . . . . . . . . . 5 Total Damage 548 | . . . . 120 120 17 39 . . . . . . . . . . . . . . . . . . . 252 Kills 6 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 18669 | 42 1964 846 1207 89 1284 . . . 2 2 1016 1141 87 1048 . 966 837 142 1778 1156 1109 959 224 596 346 297 1531 Sensors 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . IFF 9871 | . . . . . . . . . . . 1016 1141 87 1048 . 966 837 142 1772 . 1086 959 222 595 . . . Terrain 1162 | . . . . . . . . . . . . . . . . . . . . . 902 . . 210 50 . . Seismic 5432 | 42 1964 846 1207 89 1284 . . . . . . . . . . . . . . . . . . . . . . Jamming 3311 | . . . . . . . . . . . . . . . . . . . 6 1156 23 . 2 . 296 297 1531 ECM 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . . . . 2 . 2 . 1 1 . 1 . 2 2 . . . . . Drone Launches 6 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 40312 | 131 2576 866 1207 1872 3181 571 990 1350 2208 2504 1079 1141 452 1096 1218 1375 876 142 2120 2274 1112 1087 224 596 1211 308 6545 Spaces Moved 19813 | 73 899 315 460 682 1067 241 420 520 1047 1608 815 986 200 760 697 993 678 117 1194 1126 978 890 165 522 544 168 1648 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19810 | 70 899 315 460 682 1067 241 420 520 1047 1608 815 986 200 760 697 993 678 117 1194 1126 978 890 165 522 544 168 1648 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 260 175 175 175 175 178 108 110 110 110 118 112 112 115 114 112 108 107 105 105 105 103 108 109 Average Speed 147 | 117 212 260 260 260 224 176 175 186 181 130 113 110 113 118 117 113 115 115 153 135 107 106 105 105 133 130 116 Slowest Speed 470 | 120 470 470 260 260 260 245 175 252 182 189 116 110 118 118 118 177 115 117 186 252 107 175 105 105 175 182 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 91 55 90 92 81 41 33 71 15 37 86 98 81 78 22 85 78 20 93 29 94 87 60 59 19 6 20 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . 1 1 . . . . . . . . 1 1 . . . . . . . 1 . 3 . . . . Known Exits Taken 10 | . . . . . 1 . 1 . . 1 . . . 1 1 . 1 . . 1 . . . 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . . 1 1 . 1 1 1 . . 1 . 1 1 . 1 1 1 . . . . Scrap Searched 24 | . . 1 . 1 . . . . . . 2 2 . 1 . 3 3 . 3 . 4 3 . 1 . . . Spaces Dug 86 | . . . . . . . . . 4 2 . 4 . 10 2 18 17 . . 10 3 1 . 5 9 . 1 Terrain Destroyed 1025 | . 6 15 . 9 155 81 98 . 16 19 2 4 2 33 48 56 28 . 56 41 3 16 . 10 58 44 225 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 226 | . . . . 1 3 2 . . 10 11 2 4 2 27 15 45 28 . 5 15 3 13 . 10 17 1 12 AOE 799 | . 6 15 . 8 152 79 98 . 6 8 . . . 6 33 11 . . 51 26 . 3 . . 41 43 213 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 28552 | 95 1440 344 471 752 1669 332 594 792 1291 1935 956 1022 365 912 981 1166 733 124 1394 1637 1024 981 203 559 883 229 5668 Wait 6107 | . 414 2 . 16 354 14 102 155 140 151 114 23 77 115 169 115 6 . 133 247 1 47 . 14 183 19 3496 Move 19785 | 72 898 314 459 681 1066 240 419 519 1046 1607 814 985 199 759 696 992 677 116 1193 1125 977 889 164 521 543 167 1647 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 224 | 5 19 4 2 9 28 . 4 6 11 19 . . 6 . 16 5 4 . 1 28 4 3 2 . 17 1 30 Fast Attach 205 | 7 7 1 . 2 18 . 2 14 12 27 7 2 6 . 10 5 1 4 5 27 8 2 8 2 7 8 13 Attach 95 | . . . 2 7 6 1 1 2 4 4 . . 3 . 11 2 . . 5 13 2 1 1 1 7 4 18 Detach 14 | . . . . 2 1 . . . . 1 . . 1 . . 1 . . 1 2 . . 1 . 1 . 3 Swap 443 | . 23 6 1 10 50 9 16 12 14 17 8 1 13 8 8 12 6 . 21 43 14 13 2 6 29 13 88 Drop 398 | . 10 6 3 8 50 2 10 28 22 57 8 1 16 . 17 6 5 4 2 43 10 7 10 5 19 8 41 Fire 1157 | 11 69 11 . 17 96 32 40 55 42 48 4 10 44 30 54 28 34 . 33 109 8 19 15 10 77 9 252 Melee 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 13 Rewire 30 | . . . . . . 29 . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 14) 1154 | -10/Materials | Discovered new exit (range 10) 1320 | -10/Materials | Discovered new exit (range 3) 1349 | -10/Materials | Discovered new exit (range 14) 1780 | -10/Materials | Discovered new exit (range 16) 2156 | -10/Materials | Discovered new exit (range 4) 2325 | -10/Materials | Repaired Lgt. Armor Plating 2352 | -10/Materials | Repaired Aluminum Leg 2380 | -10/Materials | Repaired Ion Engine 2407 | -10/Materials | Repaired Med. Laser 2708 | -10/Materials | Entered Mines 2957 | -10/Mines | Learned location of Storage (-8) 2962 | -10/Mines | Discovered new exit (range 12) 3099 | -10/Mines | Discovered new exit (range 7) 3160 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3212 | -10/Mines | Build established: Scavenger-Mutant 3561 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3564 | -10/Mines | Discovered new exit (range 5) 3574 | -10/Mines | Entered Exiles 3638 | -10/Exiles | Met 8R-AWN 3790 | -10/Exiles | Met EX-HEX 3931 | -10/Exiles | Met EX-DEC 4030 | -10/Exiles | Visited The Gauntlet 4346 | -10/Exiles | Learned location of Zion (-7) 4427 | -10/Exiles | Met EX-BIN 4457 | -10/Exiles | Aligned with FarCom system 4460 | -10/Exiles | Given EX-Vault access code 4519 | -10/Exiles | Opened EX-Vault 4541 | -10/Exiles | Found Latent Energy Streamer 4589 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4626 | -10/Exiles | Exiles lab attacked by MAIN.C 4750 | -10/Exiles | Discovered new exit (range 14) 4781 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 4781 | -10/Exiles | Entered Mines 4782 | -9/Mines | Assembled infested the area 4858 | -9/Mines | Core integrity fell below 50% 5139 | -9/Mines | Build established: Mutant 5564 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5925 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6357 | -9/Mines | Core integrity fell below 20% 6391 | -9/Mines | Discovered new exit (range 10) 6454 | -9/Mines | Discovered new exit (range 4) 6653 | -9/Mines | Entered Materials 6653 | -8/Materials | Accompanied by 1 ally 6653 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6860 | -8/Materials | Identified exit to Storage 6947 | -8/Materials | Build established: Scavenger-Skirmisher 7519 | -8/Materials | Repaired Lgt. Armor Plating 7553 | -8/Materials | Repaired Rocket Launcher 7592 | -8/Materials | Repaired Imp. Heat Sink 7619 | -8/Materials | Repaired Lgt. Armor Plating 7647 | -8/Materials | Repaired Aluminum Leg 9035 | -8/Materials | Discovered new exit (range 4) 9333 | -8/Materials | Repaired Imp. Deuterium Engine 9471 | -8/Materials | Discovered new exit (range 16) 9678 | -8/Materials | Garrison activated, responded to threat 9811 | -8/Materials | Identified exit to Garrison 9834 | -8/Materials | Entered Garrison 9886 | -8/Garrison | Triggered checkpoint 9898 | -8/Garrison | Triggered checkpoint 9949 | -8/Garrison | Destroyed 7 combat bots 10028 | -8/Garrison | Triggered checkpoint 10053 | -8/Garrison | Learned Materials security intel 10058 | -8/Garrison | Discovered new exit (range 14) 10116 | -8/Garrison | Discovered new exit (range 5) 10256 | -8/Garrison | Triggered checkpoint 10284 | -8/Garrison | Installed Relay Interface Framework 10304 | -8/Garrison | Garrison Relay disabled 10318 | -8/Garrison | Triggered checkpoint 10405 | -8/Garrison | Entered Materials 10405 | -8/Materials | Accompanied by 1 ally 11395 | -8/Materials | Entered Storage 11406 | -8/Storage | Met 01-MTF 11720 | -8/Storage | Discovered new exit (range 5) 12091 | -8/Storage | Destroyed 01-MTF 12609 | -8/Storage | Discovered new exit (range 16) 12745 | -8/Storage | Entered Factory 12745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13054 | -7/Factory | Build established: Scavenger-Tank 13564 | -7/Factory | Fabricated Cryofiber Web? 13568 | -7/Factory | Build established: Scavenger-Skirmisher 13720 | -7/Factory | Discovered new exit (range 10) 14732 | -7/Factory | Repaired Enh. Autogun 14953 | -7/Factory | Entered another Factory area 14953 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15442 | -6/Factory | Build established: Skirmisher 16029 | -6/Factory | Identified exit to Lower Caves 16393 | -6/Factory | Found Exp. Targeting Computer 17171 | -6/Factory | Discovered new exit (range 15) 17457 | -6/Factory | Entered Lower Caves 17481 | -6/Lower Caves | Encountered a Warlord checkpoint 17563 | -6/Lower Caves | Spotted B-75 Beast 17755 | -6/Lower Caves | Build established: Gunner 18181 | -6/Lower Caves | Discovered new exit (range 12) 18536 | -6/Lower Caves | Entered another Lower Caves area 18620 | -6/Lower Caves | Discovered new exit (range 10) 18998 | -6/Lower Caves | Encountered a Warlord checkpoint 19207 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 19347 | -6/Lower Caves | Found Alien Artifact 19347 | -6/Lower Caves | Identified Core Expander 19347 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 19633 | -6/Lower Caves | Discovered new exit (range 11) 19677 | -6/Lower Caves | Entered Data Miner 19677 | -6/Data Miner | Discovered new exit (range 6) 19698 | -6/Data Miner | Met Data Miner 19717 | -6/Data Miner | Learned location of Section 7 (-2) 19717 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19738 | -6/Data Miner | Received God Mode back door access code from Data Miner 19766 | -6/Data Miner | Data Conduit disabled 20012 | -6/Data Miner | Found Prototype Device 20012 | -6/Data Miner | Identified Exp. Thermal Shield 20129 | -6/Data Miner | Entered Proximity Caves 20130 | -5/Proximity Caves | Identified exit to Factory 20169 | -5/Proximity Caves | Build established: Scavenger-Gunner 20737 | -5/Proximity Caves | Learned Factory emergency access door positions 21225 | -5/Proximity Caves | Entered Factory 21225 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21270 | -5/Factory | Watched by a mysterious "MATRIX" hacker 21530 | -5/Factory | Build established: Scavenger-Skirmisher 21620 | -5/Factory | Discovered new exit (range 19) 22143 | -5/Factory | Lost 6 parts (2p1u3w) 22152 | -5/Factory | Destroyed 7 combat bots 22239 | -5/Factory | Discovered new exit (range 14) 22329 | -5/Factory | Discovered new exit (range 14) 22346 | -5/Factory | Identified exit to Upper Caves 22443 | -5/Factory | Entered Upper Caves 22654 | -5/Upper Caves | Learned Factory emergency access door positions 22756 | -5/Upper Caves | Build established: Scavenger-Gunner 22955 | -5/Upper Caves | Spotted B-75 Beast 23564 | -5/Upper Caves | Discovered new exit (range 7) 23818 | -5/Upper Caves | Entered another Upper Caves area 23819 | -5/Upper Caves | Identified exit to Warlord 23905 | -5/Upper Caves | Discovered new exit (range 13) 23919 | -5/Upper Caves | Learned 8 Factory zone layouts 24126 | -5/Upper Caves | Encountered a Warlord checkpoint 24694 | -5/Upper Caves | Entered Warlord 24734 | -5/Warlord | System corruption cleaned by Quarantine Array 24770 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 24770 | -5/Warlord | Attacked by Warlord forces 24783 | -5/Warlord | Spotted MN-P5D(B) 24783 | -5/Warlord | Spotted 22-STA(B) 24825 | -5/Warlord | Discovered new exit (range 12) 24836 | -5/Warlord | Entered Proximity Caves 24860 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 25102 | -4/Proximity Caves | Learned Research stockpile data 25339 | -4/Proximity Caves | Lost 3 parts (2n1w) 25449 | -4/Proximity Caves | Spotted B-86 Titan 25666 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 26321 | -4/Proximity Caves | Discovered new exit (range 15) 26956 | -4/Proximity Caves | Entered Factory 26956 | -4/Factory | Evolved 2 slots: Utility x2 26957 | -4/Factory | Identified exit to Research 26957 | -4/Factory | Identified exit to Upper Caves 26957 | -4/Factory | Identified exit to Extension 27444 | -4/Factory | Build established: Scavenger-Skirmisher 27744 | -4/Factory | Identified exit to Armory 27852 | -4/Factory | Fabricated Hvy. Shield Leg? 27914 | -4/Factory | Lost 4 parts (1p2n1w) 28146 | -4/Factory | Lost 3 parts (1u2w) 28745 | -4/Factory | Lost 3 parts (1n1u1w) 29206 | -4/Factory | First assault squad dispatched 29230 | -4/Factory | Entered Upper Caves 30040 | -4/Upper Caves | Learned location of Armory (-4) 30075 | -4/Upper Caves | Encountered a Warlord checkpoint 30090 | -4/Upper Caves | Learned Research non-interactive machine intel 30180 | -4/Upper Caves | Discovered new exit (range 13) 30300 | -4/Upper Caves | Found Alien Artifact 30300 | -4/Upper Caves | Identified Dimensional Node Initializer 30300 | -4/Upper Caves | Initialized slip node 30342 | -4/Upper Caves | Entered another Upper Caves area 30483 | -4/Upper Caves | Discovered exit to Research (range 9) 30583 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 30673 | -4/Upper Caves | Build established: Scavenger-Gunner 30775 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 31255 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31317 | -4/Upper Caves | Discovered new exit (range 16) 31429 | -4/Upper Caves | Entered Zhirov 31432 | -4/Zhirov | Discovered new exit (range 3) 31450 | -4/Zhirov | Met Zhirov 31475 | -4/Zhirov | Learned location of Quarantine (-2) 31475 | -4/Zhirov | Learned location of Testing (-3) 31475 | -4/Zhirov | Learned location of Command (-1) 31481 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31497 | -4/Zhirov | Found Alien Artifact 31497 | -4/Zhirov | Identified Integrated Reactor 31497 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31513 | -4/Zhirov | Found Alien Artifact 31653 | -4/Zhirov | Entered Proximity Caves 31969 | -3/Proximity Caves | Found DCF Scrap (13 items) 32136 | -3/Proximity Caves | Spotted B-86 Titan 32249 | -3/Proximity Caves | Entered Research 32249 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32251 | -3/Research | Loaded intel: 80 non-interactive machine locations 32301 | -3/Research | Identified exit to Research 32535 | -3/Research | Repaired Flexi-carbon Leg+ 32586 | -3/Research | Repaired Flexi-carbon Leg+ 32607 | -3/Research | Build established: Scavenger-Tank 32638 | -3/Research | Repaired Flexi-carbon Leg+ 32747 | -3/Research | Central database locked down 32833 | -3/Research | Garrison activated, responded to threat 32910 | -3/Research | Found Fusion Bomb Launcher 33044 | -3/Research | System corruption reached 10% 33118 | -3/Research | Lost 4 parts (2u2w) 33289 | -3/Research | System corruption reached 30% 33449 | -3/Research | Found Unknown Launcher 33460 | -3/Research | Entered another Research area 33460 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 33521 | -2/Research | Identified Gamma Bomb Array 33666 | -2/Research | Discovered new exit (range 15) 33742 | -2/Research | Identified exit to Access 33756 | -2/Research | Found Prototype Device 33756 | -2/Research | Identified Exp. Transmission Jammer 33768 | -2/Research | Entered Access 33768 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 34109 | -1/Access | Build established: Scavenger-Executioner 34882 | -1/Access | Discovered new exit (range 4) 35077 | -1/Access | System corruption reached 10% 35508 | -1/Access | System corruption reached 30% 35518 | -1/Access | First assault squad dispatched 35847 | -1/Access | Destroyed 7 combat bots 37850 | -1/Access | Destroyed 8 combat bots 37930 | -1/Access | High security lockdown imminent 38010 | -1/Access | High security lockdown engaged 38304 | -1/Access | Destroyed 8 combat bots 38338 | -1/Access | Spotted Investigator 38339 | -1/Access | Destroyed Investigator 38366 | -1/Access | Destroyed 14 combat bots 38434 | -1/Access | Sterilization system engaged 38443 | -1/Access | Destroyed 13 combat bots 38446 | -1/Access | Lost 3 parts (1p1u1w) 38522 | -1/Access | Destroyed 13 combat bots 38579 | -1/Access | Destroyed 11 combat bots 38734 | -1/Access | Ambient heat levels rising (+10) 38884 | -1/Access | Ambient heat levels rising (+10) 39034 | -1/Access | Ambient heat levels rising (+10) 39184 | -1/Access | Ambient heat levels rising (+10) 39334 | -1/Access | Ambient heat levels rising (+10) 39484 | -1/Access | Ambient heat levels rising (+10) 39634 | -1/Access | Ambient heat levels rising (+10) 39784 | -1/Access | Ambient heat levels rising (+10) 39934 | -1/Access | Ambient heat levels rising (+10) 40084 | -1/Access | Ambient heat levels rising (+10) 40234 | -1/Access | Ambient heat levels rising (+10) 40313 | *** | Escaped! Last Messages --------------- 40169_ System corrupted: Fusion Bomb Launcher failed to launch. 40176_ The unstable cave ceiling collapses. 40179_ System corrupted: Energy discharge (-230). 40183_ The unstable cave ceiling collapses. 40186_ System corrupted: Fusion Bomb Launcher failed to launch. 40188_ Sealed Freight Elevator disabled. 40194_ The unstable cave ceiling collapses. 40212_ System corrupted: Heat flow error (+202). 40227_ System corrupted: Matter fused (-8). 40234_ ALERT: Ambient heat levels +10. 40236_ Longscan Aggregator disabled. Longscan Aggregator melts. 40243_ System corrupted: Substantial component data lost. 40248_ The unstable cave ceiling collapses. 40260_ W