Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 20:22:08 Player: feather Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (4353) 4353 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1265) 1265 TOTAL SCORE: 10653 Bonus ------- High Alert Combat Kills 797 Follower Combat Kills 211 Met Data Miner 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scanner Heart of Steel Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Makeshift Terrain Scanner Makeshift Terrain Scan Processor Weapon Cycler Weapon Shielding > --- WEAPON ----------- AWS/Gauss Makeshift Sword > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Wheel Large Storage Unit Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Powered Armor Hacking Suite System Shield Gauss Cannon Gauss Cannon Gauss Cannon Rocket Array Rocket Array Rocket Array Improved Datajack [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Improved Assault Rifle Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 141 | . 15 7 2 4 56 27 10 13 . 7 Power 15 | . 5 1 . . 3 1 1 2 . 2 Engine 10 | . 4 1 . . . . 1 2 . 2 Core 5 | . 1 . . . 3 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | . 5 2 . . 14 2 3 2 . 1 Treads 6 | . . . . . 3 . 2 1 . . Leg 16 | . 5 . . . 11 . . . . . Wheel 7 | . . 2 . . . 2 1 1 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | . 2 1 . . 13 16 5 5 . 2 Device 20 | . . . . . 4 7 5 3 . 1 Storage 7 | . 1 . . . 2 3 . 1 . . Processor 4 | . 1 1 . . . 2 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 12 | . . . . . 7 4 . 1 . . Artifact . | . . . . . . . . . . . Weapon 53 | . 3 3 2 4 26 8 1 4 . 2 Energy Gun 2 | . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | . 3 2 . 2 7 . . 1 . . Ballistic Cannon 6 | . . . . . . 2 1 3 . . Launcher 13 | . . . . . 10 3 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 12 | . . . 1 1 7 3 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . 1 1 1 2 . . . . . Unidentified Prototypes 3 | . 1 . . . 1 . . 1 . . Parts Lost 35 | . 1 . . . 6 10 5 9 . 4 Power 5 | . 1 . . . . 1 . 2 . 1 Propulsion 10 | . . . . . 3 . 2 3 . 2 Utility 10 | . . . . . 2 5 2 . . 1 Weapon 10 | . . . . . 1 4 1 4 . . Highest Loss Streak 6 | . 1 . . . 3 6 4 2 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 91 86 78 83 53 77 Engine 5 | . 8 13 14 14 . . 5 6 . 5 Core 3 | . 5 . . . 8 6 . . . . Treads 5 | . . . . . 5 14 10 11 . . Leg 11 | . 28 16 . . 19 . . . . . Wheel 6 | . . 11 28 28 . 5 8 6 7 13 Device 9 | . . . . . 5 13 21 21 23 22 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 Processor 10 | . 13 14 14 14 9 11 7 7 7 6 Protection 5 | . . . . . 12 8 . 3 7 6 Ballistic Gun 11 | . 28 28 15 14 10 5 . . . . Ballistic Cannon 3 | . . . . . . . 15 15 . . Launcher 1 | . . . . . 3 3 . . . . Slashing Weapon 2 | . . . 7 8 6 4 . . . . Peak Build Rating 59 | 6 15 16 20 20 49 59 41 54 30 46 Average Rating 33 | 6 13 15 17 18 40 51 36 41 30 41 On Entrance 22 | 6 6 15 16 20 19 45 26 37 30 30 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 87 | 10 21 21 21 21 62 87 73 66 25 39 Greatest Support 60 | 20 20 20 20 20 60 60 38 48 28 40 Greatest Overweight (x) 7 | . 1 2 1 1 3 2 7 6 . 3 Average Overweight (x) 1 | . . 1 . . . . 5 3 . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 20 20 20 15 15 Average Capacity 13 | 8 9 10 10 10 10 17 20 15 15 14 Most Carried 20 | 6 10 10 10 10 15 20 14 15 9 12 Average Carried 10 | 6 9 9 9 10 10 15 7 10 9 11 Final Capacity 20 | 8 10 10 10 10 15 20 20 15 15 5 Final Carried 15 | 6 10 10 10 10 15 14 6 9 9 5 Class Distribution -------------------- 68% | Mutant 7% | Skirmisher 5% | Assassin 5% | Tank 5% | Derelict-Skirmisher 3% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3178 | 206 569 129 66 10 884 233 586 346 . 149 Remotely . | . . . . . . . . . . . Salvage Created 4606 | 23 996 91 40 10 2554 553 255 58 . 26 Parts 290 | 1 75 6 1 4 140 51 5 7 . . Haulers Intercepted 7 | . 2 . . . 5 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 4 9 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 94 | . 20 2 . . 48 14 4 5 . 1 Melee 3 | . . . . . 2 1 . . . . Guns 56 | . 20 2 . . 30 3 . . . 1 Cannons 10 | . . . . . . 1 4 5 . . AOE 25 | . . . . . 16 9 . . . . Classes Destroyed 20 | 1 7 1 . . 8 2 1 . . . Worker 9 | . 2 . . . 4 3 . . . . Builder 8 | . 1 . . . 3 4 . . . . Tunneler 3 | 1 . . . 1 1 . . . . . Hauler 7 | . 2 . . . 5 . . . . . Recycler 2 | . . . . . 1 1 . . . . Carrier 1 | . . . . . 1 . . . . . Mechanic 3 | . . 1 . . 2 . . . . . Operator 5 | . 3 . . . 2 . . . . . Watcher 11 | . 3 . . . 5 3 . . . . Swarmer 23 | . 3 . . . 12 3 . 4 . 1 Grunt 47 | . 17 2 . . 22 3 3 . . . Brawler 2 | . . . . . 2 . . . . . Duelist 2 | . . . . . 1 1 . . . . Protector 3 | . . . . . 1 2 . . . . Sentry 10 | . . . . . 7 1 1 1 . . Specialist 1 | . . . . . . 1 . . . . Hunter 3 | . . . . . 2 1 . . . . Programmer 2 | . . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . Decomposer 3 | . . . . . . . 3 . . . Samaritan 3 | . . . . . . . 3 . . . Best Kill Streak 13 | 1 4 3 . 1 9 13 2 2 . 1 Combat Bots Only 9 | . 3 2 . . 7 9 2 2 . 1 Max Kills in Single Turn 5 | 1 2 1 . 1 5 3 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . 3 3 . . . . Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 624 | . 55 7 . 9 120 94 55 228 . 56 Missed 194 | . 14 4 . 4 24 32 15 81 . 20 Damage Taken 6729 | . 418 45 . 63 1655 1850 541 1624 . 533 Core 943 | . 103 33 . . 102 265 75 217 . 148 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . 50 . 65 . 38 Ignored by Resistances 20 | . . . . . 20 . . . . . Regen/Repaired (Parts) 56 | . 19 . . . 7 30 . . . . Core Remaining (%) 75 | 100 . . . 45 81 . . . . . Volleys Fired 181 | 3 64 9 5 3 27 9 26 33 . 2 Largest 3 | 2 2 2 1 2 3 3 3 3 . 2 Hottest 155 | 40 46 46 23 46 79 135 144 144 . 155 Shots Fired 518 | 6 128 18 5 4 174 44 54 81 . 4 Gun 355 | 6 128 18 5 4 158 30 . 2 . 4 Cannon 135 | . . . . . . 2 54 79 . . Launcher 28 | . . . . . 16 12 . . . . Special . | . . . . . . . . . . . Kinetic 486 | 6 128 18 5 4 158 32 54 81 . . Thermal 4 | . . . . . . . . . . 4 Explosive 28 | . . . . . 16 12 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | 1 24 10 6 10 15 10 7 4 . 1 Robot Miss Streak 7 | 1 3 2 . . 5 7 2 4 . 2 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 4 | . 2 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . Autonomous 153 | . . . . . 122 31 . . . . Shots Hit Robots 364 | 3 86 13 9 6 140 34 34 36 . 3 Core Hits 239 | 2 42 5 1 2 106 58 14 7 . 2 Critical Kills 4 | . 2 . . . 1 1 . . . . Critical Parts Destroyed 4 | 1 . . . . 1 . . 2 . . Critical Strikes 20 | 1 2 . . . 2 2 5 8 . . Destroy 11 | 1 2 . . . 2 1 . 5 . . Blast 9 | . . . . . . 1 5 3 . . Melee Attacks 88 | . . 1 26 2 40 19 . . . . Impact . | . . . . . . . . . . . Slashing 80 | . . . 21 1 39 19 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . 1 3 2 9 2 . . . . Combat Hostiles 3 | . . . 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12399 | 24 1337 234 96 139 5912 2710 889 993 . 65 Guns 5899 | 24 1336 228 96 62 3436 639 . 13 . 65 Cannons 1895 | . . . . . . 27 889 979 . . Explosions 3394 | . . . . . 1615 1779 . . . . Melee 1199 | . . . . 77 861 261 . . . . Ramming 12 | . 1 6 . . . 4 . 1 . . Kinetic 7729 | 24 1336 228 96 62 3436 666 889 992 . . Thermal 279 | . . . . . . 214 . . . 65 Explosive 3180 | . . . . . 1615 1565 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1199 | . . . . 77 861 261 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 2 . . . . Average Corruption 1 | . 1 1 1 1 . 1 . . . . Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . 15 8 5 2 . . . . . . Message Errors 10 | . 4 2 2 2 . . . . . . Matter Fused 10 | . 6 4 . . . . . . . . Heat Flow Errors 3 | . 3 . . . . . . . . . Energy Discharges 5 | . 2 2 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 310 | . . . . . 114 67 104 25 . . Projectiles 129 | . . . . . . . 104 25 . . Explosions 75 | . . . . . 8 67 . . . . Melee 106 | . . . . . 106 . . . . . Knockbacks 8 | . . . . . . . 3 5 . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . 3 5 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 672 | . . . . . 58 614 . . . . Shots 31 | . . . . . 2 29 . . . . Rammed 2 | . . . . . . 1 . 1 . . Targets Rammed 4 | . 1 1 . . . 1 . 1 . . Kicked 2 | . 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 357 | . 236 7 . 11 93 70 198 357 . 102 Average Temperature 79 | . 58 4 . 6 32 39 69 118 . 54 Received Heat Transfer 1738 | . 192 24 . 30 459 90 291 652 . . Effects 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 249 | . . . . . . 125 . . . 124 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 1314 | 5 265 105 . 74 1314 1013 . . . . Initial 597 | . 3 28 . . 28 597 . . . . Average 406 | 2 84 17 . 51 629 595 . . . . Maximum Alert Level 4 | . 1 . . . 4 3 . . . . Low Security (%) 39 | 100 91 100 . 100 6 . . . . . Level 1 12 | . 8 . . . 23 2 . . . . Level 2 29 | . . . . . 33 79 . . . . Level 3 16 | . . . . . 31 18 . . . . Level 4 2 | . . . . . 5 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 25 | . 5 2 . . 12 6 . . . . Investigation 7 | . 3 1 . . 3 . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 8 | . 2 . . . 4 2 . . . . Assault 4 | . . 1 . . 2 1 . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 2 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 32 4 . 4 71 22 4 14 . 10 Peak Tracking Total 11 | . 4 4 . 3 7 8 3 5 . 11 Tactical Retreats 17 | . 1 . . . 6 3 . 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . 16 . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 24 | . . . . . 10 14 . . . . Max in Single Turn 6 | . . . . . 2 6 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 34 | . 6 1 2 . 13 6 . 2 4 . Terminals 15 | . 5 . . . 9 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 112 | . 18 1 6 . 43 14 . 2 28 . Successful 75 | . 10 1 6 . 20 8 . 2 28 . Failed 37 | . 8 . . . 23 6 . . . . Catastrophic 6 | . 1 . . . 4 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 9 . 2 . 12 2 . . . . Terminals 46 | . 15 . . . 29 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 3 . . . 2 4 . . . . Recycling Units 6 | . . . . . . 6 . . . . Scanalyzers 9 | . . . . . 9 . . . . . Garrison Access 5 | . . . . . 3 2 . . . . Terminal Hacks 58 | . 8 1 6 . 12 1 . 2 28 . Record 17 | . . . 5 . 1 . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 7 | . 3 . . . 1 . . . 3 . Open Door 3 | . . 1 . . . . . 2 . . Branch Access Points 2 | . 1 . . . 1 . . . . . Repair Station Index 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 4 . . . . Scan Component 4 | . 1 . . . 1 2 . . . . Repair 4 | . 1 . . . 1 2 . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Report Inventory 2 | . . . . . . 2 . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 6 . . . 13 6 . . . . Full Trace Events 11 | . 5 . . . 6 . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 2 . . . . Time 129 | . 26 . . . 62 41 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . 1 1 . . . . . Non-combat 2 | . . . . 1 1 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 1 . . . . . no_distress 2 | . . . . 1 1 . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 8 | . . 1 2 4 . . . . . 1 Largest Group 6 | . . 1 2 6 6 . . . . 1 Highest-Rated Group 100 | . . 31 29 100 100 . . . . 96 Highest-Rated Ally 96 | . . 31 21 31 31 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 67 | . . 7 . 6 48 . . . . 6 Total Damage 1038 | . . 126 . 74 517 . . . . 321 Kills 10 | . . 2 . 2 6 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 . . 3 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 10650 | 19 1729 685 669 261 2983 1344 1328 1121 81 430 Spaces Moved 6468 | 10 831 479 653 242 1683 755 677 710 82 346 Core 5 | . . . . . . . . . . 5 Treads 779 | . . . . . 322 439 . 18 . . Legs 2306 | 10 831 190 . . 1275 . . . . . Wheels 3378 | . . 289 653 242 86 316 677 692 82 341 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 95 80 80 95 105 105 100 100 50 Average Speed 139 | 120 178 132 81 80 154 143 160 140 100 96 Slowest Speed 330 | 120 190 190 95 95 330 243 185 245 100 135 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 66 | 2 90 94 95 60 95 23 80 69 69 53 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . 1 . 1 2 Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . . 2 . . 2 1 . 1 Spaces Dug 71 | . . . . . 56 12 3 . . . Terrain Destroyed 483 | . . . . . 260 175 12 36 . . Melee 30 | . . . . . 18 12 . . . . Projectile 107 | . . . . . 51 8 12 36 . . AOE 346 | . . . . . 191 155 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7657 | 12 959 507 765 301 1975 965 880 778 81 434 Wait 625 | . 11 3 65 51 106 138 167 10 . 74 Move 6458 | 9 830 478 652 241 1682 754 676 709 81 346 Hop . | . . . . . . . . . . . Pick Up 58 | . 13 3 7 . 16 7 1 7 . 4 Fast Attach 38 | . 6 1 . . 18 5 1 2 . 5 Attach 32 | . . . . . 5 8 9 9 . 1 Detach 17 | . 4 . . . 5 4 . 4 . . Swap 71 | . 9 6 2 4 33 14 . 2 . 1 Drop 69 | . 21 5 8 . 27 6 . 1 . 1 Fire 181 | 3 64 9 5 3 27 9 26 33 . 2 Melee 88 | . . 1 26 2 40 19 . . . . Ram 1 | . . . . . . 1 . . . . Kick 2 | . 1 1 . . . . . . . . Crush 1 | . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 16 | . . . . . 16 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 20 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 733 | -10/Materials | Discovered new exit (range 14) 889 | -10/Materials | Repaired Ion Engine? 1450 | -10/Materials | Discovered new exit (range 15) 1749 | -10/Materials | Entered Mines 1752 | -10/Mines | Met a Derelict shopkeep closing up shop 1853 | -10/Mines | Discovered new exit (range 8) 1858 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1925 | -10/Mines | Discovered new exit (range 8) 2067 | -10/Mines | Met a Derelict testing a Signal Generator 2117 | -10/Mines | Learned Materials machine intel 2144 | -10/Mines | Core integrity fell below 50% 2323 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2324 | -10/Mines | Discovered new exit (range 5) 2434 | -10/Mines | Entered Exiles 2434 | -10/Exiles | Found Exiles lab destroyed 2556 | -10/Exiles | Opened EX-Vault 2559 | -10/Exiles | Found AWS/Gauss 2960 | -10/Exiles | Discovered new exit (range 11) 3001 | -10/Exiles | Learned location of Zion (-6) 3073 | -10/Exiles | Discovered new exit (range 14) 3103 | -10/Exiles | Entered Mines 3103 | -9/Mines | Accompanied by 2 allies 3104 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3129 | -9/Mines | Met a Derelict bent on vengeance 3218 | -9/Mines | Received a Mining Laser from a helpful Derelict 3240 | -9/Mines | Learned 8 Materials zone layouts 3306 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3354 | -9/Mines | Discovered new exit (range 5) 3364 | -9/Mines | Entered Materials 3364 | -8/Materials | Accompanied by 6 allies 3364 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3365 | -8/Materials | Identified exit to Factory 3367 | -8/Materials | Loaded intel: 47 machine locations 3406 | -8/Materials | Build established: Commander-Mutant 3557 | -8/Materials | Lost 3 allies 3591 | -8/Materials | Destroyed 7 combat bots 3599 | -8/Materials | Lost 3 parts (1n1u1w) 4123 | -8/Materials | Build established: Mutant 4685 | -8/Materials | Garrison activated, responded to threat 4789 | -8/Materials | Found Powered Armor 4791 | -8/Materials | Lost 3 parts (2n1u) 5205 | -8/Materials | Discovered exit to Factory (range 11) 5592 | -8/Materials | Found Prototype Launcher 5592 | -8/Materials | Identified Rocket Array 5764 | -8/Materials | First assault squad dispatched 5937 | -8/Materials | Found Rocket Array 5940 | -8/Materials | Found Rocket Array 6203 | -8/Materials | Repaired Mak. Terrain Scanner 6288 | -8/Materials | Sterilization system engaged 6288 | -8/Materials | Non-combat units ordered to evacuate 6347 | -8/Materials | Entered Factory 6347 | -7/Factory | Evolved 2 slots: Utility x2 7123 | -7/Factory | Build established: Assassin 7169 | -7/Factory | Repaired Mak. Sword 7264 | -7/Factory | Repaired Imp. Sensor Array 7277 | -7/Factory | Discovered new exit (range 6) 7285 | -7/Factory | Identified exit to Lower Caves 7452 | -7/Factory | AWS/Gauss suddenly broke down 7476 | -7/Factory | Crushed by falling debris 7492 | -7/Factory | Discovered new exit (range 16) 7510 | -7/Factory | Destroyed 9 combat bots 7547 | -7/Factory | Cargo convoy interrupted 7672 | -7/Factory | Lost 6 parts (1p2u3w) 7691 | -7/Factory | Entered Lower Caves 7984 | -7/Lower Caves | Build established: Skirmisher 8035 | -7/Lower Caves | Lost 4 parts (2n2u) 8228 | -7/Lower Caves | Encountered a Warlord checkpoint 8315 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8594 | -7/Lower Caves | Build established: Mutant 8830 | -7/Lower Caves | Discovered new exit (range 14) 9019 | -7/Lower Caves | Entered another Lower Caves area 9248 | -7/Lower Caves | Discovered new exit (range 10) 9273 | -7/Lower Caves | Found Prototype Device 9305 | -7/Lower Caves | Identified Heart of Steel 9465 | -7/Lower Caves | Core integrity fell below 50% 9653 | -7/Lower Caves | Spotted B-75 Beast 9749 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10122 | -7/Lower Caves | Discovered new exit (range 15) 10140 | -7/Lower Caves | Entered Data Miner 10140 | -7/Data Miner | Discovered new exit (range 6) 10159 | -7/Data Miner | Met Data Miner 10182 | -7/Data Miner | Learned location of Section 7 (-3) 10182 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10196 | -7/Data Miner | Received God Mode back door access code from Data Miner 10221 | -7/Data Miner | Entered Proximity Caves 10263 | -6/Proximity Caves | Found DCF Scrap (11 items) 10379 | -6/Proximity Caves | Spotted B-75 Beast 10396 | -6/Proximity Caves | Learned Factory garrison access intel 10576 | -6/Proximity Caves | Build established: Derelict-Skirmisher 10603 | -6/Proximity Caves | Core integrity fell below 20% 10604 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10644 | -6/Proximity Caves | Released all parts (8) 10651 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10397_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 10604_ Slug penetrates Wall. 10614_ Arm. Huge Wheel destroyed. 10616_ Lgt. Deuterium Engine destroyed. 10636_ S-27 Virus destroyed. 10637_ Imp. Utility Shielding destroyed. 10644_ Arm. Wheel destroyed. 10644_ Released Imp. Terrain Scanner. 10644_ Released Gatling Laser. 10644_ Released Lrg. Storage Unit. 10644_ Released Mak. Terrain Scan Processor. 10644_ Released Imp. Sensor Array. 10644_ Released Transmission Jammer. 10644_ Released Beamcaster. 10644_ Released Imp. Ion Engine. 10644_ Dropped Imp. Utility Shielding. 10645_ Acquired Imp. Terrain Scanner. 10647_ Acquired Hacking Suite. 10649_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??#####?#??## #?#########??#?#?????????????????? | | ?####?????## #?## ##?????????????????????? | | #?#????#### ### ###???????????????????? | | ###? ??#?## ## ###???????????????????? | | ??########?# #????????????????????? | | #### ######## ??????????????????????? | | #?? ? ??##??????????????????? | | != ### ## #? #? ????##??????????????? | | ####/+####### ### ###??#??? ????????????????? | | ""#*%% ???# #?# #####? ??#??? #???????????????? | | "?# * ??# #?# #??????### #???????????????? | | ?"#/#### "# ### ###### #?#??????????????? | | """? ""# ## ???????????????? | | ? #? "# ## #### #??? ?????????????? | | """ ?? / ## ###? ?????????????????????? | | """ ??? / ## ####???????? ????????????? | | """ ??? ?/ # ##??##??#??#???????????????? | | """ ?# ???/ # # #####???##?#???????????????? | | ??? ??# ## ## ## ###???#????? ???????????? | | ""?#??""# ?#### ## ##?#??????????????????? | | "?######? "? #####sg#! ####? #??#???????????? | | ? # ?? ?? "?# ## g%s! ! ##?? ??##???????????? | | # ? ? ?# [[! !! #??????????????????? | | ####++##?#?## ### ![! ###? ?#?????????????? | | ##?## * ##???????#???????????? | | #???# @ ##????????????????????? | | ## # ##??#?## #??#?????? #??????????? | | # ??#??#?# ##?#??????? ??????????? | | #?? ?#?????## ####?#????????????????????? | | #?? ?##??#?## ###???##????? ????????????? | | #?? ??#??????# #?#???????????????????????? | | ##?? ??????#?## ???????????????????????? | | ##???? ????????####??##???? ????????????????? | | ????????#??##???????????? ???????????????? | | ???????? ?#???????##??????????????????????? | | ## ###????????????????????#?????????????????????? | | #?###???????????#?#??#??#????????????????????????? | | #??#??????????????#???#??????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 135 Jamming Range 12 Armor Coverage 625 Resistance: TH 10 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mak. Terrain Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Carbide Saw | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed DroneFieldPower Manual? 0 Play Time 01:32:17 Cumulative 59.5 hours Start 2025.02.01 @ 03:54:15 End 2025.02.01 @ 20:22:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ec7a7545-5b07-42dc-a62f-4f77f8922055