Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.26 @ 17:04:22 Player: Mr Goldstein Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (343) 343 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 2694 Bonus ------- High Alert Combat Kills 36 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Faulty Improved VTOL Module Small Storage Unit Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Core Shielding > --- WEAPON ----------- Missile Launcher Scythe > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Small Storage Unit Blade Saw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Core Shielding Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Scythe Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 28 | 2 5 5 14 2 Power 2 | . . . 2 . Engine 2 | . . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 3 2 3 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . 3 2 3 1 Utility 5 | . . 1 4 . Device . | . . . . . Storage 1 | . . . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 10 | . 2 2 5 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 7 | . 2 2 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 12 | . 1 2 4 5 Power . | . . . . . Propulsion 9 | . 1 2 4 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . 1 3 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 32 | . 29 14 38 33 Treads 1 | . 9 . . . Flight 10 | . 18 7 12 3 Processor 7 | . . . 5 18 Protection 6 | . . 4 10 4 Slashing Weapon 5 | . . . 8 7 Naked Turns 25 | . 1 24 . . Heaviest Build 9 | . . 1 9 3 Greatest Support 20 | 20 8 8 12 4 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 3 5 5 4 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 525 | 168 . 8 259 90 Remotely . | . . . . . Salvage Created 473 | . 53 14 272 134 Parts 41 | . 11 3 15 12 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 17 | . 3 3 6 5 Melee 5 | . . . . 5 AOE 12 | . 3 3 6 . Classes Destroyed 8 | . 2 . 5 1 Worker 1 | . . . 1 . Builder 2 | . 2 . . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 14 | . 3 3 5 3 Grunt 2 | . . . . 2 Sentry 1 | . . . 1 . Best Kill Streak 4 | . 4 3 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 4 | . 2 2 4 1 Gunslinging . | . . . . . Exploded 4 | . 2 2 4 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 1182 | . 97 156 378 551 Core 662 | . . 111 140 411 Absorbed by Shields 28 | . . . . 28 Redirected to Shielding 58 | . . 6 26 26 Core Remaining (%) 90 | 100 100 72 . . Volleys Fired 13 | . 5 3 5 . Largest 1 | . 1 1 1 . Hottest 36 | . 30 30 36 . Shots Fired 13 | . 5 3 5 . Gun . | . . . . . Cannon . | . . . . . Launcher 13 | . 5 3 5 . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 13 | . 5 3 5 . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . . 1 . Robot Miss Streak 2 | . 1 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 20 | . . . 9 11 Core Hits 27 | . 6 4 11 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Sever 3 | . . . 1 2 Melee Attacks 45 | . . . 17 28 Impact . | . . . . . Slashing 45 | . . . 17 28 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1300 | . 370 186 536 208 Guns . | . . . . . Cannons . | . . . . . Explosions 819 | . 370 186 263 . Melee 481 | . . . 273 208 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 819 | . 370 186 263 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 481 | . . . 273 208 Piercing . | . . . . . Highest Corruption 4 | . . . 3 4 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 2 2 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 63 | . 30 . 33 . Projectiles . | . . . . . Explosions 46 | . 30 . 16 . Melee 17 | . . . 17 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . 32 29 26 . Shots 4 | . 1 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 5 | . 5 . . . Average Temperature 5 | . 5 . . . Received Heat Transfer 375 | . . 45 144 186 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 625 | . 178 171 625 561 Initial 406 | . . 72 72 406 Average 261 | . 118 89 276 448 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 53 | 100 100 100 51 . Level 1 10 | . . . 26 . Level 2 35 | . . . 22 99 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 8 38 14 Peak Tracking Total 10 | . 3 7 10 6 Tactical Retreats 7 | . . . 6 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 12 | . 5 2 4 1 Terminals 11 | . 5 2 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 13 7 6 2 Successful 15 | . 6 2 6 1 Failed 13 | . 7 5 . 1 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 22 | . 12 5 5 . Terminals 27 | . 13 7 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 2 1 2 1 Prototype ID Bank 5 | . 2 1 2 . Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 8 | . 4 1 3 . Terminals 8 | . 4 1 3 . Assimilate 2 | . 1 . 1 . Botnet 6 | . 3 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 2 1 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies 2 | . 1 . 1 . Largest Group 1 | . 1 1 1 . Highest-Rated Group 10 | . 10 10 10 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 652 | 27 120 69 264 172 Spaces Moved 986 | 29 227 118 491 121 Core 211 | 22 46 71 18 54 Treads 7 | 7 . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 768 | . 181 47 473 67 Fastest Speed 32 | 50 37 37 32 40 Average Speed 40 | 76 39 45 35 44 Slowest Speed 160 | 160 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . 7 . 5 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 52 23 60 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 10 | . 4 5 1 . Terrain Destroyed 70 | . 17 13 40 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 69 | . 17 13 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1129 | 32 247 129 536 185 Wait 15 | . 9 . 2 4 Move 955 | 28 212 117 481 117 Hop 13 | . 7 . 4 2 Pick Up 12 | 2 4 2 4 . Fast Attach 16 | 2 1 4 8 1 Attach 12 | . 4 1 6 1 Detach 6 | . 2 1 3 . Swap . | . . . . . Drop 10 | . 3 1 6 . Fire 13 | . 5 3 5 . Melee 45 | . . . 17 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 32 | . . . . 32 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 28 | -11/Junkyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 10) 139 | -10/Materials | Discovered new exit (range 15) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Accompanied by 1 ally 148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 192 | -9/Materials | Lost 3 parts (3n) 211 | -9/Materials | Discovered new exit (range 15) 217 | -9/Materials | Entered another Materials area 217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 480 | -8/Materials | Identified exit to Garrison 481 | -8/Materials | Entered Garrison 581 | -8/Garrison | Build established: Mutant 608 | -8/Garrison | Core integrity fell below 50% 609 | -8/Garrison | Lost 3 parts (1n1u1w) 635 | -8/Garrison | Core integrity fell below 20% 652 | -8/Garrison | Triggered checkpoint 653 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00578_ Core Shielding destroyed. 00579_ G-47 Trooper destroyed. 00585_ Connecting with Garrison Terminal... >>Access(Emergency) Found 69 emergency access points. Map updated. Feedback: System corruption (+1%). 00585_ ALERT: Suspicious activity at Terminal G005. Transmitting hostile system tracking data. 00601_ H,ZLZJC= 20BFP%HYCQWK5FEA3J/AD5PQSS6 00603_ C-30 ARC bursts open, deploying its payload. 00603_ S-10 Pest unfolds itself. 00606_ S-10 Pest destroyed. 00616_ Acquired 13 matter. 00618_ Acquired 11 matter. 00630_ S-10 Pest destroyed. 00632_ Blade Saw destroyed. 00633_ Acquired 10 matter. 00634_ Acquired Flight Unit. 00639_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????+???????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+?????????# "##########????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????####### ## #????????????????????? | | ?????????????????????# d ?# #????????????????????? | | ?????????????????????##i??# #????????????????????? | | ??????????????????????# ??# #????????????????????? | | ??????????????????????#???# #????????????????????? | | ????????????###########+### ##########???????????? | | ???????? #???????????? | | ???????? #???????????? | | ???????? #???????????? | | ??????????#+###########+### ###### #???????++??? | | ??????????????????????????# #????# #???????????? | | ??????????????????????????# #????# #???????????? | | ??????????????????????????# ###### #???????????? | | ??????????????????????????+ #???????????? | | ??????????????????????????######## #???????????? | | ?????????????????+???????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #?????????#?? | | ?????????????????????????????????# #??????? #?? | | ??????????????+?????+????????????# ##""""## ##? | | ?????????????????????????????????# #? | | ?????????????????????????????????+ #? | | ?????????????????????????????????# #? | | ?????????????????+???????????????# ## ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 248 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderHardlightSuperbattery Manual? 0 Play Time 00:13:48 Cumulative 147.6 hours Start 2023.04.26 @ 16:52:31 End 2023.04.26 @ 17:04:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778301f9-03e5-4e83-b8f9-ea011f1333cb