Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 01:07:50 Player: DreamAR Result: Destroyed by as-34417 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (3558) 3558 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3177) 3177 TOTAL SCORE: 11925 Bonus ------- Follower Combat Kills 309 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -232 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 996/1050 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (10) ----- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Energy Well Zionite Biocell Advanced Signal Interpreter Advanced Targeting Computer Makeshift System Shield > --- WEAPON (2) ------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY (15) --- Zionite Light DM Reactor Advanced Weight Redist. System Makeshift Hacking Suite GOLEM Unit Zionite Laser-M Heavy Plasma Cannon Heavy Plasma Cannon Improved Heavy Machine Gun Guided EMP Blaster Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Energy Well Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Makeshift System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Light Angular Momentum Engine Zionite Biocell Makeshift Hacking Suite Zionite Laser-M Heavy Plasma Cannon Heavy Plasma Cannon Improved Heavy Machine Gun Guided EMP Blaster Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Hammer [Rating: 87] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved Flight Unit Utility System Shield Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 192 | 11 16 2 1 3 50 4 7 40 4 13 7 34 Power 18 | 2 1 . . . 5 . 1 5 . 1 . 3 Engine 11 | 2 1 . . . 2 . . 5 . . . 1 Core 6 | . . . . . 3 . 1 . . 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 34 | 4 4 . . . 7 . . 8 . 1 1 9 Treads 17 | 2 2 . . . 6 . . 6 . 1 . . Leg 7 | 2 . . . . . . . . . . . 5 Wheel 4 | . 2 . . . . . . 2 . . . . Hover 5 | . . . . . . . . . . . 1 4 Flight 1 | . . . . . 1 . . . . . . . Utility 79 | 2 5 2 1 . 22 2 4 18 4 5 2 12 Device 48 | 1 3 . . . 16 1 3 10 3 3 1 7 Storage 11 | 1 . 2 1 . 1 . . 3 . . . 3 Processor 8 | . . . . . 2 . 1 2 1 1 1 . Hackware 3 | . . . . . 1 1 . . . . . 1 Protection 9 | . 2 . . . 2 . . 3 . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 61 | 3 6 . . 3 16 2 2 9 . 6 4 10 Energy Gun 7 | 1 . . . . 4 1 . . . . . 1 Energy Cannon 21 | . 2 . . 1 3 1 1 6 . 3 2 2 Ballistic Gun 9 | 2 2 . . . 4 . . 1 . . . . Ballistic Cannon 5 | . . . . . 5 . . . . . . . Launcher 12 | . 2 . . 2 . . 1 1 . 3 . 3 Special Weapon 6 | . . . . . . . . 1 . . 1 4 Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 5 1 . 2 . . 1 6 Parts Lost 32 | . 1 . . . 14 . . 3 1 4 . 9 Power 5 | . . . . . 2 . . . . 1 . 2 Propulsion 6 | . . . . . 2 . . . . 2 . 2 Utility 17 | . 1 . . . 7 . . 3 1 1 . 4 Weapon 4 | . . . . . 3 . . . . . . 1 Highest Loss Streak 7 | . 1 . . . 7 . . 2 1 2 . 6 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 99 100 74 100 97 100 100 99 99 96 95 98 Engine 4 | . 14 14 14 14 6 . . 5 6 . . 2 Core 2 | . . . . . 3 7 7 . . 5 6 1 Treads 7 | . 9 . . . 9 15 15 6 13 9 6 1 Wheel 4 | . 13 28 28 28 8 . . 6 . . . . Hover 1 | . . . . . . . . . . . 2 5 Device 20 | . 8 . . . 27 30 24 23 25 22 20 22 Storage 11 | . 14 14 14 14 9 7 7 7 13 13 13 14 Processor 14 | . . . . . 5 7 13 16 13 20 20 20 Hackware 7 | . . . . . 7 15 15 13 13 6 6 6 Protection 4 | . 5 14 14 14 3 . . 4 . 3 6 1 Energy Cannon 9 | . 4 . . . 3 13 14 12 13 12 12 4 Ballistic Gun 1 | . 15 . . . 6 . . . . . . . Launcher 1 | . . 28 3 28 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 14 22 56 56 57 72 44 44 74 58 62 62 63 Greatest Support 59 | 40 40 24 24 24 44 44 44 59 59 59 31 39 Greatest Overweight (x) 14 | . . 2 2 2 5 . . 3 . 1 1 14 Average Overweight (x) . | . . . 2 2 1 . . 1 . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 15 15 20 15 15 15 15 Average Capacity 15 | 6 8 13 20 20 17 15 15 17 15 15 15 15 Most Carried 20 | 7 8 12 13 11 20 15 15 20 15 15 15 15 Average Carried 13 | 4 7 8 11 10 13 13 14 16 14 13 14 14 Final Capacity 20 | 8 8 20 20 20 15 15 15 15 15 15 15 15 Final Carried 15 | 7 8 10 12 11 15 15 15 15 14 15 15 15 Class Distribution -------------------- 64% | Mutant 25% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Matter Collected 3150 | 191 281 19 . 50 1332 . 32 346 198 298 73 330 Remotely . | . . . . . . . . . . . . . Salvage Created 3616 | 42 371 42 . 118 1008 . 243 609 119 363 . 701 Parts 177 | 6 23 12 . 7 54 . 14 25 8 10 . 18 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 8 10 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 127 | . 12 6 . 5 23 . 5 8 2 16 . 50 Guns 21 | . 11 . . . 10 . . . . . . . Cannons 34 | . 1 . . . 13 . 2 8 2 4 . 4 AOE 72 | . . 6 . 5 . . 3 . . 12 . 46 Classes Destroyed 20 | 1 3 1 . 1 5 . 1 2 . 2 . 4 Worker 2 | . . . . . 2 . . . . . . . Builder 1 | . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 . . Watcher 3 | . . . . . 2 . . 1 . . . . Swarmer 20 | . 6 6 . . 4 . . . . 4 . . Grunt 37 | . 6 . . 4 12 . 4 4 . 7 . . Brawler 4 | . . . . 1 1 . . . . 2 . . Duelist 2 | . . . . . . . . . . 2 . . Sentry 8 | . . . . . 5 . . 1 1 1 . . Hunter 2 | . . . . . 1 . . . 1 . . . Programmer 3 | . . . . . . . . 3 . . . . Heavy 1 | . . . . . . . 1 . . . . . Zionite 1 | . . 1 . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 Assembler 2 | . . . . . . . . . . . . 2 Assembled 35 | . . . . . . . . . . . . 35 Golem 9 | . . . . . . . . . . . . 9 Best Kill Streak 37 | 1 8 3 . 5 6 . 4 2 1 13 . 37 Combat Bots Only 35 | . 7 3 . 5 5 . 4 2 1 12 . 35 Max Kills in Single Turn 21 | 1 2 4 . 2 2 . 2 1 1 5 . 21 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 21 | . . 3 . 2 . . 2 . . 4 . 21 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Damage Taken 6513 | . 407 42 . 147 1612 . 123 1245 201 925 . 1811 Core 1223 | . 84 23 . 48 161 . 19 108 27 136 . 617 Absorbed by Shields 158 | . . . . . 158 . . . . . . . Core Remaining (%) 76 | 100 . . . 38 70 . 97 . . . . . Volleys Fired 247 | 9 40 2 . 6 98 . 5 37 4 19 . 27 Largest 2 | 2 2 2 . 2 2 . 2 2 2 2 . 2 Hottest 180 | 60 88 60 . 68 136 . 180 180 180 180 . 180 Shots Fired 462 | 18 78 4 . 10 174 . 10 72 8 36 . 52 Gun 163 | 18 69 . . . 76 . . . . . . . Cannon 236 | . 9 . . 2 98 . 8 72 8 23 . 16 Launcher 29 | . . 4 . 8 . . 2 . . 13 . 2 Special 34 | . . . . . . . . . . . . 34 Kinetic 173 | 9 41 . . . 123 . . . . . . . Thermal 213 | 9 37 . . 2 38 . 8 72 8 23 . 16 Explosive 63 | . . 4 . 8 . . 2 . . 13 . 36 Electromagnetic 13 | . . . . . 13 . . . . . . . Robot Hit Streak 16 | 3 8 1 . 7 15 . 10 12 5 10 . 16 Robot Miss Streak 8 | 4 3 1 . 2 8 . 1 2 1 2 . 2 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 316 | 10 45 2 . 7 129 . 9 46 5 22 . 41 Core Hits 306 | 2 19 10 . 10 74 . 11 15 3 46 . 116 Critical Kills 2 | . 1 . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . Melee Attacks 12 | . . . . . . . . . . . 12 . Impact 12 | . . . . . . . . . . . 12 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20524 | 129 561 429 . 523 2560 . 652 1856 230 2619 . 10965 Guns 1707 | 129 478 . . . 1100 . . . . . . . Cannons 4982 | . 83 . . 20 1460 . 352 1658 230 639 . 540 Explosions 12627 | . . 429 . 503 . . 300 198 . 1980 . 9217 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2088 | 73 266 . . . 1749 . . . . . . . Thermal 4600 | 56 295 . . 20 612 . 352 1856 230 639 . 540 Explosive 12429 | . . 429 . 503 . . 300 . . 1980 . 9217 Electromagnetic 199 | . . . . . 199 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1208 | . . . . . . . . . . . . 1208 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 9 . . 2 2 2 2 . Average Corruption 2 | . 1 1 1 1 8 . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 88 | . 3 1 1 . 38 . . 8 14 20 3 . Message Errors 22 | . 2 . . . 12 . . . 1 6 1 . Matter Fused 18 | . 1 . . . 8 . . 1 6 1 1 . Heat Flow Errors 14 | . . . . . 4 . . 1 3 6 . . Energy Discharges 14 | . . 1 1 . 5 . . 3 1 3 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 2 . . . 2 2 . . Data Loss (major) 5 | . . . . . 2 . . . 1 1 1 . Misfires 3 | . . . . . 2 . . 1 . . . . Alerts 3 | . . . . . 1 . . 2 . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . Overload Shots 40 | . . . . . . . 6 14 4 11 . 5 Effects 3 | . . . . . . . 1 1 . 1 . . Energy Bleed 2 | . . . . . . . 1 1 . . . . Heat Surge 1 | . . . . . . . . . . 1 . . Overflow Damage 705 | . . . . . 18 . 36 231 . 90 . 330 Projectiles 309 | . . . . . 18 . 36 116 . 4 . 135 Explosions 396 | . . . . . . . . 115 . 86 . 195 Melee . | . . . . . . . . . . . . . Knockbacks 19 | . . . . . 19 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . 15 . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . Self-Inflicted Damage 285 | . . 33 . 40 . . . 162 . 50 . . Shots 9 | . . 2 . 3 . . . 2 . 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 367 | . 260 15 . 87 367 . . 234 257 253 . 153 Average Temperature 97 | . 77 10 . 49 130 . . 68 73 85 . 64 Received Heat Transfer 2175 | . 147 . . 60 777 . 81 462 105 198 . 345 Effects 8 | . 3 . . . 5 . . . . . . . Energy Bleed 3 | . 1 . . . 2 . . . . . . . Interference 5 | . 2 . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . 1 . . . 5 . . . 1 3 . . Heat Transferred 5422 | 125 623 . . 37 1036 . 337 1919 250 724 . 371 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Peak Influence 317 | 10 317 297 . 159 317 111 205 182 . . . . Initial 111 | . 6 76 . . 61 111 77 107 . . . . Average 125 | 2 184 141 . 137 151 111 155 79 . . . . Maximum Alert Level 1 | . 1 1 . . 1 . 1 . . . . . Low Security (%) 80 | 100 65 86 . 100 68 100 46 100 . . . . Level 1 19 | . 34 13 . . 31 . 53 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 5 . . . 7 . 1 8 . 1 . . Investigation 7 | . 2 . . . 3 . . 2 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 8 | . 3 . . . 1 . 1 3 . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Distress Signals 6 | . 3 . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 21 6 . 6 32 . 5 13 6 22 . 51 Peak Tracking Total 36 | . 9 3 . 5 4 . 4 3 4 13 . 36 Tactical Retreats 2 | . . . . . 1 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Traps Triggered 5 | . 2 . . . 2 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Disabled 15 | . 1 3 . 1 3 . . 4 . . . 3 Max in Single Turn 2 | . 1 2 . 1 1 . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Accessed 22 | . 3 . 1 . 5 1 . 9 1 2 . . Terminals 10 | . 2 . . . 2 1 . 5 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 61 | . 5 . 2 . 19 1 . 29 1 4 . . Successful 32 | . 3 . 2 . 12 1 . 9 1 4 . . Failed 29 | . 2 . . . 7 . . 20 . . . . Catastrophic 10 | . . . . . 3 . . 7 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 4 . . . 8 . . 17 . . . . Terminals 33 | . 4 . . . 6 1 . 22 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 5 | . . . . . . . . 5 . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . Scanalyzers 9 | . . . . . 8 . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 13 | . . . 2 . 1 1 . 4 1 4 . . Record 6 | . . . 2 . . . . 1 . 3 . . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 3 . . 3 . . . . Terminals 6 | . 2 . . . 1 . . 3 . . . . Botnet 6 | . 2 . . . 1 . . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 4 . . 9 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total Allies 18 | . . 2 . . 3 . . . . 5 8 . Largest Group 10 | . . 2 1 . 3 . . . . 5 10 9 Highest-Rated Group 342 | . . 56 31 . 48 . . . . 142 342 305 Highest-Rated Ally 51 | . . 31 31 . 16 . . . . 31 51 51 Total Orders . | . . . . . . . . . . . . . Ally Attacks 71 | . . 1 . . 10 . . . . 17 . 43 Total Damage 1073 | . . . . . 123 . . . . 329 . 621 Kills 15 | . . . . . 1 . . . . 3 . 11 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Turns Passed 11453 | 114 774 267 512 51 1378 45 345 1770 787 1272 2672 1466 Spaces Moved 6106 | 49 402 252 422 26 614 26 189 1078 507 610 1167 764 Core 10 | 6 . . . . . . . . . . . 4 Treads 3643 | 28 138 . . . 320 26 189 474 507 610 1167 184 Legs 325 | 15 60 . . . . . . . . . . 250 Wheels 1802 | . 204 252 422 26 294 . . 604 . . . . Hover 326 | . . . . . . . . . . . . 326 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 120 105 145 145 120 152 152 225 121 Average Speed 162 | 134 118 100 120 120 143 145 145 137 152 190 225 173 Slowest Speed 750 | 160 160 120 120 120 245 145 145 232 152 232 225 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 51 56 73 11 53 1 91 27 70 74 91 73 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . 1 . 1 . 1 . . . . 1 2 . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . 1 . . . . . . 1 2 3 . Spaces Dug 9 | . . . . . . . . 5 . . 4 . Terrain Destroyed 281 | . . 22 . 44 8 . 13 43 3 114 4 30 Melee 4 | . . . . . . . . . . . 4 . Projectile 27 | . . . . . 8 . . 10 3 6 . . AOE 250 | . . 22 . 44 . . 13 33 . 108 . 30 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total 7195 | 73 624 261 429 35 943 34 255 1295 514 683 1204 845 Wait 372 | . 132 . . . 100 . 38 86 . 13 2 1 Move 6094 | 48 401 251 421 25 613 25 188 1077 506 609 1166 764 Hop . | . . . . . . . . . . . . . Pick Up 123 | 5 16 3 2 1 43 3 8 23 . 5 9 5 Fast Attach 52 | 7 4 . . . 15 1 . 9 . 3 1 12 Attach 35 | . 1 . . 2 14 3 . 7 1 3 . 4 Detach 6 | . 1 . 2 . 1 . . 1 . . . 1 Swap 105 | 4 11 2 1 1 21 . 7 24 3 7 6 18 Drop 129 | . 18 3 3 . 38 2 9 31 . 4 8 13 Fire 247 | 9 40 2 . 6 98 . 5 37 4 19 . 27 Melee 12 | . . . . . . . . . . . 12 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . 20 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 285 | -10/Materials | Destroyed 7 combat bots 308 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 11) 858 | -10/Materials | Discovered new exit (range 15) 889 | -10/Materials | Entered Mines 1094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1096 | -10/Mines | Discovered new exit (range 5) 1156 | -10/Mines | Entered Exiles 1156 | -10/Exiles | Accompanied by 1 ally 1185 | -10/Exiles | Met 8R-AWN 1186 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1206 | -10/Exiles | Met EX-HEX 1253 | -10/Exiles | Met EX-DEC 1264 | -10/Exiles | Learned location of Zion (-6) 1284 | -10/Exiles | Met EX-BIN 1569 | -10/Exiles | Visited The Gauntlet 1653 | -10/Exiles | Discovered new exit (range 14) 1668 | -10/Exiles | Entered Mines 1670 | -9/Mines | Met a Derelict bent on vengeance 1675 | -9/Mines | Core integrity fell below 50% 1679 | -9/Mines | Discovered new exit (range 11) 1719 | -9/Mines | Entered Materials 1719 | -8/Materials | Evolved 4 slots: Utility x4 1995 | -8/Materials | Garrison activated, responded to threat 2042 | -8/Materials | Lost 7 parts (5u2w) 3036 | -8/Materials | Discovered new exit (range 14) 3095 | -8/Materials | Identified exit to Factory 3097 | -8/Materials | Entered Factory 3097 | -7/Factory | Evolved 2 slots: Utility x2 3142 | -7/Factory | Identified exit to DSF 3142 | -7/Factory | Entered DSF 3170 | -7/DSF | Additional patrols routed to DSF 3414 | -7/DSF | Build established: Hacker-Mutant 3427 | -7/DSF | Discovered new exit (range 15) 3447 | -7/DSF | Identified exit to Factory 3487 | -7/DSF | Entered Factory 3487 | -6/Factory | Evolved 2 slots: Utility x2 3651 | -6/Factory | Identified exit to Lower Caves 4304 | -6/Factory | Spotted B-75 Beast 4499 | -6/Factory | Discovered new exit (range 10) 4517 | -6/Factory | Identified exit to Factory 5257 | -6/Factory | Entered Lower Caves 5830 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5852 | -6/Lower Caves | Learned 4 Factory zone layouts 5922 | -6/Lower Caves | Discovered new exit (range 12) 5937 | -6/Lower Caves | Identified exit to Lower Caves 6031 | -6/Lower Caves | Ambushed by wild Derelicts 6044 | -6/Lower Caves | Entered another Lower Caves area 6092 | -6/Lower Caves | Discovered exit to Factory (range 13) 6095 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6148 | -6/Lower Caves | Destroyed 12 combat bots 6334 | -6/Lower Caves | Build established: Mutant 6443 | -6/Lower Caves | Encountered a Warlord checkpoint 6516 | -6/Lower Caves | A Commander dispatched an escort 6539 | -6/Lower Caves | Learned Research emergency access door positions 6678 | -6/Lower Caves | Learned Factory emergency access door positions 6752 | -6/Lower Caves | Learned Factory trap positions 6991 | -6/Lower Caves | Discovered new exit (range 5) 7000 | -6/Lower Caves | Identified exit to Zion 7316 | -6/Lower Caves | Entered Zion 7316 | -6/Zion | Accompanied by 5 allies 7317 | -6/Zion | Commander's escort returned to base 7317 | -6/Zion | Commander's escort returned to base 7317 | -6/Zion | Commander's escort returned to base 7507 | -6/Zion | Discovered new exit (range 11) 7565 | -6/Zion | System corruption cleaned by Quarantine Array 7733 | -6/Zion | Gained Derelict followers 8386 | -6/Zion | Learned location of Warlord (-4) 8728 | -6/Zion | Found Prototype Special Weapon 8729 | -6/Zion | Identified RU-N14's Throwing Claymores 8735 | -6/Zion | Found RU-N14's Throwing Claymores 8739 | -6/Zion | Found RU-N14's Throwing Claymores 8744 | -6/Zion | Found RU-N14's Throwing Claymores 8796 | -6/Zion | Learned Factory terminal intel 8955 | -6/Zion | Given A8's code to call for help 9649 | -6/Zion | Imprinted 9651 | -6/Zion | Declared Zion's savior 9952 | -6/Zion | Discovered new exit (range 5) 9954 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9959 | -6/Zion | Identified exit to Deep Caves 9988 | -6/Zion | Entered Deep Caves 9988 | -6/Deep Caves | Accompanied by 10 allies 10395 | -6/Deep Caves | Z-Facility disabled 10410 | -6/Deep Caves | Attacked by Z-Imprinter 10440 | -6/Deep Caves | Destroyed Z-Imprinter 10474 | -6/Deep Caves | Lost 6 parts (1p2n2u1w) 10501 | -6/Deep Caves | Found Prototype Protection 10501 | -6/Deep Caves | Identified Zio. Weapon Casing 10788 | -6/Deep Caves | Build established: Scavenger-Mutant 10888 | -6/Deep Caves | Spotted as-00543 10889 | -6/Deep Caves | Core integrity fell below 50% 10902 | -6/Deep Caves | Core integrity fell below 20% 10910 | -6/Deep Caves | Allies destroyed as-00543 11395 | -6/Deep Caves | Triggered Deep Caves wall 11396 | -6/Deep Caves | Exposed GOLEM chamber 11398 | -6/Deep Caves | Spotted AS-59526 11399 | -6/Deep Caves | Destroyed AS-59526 11404 | -6/Deep Caves | Destroyed AS-12746 11425 | -6/Deep Caves | Destroyed 35 combat bots 11429 | -6/Deep Caves | Found GOLEM Unit 11447 | -6/Deep Caves | Spotted as-34417 11454 | -6/Deep Caves | Destroyed by as-34417 with Assembled Focal Cannon Last Messages --------------- 11438_ as-75019 GOLEM Unit beginning Prototype Leg integration. 11439_ GOLEM Unit springs to life. 11440_ as-20500 GOLEM Unit beginning Prototype Leg integration. 11441_ GOLEM Unit springs to life. 11442_ as-49160 GOLEM Unit beginning Prototype Leg integration. 11442_ as-95396 GOLEM Unit beginning Prototype Leg integration. 11444_ GOLEM Unit springs to life. 11444_ as-53026 destroyed. 11444_ as-20500 destroyed. 11444_ as-75019 destroyed. 11445_ as-83378 GOLEM Unit beginning Prototype Leg integration. 11447_ GOLEM Unit springs to life. 11448_ as-52714 GOLEM Unit beginning Prototype Leg integration. 11448_ as-34417: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11449_ Destroyed Prototype Device. 11450_ as-34417 GOLEM Unit beginning Prototype Device integration. 11451_ as-34417 Prototype Device integration complete. 11451_ Adv. Sensor Array destroyed. 11451_ Lgt. Angular Momentum Engine destroyed. 11451_ Imp. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????# | | ??????????????????????????????????# | | ?????????? ???????????????????????# | | ???????? G ?????????????????????? | | ??????? = ???????????????? | | ??????? ????????? | | ??????? * = ??????? | | ?????? *= #??????? | | ????? ##?????? | | ?????! * * #?????? | | ?????? * #?????? | | ??????? * h #?????? | | ??????### = = #?????? | | ??????#G * #?????? | | ??????# G gs = #?????? | | ??????# G! = h ##????? | | ??????# G% M "#????? | | ??????#G % ! = #????? | | ??????### @ = #????# | | ????????" #??### | | ????????" % #### | | ????????" | | ????????""" | | ????????" * | | ????????"" "#### | | ????????" ##??## | | ????????"" ##????# | | ????????" # # #?????? | | ????????" #### ## ## ##?????? | | ????????""" ###??# ## ####??????? | | ?????????" ????#### #?????????? | | ?????????######????????#??????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 50 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Defensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Overkill Challenges ------------ None Game ------ Seed ReflectiveGhostNeutralizer Manual? 0 Play Time 02:02:53 Cumulative 138.3 hours Start 2023.12.12 @ 16:20:35 End 2023.12.14 @ 01:07:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0 Lore% 49 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 16c8df37-544b-431b-85e7-2589b0ae7977