Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 17:48:56 Player: Gargash Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (878) 878 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2663 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner Core Shielding > --- WEAPON (4) ------- Mace > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Signal Interpreter Heavy EM Pulse Gun Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Core Shielding Utility Shielding > --- WEAPON ----------- Spread Laser Improved Light Cannon Advanced EMP Blaster Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter Heavy EM Pulse Gun Beam Rifle Beam Cannon Heavy Assault Rifle Mining Laser Mace [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 44 | 7 9 15 13 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 4 2 4 Treads 2 | 2 . . . Leg 7 | . 2 1 4 Wheel 3 | . 2 1 . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 7 1 Device 5 | . 1 4 . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 15 | 3 2 4 6 Energy Gun 4 | 1 1 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 2 | . 1 . 1 Launcher 3 | . . . 3 Special Weapon 1 | 1 . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . . 1 18 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 4 | . . 1 3 Weapon 7 | . . . 7 Highest Loss Streak 15 | . . 1 15 To Critical Strikes . | . . . . Average Backups 13 | 5 11 14 11 Power 1 | . 1 1 2 Propulsion 4 | 3 5 4 2 Utility 2 | . 1 2 2 Weapon 4 | 1 3 5 4 Tool/Special . | . . . . Unused Backups 14 | . 1 10 3 Power 5 | . . 4 1 Propulsion 2 | . . 2 . Utility 2 | . 1 . 1 Weapon 4 | . . 3 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 96 | . 95 98 89 Engine 11 | . 14 11 8 Leg 10 | . . 12 17 Wheel 11 | . 27 9 . Device 16 | . 5 20 11 Storage 11 | . 14 11 9 Protection 9 | . . 11 11 Energy Gun 11 | . 14 11 10 Ballistic Gun 6 | . 8 6 5 Ballistic Cannon 3 | . 5 2 6 Special Weapon 1 | . . 1 . Peak Build Rating 19 | 6 8 14 19 Average Rating 11 | 5 7 12 15 On Entrance 7 | . 6 8 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 10 29 38 43 Greatest Support 40 | 40 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 15 Most Carried 15 | 7 15 15 14 Average Carried 13 | 5 11 14 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 6 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 994 | 290 13 432 259 Remotely . | . . . . Salvage Created 1021 | 101 12 427 481 Parts 57 | 7 2 27 21 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . . 12 12 Melee 2 | . . . 2 Guns 15 | . . 10 5 Cannons 2 | . . 2 . AOE 5 | . . . 5 Classes Destroyed 9 | 3 . 5 1 Worker 2 | 1 1 . . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 2 | . . 1 1 Recycler 2 | 1 . . 1 Watcher 1 | . . 1 . Swarmer 7 | . . 3 4 Grunt 13 | . . 5 8 Sentry 4 | . . 4 . Best Kill Streak 11 | 1 1 4 11 Combat Bots Only 8 | . . 4 8 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 211 | . 17 49 145 Missed 57 | . 5 15 37 Hits 154 | . 12 34 108 Projectile 154 | . 12 34 108 Critical Strikes 6 | . . 2 4 Damage Taken 2570 | . 101 438 2031 Core 650 | . 27 69 554 Absorbed by Shields . | . . . . Redirected to Shielding 94 | . . 4 90 Core Remaining (%) 90 | 100 89 82 . Volleys Fired 91 | 11 6 45 29 Largest 4 | 2 2 2 4 Hottest 177 | 100 80 100 177 Shots Fired 174 | 21 10 79 64 Gun 117 | 20 4 65 28 Cannon 39 | . 6 4 29 Launcher 7 | . . . 7 Special 11 | 1 . 10 . Kinetic 75 | 10 6 34 25 Thermal 92 | 11 4 45 32 Explosive 6 | . . . 6 Electromagnetic 1 | . . . 1 Robot Hit Streak 15 | 5 1 10 15 Robot Miss Streak 6 | 1 3 6 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 125 | 14 2 60 49 Core Hits 88 | 6 1 42 39 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Blast 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2649 | 125 35 889 1600 Guns 1313 | 125 . 838 350 Cannons 514 | . 35 51 428 Explosions 679 | . . . 679 Melee 143 | . . . 143 Ramming . | . . . . Kinetic 830 | 51 35 377 367 Thermal 997 | 74 . 512 411 Explosive 604 | . . . 604 Electromagnetic 75 | . . . 75 Impact 143 | . . . 143 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . . . 60 Projectiles . | . . . . Explosions 16 | . . . 16 Melee 44 | . . . 44 Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 84 | . . . 84 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 687 | 40 36 66 687 Average Temperature 131 | 15 16 25 237 Received Heat Transfer 1137 | . . 219 918 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1788 | 175 . 740 873 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 91 Level 1 1 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 209 | 5 5 163 209 Initial 42 | . . . 42 Average 52 | 1 . 62 95 Influence Increases 860 | 15 5 472 368 Destroy 0b10 Robot/C 480 | . . 240 240 Destroy 0b10 Robot/NC 45 | 15 5 10 15 Destroy Leader 96 | . . 64 32 Successful Hack 13 | . . 13 . Disable Machine 30 | . . . 30 Destroy Structure 46 | . . 10 36 Lose Combat Pursuer 150 | . . 135 15 Influence Decreases 752 | 15 5 371 361 Entered New Map 59 | . . . 59 Time Decay 503 | 15 5 361 122 Lost Part 190 | . . 10 180 Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 7 24 21 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 7 | . . 6 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 6 2 Successful 3 | . . 3 . Failed 5 | . . 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Emergency Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1587 | . 116 1251 220 Terrain 1210 | . 116 984 110 Structural 377 | . . 267 110 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2052 | 150 309 1323 270 Spaces Moved 1009 | 65 264 622 58 Core 6 | 6 . . . Treads 59 | 59 . . . Legs 357 | . . 299 58 Wheels 587 | . 264 323 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 190 Average Speed 133 | 149 90 140 240 Slowest Speed 260 | 160 95 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 45 54 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | 1 . 9 . Terrain Destroyed 58 | 1 . 9 48 Melee . | . . . . Projectile 11 | 1 . 9 1 AOE 47 | . . . 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1518 | 96 322 978 122 Wait 270 | . 29 237 4 Move 1006 | 64 263 621 58 Hop . | . . . . Pick Up 52 | 13 11 23 5 Fast Attach 3 | . 2 1 . Attach 24 | 6 2 3 13 Detach . | . . . . Swap 31 | 2 5 21 3 Drop 32 | . 4 27 1 Fire 91 | 11 6 45 29 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 1654 | -9/Materials | Discovered new exit (range 15) 1670 | -9/Materials | Build established: Scavenger-Mutant 1783 | -9/Materials | Entered another Materials area 1783 | -8/Materials | Evolved 2 slots: Weapon x2 1916 | -8/Materials | Core integrity fell below 50% 1936 | -8/Materials | Lost 3 parts (1n2u) 1949 | -8/Materials | Destroyed 8 combat bots 2017 | -8/Materials | Core integrity fell below 20% 2053 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Adv. EMP Blaster destroyed. U-05 Engineer lays Concrete. Beam Cannon destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Wheel. U-05 Engineer builds a Wall. Aluminum Leg destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. R-06 Scavenger collects Corrupted Imp. Heat Sink. U-05 Engineer builds a Wall. Ion Engine destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Aluminum Leg destroyed. U-05 Engineer lays Concrete. 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