Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 06:22:30 Player: deepledi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (3812) 3812 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 8139 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 55 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 8/100 System Corruption 12% Temperature Hot (213) Movement Core (1450) Ox28 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- Proton Missile Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Micro Fission Core Light Treads Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Arc Projector Precision Beam Rifle Heavy Laser Ion Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Micro Fission Core Light Treads Advanced Treads Advanced Treads Compact Wheel Cooling System Compact Battery Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy Laser Heavy Laser Flak Cannon Axe [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 1 1 . . . Weapon 2 | . . . 1 1 . . . Parts Attached 134 | 5 6 22 41 28 18 . 14 Power 10 | 1 . 2 4 2 1 . . Engine 6 | 1 . 2 . 2 1 . . Core 4 | . . . 4 . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 3 5 5 3 3 . 1 Treads 15 | . . 3 5 3 3 . 1 Leg . | . . . . . . . . Wheel 4 | 2 1 1 . . . . . Hover . | . . . . . . . . Flight 3 | . 2 1 . . . . . Utility 54 | . 3 8 20 11 7 . 5 Device 11 | . 1 1 6 3 . . . Storage 4 | . 1 1 . 1 1 . . Processor 2 | . . 1 1 . . . . Hackware . | . . . . . . . . Protection 37 | . 1 5 13 7 6 . 5 Artifact . | . . . . . . . . Weapon 48 | 2 . 7 12 12 7 . 8 Energy Gun 20 | . . 1 3 8 5 . 3 Energy Cannon 9 | . . 1 1 4 . . 3 Ballistic Gun 13 | 2 . 5 6 . . . . Ballistic Cannon 3 | . . . 2 . 1 . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 4 2 2 . . . Parts Lost 37 | . 1 . 2 1 11 . 22 Power 3 | . . . 1 . 1 . 1 Propulsion 8 | . 1 . . . 3 . 4 Utility 13 | . . . 1 1 4 . 7 Weapon 13 | . . . . . 3 . 10 Highest Loss Streak 16 | . 1 . 2 1 11 . 16 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 79 92 99 99 91 100 70 Engine 4 | . 14 11 1 1 6 7 . Core 3 | . . . 7 5 . . . Treads 22 | . . 25 27 23 21 23 14 Device 7 | . 4 4 5 13 6 . . Storage 8 | . 12 4 9 7 8 15 14 Processor 1 | . . 7 3 . . . . Protection 15 | . 5 11 18 16 17 23 14 Energy Gun 11 | . . . 1 17 21 30 13 Energy Cannon 4 | . . 2 . 6 6 . 5 Ballistic Gun 7 | . 24 18 20 . . . . Ballistic Cannon 2 | . . . 4 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 128 | 6 14 42 74 128 128 115 115 Greatest Support 66 | 26 26 66 66 66 66 66 66 Greatest Overweight (x) 2 | . 1 . 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | 5 8 15 15 25 25 25 25 Average Capacity 19 | 5 7 9 15 24 25 25 25 Most Carried 25 | 5 8 15 15 25 24 18 20 Average Carried 15 | 1 2 6 14 19 19 18 16 Final Capacity 25 | 5 8 15 15 25 25 25 25 Final Carried 24 | 2 8 14 15 24 18 18 8 Class Distribution -------------------- 76% | Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Matter Collected 3278 | 199 258 568 1279 615 302 . 57 Remotely . | . . . . . . . . Salvage Created 5313 | . 356 769 1350 1893 660 . 285 Parts 309 | . 34 58 72 107 23 . 15 Haulers Intercepted 14 | . . 4 4 6 . . . Recyclers Shooed 3 | . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 36 | . . . . . 15 . 21 Prevented 15 | . . . . . 9 . 6 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 83 | . 10 16 21 18 12 . 6 Guns 64 | . 10 15 18 10 6 . 5 Cannons 14 | . . 1 3 6 3 . 1 AOE 3 | . . . . 2 1 . . Classes Destroyed 14 | . 5 2 5 2 . . . Worker 8 | . 1 1 4 2 . . . Builder 3 | . . . . 3 . . . Hauler 14 | . . 4 4 6 . . . Recycler 13 | . 1 1 3 8 . . . Operator 2 | . . . 1 1 . . . Watcher 9 | . 1 2 4 2 . . . Swarmer 18 | . 7 4 . 4 . . 3 Grunt 38 | . 3 9 14 7 5 . . Brawler 6 | . . . 1 . 2 . 3 Duelist 4 | . . . 1 . 3 . . Sentry 7 | . . 3 2 1 1 . . Hunter 4 | . . . 2 1 1 . . Programmer 5 | . . . . 5 . . . Heavy 1 | . . . 1 . . . . Best Kill Streak 6 | . 6 5 5 5 5 . 2 Combat Bots Only 5 | . 5 4 5 4 5 . 2 Max Kills in Single Turn 2 | . 2 2 2 2 1 . 1 Gunslinging 1 | . 1 1 1 . . . . Exploded 1 | . . . . 1 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Damage Taken 8484 | . 331 516 2455 793 2210 . 2179 Core 1084 | . 77 86 220 110 245 . 346 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 30 | . . . . . . . 30 Core Remaining (%) 76 | 100 69 78 60 . . . . Volleys Fired 295 | 2 36 49 96 48 27 . 37 Largest 4 | 2 2 2 3 4 4 . 3 Hottest 259 | 40 40 93 166 253 259 . 190 Shots Fired 737 | 4 72 91 273 183 66 . 48 Gun 575 | 4 72 87 221 106 42 . 43 Cannon 160 | . . 4 52 77 23 . 4 Launcher 2 | . . . . . 1 . 1 Special . | . . . . . . . . Kinetic 459 | 4 72 87 254 25 17 . . Thermal 178 | . . 4 19 103 22 . 30 Explosive . | . . . . . . . . Electromagnetic 100 | . . . . 55 27 . 18 Robot Hit Streak 18 | 4 7 7 18 10 16 . 13 Robot Miss Streak 12 | . 4 5 12 3 2 . 8 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 4 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 469 | 4 41 66 182 96 51 . 29 Core Hits 252 | 1 19 38 95 61 24 . 14 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 10 | . . . 3 4 2 . 1 Burn 5 | . . . . 4 . . 1 Destroy 3 | . . . 3 . . . . Blast 1 | . . . . . 1 . . Corrupt 1 | . . . . . 1 . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9045 | 40 448 1179 3213 2307 1286 . 572 Guns 6323 | 40 448 1158 2518 1152 552 . 455 Cannons 1896 | . . 21 590 690 526 . 69 Explosions 746 | . . . 85 405 208 . 48 Melee . | . . . . . . . . Ramming 80 | . . . 20 60 . . . Kinetic 5095 | 40 448 1158 2919 136 394 . . Thermal 2471 | . . 21 189 1444 400 . 417 Explosive 85 | . . . 85 . . . . Electromagnetic 1314 | . . . . 667 492 . 155 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 1 . . 3 7 7 12 Average Corruption 4 | . 1 . . 2 5 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . . . . 22 22 5 21 Message Errors 20 | . . . . 5 6 1 8 Matter Fused 14 | . . . . 4 6 3 1 Heat Flow Errors 12 | . . . . 5 4 . 3 Energy Discharges 8 | . . . . 3 1 . 4 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 11 | . . . . 3 4 . 4 Data Loss (major) 2 | . . . . 1 . 1 . Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 58 | . . . 25 33 . . . Projectiles 4 | . . . 4 . . . . Explosions 54 | . . . 21 33 . . . Melee . | . . . . . . . . Knockbacks 32 | . . . 24 2 6 . . Impact 2 | . . . . 2 . . . Kinetic 30 | . . . 24 . 6 . . Secondary . | . . . . . . . . Self-Inflicted Damage 148 | . . . 54 . 76 . 18 Shots 4 | . . . 1 . 2 . 1 Rammed 9 | . . . 3 6 . . . Targets Rammed 12 | . . . 3 9 . . . Kicked . | . . . . . . . . Crushed 3 | . . . . 3 . . . Highest Temperature 535 | . 25 78 454 258 535 . 321 Average Temperature 99 | . 7 20 80 62 174 . 194 Received Heat Transfer 2460 | . 96 246 1071 183 342 . 522 Effects 17 | . . . 5 . 10 . 2 Shutdowns 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . 2 . . . 2 Matter Decay 1 | . . . . . 1 . . Short Circuit 2 | . . . 2 . . . . Damage (minor) 3 | . . . 1 . 2 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 1 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 5 | . . . . 3 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 1 3 1 . . Heat Transferred 4828 | . . 37 370 2740 768 . 913 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 3 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Peak Influence 534 | . 337 492 534 325 . . . Initial 204 | . . 142 144 204 . . . Average 223 | . 126 341 269 167 . . . Maximum Alert Level 2 | . 1 2 2 1 . . . Low Security (%) 35 | 100 75 9 27 45 . . . Level 1 55 | . 24 64 57 54 . . . Level 2 8 | . . 26 14 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 1 5 6 . . 1 Investigation 1 | . 1 . . . . . . Extermination 4 | . . . . 4 . . . Reinforcement 8 | . 1 1 4 2 . . . Assault 2 | . . . 1 . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Distress Signals 5 | . 1 3 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 16 28 42 25 18 . 14 Peak Tracking Total 10 | . 7 6 5 4 10 . 10 Tactical Retreats 9 | . 1 . 1 2 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Traps Triggered 4 | . 2 . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 1 . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Disabled 8 | . . . 4 4 . . . Max in Single Turn 2 | . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Accessed 4 | . . . . . . 4 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . . . . . . 29 . Successful 29 | . . . . . . 29 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . . . . . . 29 . Record 11 | . . . . . . 11 . Part Schematic 10 | . . . . . . 10 . Robot Schematic 5 | . . . . . . 5 . Prototype ID Bank 3 | . . . . . . 3 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total Allies 3 | . . . . . 2 . 1 Largest Group 2 | . . . . . 2 2 2 Highest-Rated Group 96 | . . . . . 32 32 96 Highest-Rated Ally 96 | . . . . . 16 16 96 Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . . 10 . 11 Total Damage 340 | . . . . . 72 . 268 Kills 2 | . . . . . 1 . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Turns Passed 7412 | 48 257 952 1618 2678 949 260 650 Spaces Moved 3118 | 43 181 630 693 1008 342 116 105 Core 17 | 17 . . . . . . . Treads 2680 | . . 416 693 1008 342 116 105 Legs . | . . . . . . . . Wheels 222 | 26 112 84 . . . . . Hover . | . . . . . . . . Flight 199 | . 69 130 . . . . . Fastest Speed 34 | 50 37 34 145 153 225 225 225 Average Speed 180 | 73 71 116 163 222 227 225 311 Slowest Speed 312 | 90 100 145 237 233 230 225 312 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 41 48 43 23 43 71 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 81 | . . . 55 15 11 . . Melee . | . . . . . . . . Projectile 5 | . . . 2 . 3 . . AOE 76 | . . . 53 15 8 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total 4295 | 56 243 762 964 1316 456 116 382 Wait 514 | . 11 24 67 169 21 1 221 Move 3109 | 42 178 629 692 1007 341 115 105 Hop 1 | . 1 . . . . . . Pick Up 110 | 6 7 22 31 32 11 . 1 Fast Attach 12 | . . 5 6 1 . . . Attach 62 | 5 5 11 5 6 16 . 14 Detach 10 | 1 4 1 . 1 . . 3 Swap 60 | . 1 6 30 21 2 . . Drop 71 | . . 15 34 20 2 . . Fire 295 | 2 36 49 96 48 27 . 37 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | . . . 3 9 . . . Escape Stasis . | . . . . . . . . Rewire 38 | . . . . 2 36 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 7) 294 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 928 | -9/Materials | Discovered new exit (range 10) 1174 | -9/Materials | Discovered new exit (range 15) 1255 | -9/Materials | Identified exit to Materials 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1561 | -8/Materials | Build established: Tank 2310 | -8/Materials | Discovered new exit (range 6) 2821 | -8/Materials | Discovered new exit (range 16) 2858 | -8/Materials | First assault squad dispatched 2876 | -8/Materials | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5299 | -7/Factory | Discovered new exit (range 8) 5554 | -7/Factory | Entered Lower Caves 5917 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5999 | -7/Lower Caves | Core integrity fell below 50% 6032 | -7/Lower Caves | Lost 11 parts (1p3n4u3w) 6460 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6503 | -7/Lower Caves | Entered Data Miner 6503 | -7/Data Miner | Accompanied by 2 allies 6503 | -7/Data Miner | Discovered new exit (range 6) 6546 | -7/Data Miner | Met Data Miner 6607 | -7/Data Miner | Learned location of Section 7 (-2) 6607 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6656 | -7/Data Miner | Received God Mode back door access code from Data Miner 6763 | -7/Data Miner | Entered Proximity Caves 6763 | -6/Proximity Caves | Accompanied by 2 allies 6836 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 7042 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7316 | -6/Proximity Caves | Escorted by Enhanced Grunt 7325 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7382 | -6/Proximity Caves | System corruption reached 10% 7395 | -6/Proximity Caves | Core integrity fell below 20% 7413 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07398_ Penetrated by Slug. 07400_ Imp. Light Armor Plating fries itself beyond repair. 07400_ Penetrated by Slug. 07401_ Critical hit (Smash). 07401_ Imp. Light Armor Plating destroyed. 07402_ Hvy. Laser fries itself beyond repair. 07403_ Slug penetrates G-50 Soldier. 07403_ G-50 Soldier destroyed. 07403_ Hvy. Laser destroyed. 07405_ Lyr. Light Armor Plating destroyed. 07406_ Penetrated by Slug. 07407_ B-48 Gladiator destroyed. 07407_ Imp. EM Pulse Cannon destroyed. 07408_ Core Shielding fries itself beyond repair. 07409_ System corrupted: Component data lost. 07411_ Rnf. Deuterium Engine fries itself beyond repair. 07412_ Imp. EM Pulse Cannon destroyed. 07412_ Penetrated by Slug. 07413_ Imp. Light Armor Plating destroyed. 07413_ Destroyed Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????##???????##????????????????????????? | | ??????????????# ??????# #????????????????????????? | | ??????????????? #????# ????? ##?????????????????? | | ??????????????? #### ???## #?????????????????? | | ???????????????? #??# ##????????????????? | | ???????????????? ##? ##???????????????? | | ????????????????# ## ##??????????????? | | ?????????????#### #??????????????? | | ??????????#### #??????????????? | | ??####????# % ??????????????? | | ??# #????# % ?????????????? | | ??# ????# ???????????????? | | ??# ##?????# % #???? ????????????? | | ??# ##????## % ##?? ???????????? | | ???# ####### ## ???????????? | | ???# S ??????????? | | ???## ??????????? | | ????# ######## ??????????? | | ????# ##?????## ### ????????????? | | ????## ##?????## #??????????????????? | | ?????# #?????## % #??????????????????? | | ?????# ####??# #####??????????????????? | | ????## #### g #??????????????????????? | | ????# ## %!##?????????????????????? | | ????# ### %%@ #?????????????????????? | | ????# ### # Y%%###?????????????????????? | | ????# ###%##??????????????????????? | | ????## ##?# ##?????????????????????? | | ?????## ### #### #?????????????????????? | | ??????## ###?# ## ##????????????#???????? | | ???????# #???## ## ###?????? #???????? | | ???????# #????## ## #"# #???????? | | ???????# #?????## ## =% #????????????? | | ???????# ??? ##* #????????????? | | ???????###????### ## #?? ##????????????? | | ????????????????# #### ######???? ????????????? | | ????????????????####??####???????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Core Shielding 20 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed ImprovedWeaponFlakker Manual? 0 Play Time 00:59:49 Cumulative 40.7 hours Start 2022.04.11 @ 05:03:36 End 2022.04.11 @ 06:22:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a46d8091-e6d6-4dbb-9439-168d4fa6bf11