Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 22:26:25 Player: Egg2239 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2250) 2250 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 8289 Bonus ------- High Alert Combat Kills 99 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 531/850 Matter 291/300 Energy 29/350 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit High-capacity Battery Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Aerolev Unit Aerolev Unit Aerolev Unit Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Battery High-capacity Battery Improved Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- Gauss Rifle AWS/Gauss > --- INVENTORY -------- Improved Deuterium Engine Aerolev Unit Aerolev Unit Aerolev Unit Heavy EM Shotgun Heavy EM Shotgun Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Remote Datajack Remote Datajack [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon AWS/Gauss Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun AWS/Gauss Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Slots Evolved 8 | . . . . . 4 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 4 | . . . . . 2 . . . . 2 . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 71 | 7 9 9 . 1 8 12 8 8 . 3 6 Power 10 | 1 1 . . . 1 3 2 1 . . 1 Engine 7 | 1 1 . . . 1 1 1 1 . . 1 Core 3 | . . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 3 2 4 . . 1 3 . 3 . . . Treads 5 | 2 . 2 . . 1 . . . . . . Leg 2 | . 2 . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . Hover 6 | . . . . . . 3 . 3 . . . Flight 2 | . . 2 . . . . . . . . . Utility 23 | 1 4 2 . . 6 3 2 2 . 3 . Device 3 | . . . . . 1 . 1 . . 1 . Storage 7 | 1 2 . . . 2 . . 2 . . . Processor 3 | . 1 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 10 | . 1 1 . . 3 2 1 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 3 . 1 . 3 4 2 . . 5 Energy Gun 3 | 1 . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . 2 . . . . Ballistic Gun 13 | 1 2 2 . 1 . 3 2 2 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 3 Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . 2 Parts Lost 14 | . . . . 1 . . . 1 . . 12 Power 3 | . . . . . . . . 1 . . 2 Propulsion 3 | . . . . . . . . . . . 3 Utility 2 | . . . . . . . . . . . 2 Weapon 6 | . . . . 1 . . . . . . 5 Highest Loss Streak 8 | . . . . 1 . . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 99 85 84 81 90 88 75 84 85 77 Engine 11 | . 14 14 14 14 18 10 7 9 15 13 5 Core 1 | . . . . . . 7 3 . . . . Treads 14 | . 19 19 28 28 24 22 . . . . . Leg 1 | . 8 8 . . . . . . . . . Hover 9 | . . . . . . 4 23 23 23 20 19 Device 1 | . . . . . 6 8 . . . 1 6 Storage 14 | . 15 14 14 14 9 9 7 21 23 20 17 Processor 2 | . 4 . . . . . 7 7 7 6 6 Protection 10 | . 5 13 14 14 13 18 14 . . 10 3 Energy Cannon 1 | . . . . . . . 11 . . . . Ballistic Gun 11 | . 26 27 . 8 9 9 10 9 15 13 8 Special Weapon 2 | . . . 14 5 . . . . . . . Peak Build Rating 56 | 6 9 10 8 22 28 46 55 53 48 55 56 Average Rating 26 | 4 8 7 7 16 26 33 51 37 48 52 48 On Entrance 27 | . 6 9 7 8 22 28 46 53 48 48 55 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 14 49 34 29 38 45 49 57 56 52 57 60 Greatest Support 60 | 40 40 40 40 40 60 60 24 24 24 24 24 Greatest Overweight (x) 2 | 1 1 1 . . 1 1 2 2 2 2 2 Average Overweight (x) . | . . . . . . . 1 1 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 9 13 12 12 12 15 15 15 12 11 11 Average Carried 11 | 3 6 8 11 11 9 13 13 13 12 10 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 14 | 5 8 10 12 11 10 14 14 12 12 10 5 Class Distribution -------------------- 55% | Mutant 17% | Skirmisher 10% | Gunner 7% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Skirmisher | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Matter Collected 1388 | 152 454 200 . 20 . 194 60 223 5 . 80 Remotely . | . . . . . . . . . . . . Salvage Created 2975 | . 484 314 . 38 . 1342 46 366 . . 385 Parts 153 | . 21 26 . 4 . 64 4 23 . . 11 Haulers Intercepted 2 | . . . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Combat Hostiles Destroyed 60 | . 10 12 . 3 . 21 1 9 . . 4 Guns 55 | . 10 12 . 3 . 20 . 9 . . 1 Cannons 1 | . . . . . . . 1 . . . . AOE 3 | . . . . . . 1 . . . . 2 Classes Destroyed 10 | . 5 . . . . 3 1 . . . 1 Worker 8 | . 1 1 . . . 6 . . . . . Hauler 2 | . . . . . . 2 . . . . . Recycler 3 | . 1 2 . . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . Swarmer 22 | . 3 12 . 3 . . . 4 . . . Grunt 25 | . 7 . . . . 14 . 2 . . 2 Sentry 8 | . . . . . . 6 . 1 . . 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . Programmer 3 | . . . . . . . 1 2 . . . Best Kill Streak 12 | . 6 3 . 3 . 12 1 4 . . 3 Combat Bots Only 7 | . 5 3 . 3 . 7 1 4 . . 3 Max Kills in Single Turn 3 | . 2 1 . 1 . 3 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Hostile Shots Fired 325 | . 82 37 . 19 2 30 2 61 . . 92 Missed 110 | . 28 11 . 5 1 9 2 17 . . 37 Damage Taken 3145 | . 536 186 . 105 16 330 . 632 . . 1340 Core 587 | . 124 28 . 14 . 29 . 73 . . 319 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . 108 Regen/Repaired (Parts) 60 | . . . . . 60 . . . . . . Core Remaining (%) 79 | 100 . . . 33 . 94 . . 89 . . Volleys Fired 96 | . 32 22 . 1 . 1 1 30 . . 9 Largest 4 | . 2 2 . 1 . 1 2 2 . . 4 Hottest 172 | . 46 46 . 100 . 25 126 126 . . 172 Shots Fired 290 | . 64 44 . 4 3 88 4 54 . . 29 Gun 268 | . 64 44 . 3 3 88 1 42 . . 23 Cannon 15 | . . . . . . . 3 12 . . . Launcher 6 | . . . . . . . . . . . 6 Special 1 | . . . . 1 . . . . . . . Kinetic 262 | . 64 44 . 3 3 88 1 42 . . 17 Thermal 1 | . . . . 1 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 27 | . . . . . . . 3 12 . . 12 Robot Hit Streak 24 | . 6 7 . 3 5 16 13 14 . . 24 Robot Miss Streak 5 | . 5 2 . 1 1 3 . 3 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Autonomous 125 | . . . . 3 3 87 1 19 . . 12 Shots Hit Robots 206 | . 38 29 . 3 2 74 3 37 . . 20 Core Hits 104 | . 18 19 . 3 . 43 2 12 . . 7 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . Critical Strikes 3 | . . . . . . 2 . 1 . . . Destroy 3 | . . . . . . 2 . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5557 | . 636 317 . 72 46 2738 37 849 . . 862 Guns 4801 | . 636 316 . 72 46 2498 27 743 . . 463 Cannons 80 | . . . . . . . 10 70 . . . Explosions 639 | . . . . . . 240 . . . . 399 Melee . | . . . . . . . . . . . . Ramming 37 | . . 1 . . . . . 36 . . . Kinetic 4732 | . 636 316 . 72 46 2498 27 743 . . 394 Thermal 123 | . . . . . . . . . . . 123 Explosive 240 | . . . . . . 240 . . . . . Electromagnetic 425 | . . . . . . . 10 70 . . 345 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 4 2 . 2 Average Corruption 2 | . . . . . . . 1 2 2 . 1 Corruption Purged 5 | . . . . . . . 2 3 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . . . . 2 20 6 . . Message Errors 7 | . . . . . . . . 4 3 . . Matter Fused 5 | . . . . . . . . 4 1 . . Heat Flow Errors 3 | . . . . . . . 1 2 . . . Energy Discharges 5 | . . . . . . . . 5 . . . Data Loss (minor) 3 | . . . . . . . . 2 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . . . . 28 Projectiles . | . . . . . . . . . . . . Explosions 28 | . . . . . . . . . . . 28 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . 16 . . 145 Shots 5 | . . . . . . . . . . . 5 Rammed 9 | . . . . . . . . 9 . . . Targets Rammed 10 | . . 1 . . . . . 9 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 321 | . 79 24 . 32 . 12 222 321 . . 5 Average Temperature 63 | . 23 9 . 19 . 12 80 150 . . 5 Received Heat Transfer 402 | . 171 . . . . 135 . 45 . . 51 Effects 5 | . . . . . . . . 5 . . . Energy Bleed 2 | . . . . . . . . 2 . . . Interference 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Peak Influence 660 | . 302 198 . 71 25 660 275 . . 5 204 Initial 245 | . . 39 . . . 17 245 . . . 3 Average 136 | . 91 119 . 24 5 314 170 . . 3 63 Maximum Alert Level 2 | . 1 . . . . 2 1 . . . 1 Low Security (%) 71 | 100 91 100 . 100 100 17 43 . . 100 97 Level 1 22 | . 8 . . . . 51 56 . . . 2 Level 2 6 | . . . . . . 30 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 3 . . . . 5 1 . . . 3 Investigation 4 | . . . . . . 4 . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 7 | . 3 . . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Distress Signals 3 | . . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . 17 12 . 3 2 23 1 9 . . 22 Peak Tracking Total 11 | . 5 3 . 3 2 5 1 4 . . 11 Tactical Retreats 7 | . . . . . . 3 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Traps Triggered 7 | . . . . . . 1 2 . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Machines Disabled 7 | . . . . . . 5 . . . . 2 Max in Single Turn 2 | . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Machines Accessed 21 | . 2 1 5 . 3 7 1 1 . 1 . Terminals 13 | . 2 1 . . 2 5 1 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 88 | . 5 1 50 . 10 18 2 1 . 1 . Successful 74 | . 2 1 50 . 6 12 1 1 . 1 . Failed 14 | . 3 . . . 4 6 1 . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . . . Terminals 32 | . 5 1 . . 7 15 2 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 69 | . 2 1 50 . 4 9 1 1 . 1 . Record 57 | . 1 . 49 . 1 5 . 1 . . . Robot Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Dispatch Records 2 | . . 1 . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 3 7 1 . . . . Full Trace Events 3 | . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 44 | . . . . . . 44 . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Turns Passed 6590 | 151 567 687 1001 558 221 943 712 992 316 172 270 Spaces Moved 3909 | 83 262 344 622 345 117 523 404 774 196 104 135 Core 12 | 12 . . . . . . . . . . . Treads 2012 | 71 173 253 622 345 117 431 . . . . . Legs 180 | . 89 91 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1705 | . . . . . . 92 404 774 196 104 135 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 102 102 102 162 162 102 Average Speed 151 | 148 173 167 160 160 176 152 161 116 162 162 139 Slowest Speed 240 | 160 240 190 160 160 240 163 162 162 162 162 166 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 7 59 55 93 64 12 69 8 88 27 2 66 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 105 | . . . . 4 4 70 . 16 . . 11 Melee . | . . . . . . . . . . . . Projectile 65 | . . . . 4 4 41 . 16 . . . AOE 40 | . . . . . . 29 . . . . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Total 4448 | 111 328 419 628 348 134 679 467 827 195 108 204 Wait 192 | 10 . 29 4 1 . 98 39 . . . 11 Move 3898 | 82 261 343 621 344 116 522 403 773 195 103 135 Hop . | . . . . . . . . . . . . Pick Up 77 | 11 15 7 2 1 7 23 7 2 . 1 1 Fast Attach 1 | . . . . . . 1 . . . . . Attach 55 | 7 6 3 . 1 8 9 8 4 . 3 6 Detach 14 | 1 1 3 . . . 3 4 2 . . . Swap 15 | . 3 6 . . . 2 . 4 . . . Drop 51 | . 10 5 1 . 3 20 5 3 . 1 3 Fire 96 | . 32 22 . 1 . 1 1 30 . . 9 Melee . | . . . . . . . . . . . . Ram 9 | . . . . . . . . 9 . . . Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . 39 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 12) 596 | -10/Materials | Discovered new exit (range 5) 636 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Entered Mines 762 | -10/Mines | Discovered new exit (range 7) 789 | -10/Mines | Identified exit to Materials 1164 | -10/Mines | Core integrity fell below 50% 1374 | -10/Mines | Received a Mining Laser from a helpful Derelict 1400 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1400 | -10/Mines | Discovered new exit (range 5) 1406 | -10/Mines | Entered Exiles 1406 | -10/Exiles | Accompanied by 1 ally 1438 | -10/Exiles | Discovered new exit (range 14) 1470 | -10/Exiles | Met 8R-AWN 1498 | -10/Exiles | Met EX-HEX 1549 | -10/Exiles | Met EX-BIN 1574 | -10/Exiles | Aligned with FarCom system 1576 | -10/Exiles | Given EX-Vault access code 1674 | -10/Exiles | Opened EX-Vault 1685 | -10/Exiles | Found AWS/Gauss 1723 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1772 | -10/Exiles | Learned location of Zion (-7) 1796 | -10/Exiles | Met EX-DEC 1881 | -10/Exiles | Discovered new exit (range 14) 2026 | -10/Exiles | Visited The Gauntlet 2407 | -10/Exiles | Left Exiles lab with AWS/Gauss 2407 | -10/Exiles | Entered Mines 2435 | -9/Mines | Learned location of 1 exit from Materials 2823 | -9/Mines | Assembled infested the area 2828 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2898 | -9/Mines | Discovered new exit (range 5) 2965 | -9/Mines | Entered Materials 2965 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2966 | -8/Materials | Identified exit to Storage 3131 | -8/Materials | Repaired Lgt. Armor Plating 3162 | -8/Materials | Discovered exit to Storage (range 16) 3186 | -8/Materials | Entered Storage 3316 | -8/Storage | Build established: Skirmisher 3954 | -8/Storage | Destroyed 7 combat bots 4124 | -8/Storage | Discovered new exit (range 5) 4127 | -8/Storage | Identified exit to Factory 4129 | -8/Storage | Entered Factory 4129 | -7/Factory | Evolved 2 slots: Weapon x2 4438 | -7/Factory | Build established: Scavenger-Tank 4464 | -7/Factory | Identified exit to DSF 4622 | -7/Factory | Discovered new exit (range 8) 4635 | -7/Factory | Identified exit to Lower Caves 4782 | -7/Factory | Build established: Tank 4841 | -7/Factory | Entered Lower Caves 5144 | -7/Lower Caves | Encountered a Warlord checkpoint 5241 | -7/Lower Caves | Build established: Mutant 5483 | -7/Lower Caves | Discovered new exit (range 6) 5487 | -7/Lower Caves | Identified exit to Lower Caves 5563 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5737 | -7/Lower Caves | Build established: Gunner 5833 | -7/Lower Caves | Entered another Lower Caves area 5864 | -7/Lower Caves | Learned location of 1 exit from Factory 5923 | -7/Lower Caves | Learned Factory garrison access intel 6010 | -7/Lower Caves | Discovered new exit (range 16) 6044 | -7/Lower Caves | Identified exit to Factory 6149 | -7/Lower Caves | Entered Factory 6149 | -6/Factory | Evolved 2 slots: Utility x2 6150 | -6/Factory | Identified exit to Factory 6151 | -6/Factory | Loaded intel: 4 garrison access locations 6203 | -6/Factory | Identified exit to DSF 6321 | -6/Factory | Entered DSF 6351 | -6/DSF | Additional patrols routed to DSF 6386 | -6/DSF | AWS/Gauss suddenly broke down 6550 | -6/DSF | Lost 3 parts (1p2u) 6591 | -6/DSF | Self-destructed Last Messages --------------- 06526_ Destroyed Unknown Leg. 06527_ G-50 Soldier system terminally corrupted. 06527_ Lgt. Angular Momentum Engine fried. 06539_ Acquired 64 matter. 06551_ Adv. EMP Blaster destroyed. 06560_ C-30 ARC bursts open, deploying its payload. 06560_ S-27 Virus unfolds itself. 06579_ Rocket Launcher destroyed. 06580_ Penetrated by Slug. 06580_ Aerolev Unit destroyed. 06581_ Hvy. EM Shotgun destroyed. 06585_ Penetrated by Slug. 06585_ Adv. EMP Blaster destroyed. 06585_ Knocked back. 06586_ Acquired 5 matter. 06586_ C-30 ARC bursts open, deploying its payload. 06586_ S-27 Virus unfolds itself. 06589_ Hvy. EM Shotgun destroyed. 06590_ Aerolev Unit destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????""??????????????????????????#""????????? | | ?????????#"#?????????????????????????#"#????????? | | ??????####"##???????#########???????##"####?????? | | ??????#"""""######### !!!% #########"""""#?????? | | ??????#"""""##!!#!!!# !!! # #==##"""""#?????? | | ????"##"" x ![ ""##"#??? | | ????""""" sx *%! %%%%%#??? | | ??????#"" ## # ###% ###===# ##= ""###???? | | ??????### ### # ###s s###===# ### ###?????? | | ???????## ##########!!sss ########## ##??????? | | ???????#! #??????#!! #?s????#== =#??????? | | ???????#! #??????#!!s #??????#== =#??????? | | ???????## ###??????##; ;##??????### ##??????? | | ???????#! !!#??????#]] !!#????????= #??????? | | ???????#!^ !!#??????#]] @ !!#????????= #??????? | | ???????#! !!#??????#]] !!#???????== #??????? | | ??????### ######???### ###???????## ##??????? | | ??????#!! #?!!!#?!!#?# #??????????# ???????? | | ??????#!! ##!!!#!!!##* ??????????# ???????? | | ?????##!! =%! ????????? !???????? | | ?????#" ! !! H ???????? !!??????? | | ?????##!! % ??????? !!??????? | | ??????#!! ##[[[#===##A A##!!??????# ==??????? | | ??????#!! #?[[[#?==### ##?!!??????? ==??????? | | ??????### ########?#?# #???##?????? ###?????? | | ???????#[= #????????! =??????????? ????????? | | ??????## %= #????????! =??????????? ????????? | | ??????# #????????! =?????????????????????? | | ??????# % #????????# #?????????????????????? | | ??????# ]]#????????? ??????????????????????? | | ??????# []]#????????? ??????????????????????? | | ??????## ##??????????????????????????????????? | | ??????## #???#???????????????????????????????? | | ?????##"% ##]]# #???????????????????????????? | | ???#""""" ????????????????????? | | ???#"##"" ^ ????????????????????? | | ??????#""%""## #[[[# !!!==????????????????????? | | ??????#"""""#?###??##???????????????????????????? | | ??????####"##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Librarian Novice Programmer One Hack Too Far Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed AluminumHeavySpoofer Manual? 0 Play Time 01:34:40 Cumulative 2.9 hours Start 2024.10.25 @ 20:44:11 End 2024.10.25 @ 22:26:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a105483-b6ac-4fea-ad21-eb3b7c10760c