Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.20 @ 00:24:21 Player: skye Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (4286) 4286 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 7755 Bonus ------- High Alert Combat Kills 74 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Improved Propulsion Shielding Medium Reactive Plating Reflective Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Trap Scanner Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Core Analyzer Improved Propulsion Shielding Medium Reactive Plating Reflective Plating Gauss Cannon Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 109 | 6 6 26 36 35 . Power 18 | 1 . 4 6 7 . Engine 12 | 1 . 4 5 2 . Core 6 | . . . 1 5 . Reactor . | . . . . . . Propulsion 36 | 2 1 9 12 12 . Treads . | . . . . . . Leg 36 | 2 1 9 12 12 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 4 7 8 . Device 13 | . . 3 4 6 . Storage 2 | 1 1 . . . . Processor 4 | . 1 1 1 1 . Hackware 2 | . . . 2 . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 33 | 2 3 9 11 8 . Energy Gun 16 | . 1 4 8 3 . Energy Cannon 3 | . 1 . 1 1 . Ballistic Gun 11 | 2 1 4 2 2 . Ballistic Cannon 2 | . . 1 . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 41 | . 1 4 12 23 1 Power 8 | . . 1 2 5 . Propulsion 18 | . 1 2 6 8 1 Utility 4 | . . 1 . 3 . Weapon 11 | . . . 4 7 . Highest Loss Streak 8 | . 1 2 4 8 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 85 98 95 91 23 Engine 7 | . 14 11 8 4 . Core 2 | . . . . 7 . Leg 29 | . 27 31 32 27 3 Device 6 | . . 8 8 7 . Storage 9 | . 14 11 9 7 5 Processor 10 | . 1 13 15 9 7 Hackware 3 | . . . 2 7 7 Energy Gun 7 | . 2 11 8 6 . Energy Cannon 1 | . 8 . . . . Ballistic Gun 6 | . 16 4 7 5 . Ballistic Cannon 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 38 | 14 19 24 26 38 10 Greatest Support 67 | 20 20 30 57 67 10 Greatest Overweight (x) 8 | . 1 1 2 8 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 8 Most Carried 10 | 2 10 10 10 10 8 Average Carried 8 | 1 5 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 10 10 10 8 5 Class Distribution -------------------- 55% | Scavenger-Mutant 25% | Hacker-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2121 | 245 178 447 626 625 . Remotely . | . . . . . . Salvage Created 4434 | . 232 1080 1442 1680 . Parts 236 | . 17 61 68 90 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . . 1 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 101 | . 8 23 30 40 . Guns 74 | . 6 15 25 28 . Cannons 17 | . 2 8 4 3 . AOE 8 | . . . . 8 . Classes Destroyed 13 | . 3 6 1 3 . Worker 4 | . . 1 . 3 . Builder 5 | . 1 . . 4 . Hauler 1 | . . 1 . . . Recycler 5 | . . 2 1 2 . Mechanic 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 5 | . . 1 1 3 . Swarmer 24 | . 6 6 6 6 . Grunt 46 | . 2 9 15 20 . Sentry 23 | . . 8 8 7 . Hunter 2 | . . . 1 1 . Programmer 5 | . . . . 5 . Heavy 1 | . . . . 1 . Best Kill Streak 9 | . 7 5 7 9 . Combat Bots Only 7 | . 6 5 7 7 . Max Kills in Single Turn 4 | . 1 1 2 4 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 939 | . 70 147 241 459 22 Missed 314 | . 24 36 71 179 4 Damage Taken 6356 | . 325 1076 1860 2914 181 Core 1126 | . 58 115 246 551 156 Absorbed by Shields 36 | . . . . . 36 Ignored by Resistances 1897 | . 99 320 540 875 63 Regen/Repaired (Parts) 187 | . . 117 . 70 . Core Remaining (%) 75 | 100 76 71 55 . . Volleys Fired 323 | . 25 74 112 112 . Largest 2 | . 2 2 2 2 . Hottest 160 | . 80 85 106 160 . Shots Fired 575 | . 50 131 201 193 . Gun 480 | . 42 97 176 165 . Cannon 86 | . 8 34 25 19 . Launcher 9 | . . . . 9 . Special . | . . . . . . Kinetic 314 | . 42 74 106 92 . Thermal 190 | . 8 57 59 66 . Explosive 9 | . . . . 9 . Electromagnetic 62 | . . . 36 26 . Robot Hit Streak 27 | . 6 24 22 27 . Robot Miss Streak 4 | . 3 2 2 4 . Penetration Max 1 | . . . . 1 . Secondary Targets 12 | . 2 1 4 5 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 464 | . 26 106 167 165 . Core Hits 278 | . 12 48 65 153 . Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 1 3 5 . Burn 5 | . . . 2 3 . Destroy 2 | . 1 1 . . . Blast 2 | . . . . 2 . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9860 | 3 347 1521 2761 5228 . Guns 6403 | . 241 942 2236 2984 . Cannons 1709 | . 106 575 525 503 . Explosions 1734 | . . . . 1734 . Melee . | . . . . . . Ramming 14 | 3 . 4 . 7 . Kinetic 4364 | . 241 952 1412 1759 . Thermal 3445 | . 106 565 725 2049 . Explosive 1035 | . . . . 1035 . Electromagnetic 1002 | . . . 624 378 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 2 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked 8 | . . . . 8 . Effects 30 | . . . . 28 2 Message Errors 7 | . . . . 6 1 Matter Fused 7 | . . . . 7 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 4 | . . . . 4 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 3 | . . . . 3 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 242 | . . . 2 240 . Projectiles 2 | . . . 2 . . Explosions 240 | . . . . 240 . Melee . | . . . . . . Knockbacks 6 | . . 1 3 2 . Impact . | . . . . . . Kinetic 6 | . . 1 3 2 . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . . 182 . Shots 7 | . . . . 7 . Rammed . | . . . . . . Targets Rammed 5 | 1 . 1 . 3 . Kicked 5 | 1 . 1 . 3 . Crushed . | . . . . . . Highest Temperature 210 | . 210 87 81 202 . Average Temperature 41 | . 99 26 25 43 . Received Heat Transfer 2703 | . 54 420 1008 1158 63 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 11 | . . 2 1 8 . Heat Transferred 7098 | . 222 1354 1901 3621 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 521 | . 207 521 434 461 271 Initial 271 | . . 27 79 104 271 Average 210 | . 100 304 268 170 265 Maximum Alert Level 2 | . 1 2 2 2 1 Low Security (%) 48 | 100 91 20 19 64 . Level 1 44 | . 8 58 72 33 100 Level 2 7 | . . 20 8 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . . 3 6 16 . Investigation 8 | . . 1 3 4 . Extermination 4 | . . . . 4 . Reinforcement 6 | . . 2 . 4 . Assault . | . . . . . . Garrison 7 | . . . 3 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 6 | . . . 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 154 | . 14 33 41 61 5 Peak Tracking Total 7 | . 4 7 4 7 5 Tactical Retreats 6 | . . 1 1 4 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 10 | . 1 1 2 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 9 | . . . 3 6 . Max in Single Turn 5 | . . . 1 5 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 27 | . 6 3 7 11 . Terminals 17 | . 5 2 6 4 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 . 2 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 3 | . . . . 3 . Total Hacks 67 | . 12 10 18 27 . Successful 29 | . 5 7 5 12 . Failed 38 | . 7 3 13 15 . Catastrophic 7 | . 1 . 4 2 . Database Lockouts . | . . . . . . Manual 40 | . 9 3 16 12 . Terminals 42 | . 10 5 16 11 . Fabricators 1 | . . . . 1 . Repair Stations 12 | . . 5 . 7 . Recycling Units 5 | . 2 . . 3 . Scanalyzers 2 | . . . 2 . . Garrison Access 5 | . . . . 5 . Terminal Hacks 14 | . 4 3 3 4 . Record 1 | . . . . 1 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 2 | . 1 . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 4 | . 1 1 1 1 . Repair Station Index 1 | . . . . 1 . Locate Traps 2 | . 1 1 . . . Dispatch Records 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 6 | . . 4 . 2 . Scan Component 3 | . . 2 . 1 . Repair 3 | . . 2 . 1 . Recycling Unit Hacks 4 | . 1 . . 3 . Recycle Component 1 | . 1 . . . . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 5 2 7 7 . Full Trace Events 4 | . . 1 1 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 . 1 . Time 78 | . . 52 . 26 . Parts Recycled 1 | . 1 . . . . Recycled Matter 181 | . . . . 181 . Retrieved Matter 254 | . . . . 254 . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5810 | 80 795 1204 1369 2296 66 Spaces Moved 3620 | 64 542 723 815 1422 54 Core 50 | 17 . . . 5 28 Treads . | . . . . . . Legs 3570 | 47 542 723 815 1417 26 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 122 | 101 121 122 121 126 105 Slowest Speed 450 | 120 190 190 260 450 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 60 39 60 28 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 61 | . . . . 61 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 60 | . . . . 60 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4417 | 76 631 922 1000 1724 64 Wait 218 | 4 43 67 . 104 . Move 3615 | 63 541 722 814 1421 54 Hop . | . . . . . . Pick Up 53 | 2 11 12 13 15 . Fast Attach 45 | 6 3 4 15 17 . Attach 20 | . . 7 7 6 . Detach 7 | . 1 2 2 2 . Swap 44 | . 3 15 14 12 . Drop 72 | . 4 18 23 26 1 Fire 323 | . 25 74 112 112 . Melee . | . . . . . . Ram . | . . . . . . Kick 5 | 1 . 1 . 3 . Crush . | . . . . . . Escape Stasis 15 | . . . . 6 9 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1286 | -9/Materials | Build established: Scavenger-Mutant 1524 | -9/Materials | Repaired Aluminum Leg 1552 | -9/Materials | Repaired Aluminum Leg 1877 | -9/Materials | Discovered new exit (range 5) 1883 | -9/Materials | Identified exit to Materials 2080 | -9/Materials | Entered another Materials area 2080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -8/Materials | Identified exit to Factory 2324 | -8/Materials | Identified exit to Storage 2431 | -8/Materials | Garrison activated, responded to threat 2481 | -8/Materials | Lost 4 parts (3n1w) 2484 | -8/Materials | Destroyed 7 combat bots 3448 | -8/Materials | Build established: Hacker-Mutant 3449 | -8/Materials | Entered Factory 3449 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3755 | -7/Factory | Lost 3 parts (1p2n) 3817 | -7/Factory | Repaired Broken Titanium Leg 4308 | -7/Factory | Build established: Scavenger-Mutant 5120 | -7/Factory | Cargo convoy interrupted 5472 | -7/Factory | Garrison activated, responded to threat 5513 | -7/Factory | Build established: Hacker-Mutant 5533 | -7/Factory | Core integrity fell below 50% 5570 | -7/Factory | Lost 8 parts (2p3n1u2w) 5572 | -7/Factory | Destroyed 7 combat bots 5743 | -7/Factory | Identified exit to Garrison 5745 | -7/Factory | Entered Garrison 5762 | -7/Garrison | Lost 6 parts (2n2u2w) 5776 | -7/Garrison | Triggered checkpoint 5786 | -7/Garrison | Core integrity fell below 20% 5811 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE System corrupted: Component data lost. Beams of light sweep through the air. An alarm sounds. Aluminum Leg destroyed. Dropped Med. Storage Unit. 5ZA&US XTB#FV9 TTVO|EZZNRC8W6M XDW Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 79. Field strength at 69. Field strength at 60. Field strength at 47. Field strength at 38. Field strength at 26. Field strength at 20. Field strength at 8. 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Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerFusionChronowheel Manual? 0 Play Time 00:50:56 Cumulative 27.2 hours Start 2024.03.19 @ 23:28:07 End 2024.03.20 @ 00:24:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 5 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2532cf6a-880a-4780-b5e7-fa7ffb07a0bf