Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 18:39:57 Player: StaticNoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (171) 855 Value Destroyed (8144) 8144 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (2584) 2584 TOTAL SCORE: 19623 Bonus ------- High Alert Combat Kills 334 Follower Combat Kills 409 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 880 Friendly Fire -339 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 118/200 System Corruption 22% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Small Battery Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Medium Treads Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Layered Heavy Armor Plating Field Recycling Unit > --- WEAPON ----------- KE Penetrator Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Gamma Rifle Railgun Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 155] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Barrage Gun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . 8 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 3 . . . . . . . 1 . Utility 11 | . . . . 5 1 . . . . 1 1 1 2 Weapon 2 | . . . . . 1 . . . . 1 . . . Parts Attached 199 | 6 12 9 7 19 14 4 1 6 11 16 22 32 40 Power 25 | 2 . 2 1 1 3 2 . . 3 1 1 4 5 Engine 7 | 2 . 2 . 1 1 . . . . . . 1 . Core 5 | . . . 1 . 2 2 . . . . . . . Reactor 13 | . . . . . . . . . 3 1 1 3 5 Propulsion 54 | 2 4 3 2 8 2 . . 1 4 . 10 11 7 Treads 12 | 2 3 2 . . . . . . . . . 2 3 Leg 21 | . . . 2 8 2 . . 1 4 . 1 . 3 Wheel 4 | . 1 1 . . . . . . . . 1 . 1 Hover 7 | . . . . . . . . . . . . 7 . Flight 10 | . . . . . . . . . . . 8 2 . Utility 65 | . 5 1 1 7 5 1 . 2 4 11 5 10 13 Device 35 | . 3 . . 4 3 . . 1 2 7 3 7 5 Storage 8 | . 2 . 1 1 . . . . . 2 . . 2 Processor 13 | . . . . 2 2 . . . . 1 2 2 4 Hackware 1 | . . . . . . . . . . . . 1 . Protection 8 | . . 1 . . . 1 . 1 2 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 3 3 3 3 4 1 1 3 . 4 6 7 15 Energy Gun 10 | . . . . . . . . . . 2 1 3 4 Energy Cannon 6 | . . . 1 . . . . . . 2 1 2 . Ballistic Gun 18 | 2 2 2 2 1 3 1 1 1 . . 1 . 2 Ballistic Cannon 13 | . 1 . . . . . . . . . 1 2 9 Launcher 6 | . . . . 2 1 . . 2 . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . 1 2 1 3 2 2 . Corrupted Parts 8 | . . . . 3 . . . . 5 . . . . System Corruption 46 | . . . . 16 . . . . 30 . . . . Parts Lost 128 | . 1 6 . 8 4 1 1 . 5 24 14 32 32 Power 15 | . . 1 . 1 1 . . . . 2 1 4 5 Propulsion 40 | . . 3 . 4 1 . 1 . 2 5 4 13 7 Utility 37 | . . 1 . 2 2 . . . 3 9 3 9 8 Weapon 36 | . 1 1 . 1 . 1 . . . 8 6 6 12 Highest Loss Streak 20 | . 1 4 . 5 3 1 1 . 4 11 13 20 15 To Critical Strikes 7 | . . 1 . 1 1 . 1 . . . 1 1 1 Average Backups 12 | . 7 14 13 9 10 15 20 19 18 14 4 5 4 Power . | . 1 1 . . . 1 2 1 1 . . . . Propulsion 1 | . . 2 . . . . . . 3 1 1 2 . Utility 5 | . 2 4 6 2 2 5 11 11 8 5 1 . . Weapon 5 | . 2 6 5 6 7 7 7 6 5 6 1 1 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | . 3 7 21 . . . . 3 3 . 6 2 2 Power 5 | . . 1 1 . . . . . 1 . . . 2 Propulsion 7 | . . 1 1 . . . . . 2 . 2 1 . Utility 24 | . 2 4 10 . . . . 3 . . 4 1 . Weapon 9 | . 1 1 7 . . . . . . . . . . Tool/Special 2 | . . . 2 . . . . . . . . . . Average Slot Usage (%) 89 | . 94 99 99 85 90 93 93 88 92 88 61 70 58 Engine 4 | . 14 14 7 2 . . . . . . . 1 . Core 2 | . . . 6 3 3 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . 2 4 3 4 6 Treads 6 | . 25 13 7 . . . . . . . . . 8 Leg 13 | . . . 12 28 28 29 28 23 28 24 1 . 2 Wheel 4 | . 2 13 7 . . . . . . . . . . Device 10 | . 15 10 . 17 17 17 17 17 16 16 8 13 6 Storage 9 | . 7 14 14 6 5 5 5 5 5 7 11 5 2 Processor 5 | . . . . 4 8 11 11 11 8 7 12 17 15 Protection 6 | . . 3 14 6 5 5 5 4 7 7 . . 4 Energy Cannon 1 | . . . 4 . . . . . . 1 . . . Ballistic Gun 15 | . 23 17 22 11 16 16 16 16 16 8 . . . Ballistic Cannon 2 | . 4 8 . . . . . . . . 1 2 10 Peak Build Rating 155 | 5 9 17 35 64 81 84 85 90 104 126 98 140 155 Average Rating 56 | 3 7 14 23 56 75 81 84 84 92 108 72 101 108 On Entrance 52 | . 5 9 17 34 64 80 84 82 89 102 73 78 14 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 200 | 8 30 36 44 73 73 80 80 88 105 115 71 73 200 Greatest Support 170 | 40 40 20 38 99 99 99 99 100 125 125 50 140 170 Greatest Overweight (x) 16 | . 2 2 1 1 1 . . 1 . 2 16 1 10 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 20 20 20 20 20 20 20 15 15 25 Average Capacity 15 | 5 9 15 15 19 18 18 20 20 20 19 9 9 15 Most Carried 20 | 1 15 15 15 14 13 20 20 20 20 20 8 15 9 Average Carried 13 | . 7 14 13 10 10 15 20 19 19 15 4 6 4 Final Capacity 20 | 5 15 15 15 20 15 20 20 20 20 5 5 5 5 Final Carried 20 | 1 15 15 15 10 13 20 20 20 16 5 4 4 1 Class Distribution -------------------- 39% | Mutant 12% | Derelict-Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Scavenger-Scrapper 6% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Scavenger-Scout 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Scout | -3/Research Scavenger-Mutant | -2/Research Tank | -1/Access Resources | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 6562 | 164 369 461 99 432 459 274 114 209 528 1544 72 578 1259 Remotely 656 | . . . . . . . . . . 656 . . . Salvage Created 8679 | . 458 313 . 788 648 195 74 480 1457 2619 105 649 893 Parts 403 | . 41 21 . 34 33 14 6 21 52 100 10 36 35 Haulers Intercepted 3 | . 2 . . . . . . . . 1 . . . Recyclers Shooed 16 | . 3 . . 5 . . . . . 7 . 1 . Parts Field Recycled 23 | . . . . . . . . . . . . . 23 Retrieved Matter 145 | . . . . . . . . . . . . . 145 Parts Self-Destructed 31 | . . 4 . . . 4 5 . 18 . . . . Prevented 53 | . . . . . . 5 . . 48 . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 132 | . 12 9 . 10 12 5 1 9 16 27 5 8 18 Melee 2 | . . . . . . . . . . . . . 2 Guns 54 | . 9 6 . 6 7 . 1 6 5 11 . 2 1 Cannons 29 | . 3 3 . . . . . . . . 3 6 14 AOE 25 | . . . . 2 5 5 . 2 3 8 . . . Classes Destroyed 19 | . 5 1 . 3 2 1 . 2 2 2 . 1 . Worker 7 | . . . . . . . . . . 5 . . 2 Builder 7 | . . . . . 1 . . . . 4 . . 2 Tunneler 6 | . 1 . . . 2 . . . . 1 . 1 1 Hauler 3 | . 2 . . . . . . . . 1 . . . Recycler 6 | . . . . 1 . . . . . 2 . 2 1 Minesweeper 1 | . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . 1 . 1 . . . Operator 1 | . . . . . . . . . . . . 1 . Watcher 4 | . 1 . . 1 . . . . . 2 . . . Swarmer 29 | . 6 . . . 5 5 . 3 . 5 5 . . Grunt 41 | . 6 . . 4 3 . . 4 12 11 . . 1 Brawler 3 | . . . . . . . . 1 2 . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 13 | . . . . 2 2 . 1 . 1 4 . 2 1 Specialist 1 | . . . . . . . . 1 . . . . . Hunter 15 | . . . . 4 . . . . 1 5 . 1 4 Programmer 20 | . . . . . 2 . . . . 1 . 5 12 Heavy 1 | . . . . . . . . . . 1 . . . Subdweller 9 | . . 9 . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . Best Kill Streak 16 | . 3 2 . 4 6 5 1 3 11 16 5 2 4 Combat Bots Only 11 | . 3 2 . 3 5 5 1 3 11 5 5 2 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 1 2 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 1 2 3 . 1 1 2 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1706 | . 58 59 . 177 56 10 13 65 69 371 92 299 437 Missed 548 | . 11 17 . 51 17 2 2 23 32 137 16 109 131 Hits 1158 | . 47 42 . 126 39 8 11 42 37 234 76 190 306 Melee 3 | . . . . . . . . . 1 . . . 2 Projectile 1155 | . 47 42 . 126 39 8 11 42 36 234 76 190 304 AOE 2 | . . . . 2 . . . . . . . . . Critical Strikes 60 | . 2 1 . 2 8 . 2 1 4 8 2 11 19 Part Disruptions 1 | . . . . 1 . . . . . . . . . Damage Taken 23741 | . 481 936 . 1789 761 148 242 532 740 3771 2274 4387 7680 Core 4352 | . 76 131 . 124 95 . . 80 37 260 924 1009 1616 Absorbed by Shields 443 | . . . . . . . . 215 222 6 . . . Ignored by Resistances 934 | . . . . 41 5 . . . . 888 . . . Regen/Repaired (Parts) 465 | . . . . 84 50 22 . 147 95 67 . . . Core Remaining (%) 59 | 100 . . 17 85 . . . . 78 77 28 30 . Volleys Fired 574 | . 68 47 . 51 28 6 6 17 32 123 40 55 101 Largest 4 | . 2 2 . 2 3 3 3 3 3 4 2 4 4 Hottest 285 | . 50 58 . 60 97 102 102 105 103 259 260 285 212 Shots Fired 1071 | . 123 83 . 81 72 13 17 34 60 281 41 85 181 Gun 706 | . 103 61 . 61 68 10 17 27 44 236 5 32 42 Cannon 288 | . 20 22 . . . . . . . 26 28 53 139 Launcher 75 | . . . . 20 4 3 . 7 16 19 6 . . Special 2 | . . . . . . . . . . . 2 . . Kinetic 854 | . 123 83 . 61 68 10 17 27 44 188 30 51 152 Thermal 102 | . . . . . . . . . . 55 8 32 7 Explosive 6 | . . . . . 4 . . . . 2 . . . Electromagnetic 107 | . . . . 20 . 3 . 7 16 36 1 2 22 Robot Hit Streak 22 | . 13 22 . 8 10 7 2 7 8 11 6 17 19 Robot Miss Streak 8 | . 4 2 . 3 3 2 3 3 4 8 6 3 3 Penetration Max 2 | . . . . . 1 . . 1 1 2 . . 1 Secondary Targets 8 | . . 1 . 1 3 . . . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . 1 . 1 . Shots Hit Robots 647 | . 72 70 . 56 48 8 5 17 38 156 9 54 114 Core Hits 331 | . 31 17 . 27 34 11 3 20 38 83 3 24 40 Critical Kills 7 | . . 1 . . 1 . . . 2 3 . . . Critical Parts Destroyed 10 | . . . . . 2 . . . 1 5 . . 2 Critical Strikes 59 | . . 3 . 1 4 . . . 3 14 1 9 24 Burn 6 | . . . . . . . . . . 5 . . 1 Destroy 21 | . . 2 . 1 4 . . . 3 9 . . 2 Blast 32 | . . 1 . . . . . . . . 1 9 21 Melee Attacks 4 | . . 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4 | . . 4 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23759 | . 792 1204 . 1700 1548 461 126 1622 2749 6542 308 2081 4626 Guns 11485 | . 670 895 . 1173 1352 215 126 466 952 4027 31 714 864 Cannons 5898 | . 121 309 . . . . . . . 407 223 1352 3486 Explosions 6074 | . . . . 521 196 246 . 1156 1797 2104 54 . . Melee . | . . . . . . . . . . . . . . Ramming 302 | . 1 . . 6 . . . . . 4 . 15 276 Kinetic 14956 | . 791 1204 . 1173 1352 215 126 466 952 3415 223 1314 3725 Thermal 2825 | . . . . 35 . 66 . 669 . 1064 85 714 192 Explosive 553 | . . . . . 196 . . . . 357 . . . Electromagnetic 5123 | . . . . 486 . 180 . 487 1797 1702 . 38 433 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 17 1 2 2 2 27 3 . 13 22 Average Corruption 6 | . . . . 11 1 1 2 2 9 2 . 8 11 Corruption Purged 10 | . . . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 110 | . . . . 12 . 7 3 2 19 15 . 14 38 Message Errors 24 | . . . . 2 . . . . 5 5 . 4 8 Matter Fused 22 | . . . . . . 1 2 2 3 2 . 2 10 Heat Flow Errors 13 | . . . . 3 . . . . 3 6 . . 1 Energy Discharges 16 | . . . . 1 . 2 1 . 3 1 . 3 5 Parts Rejected 4 | . . . . 1 . . . . . . . 1 2 Parts Fused 3 | . . . . 2 . 1 . . . . . . . Data Loss (minor) 13 | . . . . 2 . 2 . . 2 1 . 3 3 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . . . . 1 . . 1 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . 1 . . . . 2 . . . 6 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 308 | . . . . . . . . 60 22 74 1 12 139 Projectiles 133 | . . . . . . . . . . . 1 12 120 Explosions 156 | . . . . . . . . 60 22 74 . . . Melee 19 | . . . . . . . . . . . . . 19 Knockbacks 44 | . 2 3 . . . . . . . . 3 3 33 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 39 | . 2 3 . . . . . . . . 3 3 28 Secondary 4 | . . . . . . . . . . . . . 4 Self-Inflicted Damage 196 | . . . . 60 . 31 . . 48 47 . 7 3 Shots 15 | . . . . 5 . 2 . . 4 4 . . . Rammed 32 | . 1 . . . . . . . . . . 1 30 Targets Rammed 36 | . 1 . . 1 . . . . . 1 . 1 32 Kicked 2 | . . . . 1 . . . . . 1 . . . Crushed 2 | . . . . . . . . . . . . . 2 Highest Temperature 988 | . 26 . . 283 321 30 39 36 279 580 988 190 407 Average Temperature 129 | . 10 . . 71 78 17 20 16 110 145 344 63 150 Received Heat Transfer 1655 | . 138 258 . 249 190 . 18 18 171 334 18 45 216 Effects 29 | . . . . 2 . . . . . 3 14 . 10 Shutdowns 7 | . . . . . . . . . . 1 3 . 3 Energy Bleed 2 | . . . . . . . . . . . 2 . . Interference 11 | . . . . 2 . . . . . . 4 . 5 Matter Decay 2 | . . . . . . . . . . . 1 . 1 Short Circuit 2 | . . . . . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 . . . Damage (core) 3 | . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . 2 . . . . 9 7 . . 2 Combat Hostiles 18 | . . . . 2 . . . . 8 7 . . 1 Parts Fried 41 | . . . . 5 . . . 1 12 18 . . 5 Impact Corruptions 3 | . . . . . . . . . . . . . 3 Robots Melted 2 | . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . Parts Melted 8 | . . 1 . . . . . 1 . 5 . 1 . Heat Transferred 3670 | . . . . 50 . 100 . 600 . 1693 117 814 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 2 . 1 . 4 . 3 . . . Alert | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 3 | . . . . . 2 . . . . 3 1 1 1 Low Security (%) 67 | 100 100 . . 100 80 . . . . 11 51 63 82 Level 1 15 | . . . . . 13 . . . . 7 48 36 17 Level 2 15 | . . . . . 6 . . . . 76 . . . Level 3 . | . . . . . . . . . . 4 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 748 | . 68 . . 40 410 . . . . 748 304 280 254 Initial 304 | . . . . . 9 . . . . . 304 119 62 Average 173 | . 26 . . 11 110 . . . . 461 204 181 118 Influence Increases 5373 | . 388 . . 303 602 110 20 461 439 1290 382 592 786 Destroy 0b10 Robot/C 2600 | . 240 . . 200 240 100 20 280 360 540 100 160 360 Destroy 0b10 Robot/NC 190 | . 20 . . 10 15 . . 5 10 80 . 20 30 Destroy Leader 484 | . 56 . . 52 50 10 . . 30 116 10 70 90 Allied During Kill 110 | . . . . . . . . 86 24 . . . . Successful Hack 206 | . 57 . . 21 . . . . . 26 27 . 75 Disable Machine 465 | . . . . . 135 . . . . 195 15 60 60 Destroy Structure 613 | . . . . 5 132 . . . . 258 50 57 111 Partial Spotted 105 | . . . . . . . . . . . 15 90 . Lose Combat Pursuer 600 | . 15 . . 15 30 . . 90 15 75 165 135 60 Influence Decreases 5317 | . 357 31 . 284 235 399 117 92 808 710 750 699 835 Entered New Map 968 | . . 15 . . 10 143 19 . 369 . 276 93 43 Time Decay 3074 | . 347 16 . 214 190 246 98 32 369 470 334 286 472 Lost Part 1185 | . 10 . . 70 35 10 . . 40 240 140 320 320 Lost Ally 90 | . . . . . . . . 60 30 . . . . Squads Dispatched 31 | . 3 . . 5 2 . . . 1 7 4 3 6 Investigation 7 | . 1 . . 2 . . . . . 1 2 . 1 Extermination 12 | . . . . 1 1 . . . . 1 2 3 4 Reinforcement 10 | . 2 . . 2 . . . . . 5 . . 1 Assault 2 | . . . . . 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 4 | . . . . . . . . . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 241 | . 20 9 . 15 14 5 3 20 21 39 24 35 36 Peak Tracking Total 10 | . 3 2 . 4 6 5 2 8 8 6 9 10 7 Tactical Retreats 23 | . 1 . . 1 2 . . 3 1 3 3 6 3 Traps | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 8 | . 1 . . . . . . . . 4 2 1 . Indirectly 2 | . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 33 | . . . . . 9 . 1 . 1 13 1 4 4 Max in Single Turn 4 | . . . . . 4 . 1 . 1 4 1 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 46 | . 7 2 2 7 3 1 1 5 . 4 6 3 5 Terminals 22 | . 7 . . 4 1 . . . . 2 2 1 5 Fabricators 4 | . . . . 1 1 . . . . . 1 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . 2 . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . 1 2 . . Total Hacks 106 | . 31 2 5 14 7 1 1 13 . 8 9 3 12 Successful 60 | . 20 2 5 5 4 1 1 13 . 5 1 . 3 Failed 46 | . 11 . . 9 3 . . . . 3 8 3 9 Catastrophic 14 | . . . . 3 . . . . . . 5 3 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 52 | . 24 . . 12 1 . . . 1 1 4 2 7 Terminals 61 | . 31 . . 8 2 . . . . 4 3 1 12 Fabricators 4 | . . . . 1 1 . . . . . 1 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 7 | . . . . 5 . . . . . . 2 . . Scanalyzers 6 | . . . . . 4 . . . . 2 . . . Garrison Access 5 | . . . . . . . . . . 2 3 . . Terminal Hacks 45 | . 18 2 5 1 1 1 1 13 . 1 1 . 1 Record 15 | . . 1 5 . . . 1 7 . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 21 | . 13 . . 1 1 . . 5 . 1 . . . Open Door 3 | . . 1 . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . 1 . . . Insert Component 2 | . . . . . 1 . . . . 1 . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 . . 3 . . . . . 1 . . 2 Terminals 6 | . 2 . . 1 . . . . . 1 . . 2 Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 5 | . 2 . . . . . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . Fedlink 2 | . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . . 5 3 . . . . 3 6 3 5 Full Trace Events 3 | . 1 . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 5 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 7 | . . . . . . . . 5 2 . . . . Largest Group 5 | . . . . . . . . 5 2 . . . . Highest-Rated Group 244 | . . . . . . . . 244 105 . . . . Highest-Rated Ally 64 | . . . . . . . . 64 64 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . . 35 9 . . . . Total Damage 1697 | . . . . . . . . 1365 332 . . . . Kills 8 | . . . . . . . . 5 3 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 7994 | . 1008 1539 . 568 560 524 310 1350 576 . 510 429 620 Sensors 5334 | . . . . 568 560 524 310 1350 576 . 397 429 620 Terrain 601 | . . . . . . . . . . . 382 219 . Structural 90 | . 90 . . . . . . . . . . . . Seismic 2707 | . 1008 1539 . . . . . . . . . 160 . Machine Analysis 113 | . . . . . . . . . . . 113 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 5 . . 3 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 15855 | 48 1016 1967 4340 641 665 524 310 1350 1192 1180 753 631 1238 Spaces Moved 9953 | 28 513 1214 1995 378 417 429 246 705 833 643 998 949 605 Core 224 | 4 . . . . . . . . . . 5 53 162 Treads 2133 | 24 402 273 1010 . . . . . . . . 5 419 Legs 4722 | . . . 985 378 417 429 246 705 833 643 67 . 19 Wheels 1072 | . 111 941 . . . . . . . . 15 . 5 Hover 283 | . . . . . . . . . . . . 283 . Flight 1519 | . . . . . . . . . . . 911 608 . Fastest Speed 27 | 50 120 120 120 110 113 115 116 120 115 116 28 27 50 Average Speed 133 | 144 151 146 215 114 118 115 116 173 118 120 51 38 140 Slowest Speed 850 | 160 160 240 240 176 183 116 120 190 120 260 850 160 235 Overloaded Moves 60 | . . . . . . . . . . . . 60 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . 11 6 . Potential Cave-ins 4 | . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 86 63 94 10 12 63 46 78 77 19 22 31 9 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 7 | . . . 3 1 . 1 . . 2 . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . 1 1 1 . . Scrap Searched 20 | . . 6 11 . . 2 1 . . . . . . Spaces Dug 36 | . . 2 . . . . . . . 15 13 6 . Terrain Destroyed 368 | . . 2 . 4 80 13 6 21 7 147 30 19 39 Melee 2 | . . 2 . . . . . . . . . . . Projectile 193 | . . . . . 12 9 6 3 7 85 13 19 39 AOE 173 | . . . . 4 68 4 . 18 . 62 17 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Total 11680 | 33 643 1327 2054 506 550 450 263 816 1000 933 1174 1127 804 Wait 471 | . 20 18 . 51 76 . 7 14 51 107 69 54 4 Move 9909 | 27 512 1213 1994 377 416 428 245 704 832 642 977 937 605 Hop 15 | . . . . . . . . . . . 9 6 . Pick Up 133 | . 17 18 23 3 4 7 . 9 11 6 12 10 13 Fast Attach 117 | 5 6 1 2 7 8 1 3 3 4 8 18 25 26 Attach 96 | . 1 6 3 10 4 1 . 2 7 20 8 18 16 Detach 25 | . 1 . . 1 2 . . . . 9 2 8 2 Swap 62 | 1 6 6 2 5 8 5 . 5 10 4 7 1 2 Drop 125 | . 11 14 29 . 4 2 2 12 11 10 14 13 3 Fire 574 | . 68 47 . 51 28 6 6 17 32 123 40 55 101 Melee 4 | . . 4 . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . 4 Kick 2 | . . . . 1 . . . . . 1 . . . Crush 29 | . 1 . . . . . . . . . . . 28 Escape Stasis 21 | . . . . . . . . . . 3 18 . . Rewire 90 | . . . 1 . . . . 50 39 . . . . Trap 3 | . . . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Discovered new exit (range 4) 1060 | -10/Materials | Discovered new exit (range 3) 1065 | -10/Materials | Entered Subcaves 1066 | -10/Subcaves | Approached by a straggling Scientist 1129 | -10/Subcaves | Disturbed a concealed Subdweller 1234 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1241 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1245 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1427 | -10/Subcaves | Learned Materials emergency access door positions 1636 | -10/Subcaves | Discovered new exit (range 15) 1853 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1994 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2232 | -10/Subcaves | Discovered new exit (range 10) 2330 | -10/Subcaves | Core integrity fell below 50% 2370 | -10/Subcaves | Lost 4 parts (1p2n1w) 2597 | -10/Subcaves | Core integrity fell below 20% 3032 | -10/Subcaves | Entered Scraptown 3131 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3162 | -9/Scraptown | Visited The Evicted 3747 | -9/Scraptown | Build established: Derelict-Mutant 3821 | -9/Scraptown | Visited Fellowship of the Rings 3881 | -9/Scraptown | Visited Bundlers 4143 | -9/Scraptown | Visited CPS Storage 4164 | -9/Scraptown | Visited UFD Registry 4164 | -9/Scraptown | Registered with UFD as "Toolframe" 4196 | -9/Scraptown | Visited SPCMW 4232 | -9/Scraptown | Visited Shadow of the Wyrm 4296 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4301 | -9/Scraptown | Learned location of Zion (-6) 4304 | -9/Scraptown | Learned 12 Factory zone layouts 4306 | -9/Scraptown | Learned location of Armory (-3) 4308 | -9/Scraptown | Learned location of Quarantine (-3) 4311 | -9/Scraptown | Learned Factory trap positions 4387 | -9/Scraptown | Discovered new exit (range 13) 5180 | -9/Scraptown | Visited Awakened 5748 | -9/Scraptown | Build established: Mutant 5783 | -9/Scraptown | Visited Modified Component R&D 5883 | -9/Scraptown | Visited Supply Room 5921 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5931 | -9/Scraptown | Found DCF Scrap (30 items) 6125 | -9/Scraptown | Visited Chapter 10 6174 | -9/Scraptown | Visited Scrapoid Research Area 6230 | -9/Scraptown | Visited Scrap Suit Storage 6291 | -9/Scraptown | Visited LU-1G1's Boring Crew 6635 | -9/Scraptown | Visited Junk Repository 6673 | -9/Scraptown | Visited Scrapoid Pod Storage 6699 | -9/Scraptown | Visited Curators Association 7142 | -9/Scraptown | Found Scrap Suit 7148 | -9/Scraptown | Found Scrap Suit 7260 | -9/Scraptown | Met Optimus 7260 | -9/Scraptown | Accepted into 0bPrime 7365 | -9/Scraptown | Discovered new exit (range 5) 7372 | -9/Scraptown | Entered Factory 7372 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7373 | -6/Factory | Identified exit to Factory 7374 | -6/Factory | Loaded intel: 114 trap records 7638 | -6/Factory | Loaded intel: 8 recycling unit locations 7738 | -6/Factory | System corruption reached 10% 7741 | -6/Factory | Lost 5 parts (2n2u1w) 7765 | -6/Factory | Discovered exit to Factory (range 14) 7810 | -6/Factory | Learned location of Protoforge (-2) 8013 | -6/Factory | Entered another Factory area 8013 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8312 | -5/Factory | Found Prototype Launcher 8336 | -5/Factory | Discovered new exit (range 7) 8342 | -5/Factory | Identified exit to Upper Caves 8401 | -5/Factory | Lost 3 parts (1p2u) 8522 | -5/Factory | Build established: Scavenger-Scrapper 8613 | -5/Factory | First assault squad dispatched 8678 | -5/Factory | Entered Upper Caves 8726 | -5/Upper Caves | Learned location of Warlord (-5) 8837 | -5/Upper Caves | Found DCF Scrap (12 items) 8859 | -5/Upper Caves | Learned Factory stockpile data 9080 | -5/Upper Caves | Discovered new exit (range 3) 9082 | -5/Upper Caves | Identified exit to Upper Caves 9202 | -5/Upper Caves | Entered another Upper Caves area 9203 | -5/Upper Caves | Identified exit to Warlord 9257 | -5/Upper Caves | Learned Factory garrison access intel 9270 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9335 | -5/Upper Caves | Encountered a Warlord checkpoint 9444 | -5/Upper Caves | Found Alien Artifact 9444 | -5/Upper Caves | Identified Dimensional Node Initializer 9444 | -5/Upper Caves | Initialized slip node 9512 | -5/Upper Caves | Entered Warlord 9554 | -5/Warlord | System corruption cleaned by Quarantine Array 9802 | -5/Warlord | Build established: Scavenger-Skirmisher 10119 | -5/Warlord | Found Prototype Device 10119 | -5/Warlord | Identified Minesniffer Drone Bay 10381 | -5/Warlord | Warlord's base attacked by MAIN.C 10731 | -5/Warlord | Warlord forces counterattacked 10756 | -5/Warlord | Identified Mni. Smartbomb Launcher 10765 | -5/Warlord | Spotted Executioner 10788 | -5/Warlord | Spotted B-86 Titan 10795 | -5/Warlord | Spotted Striker 10796 | -5/Warlord | Allies destroyed Striker 10805 | -5/Warlord | Spotted B-75 Beast 10840 | -5/Warlord | Discovered new exit (range 9) 10854 | -5/Warlord | Identified exit to Proximity Caves 10861 | -5/Warlord | Lost 5 allies 10862 | -5/Warlord | Entered Proximity Caves 10862 | -4/Proximity Caves | Accompanied by 2 allies 10930 | -4/Proximity Caves | Learned location of Testing (-2) 11436 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11498 | -4/Proximity Caves | System corruption reached 10% 11510 | -4/Proximity Caves | Lost 4 parts (2n2u) 11515 | -4/Proximity Caves | Destroyed 11 combat bots 11616 | -4/Proximity Caves | Discovered new exit (range 9) 11825 | -4/Proximity Caves | Build established: Scavenger-Tank 11915 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11921 | -4/Proximity Caves | Found Prototype Special Weapon 12054 | -4/Proximity Caves | Entered Factory 12054 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12056 | -4/Factory | Loaded intel: 4 garrison access locations 12282 | -4/Factory | Lost 5 parts (1p1u3w) 12944 | -4/Factory | Build established: Scavenger-Gunner 13024 | -4/Factory | Discovered new exit (range 14) 13145 | -4/Factory | Lost 11 parts (2n5u4w) 13234 | -4/Factory | Entered Research 13234 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13235 | -3/Research | Identified exit to Quarantine 13264 | -3/Research | Lost 5 parts (1p1n2u1w) 13452 | -3/Research | Core integrity fell below 50% 13456 | -3/Research | Identified Molecular Deconstructor 13504 | -3/Research | Lost 13 parts (1p3n3u6w) 13562 | -3/Research | Identified exit to Armory 13885 | -3/Research | Build established: Scavenger-Scout 13943 | -3/Research | Spotted B-86 Titan 13986 | -3/Research | Discovered new exit (range 6) 13987 | -3/Research | Entered another Research area 13987 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14241 | -2/Research | Lost 7 parts (2p1n3u1w) 14291 | -2/Research | Lost 3 parts (2n1u) 14583 | -2/Research | System corruption reached 10% 14593 | -2/Research | Core integrity fell below 50% 14616 | -2/Research | Discovered new exit (range 4) 14618 | -2/Research | Identified exit to Access 14618 | -2/Research | Entered Access 14618 | -1/Access | Evolved 2 slots: Utility x2 14649 | -1/Access | Lost 20 parts (2p10n3u5w) 14991 | -1/Access | Build established: Tank 15246 | -1/Access | System corruption reached 10% 15581 | -1/Access | Lost 9 parts (1p1n3u4w) 15807 | -1/Access | Core integrity fell below 50% 15810 | -1/Access | Lost 15 parts (3p4n3u5w) 15845 | -1/Access | Core integrity fell below 20% 15856 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15812_ Lgt. Quantum Reactor destroyed. 15812_ Knocked back. 15814_ Acquired 4 matter. 15816_ Knocked back. 15821_ System corrupted: Hvy. Laser rejected. 15831_ Connecting with Terminal... 15840_ P-80 Master suffers critical hit (Burn). 15841_ Myomer Leg destroyed. 15842_ Destroyed Imp. Antigrav System. 15844_ Connecting with Terminal... 15844_ ALERT: Suspicious activity at Terminal A003. Dispatching Investigation squad. 15845_ 15852_ Slammed into G-73 Enforcer. 15853_ Adv. Target Analyzer destroyed. 15853_ G-73 Enforcer destroyed. 15854_ Acquired Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ################???????????????????????????????? | | + #????????#""##??????????????????? | | ####### #????????# *T#??????????????????? | | ##????# "" #????????# ##??????????????????? | | ####????# """ #????????# #???????????????????? | | #| #????# T" #????????# #???????????????????? | | ####????# """ #????????# #???????????????????? | | ####???# "" #????????# #???????????????????? | | # ###?# #????????# #???????????????????? | | # #% #?# #???????## p##??????????????????? | | #############+############gp #??????????????????? | | =!!%%%*% % %%%% % @g% %#??????????????????? | | |%%%%%=%] k H !%= #??????????????????? | | #####+#########+########## %#??????????????????? | | ?? % ????? ???????######??????????????????? | | ? ?# ?????????????????????????????? | | #! ???????????????????????????? | | # """ """ ?????????????????????????? | | # """S""" #????????????????????????? | | # #????????????????????????? | | # ?#????????????????????????? | | ######################???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 37 Energy Capacity 675 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 12 Recoil Reduction 5 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Tank Challenges ------------ None Game ------ Seed MultinovaGravmagShredder Manual? 0 Play Time 02:15:55 Cumulative 129.1 hours Start 2025.07.19 @ 16:25:21 End 2025.07.19 @ 18:39:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb0736b6-f915-4bc4-9d10-e3260ca4a5e6