Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.09 @ 12:42:15 Player: sasha Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (173) 865 Value Destroyed (5870) 5870 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 11408 Bonus ------- Pacifist 200 High Alert Combat Kills 1093 Cogmind --------- Core Integrity 0/850 Matter 32/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Improved Cooling System High-capacity Matter Pod (0) Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Launcher Guidance Computer Particle Charger Long-range Tractor Beam Assault Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Weapon Cycler Core Shielding > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System High-capacity Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Launcher Guidance Computer Armor Integrity Analyzer Particle Charger Long-range Tractor Beam Long-range Tractor Beam Assault Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 60] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . 1 1 . Weapon 1 | . . . . . . 1 Parts Attached 201 | 6 1 16 15 31 99 33 Power 22 | 1 . 4 2 4 6 5 Engine 14 | 1 . 4 2 4 1 2 Core 7 | . . . . . 5 2 Reactor 1 | . . . . . . 1 Propulsion 47 | 2 . 5 6 4 22 8 Treads 33 | 2 . 4 6 4 14 3 Leg 9 | . . . . . 5 4 Wheel 5 | . . 1 . . 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 55 | 1 1 3 1 8 31 10 Device 25 | . 1 1 . 4 14 5 Storage 5 | 1 . 1 . 1 2 . Processor 6 | . . 1 . . 4 1 Hackware . | . . . . . . . Protection 19 | . . . 1 3 11 4 Artifact . | . . . . . . . Weapon 77 | 2 . 4 6 15 40 10 Energy Gun 28 | 1 . 4 2 5 11 5 Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 21 | 1 . . 3 6 11 . Ballistic Cannon 6 | . . . . . 5 1 Launcher 17 | . . . 1 4 10 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 2 3 3 . Parts Lost 47 | . . 3 2 4 19 19 Power 8 | . . 1 . . 2 5 Propulsion 16 | . . 1 1 . 8 6 Utility 14 | . . . . 1 8 5 Weapon 9 | . . 1 1 3 1 3 Highest Loss Streak 6 | . . 1 1 1 6 6 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 93 | . 97 92 99 95 95 84 Engine 4 | . 14 11 11 9 . 1 Core 3 | . . . . . 6 5 Treads 19 | . 28 21 21 27 18 11 Leg 4 | . . . . . 8 7 Wheel 1 | . . . . . 1 5 Device 14 | . 11 20 13 13 12 14 Storage 8 | . 14 11 11 9 6 6 Processor 10 | . . 5 11 9 11 11 Protection 8 | . . . 8 10 11 4 Energy Gun 8 | . 14 13 9 11 4 6 Ballistic Gun 3 | . 14 7 12 3 2 . Ballistic Cannon 1 | . . . . . 2 2 Naked Turns . | . . . . . . . Heaviest Build 75 | 14 16 23 27 68 73 75 Greatest Support 84 | 40 40 46 43 60 84 84 Greatest Overweight (x) 14 | 2 . 1 1 1 6 14 Average Overweight (x) 1 | . . . . . 1 4 Largest Inventory Capacity 30 | 8 8 10 10 20 30 20 Average Capacity 15 | 7 8 9 10 12 19 20 Most Carried 20 | 6 7 10 10 20 20 20 Average Carried 14 | 3 6 8 9 11 18 18 Final Capacity 20 | 8 8 10 10 20 20 20 Final Carried 20 | 6 6 10 10 20 20 20 Class Distribution -------------------- 43% | Mutant 42% | Scavenger-Mutant 7% | Gladiator 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Matter Collected 4048 | 55 89 375 232 596 2143 558 Remotely 802 | . . . . . 624 178 Salvage Created 6058 | . . 749 806 1411 2508 584 Parts 326 | . . 50 45 69 124 38 Haulers Intercepted 10 | . . 3 1 3 3 . Recyclers Shooed 6 | . . 2 . 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 110 | . . 14 10 22 49 15 Melee 5 | . . . . . 1 4 Guns 49 | . . 12 9 9 16 3 Cannons 7 | . . . . . 5 2 AOE 47 | . . 1 1 13 26 6 Classes Destroyed 19 | . . 6 3 2 5 3 Worker 8 | . . . . 3 4 1 Builder 7 | . . . . . 4 3 Tunneler 1 | . . . . . . 1 Hauler 10 | . . 3 1 3 3 . Recycler 14 | . . . 2 3 9 . Mechanic 5 | . . . 1 1 3 . Operator 1 | . . . 1 . . . Watcher 17 | . . 5 1 5 6 . Swarmer 13 | . . 4 . . 6 3 Saboteur 1 | . . . . . . 1 Grunt 42 | . . 8 4 13 15 2 Brawler 5 | . . 1 . 1 2 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . 1 . Sentry 19 | . . 1 6 6 5 1 Specialist 6 | . . . . . 4 2 Hunter 8 | . . . . 2 4 2 Programmer 13 | . . . . . 11 2 Heavy 1 | . . . . . 1 . Best Kill Streak 14 | . . 5 4 10 14 11 Combat Bots Only 10 | . . 5 2 4 10 8 Max Kills in Single Turn 4 | . . 1 2 3 3 4 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . 1 1 3 3 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Damage Taken 10113 | . 35 810 567 886 4667 3148 Core 1651 | . . 160 40 33 564 854 Absorbed by Shields . | . . . . . . . Redirected to Shielding 64 | . . . 9 7 34 14 Regen/Repaired (Parts) 423 | . . . . . 423 . Core Remaining (%) 72 | 100 100 . 50 94 19 . Volleys Fired 392 | . . 56 33 77 198 28 Largest 3 | . . 2 2 2 2 3 Hottest 202 | . . 100 95 122 122 202 Shots Fired 661 | . . 109 56 117 329 50 Gun 498 | . . 109 55 98 207 29 Cannon 77 | . . . . . 65 12 Launcher 86 | . . . 1 19 57 9 Special . | . . . . . . . Kinetic 213 | . . 32 28 18 130 5 Thermal 289 | . . 46 6 59 142 36 Explosive 86 | . . . 1 19 57 9 Electromagnetic 73 | . . 31 21 21 . . Robot Hit Streak 43 | . . 13 16 43 13 15 Robot Miss Streak 4 | . . 2 2 2 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . . 3 . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 475 | . . 76 43 91 217 48 Core Hits 321 | . . 37 27 68 160 29 Critical Kills 3 | . . . . . 3 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 29 | . . 5 . 4 16 4 Burn 18 | . . 5 . 4 9 . Destroy 4 | . . . . . 4 . Blast 2 | . . . . . 2 . Sever 5 | . . . . . 1 4 Melee Attacks 32 | . . . . . 8 24 Impact . | . . . . . . . Slashing 32 | . . . . . 8 24 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 17244 | . . 1173 911 2978 9474 2708 Guns 6310 | . . 1061 731 1309 2784 425 Cannons 1517 | . . . . . 1325 192 Explosions 8118 | . . 111 180 1669 5025 1133 Melee 1252 | . . . . . 323 929 Ramming 47 | . . 1 . . 17 29 Kinetic 2941 | . . 204 339 162 2148 88 Thermal 4177 | . . 602 179 906 1961 529 Explosive 7780 | . . . 49 1573 5025 1133 Electromagnetic 1047 | . . 366 344 337 . . Impact . | . . . . . . . Slashing 1252 | . . . . . 323 929 Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 12 6 Average Corruption 4 | . . . . . 5 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 101 | . . . . . 91 10 Message Errors 25 | . . . . . 24 1 Matter Fused 23 | . . . . . 20 3 Heat Flow Errors 10 | . . . . . 8 2 Energy Discharges 11 | . . . . . 10 1 Parts Rejected 3 | . . . . . 2 1 Parts Fused 2 | . . . . . 2 . Data Loss (minor) 12 | . . . . . 11 1 Data Loss (major) 8 | . . . . . 8 . Misfires 2 | . . . . . 2 . Alerts 4 | . . . . . 3 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 425 | . . 5 . 8 220 192 Projectiles 52 | . . . . . 52 . Explosions 141 | . . 5 . 8 96 32 Melee 232 | . . . . . 72 160 Knockbacks 10 | . . . . . 8 2 Impact 1 | . . . . . 1 . Kinetic 9 | . . . . . 7 2 Secondary . | . . . . . . . Self-Inflicted Damage 493 | . . 56 78 26 247 86 Shots 15 | . . 1 2 2 8 2 Rammed 8 | . . 1 . . 4 3 Targets Rammed 8 | . . 1 . . 4 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 529 | . . 154 81 218 484 529 Average Temperature 94 | . . 43 22 58 134 148 Received Heat Transfer 1633 | . . 258 147 324 606 298 Effects 12 | . . . . . 10 2 Shutdowns 2 | . . . . . 1 1 Energy Bleed 4 | . . . . . 3 1 Interference 4 | . . . . . 4 . Matter Decay 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 2 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Melted 29 | . . 3 . 13 11 2 Heat Transferred 9903 | . . 2013 348 2222 4343 977 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 2 2 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Peak Influence 1326 | . . 174 400 522 1326 804 Initial 634 | . . . 37 103 234 634 Average 484 | . . 57 203 264 757 663 Maximum Alert Level 4 | . . . 2 2 4 3 Low Security (%) 33 | 100 100 100 29 48 8 . Level 1 17 | . . . 70 22 21 . Level 2 26 | . . . . 28 25 78 Level 3 8 | . . . . . 12 21 Level 4 13 | . . . . . 31 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 29 | . . 1 1 3 18 6 Investigation 2 | . . 1 . . 1 . Extermination 10 | . . . . . 8 2 Reinforcement 12 | . . . 1 3 6 2 Assault 4 | . . . . . 2 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 2 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Distress Signals 9 | . . 3 3 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 194 | . . 30 16 29 89 30 Peak Tracking Total 11 | . . 5 4 3 11 9 Tactical Retreats 20 | . . 7 3 . 6 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . 1 2 . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Disabled 16 | . . 1 . 2 12 1 Max in Single Turn 4 | . . 1 . 1 4 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Accessed 13 | . . 3 4 3 2 1 Terminals 9 | . . 3 3 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 24 | . . 4 6 5 6 3 Successful 9 | . . . 2 1 4 2 Failed 15 | . . 4 4 4 2 1 Catastrophic 6 | . . 2 2 2 . . Database Lockouts . | . . . . . . . Manual 8 | . . 4 1 3 . . Terminals 14 | . . 4 5 5 . . Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 2 | . . . 1 1 . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 2 | . . . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 9 | . . 1 2 3 2 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 64 | . . . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Total Allies 12 | . . . . . 12 . Largest Group 12 | . . . . . 12 . Highest-Rated Group 275 | . . . . . 275 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Turns Passed 9350 | 83 113 1695 651 1488 4052 1268 Spaces Moved 3853 | 49 70 548 212 518 1848 608 Core 19 | 18 . . . . . 1 Treads 2448 | 31 70 539 212 518 1005 73 Legs 521 | . . . . . 517 4 Wheels 865 | . . 9 . . 326 530 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 115 160 160 127 150 Average Speed 164 | 134 160 161 160 178 162 166 Slowest Speed 750 | 160 160 240 240 240 305 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 18 61 44 54 43 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 399 | . . 9 26 120 167 77 Melee 4 | . . . . . . 4 Projectile 7 | . . . . . 4 3 AOE 388 | . . 9 26 120 163 70 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Total 6172 | 66 71 1249 467 973 2558 788 Wait 1419 | . . 596 193 296 282 52 Move 3847 | 48 69 547 211 517 1847 608 Hop . | . . . . . . . Pick Up 162 | 12 1 19 3 29 71 27 Fast Attach 21 | . . 2 7 3 9 . Attach 80 | 6 1 6 . 9 34 24 Detach 7 | . . . . 2 2 3 Swap 101 | . . 8 8 20 56 9 Drop 103 | . . 14 12 20 47 10 Fire 392 | . . 56 33 77 198 28 Melee 32 | . . . . . 8 24 Ram 4 | . . . . . 1 3 Kick . | . . . . . . . Crush 4 | . . 1 . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 13) 84 | -11/Junkyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 8) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Utility x2 201 | -9/Materials | Discovered new exit (range 11) 301 | -9/Materials | Build established: Mutant 855 | -9/Materials | Discovered new exit (range 15) 1317 | -9/Materials | Discovered new exit (range 7) 1892 | -9/Materials | Entered Storage 1902 | -9/Storage | Identified exit to Garrison 2424 | -9/Storage | Discovered new exit (range 5) 2543 | -9/Storage | Entered Materials 2543 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -8/Materials | Build established: Scavenger-Mutant 2898 | -8/Materials | Discovered new exit (range 7) 3943 | -8/Materials | Discovered new exit (range 15) 4031 | -8/Materials | Entered Factory 4031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5299 | -7/Factory | Cargo convoy interrupted 5338 | -7/Factory | Destroyed 10 combat bots 5585 | -7/Factory | Build established: Mutant 6416 | -7/Factory | Discovered new exit (range 15) 6431 | -7/Factory | First assault squad dispatched 6600 | -7/Factory | Garrison activated, responded to threat 6842 | -7/Factory | Core integrity fell below 50% 6936 | -7/Factory | Lost 6 parts (1p2n2u1w) 7260 | -7/Factory | Build established: Scavenger-Mutant 7530 | -7/Factory | Repaired Hcp. Storage Unit 7610 | -7/Factory | Repaired Adv. Treads 7663 | -7/Factory | System corruption reached 10% 8046 | -7/Factory | Core integrity fell below 20% 8083 | -7/Factory | Entered another Factory area 8083 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8163 | -6/Factory | Build established: Gladiator 8433 | -6/Factory | First assault squad dispatched 8645 | -6/Factory | Destroyed 8 combat bots 8716 | -6/Factory | Lost 3 parts (1p2n) 8770 | -6/Factory | Lost 4 parts (1n2u1w) 8933 | -6/Factory | Lost 3 parts (1p1n1w) 9330 | -6/Factory | Build established: Scavenger-Mutant 9336 | -6/Factory | Core integrity fell below 50% 9349 | -6/Factory | Core integrity fell below 20% 9351 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09340_ Imp. Cooling System destroyed. 09341_ Penetrated by Slug. 09342_ Knocked back. 09342_ Penetrated by Slug. 09343_ M-28 Smith repairs B-48 Gladiator. 09344_ Imp. Deuterium Engine destroyed. 09344_ Wheel destroyed. 09344_ Penetrated by Slug. 09346_ Slug penetrates H-66 Slayer. 09346_ H-66 Slayer knocked back. 09346_ Adv. Targeting Computer destroyed. 09346_ System corrupted by crushing effect (+4). 09346_ L-41 Fighter knocked back. 09347_ Slug penetrates Wall. 09347_ Mni. Assault Cannon destroyed. 09348_ M-28 Smith repairs G-50 Soldier. 09348_ U-05 Engineer builds a Wall. 09348_ Penetrated by Slug. 09350_ Knocked back. 09350_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####??#############???????????????? | | ?????????????[! ??# #??????????????? | | ???????????? 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