Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 02:56:25 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (360) 1800 Value Destroyed (17899) 17899 Prototype IDs (82) 1640 Alien Tech Used (1) 200 Bonus (18846) 18846 TOTAL SCORE: 49285 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9171 Follower Combat Kills 2279 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 534 Scanned by Researcher 500 Win 3000 Friendly Fire -538 Cogmind --------- Core Integrity 1011/1600 Matter 261/300 Energy 1169/1190 System Corruption 23% Temperature Cool (12) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Experimental Core Analyzer Advanced EM Disruption Field Advanced Force Field (fused) > --- WEAPON (4) ------- HERF Cannon Enhanced Nova Cannon Ragnarok Missile Launcher Ragnarok Missile Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Matter Compressor (300) Transdimensional Reconstructor Dispersion Rifle Dispersion Rifle Railgun Railgun Overtuned Railgun Helical Railgun Helical Railgun Ragnarok Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Experimental Heat Sink Experimental Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Core Analyzer Layered Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Force Rifle Precision Phase Gun Multirail Ragnarok Missile Launcher > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Light Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Experimental Heat Sink Advanced Coolant Injector Advanced Energy Well Improved Matter Compressor Advanced Phase Shifter Advanced EM Disruption Field Advanced Force Field Transdimensional Reconstructor Dispersion Rifle Dispersion Rifle Dispersion Rifle Enhanced Nova Cannon Railgun Railgun Overtuned Railgun Ragnarok Missile Launcher Ragnarok Missile Launcher CR-A16's Behemoth Slayer [Rating: 197] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Meta Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Mass Driver Launcher Ragnarok Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . . . . 5 . . . . 1 . . . . . . . . . 1 2 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Attached 464 | 6 16 17 11 12 35 29 31 6 9 22 12 7 9 27 23 11 25 23 31 10 10 82 Power 38 | 1 . 3 2 . 1 2 3 . 1 3 1 . 1 . 3 1 1 2 3 1 1 8 Engine 14 | 1 . 3 1 . 1 2 2 . . 2 1 . . . . . . . . . . 1 Core 6 | . . . 1 . . . 1 . 1 1 . . . . . 1 . 1 . . . . Reactor 18 | . . . . . . . . . . . . . 1 . 3 . 1 1 3 1 1 7 Propulsion 49 | 2 1 1 2 4 8 4 3 . 1 5 1 . . 1 6 . 1 2 2 . 1 4 Treads 27 | 2 1 1 2 2 5 1 1 . . . . . . . 3 . 1 1 2 . 1 4 Leg 9 | . . . . . 3 3 2 . 1 . . . . . . . . . . . . . Wheel 12 | . . . . 2 . . . . . 5 1 . . 1 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Utility 210 | 1 2 2 3 7 10 11 13 4 1 7 8 5 3 15 8 10 17 7 21 8 7 40 Device 162 | . . . 1 4 2 6 13 3 1 7 8 5 . 14 6 9 17 5 17 7 6 31 Storage 9 | 1 1 1 1 1 . . . . . . . . 2 . . . . . . . . 2 Processor 8 | . . . . . 3 . . 1 . . . . . . . . . . 1 . 1 2 Hackware 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 Protection 27 | . 1 1 1 1 4 5 . . . . . . 1 1 2 1 . 2 3 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 13 11 4 1 16 12 12 2 6 7 2 2 5 11 6 . 6 12 5 1 1 30 Energy Gun 34 | 1 6 5 2 1 2 . . 2 . . . . . . . . 4 3 3 . . 5 Energy Cannon 41 | . . 1 . . 5 4 3 . 4 4 1 1 2 7 3 . . . 1 . . 5 Ballistic Gun 34 | 1 . 2 1 . 4 2 4 . . . . . . . . . 1 7 1 1 1 9 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 37 | . 6 3 . . 2 5 1 . 2 2 1 1 1 3 1 . . . . . . 9 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 2 . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . 1 1 . . 1 2 . . . 2 Special Melee Weapon 8 | . 1 . 1 . 2 . 1 . . 1 . . 1 . 1 . . . . . . . Unidentified Prototypes 18 | . . . . . . 1 . 1 . . . . 5 . 1 . . 6 . 1 . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Parts Lost 48 | . . . . . 6 2 6 . . . . . . 2 3 . 2 . 9 . . 18 Power 10 | . . . . . . . 3 . . . . . . 1 . . 1 . 1 . . 4 Propulsion 8 | . . . . . 3 1 2 . . . . . . . 1 . . . 1 . . . Utility 20 | . . . . . 2 1 1 . . . . . . 1 . . 1 . 4 . . 10 Weapon 10 | . . . . . 1 . . . . . . . . . 2 . . . 3 . . 4 Highest Loss Streak 13 | . . . . . 4 1 2 . . . . . . 1 1 . 2 . 9 . . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 98 100 93 94 91 92 84 85 85 81 82 81 81 77 72 72 76 78 76 80 81 76 Engine 4 | . 14 14 8 . 2 12 5 6 6 5 10 11 7 1 . . . . . . . . Core 3 | . . . 4 10 5 . . . . 3 . . . . . 4 5 4 4 . . . Reactor 2 | . . . . . . . . . . . . . 2 5 9 5 4 5 5 9 7 8 Treads 12 | . 27 28 28 29 23 2 . . . . . . . . 4 10 6 5 3 9 8 6 Leg 6 | . . . . . 1 23 25 26 26 4 . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . 14 17 17 17 17 12 10 10 10 10 9 8 7 Device 8 | . . . 2 2 2 5 6 13 13 15 17 17 13 12 9 10 15 12 13 16 20 19 Storage 6 | . 14 14 10 6 5 6 6 6 6 5 5 5 8 5 5 5 5 5 5 4 4 4 Processor 8 | . . . . . 14 19 19 12 13 11 11 11 11 11 10 10 10 10 9 9 8 9 Hackware 1 | . . . . 8 10 . . . . . . . . . . . . . . 2 4 1 Protection 7 | . 13 14 9 7 9 6 6 6 6 5 5 5 5 9 7 3 2 7 7 4 4 3 Energy Gun 5 | . 12 12 14 10 6 . . . 2 . . . . . . . 4 2 5 12 4 7 Energy Cannon 3 | . . 1 . . 2 7 6 5 9 10 10 10 7 10 5 10 5 . . . . 1 Ballistic Gun 5 | . 14 14 13 10 3 3 . . . . . . . . . . 4 12 8 1 7 5 Special Melee Weapon 2 | . . . . 9 . . . 5 . . . . 2 . 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 13 23 94 103 103 115 132 132 121 129 139 139 139 146 159 174 166 171 146 164 185 185 215 Greatest Support 240 | 40 40 40 60 60 110 66 66 61 66 66 66 66 66 66 66 40 40 40 40 40 40 240 Greatest Overweight (x) 9 | . . 2 2 1 3 2 2 1 2 6 2 2 2 2 8 4 4 3 4 4 4 9 Average Overweight (x) 1 | . . . 1 . . 1 1 1 1 2 1 1 1 2 2 3 3 3 3 4 4 4 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 9 14 20 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 17 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 20 | 2 9 11 16 15 23 24 20 23 22 24 24 24 24 24 24 22 24 24 22 19 24 21 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 17 21 25 23 23 21 23 23 25 25 25 25 23 24 24 25 25 20 24 25 12 Class Distribution -------------------- 41% | Mutant 13% | Derelict-Mutant 11% | Scavenger-Scrapper 11% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Trapper-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Trapper-Scrapper | -3/Proximity Caves Commander-Tank | -3/Research Scavenger-Scrapper | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 13236 | 240 143 456 847 618 594 767 472 50 190 265 148 122 371 441 638 596 440 721 1032 125 245 3715 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22293 | . 208 248 733 . 1053 416 934 . 56 497 624 135 121 1393 2692 734 725 255 1445 36 576 9412 Parts 945 | . 16 22 29 . 36 19 28 . 6 18 27 8 3 46 124 28 32 12 65 3 11 412 Haulers Intercepted 6 | . 1 . . . . . . . . 1 . . . 1 . . . . . . 1 2 Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 48 | . . . . 48 . . . . . . . . . . . . . . . . . . Retrieved Matter 255 | . . . . 255 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 228 | . . 15 . . . 13 14 . 5 . 21 5 3 14 . 5 43 . 90 . . . Prevented 37 | . . . . . . . . . . . 3 2 . 25 . 6 1 . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 313 | . 8 13 3 . 19 12 12 . 6 8 11 5 . 19 38 3 14 4 13 . 5 120 Melee 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 Guns 118 | . 3 5 3 . 6 . 1 . . . . . . . . . 7 4 12 . 5 72 Cannons 57 | . . . . . 6 5 4 . . 1 5 . . 4 24 2 6 . . . . . AOE 101 | . 5 8 . . 4 7 5 . 6 4 4 5 . 4 7 . . . . . . 42 Classes Destroyed 29 | . 5 1 1 . 5 3 2 . . 1 . . . . 2 1 . 1 1 . . 6 Worker 12 | . . . . . 2 . . . . . . . . . 4 . . . . . . 6 Builder 25 | . . . . . . . . . . . . . . . 12 . . . 1 . . 12 Tunneler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Hauler 6 | . 1 . . . . . . . . 1 . . . 1 . . . . . . 1 2 Recycler 9 | . . . . . . . . . . . . . . . 2 . . . 2 . . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Mechanic 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 Operator 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Watcher 12 | . 1 . . . . . . . . . . . . . 2 . . . 2 . . 7 Swarmer 65 | . 3 7 . . . 7 . . 6 3 6 5 . 5 8 . 7 . 3 . . 5 Saboteur 7 | . . . . . . . . . . . . . . . . . . . 1 . . 6 Grunt 117 | . 5 2 . . 13 . 8 . . 3 3 . . 7 14 1 2 2 1 . 3 53 Brawler 18 | . . . . . 2 . . . . . . . . 1 1 . . . 2 . . 12 Duelist 13 | . . . . . 1 . 1 . . . . . . 2 3 . 1 . . . . 5 Protector 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 Sentry 14 | . . . 3 . 2 . . . . . 1 . . 1 . 1 1 . 4 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 31 | . . . . . . 2 . . . . 1 . . 2 7 1 2 . 3 . 2 11 Programmer 22 | . . . . . 1 . 1 . . 2 . . . . 4 . . . . . . 14 Behemoth 7 | . . . . . . 1 . . . . . . . 1 1 . 1 1 . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 6 | . . . . . . . 2 . . . . . . . . 4 . . . . . . Thief 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 21 | . 3 4 1 . 5 4 4 . 4 4 5 5 . 5 19 1 5 2 4 1 3 21 Combat Bots Only 16 | . 3 4 1 . 3 4 4 . 4 3 5 5 . 5 9 1 5 2 3 . 3 16 Max Kills in Single Turn 8 | . 2 4 1 . 2 2 2 . 3 4 2 2 . 2 8 1 1 1 2 1 1 7 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 6 | . 2 4 . . 1 2 2 . 3 3 2 2 . 2 3 . . . . . . 6 Melee 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2156 | . 27 35 6 . 166 94 61 . 10 38 47 16 . 106 418 21 121 45 267 16 46 616 Missed 722 | . 12 14 4 . 61 32 21 . 5 18 17 4 . 43 151 8 35 14 81 5 12 185 Damage Taken 20115 | . 193 392 27 . 1663 1123 819 . 50 289 440 127 . 935 2950 180 1020 386 2754 170 396 6201 Core 1902 | . 32 52 12 . 178 120 34 . . . 17 9 . 51 205 . 66 123 353 14 47 589 Absorbed by Shields 8940 | . . . . . . . 70 . 19 98 145 44 . 296 2173 21 590 81 818 180 414 3991 Reduced by Siege Mode 182 | . . . . . . . . . . . . . . . . . . . . . . 182 Redirected to Shielding 189 | . 6 11 3 . . 3 . . . . . . . . . . . 22 137 . . 7 Ignored by Resistances 273 | . . . . . . . . . . . . . . . . . . . . . . 273 Regen/Repaired (Parts) 781 | . 74 . . . 138 . . . . . . . . . . 81 19 233 53 . . 183 Core Remaining (%) 75 | 100 . . . 61 . . . . 60 . . . . 92 . . . . 35 98 96 63 Volleys Fired 834 | . 37 40 26 . 56 30 22 1 6 16 34 7 . 41 117 38 39 22 61 5 15 221 Largest 4 | . 2 2 2 . 3 2 2 1 1 2 2 1 . 2 2 2 3 3 3 3 3 4 Hottest 315 | . 70 90 120 . 160 160 120 90 90 188 188 46 . 188 188 178 230 105 200 200 160 315 Shots Fired 1793 | . 59 60 43 . 107 49 31 1 6 24 60 7 . 60 153 40 98 64 177 9 43 702 Gun 1212 | . 44 45 43 . 45 2 13 . . . . . . . . . 68 64 176 9 43 660 Cannon 463 | . . 11 . . 56 40 13 1 2 18 56 . . 40 139 40 30 . 1 . . 16 Launcher 118 | . 15 4 . . 6 7 5 . 4 6 4 7 . 20 14 . . . . . . 26 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 725 | . 22 25 6 . 22 9 18 . 4 1 . . . . 52 . 38 63 134 5 29 297 Thermal 903 | . 22 31 37 . 85 40 13 1 2 17 56 . . 38 79 8 60 . 29 4 14 367 Explosive 45 | . 15 4 . . . . . . . . . . . . . . . . . . . 26 Electromagnetic 102 | . . . . . . . . . . 6 4 7 . 22 22 32 . . . . . 9 Entropic 18 | . . . . . . . . . . . . . . . . . . 1 14 . . 3 Robot Hit Streak 47 | . 4 9 11 . 15 9 11 . 10 9 7 3 . 14 11 5 9 18 19 2 7 47 Robot Miss Streak 6 | . 6 2 1 . 2 2 1 . 2 2 6 . . 2 4 4 5 1 4 2 1 6 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . 1 1 2 1 1 2 Secondary Targets 29 | . . . . . . . . . . . . . . . . . . 1 1 . 1 26 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Shots Hit Robots 1181 | . 27 32 33 1 81 38 41 1 1 17 22 1 8 33 84 24 59 54 114 3 28 479 Core Hits 800 | . 23 19 12 . 41 20 35 . 9 15 15 6 1 32 68 12 26 19 48 1 13 385 Critical Kills 37 | . 1 . . . 1 . 1 . . 1 1 . . . 4 . . 2 10 . 1 15 Critical Parts Destroyed 31 | . . . . . 1 . . . . . . . . . . . . 3 11 . 2 14 Critical Strikes 105 | . 1 2 . . 2 . 3 . . 1 1 . . . 11 . . 12 25 . 3 44 Burn 15 | . . 2 . . . . . . . . . . . . . . . . . . . 13 Meltdown 7 | . . . . . 1 . . . . 1 1 . . . 4 . . . . . . . Destroy 74 | . 1 . . . 1 . 1 . . . . . . . . . . 12 25 . 3 31 Blast 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 61 | . . . 1 1 8 5 26 1 . . . . 8 2 . . 1 5 . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . 5 5 26 . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . 5 2 . . 1 5 . . . 3 Sneak Attacks 12 | . . . 1 1 1 . 5 1 . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55399 | . 736 949 684 . 3120 1832 2363 . 439 1251 931 192 328 2522 7517 903 1760 704 2300 119 900 25849 Guns 21408 | . 233 511 671 . 680 . 211 . . . . . . . . . 1123 704 2300 119 900 13956 Cannons 10034 | . . . . . 1157 933 279 . . 548 784 . . 624 3823 903 637 . . . . 346 Explosions 22159 | . 487 438 . . 1156 658 804 . 439 703 147 192 . 1898 3690 . . . . . . 11547 Melee 1731 | . . . . . 93 241 1069 . . . . . 328 . . . . . . . . . Ramming 67 | . 16 . 13 . 34 . . . . . . . . . 4 . . . . . . . Kinetic 16934 | . 107 271 132 . 1112 658 1015 . 439 242 . . . . 2305 . 519 704 1439 95 658 7238 Thermal 17375 | . 126 240 539 . 1641 933 279 . . 540 784 . . 762 2926 33 1241 . 370 24 242 6695 Explosive 13209 | . 487 438 . . 240 . . . . . . . . . 497 . . . . . . 11547 Electromagnetic 5520 | . . . . . . . . . . 469 147 192 . 1760 1785 870 . . . . . 297 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1403 | . . . . . 93 241 1069 . . . . . . . . . . . . . . . Piercing 328 | . . . . . . . . . . . . . 328 . . . . . . . . . Entropic 563 | . . . . . . . . . . . . . . . . . . . 491 . . 72 Highest Corruption 23 | . . . . . . . . . . . 1 . . . 3 3 . . 1 . 1 23 Average Corruption 5 | . . . . . . . . . . . 1 . . . 1 2 . . 1 . 1 10 Corruption Purged 19 | . . . . . . . . . . . 1 . . . . 3 . . 1 . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . 1 . . . 4 3 . . 3 . . 35 Message Errors 11 | . . . . . . . . . . . 1 . . . 1 2 . . . . . 7 Matter Fused 8 | . . . . . . . . . . . . . . . . . . . 1 . . 7 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . 2 . . 7 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1857 | . . 23 . . 46 128 207 . . 13 73 . 56 56 548 83 2 . . . . 622 Projectiles 452 | . . . . . 5 24 . . . 3 73 . . 6 256 83 2 . . . . . Explosions 1048 | . . 23 . . 41 10 . . . 10 . . . 50 292 . . . . . . 622 Melee 357 | . . . . . . 94 207 . . . . . 56 . . . . . . . . . Knockbacks 17 | . 1 . 1 . 1 . . . . . . . . . 14 . . . . . . . Impact 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . 13 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 991 | . . 31 . . 59 128 99 . . . 26 . . 95 158 . . . . . . 395 Shots 23 | . . 1 . . 1 3 4 . . . 1 . . 6 3 . . . . . . 4 Rammed 11 | . 6 . 3 . 1 . . . . . . . . . 1 . . . . . . . Targets Rammed 13 | . 6 . 3 . 3 . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 163 . 288 . 344 96 139 . 60 199 11 . . 168 339 216 300 . 326 123 168 401 Average Temperature 81 | . 42 . 92 . 92 37 36 . 31 99 6 . . 59 78 81 100 . 63 64 56 90 Received Heat Transfer 3050 | . 99 114 . . 750 72 353 . . 39 85 . . 202 481 38 64 36 80 16 44 577 Effects 6 | . . . . . 4 . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 76 | . . . . . . . . . . . . . . . . . . . . . . 76 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . 44 Robots Corrupted 20 | . . . . . . . . . . 2 . . . 10 4 2 . . . . . 2 Combat Hostiles 19 | . . . . . . . . . . 2 . . . 9 4 2 . . . . . 2 Parts Fried 37 | . . . . . . . . . . 5 . 1 . 15 5 2 . . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . 2 . . . . 1 2 . . 1 4 . 1 . . . . 4 Combat Hostiles 11 | . . . . . 2 . . . . 1 2 . . 1 3 . 1 . . . . 1 Parts Melted 69 | . . . . . 1 3 . . . 5 2 . . 2 12 . 5 . 7 . . 32 Heat Transferred 23287 | . 370 631 650 . 2129 1184 398 . . 750 1200 . . 1000 3300 37 1443 . 536 37 370 9252 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . 1 . 2 . 1 5 . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 3947 | . 173 . 71 . 629 . . . . 326 . . . . 2152 . . . . 694 781 3947 Initial 468 | . . . 45 . . . . . . . . . . . 53 . . . . 82 390 468 Average 582 | . 56 . 12 . 204 . . . . 73 . . . . 914 . . . . 380 603 1961 Maximum Alert Level 5 | . . . . . 2 . . . . 1 . . . . 5 . . . . 2 3 5 Low Security (%) 60 | 100 100 . 100 . 50 . . . . 83 . . . . 27 . . . . 18 . . Level 1 8 | . . . . . 39 . . . . 16 . . . . 12 . . . . 28 18 . Level 2 6 | . . . . . 10 . . . . . . . . . . . . . . 53 46 14 Level 3 5 | . . . . . . . . . . . . . . . 16 . . . . . 34 15 Level 4 6 | . . . . . . . . . . . . . . . 19 . . . . . . 19 Level 5 6 | . . . . . . . . . . . . . . . 9 . . . . . . 23 High Security 7 | . . . . . . . . . . . . . . . 14 . . . . . . 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 70 | . 1 . . . 7 . . . . 3 . . . . 18 . . . 2 5 4 30 Investigation 16 | . . . . . . . . . . . . . . . 6 . . . 2 3 1 4 Extermination 9 | . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . 3 Reinforcement 14 | . 1 . . . 3 . . . . . . . . . 5 . . . . 1 1 3 Assault 26 | . . . . . 1 . . . . . . . . . 6 . . . . . 1 18 Garrison 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 15 | . 2 . . . 1 . . . . 1 . . . . 4 . . 2 . . . 5 Communications Jammed 64 | . . . . . . . . . . . . . . . 2 . . . 46 . . 16 Distress Signals 56 | . . . . . . . . . . . . . . . 2 . . . 46 . . 8 Times Spotted 515 | . 22 20 2 . 28 12 14 . 9 11 18 5 . 21 84 6 14 27 23 8 10 181 Peak Tracking Total 13 | . 5 6 1 . 6 4 4 . 4 6 5 5 . 5 11 3 4 8 4 4 5 13 Tactical Retreats 30 | . . 6 . . 3 . 1 . . . 5 . . 2 7 . . 1 1 . 1 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 5 | . . 1 . . 2 . . . . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 79 | . 21 . . . 4 . . . . 35 . . . . 19 . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Disarmed 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Reprogrammed 13 | . 3 . . . . . . . . 3 . . . . 7 . . . . . . . Reused 13 | . . . . . . 1 4 . . . . . . . . . 2 . 1 . . 5 Traps Extracted 8 | . . . . . . . 7 . . . . 1 . . . . . . . . . . Installed 16 | . . . . . . 1 6 . . . . . . . . . 2 . 1 . . 6 Triggered 21 | . . . . . . 1 . . . . . . . . 2 . 2 10 1 . . 5 Most Traps Carried 9 | . . . 1 1 1 1 9 5 5 5 5 6 6 6 6 7 7 6 7 6 6 6 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 57 | . . 1 . . 4 . . . . 3 . . . . 33 . . 1 2 2 2 9 Max in Single Turn 23 | . . 1 . . 1 . . . . 2 . . . . 23 . . 1 1 . 1 1 Garrison Access 6 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 74 | . 6 1 11 6 6 . . . . 4 3 1 4 . 10 . 1 3 3 5 3 7 Terminals 29 | . 5 . 6 . 3 . . . . 1 1 . . . 5 . . . 1 2 1 4 Fabricators 5 | . . . . . . . . . . 3 . . . . 1 . . . 1 . . . Repair Stations 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 5 . . . . . . . . . . . 3 . . . 1 2 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Total Hacks 217 | . 14 1 45 34 13 . . . . 9 8 1 17 . 31 . 1 6 4 12 6 15 Successful 141 | . 6 1 31 34 6 . . . . 3 8 1 17 . 16 . 1 6 2 4 1 4 Failed 76 | . 8 . 14 . 7 . . . . 6 . . . . 15 . . . 2 8 5 11 Catastrophic 16 | . 1 . 1 . 1 . . . . 1 . . . . 4 . . . 1 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 11 . 11 . 2 . . . . 7 . . . . 15 . . . 3 6 3 8 Terminals 70 | . 12 . 15 . 6 . . . . 2 1 . . . 18 . . . 1 4 2 9 Fabricators 14 | . . . . . . . . . . 7 . . . . 5 . . . 2 . . . Repair Stations 9 | . 2 . . . 7 . . . . . . . . . . . . . . . . . Recycling Units 48 | . . . 30 . . . . . . . . . . . 7 . . . 1 5 3 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . 1 . . . . 3 1 4 Terminal Hacks 87 | . 4 1 5 34 1 . . . . . 8 1 17 . 5 . 1 6 1 1 . 2 Record 45 | . . . . 33 . . . . . . 7 . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . 2 . . . . . . . . . 4 . . . . 4 . . . . Open Door 6 | . . . . . . . . . . . 1 1 . . . . 1 2 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 4 | . 1 . . . 1 . . . . . . . . . 2 . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 23 | . . . 20 . . . . . . . . . . . 1 . . . . 1 . 1 Recycle Component 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Process 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Report Inventory 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Retrieve Matter 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . . . 6 . 1 . . . . 1 . . . . 7 . . . 1 2 1 1 Terminals 6 | . . . 3 . 1 . . . . . . . . . 2 . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . 3 . . . 1 1 . 1 Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Scrapoids 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 9 . 5 . . . . 4 1 . . . 7 . . . 2 4 3 6 Full Trace Events 12 | . 1 . 4 . . . . . . . . . . . 2 . . . . 1 1 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . 169 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 16 . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Time 68 | . 26 . . . 42 . . . . . . . . . . . . . . . . . Parts Recycled 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Recycled Matter 394 | . . . 394 . . . . . . . . . . . . . . . . . . . Retrieved Matter 394 | . . . 394 . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 1 1 1 . . 1 . . . . 3 . . . . . . . . . Non-combat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Combat 5 | . . . . 1 . . . 1 . . . . 3 . . . . . . . . . Robot Hacks Applied 7 | . . . 1 1 1 . . 1 . . . . 3 . . . . . . . . . parse_system 6 | . . . 1 1 . . . 1 . . . . 3 . . . . . . . . . check_alert 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . . . . . . . . . . . . . . 2 2 Machine Destruction 7 | . . . . . 3 . . . . . . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . 5 11 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 41 | . . . . . 1 . . 5 . . . . . . 9 . . 5 16 . . 5 Largest Group 10 | . . . . . 1 . . 5 5 5 . . . . 5 . . 5 10 10 5 5 Highest-Rated Group 571 | . . . . . 26 . . 133 133 133 . . . . 235 . . 272 571 571 283 329 Highest-Rated Ally 67 | . . . . . 26 . . 31 31 31 . . . . 47 . . 65 65 64 64 67 Total Orders 7 | . . . . . . . . . . . . . . . . . . 3 4 . . . STAY 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Ally Attacks 459 | . . . . . . . . . 25 39 . . . . 122 . . 30 51 92 28 72 Total Damage 12123 | . . . . . . . . . 253 474 . . . . 2671 . . 1444 1731 2766 903 1881 Kills 67 | . . . . . . . . . 3 7 . . . . 18 . . 5 7 12 5 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 5 . 3 1 1 2 . 2 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 40465 | 91 1214 1923 4146 6391 1152 3153 3343 2000 915 1794 1218 994 270 1006 1302 1295 1458 1120 2156 354 245 2925 Spaces Moved 20766 | 51 476 943 1385 3017 429 1297 1457 1032 434 793 818 770 194 633 698 1137 1221 866 1361 235 172 1347 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Treads 6192 | 47 476 943 1385 2872 405 . . . . . . . . . . . . . . . . 64 Legs 4350 | . . . . . 24 1297 1457 1032 434 106 . . . . . . . . . . . . Wheels 10220 | . . . . 145 . . . . . 687 818 770 194 633 698 1137 1221 866 1361 235 172 1283 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 160 192 190 190 190 108 108 108 108 123 100 100 90 100 100 110 110 100 Average Speed 161 | 151 160 185 261 203 192 228 202 190 200 137 122 122 116 123 118 101 101 100 101 110 110 117 Slowest Speed 340 | 160 160 320 320 246 340 262 260 190 260 265 123 123 123 123 150 110 110 100 110 110 110 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 69 37 84 94 11 97 94 85 63 18 86 69 62 65 19 95 93 86 78 8 4 22 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 16 | . . 1 . 8 . . . 2 2 . . . 3 . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . Scrap Searched 37 | . . 3 . 6 . 4 5 4 2 . 3 2 . 1 . 2 4 . 1 . . . Spaces Dug 244 | . 13 20 . . 2 53 21 . 2 1 12 5 . 12 12 2 2 1 1 5 1 79 Terrain Destroyed 963 | . 65 30 . . 106 86 66 . 60 17 29 10 . 31 103 5 31 3 8 7 16 290 Melee 8 | . . . . . . 1 4 . . . . . . . . . 1 1 . . . 1 Projectile 253 | . . 7 . . 9 4 3 . 2 2 29 . . 20 45 5 30 2 7 7 15 66 AOE 698 | . 65 23 . . 97 81 59 . 58 15 . 10 . 11 58 . . . . . . 221 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 26233 | 62 866 1052 1867 3272 632 1433 1782 1071 472 1472 968 808 225 789 992 1233 1356 1063 2003 324 208 2283 Wait 3387 | . 297 31 395 187 80 44 222 18 17 582 93 20 2 73 103 35 48 83 437 62 5 553 Move 20741 | 50 475 942 1384 3014 428 1296 1456 1031 433 792 817 769 193 632 697 1136 1220 865 1360 234 171 1346 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Pick Up 226 | 6 8 12 30 36 12 10 4 6 1 9 5 2 4 6 8 4 9 6 9 8 3 28 Fast Attach 124 | 6 3 2 5 8 9 9 8 3 2 6 1 . 5 2 10 2 5 11 10 1 2 14 Attach 71 | . . 1 2 2 10 2 2 . 2 2 . 1 . 2 6 2 2 1 6 2 3 23 Detach 62 | . 1 . 1 5 1 4 4 2 3 3 . 1 . . 8 4 2 3 5 2 2 11 Swap 270 | . 13 14 4 2 16 18 21 3 5 14 11 6 5 23 7 7 18 11 15 7 5 45 Drop 223 | . 5 10 16 16 5 14 11 6 3 13 7 2 8 8 16 5 10 16 14 3 2 33 Fire 834 | . 37 40 26 . 56 30 22 1 6 16 34 7 . 41 117 38 39 22 61 5 15 221 Melee 61 | . . . 1 1 8 5 26 1 . . . . 8 2 . . 1 5 . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 6 . 3 . 3 . . . . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 124 | . . . . . . . . . . . . . . . . . . 40 84 . . . Trap 95 | . 21 . . . 4 1 6 . . 35 . . . . 19 . 2 . 1 . . 6 Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / Qua) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 415 | -10/Materials | Repaired Lgt. Treads 557 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 14) 912 | -10/Materials | Discovered new exit (range 15) 1291 | -10/Materials | Discovered new exit (range 9) 1306 | -10/Materials | Entered Subcaves 1636 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1667 | -10/Subcaves | Learned location of Zion (-6) 1667 | -10/Subcaves | Met a Zionite searching for "candidates" 1811 | -10/Subcaves | Discovered new exit (range 15) 2173 | -10/Subcaves | Visited 4L-MR0's lab 2301 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2346 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2347 | -10/Subcaves | Learned Materials stockpile data 2648 | -10/Subcaves | Discovered new exit (range 5) 2719 | -10/Subcaves | Found Meta Core 3229 | -10/Subcaves | Entered Recycling 5716 | -9/Recycling | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6087 | -9/Recycling | Build established: Gunner 6983 | -9/Recycling | Build established: Tank 7311 | -9/Recycling | Scanned before Scraplab entrance 7348 | -9/Recycling | Entered Scraplab 7368 | -9/Recycling | Discovered new exit (range 3) 7375 | -9/Recycling | Entered Scraptown 7602 | -9/Scraptown | Build established: Mutant 8018 | -9/Scraptown | Discovered new exit (range 11) 8118 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8123 | -9/Scraptown | Learned Research stockpile data 8126 | -9/Scraptown | Learned location of Testing (-2) 8128 | -9/Scraptown | Learned Research terminal intel 8131 | -9/Scraptown | Learned 8 Factory zone layouts 8133 | -9/Scraptown | Learned Factory security intel 8202 | -9/Scraptown | Visited Cyclists 8254 | -9/Scraptown | Visited SPCMW 8330 | -9/Scraptown | Visited The Evicted 8764 | -9/Scraptown | Visited Comm Corps 8921 | -9/Scraptown | Visited UFD Registry 8938 | -9/Scraptown | Visited Fellowship of the Rings 8990 | -9/Scraptown | Visited Awakened 9078 | -9/Scraptown | Visited TADAMA 9224 | -9/Scraptown | Registered with UFD as "Autorigger" 9312 | -9/Scraptown | Visited Science Guys 9424 | -9/Scraptown | Visited Observation Area 9495 | -9/Scraptown | Visited Science Testing Area 9534 | -9/Scraptown | Visited Cartography Club 9645 | -9/Scraptown | Visited Derelict Rescue Squad 9836 | -9/Scraptown | Visited Infowarlord's Domain 9934 | -9/Scraptown | Delivered Scrap Shield to a Scientist 10207 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10237 | -9/Scraptown | Found DCF Scrap (28 items) 10311 | -9/Scraptown | Visited Curators Association 10425 | -9/Scraptown | Visited Scrapoid Pod Storage 10437 | -9/Scraptown | Found Scrapoid Pod 10593 | -9/Scraptown | Visited Abandonware Association 10625 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10908 | -9/Scraptown | Found Surveybot 17 Chip 10952 | -9/Scraptown | Learned location of Mines (-8) 10952 | -9/Scraptown | Learned location of Recycling (-9) 10952 | -9/Scraptown | Learned location of Extension (-6) 10952 | -9/Scraptown | Learned location of Archives (-6) 10952 | -9/Scraptown | Learned 8 Materials zone layouts 10952 | -9/Scraptown | Learned 12 Factory zone layouts 10952 | -9/Scraptown | Learned 24 Factory zone layouts 10952 | -9/Scraptown | Learned 8 Research zone layouts 10952 | -9/Scraptown | Learned 16 Research zone layouts 10952 | -9/Scraptown | Learned 4 Access zone layouts 10952 | -9/Scraptown | Learned 16 Upper Caves zone layouts 10952 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 10952 | -9/Scraptown | Learned location of 1 exit from Research 10952 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 10952 | -9/Scraptown | Identified exit to Factory 10989 | -9/Scraptown | Found Deep Structural Scanner 11537 | -9/Scraptown | Entered Cyclist Reading Room 11543 | -9/Scraptown | Learned location of Exiles (-9) 13162 | -9/Scraptown | Found Exp. Terrain Scanner 13712 | -9/Scraptown | Found Scrap Suit 13766 | -9/Scraptown | Entered Factory 13766 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 13767 | -6/Factory | Identified exit to Factory 13768 | -6/Factory | Identified exit to Lower Caves 14008 | -6/Factory | Repaired Hrd. Light Armor Plating 14175 | -6/Factory | Repaired Lgt. Treads 14648 | -6/Factory | Build established: Hacker-Mutant 14745 | -6/Factory | Garrison activated, responded to threat 14786 | -6/Factory | Lost 4 parts (2n2u) 14907 | -6/Factory | Discovered exit to Lower Caves (range 4) 14918 | -6/Factory | Entered Lower Caves 14918 | -6/Lower Caves | UFD Scientist delivered a prototype 14920 | -6/Lower Caves | Found Prototype Protection 14920 | -6/Lower Caves | Identified Enh. Scrap Shield 15050 | -6/Lower Caves | Build established: Cobbler-Mutant 15614 | -6/Lower Caves | Build established: Scavenger-Mutant 15755 | -6/Lower Caves | Spotted B-75 Beast 15980 | -6/Lower Caves | Identified exit to Lower Caves 17017 | -6/Lower Caves | Learned Factory garrison access intel 17073 | -6/Lower Caves | Learned location of 1 exit from Factory 17193 | -6/Lower Caves | Build established: Derelict-Mutant 17318 | -6/Lower Caves | Destroyed B-75 Beast 18071 | -6/Lower Caves | Entered another Lower Caves area 18071 | -6/Lower Caves | Discovered exit to Factory (range 14) 19221 | -6/Lower Caves | Build established: Mutant 19813 | -6/Lower Caves | Learned Factory emergency access door positions 19830 | -6/Lower Caves | Discovered new exit (range 9) 21086 | -6/Lower Caves | Ambushed by wild Derelicts 21414 | -6/Lower Caves | Entered Zion 21516 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21560 | -6/Zion | Discovered new exit (range 16) 21647 | -6/Zion | Gained Derelict followers 22024 | -6/Zion | Given the Hacking Drone Bay 22024 | -6/Zion | Found Prototype Device 22024 | -6/Zion | Identified Hacking Drone Bay 22336 | -6/Zion | Build established: Scavenger-Mutant 22434 | -6/Zion | Found CR-A16's Pointy Stick 22494 | -6/Zion | Learned Factory terminal intel 22526 | -6/Zion | Turned away by Imprinter 23409 | -6/Zion | Identified exit to Proximity Caves 23414 | -6/Zion | Entered Proximity Caves 23414 | -5/Proximity Caves | Accompanied by 5 allies 23803 | -5/Proximity Caves | Build established: Derelict-Mutant 24184 | -5/Proximity Caves | Learned location of Armory (-3) 24329 | -5/Proximity Caves | Entered Factory 24329 | -5/Factory | Accompanied by 5 allies 24329 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24330 | -5/Factory | Identified exit to Upper Caves 24331 | -5/Factory | Identified exit to Factory 24333 | -5/Factory | Loaded intel: 26 terminal locations 24334 | -5/Factory | Loaded intel: 4 garrison access locations 24472 | -5/Factory | Fabricated HERF Cannon (x1) 24915 | -5/Factory | Lost 4 allies 26123 | -5/Factory | Entered Upper Caves 26124 | -5/Upper Caves | Identified exit to Upper Caves 26128 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26302 | -5/Upper Caves | Encountered a Warlord checkpoint 26306 | -5/Upper Caves | Learned Factory terminal intel 27200 | -5/Upper Caves | Learned location of 1 exit from Research 27200 | -5/Upper Caves | Learned Research trap positions 27200 | -5/Upper Caves | Learned Extension stockpile data 27200 | -5/Upper Caves | Learned Extension terminal intel 27219 | -5/Upper Caves | Learned Factory interactive machine intel 27341 | -5/Upper Caves | Entered another Upper Caves area 27342 | -5/Upper Caves | Encountered a Warlord checkpoint 27768 | -5/Upper Caves | Discovered new exit (range 4) 27822 | -5/Upper Caves | Identified exit to Zhirov 28335 | -5/Upper Caves | Entered Zhirov 28335 | -5/Zhirov | Discovered new exit (range 3) 28358 | -5/Zhirov | Met Zhirov 28404 | -5/Zhirov | Learned location of Quarantine (-3) 28404 | -5/Zhirov | Learned location of Command (-1) 28410 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28430 | -5/Zhirov | Found Alien Artifact 28430 | -5/Zhirov | Identified Integrated Reactor 28430 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28491 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 28520 | -5/Zhirov | Found Alien Artifact 28603 | -5/Zhirov | Identified exit to Proximity Caves 28605 | -5/Zhirov | Entered Proximity Caves 28607 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28891 | -4/Proximity Caves | Found Imp. Powered Armor 29215 | -4/Proximity Caves | Build established: Mutant 29445 | -4/Proximity Caves | Spotted B-86 Titan 29451 | -4/Proximity Caves | Destroyed B-86 Titan 29611 | -4/Proximity Caves | Entered Factory 29611 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 29612 | -4/Factory | Loaded intel: 52 interactive machine locations 29613 | -4/Factory | Loaded intel: 26 terminal locations 29918 | -4/Factory | Scrapoids reinforcements arrived? 29961 | -4/Factory | Fabricated B-60 Warrior? 29970 | -4/Factory | Destroyed 7 combat bots 30144 | -4/Factory | Spotted B-86 Titan 30155 | -4/Factory | Destroyed B-86 Titan 30256 | -4/Factory | Scrapoid reinforcements arrived 30361 | -4/Factory | First assault squad dispatched 30395 | -4/Factory | Found Scrap Suit 30430 | -4/Factory | Found Scrap Suit 30633 | -4/Factory | Destroyed 9 combat bots 30726 | -4/Factory | Build established: Scavenger-Scrapper 30729 | -4/Factory | High security lockdown imminent 30743 | -4/Factory | Identified exit to Upper Caves 30767 | -4/Factory | Spotted B-86 Titan 30809 | -4/Factory | High security lockdown engaged 30913 | -4/Factory | Entered Upper Caves 31006 | -4/Upper Caves | Encountered a Warlord checkpoint 31117 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31864 | -4/Upper Caves | Discovered new exit (range 6) 31870 | -4/Upper Caves | Identified exit to Upper Caves 32208 | -4/Upper Caves | Entered another Upper Caves area 32228 | -4/Upper Caves | Discovered new exit (range 13) 32302 | -4/Upper Caves | Identified exit to Research 32368 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32654 | -4/Upper Caves | Spotted B-86 Titan 32661 | -4/Upper Caves | Learned 12 Research zone layouts 32696 | -4/Upper Caves | Destroyed B-86 Titan 32843 | -4/Upper Caves | Discovered new exit (range 3) 32844 | -4/Upper Caves | Identified exit to Warlord 33350 | -4/Upper Caves | Learned Research security intel 33666 | -4/Upper Caves | Entered Warlord 34253 | -4/Warlord | Visited the Vortex Lab 34262 | -4/Warlord | Found Prototype Energy Gun 34262 | -4/Warlord | Identified Vortex Rifle 34269 | -4/Warlord | Warlord's base attacked by MAIN.C 34357 | -4/Warlord | Rebuked by Warlord 34372 | -4/Warlord | Found Prototype Device 34372 | -4/Warlord | Identified Thermal Barrier 34392 | -4/Warlord | Found Prototype Reactor 34525 | -4/Warlord | P-70 Sage assimilated allied QR-UY6(g) 34529 | -4/Warlord | Spotted B-90 Cyclops 34554 | -4/Warlord | Spotted B-86 Titan 34565 | -4/Warlord | Destroyed B-86 Titan 34619 | -4/Warlord | Warlord forces counterattacked 34623 | -4/Warlord | Spotted B-90 Cyclops 34635 | -4/Warlord | Spotted Striker 34660 | -4/Warlord | Build established: Commander-Scrapper 34727 | -4/Warlord | Lost 10 allies 34753 | -4/Warlord | Opened side exit 34774 | -4/Warlord | Discovered new exit (range 9) 34780 | -4/Warlord | Identified exit to Proximity Caves 34786 | -4/Warlord | Entered Proximity Caves 34786 | -3/Proximity Caves | Accompanied by 1 ally 34790 | -3/Proximity Caves | Activated DRS Beacon 34808 | -3/Proximity Caves | Lost 5 allies 34883 | -3/Proximity Caves | P-80 Master assimilated allied 7A-XDY(h) 35190 | -3/Proximity Caves | Build established: Trapper-Scrapper 35369 | -3/Proximity Caves | Spotted B-86 Titan 35735 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 36081 | -3/Proximity Caves | Lost 5 allies 36168 | -3/Proximity Caves | Core integrity fell below 50% 36230 | -3/Proximity Caves | Lost 9 parts (1p1n4u3w) 36614 | -3/Proximity Caves | Build established: Commander-Scrapper 36619 | -3/Proximity Caves | Scrapoid reinforcements arrived 36942 | -3/Proximity Caves | Entered Research 36942 | -3/Research | Accompanied by 10 allies 36942 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36943 | -3/Research | Identified exit to Quarantine 36943 | -3/Research | Identified exit to Armory 36944 | -3/Research | Identified exit to Research 36944 | -3/Research | Identified Vortex Chain Reactor 36945 | -3/Research | Loaded intel: 92 trap records 36948 | -3/Research | Loaded intel: 23 terminal locations 37175 | -3/Research | Spotted B-86 Titan 37176 | -3/Research | Allies destroyed B-86 Titan 37206 | -3/Research | Lost 3 allies 37217 | -3/Research | Found Prototype Processor 37234 | -3/Research | Identified Exp. Targeting Computer 37256 | -3/Research | Discovered exit to Research (range 8) 37296 | -3/Research | Entered another Research area 37296 | -2/Research | Accompanied by 5 allies 37296 | -2/Research | Evolved 2 slots: Utility x2 37297 | -2/Research | Identified exit to Access 37362 | -2/Research | Found Scrap Suit 37423 | -2/Research | Garrison activated, responded to threat 37427 | -2/Research | Found Prototype Device 37432 | -2/Research | Identified Adv. EM Disruption Field 37479 | -2/Research | Build established: Scavenger-Scrapper 37541 | -2/Research | Entered Access 37541 | -1/Access | Accompanied by 1 ally 37541 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37669 | -1/Access | Spotted B-99 Colossus 37671 | -1/Access | Identified exit to Surface 37697 | -1/Access | Scrapoid reinforcements arrived 37712 | -1/Access | Found Prototype Launcher 37717 | -1/Access | Found Prototype Launcher 37718 | -1/Access | Identified Ragnarok Missile Launcher (x2) 37719 | -1/Access | Found Ragnarok Missile Launcher 37722 | -1/Access | Found Ragnarok Missile Launcher 37884 | -1/Access | Found Prototype Processor 37887 | -1/Access | Identified Exp. Core Analyzer 38255 | -1/Access | P-80 Master assimilated allied 01A14-D 38285 | -1/Access | Found Scrap Suit 38458 | -1/Access | Build established: Scavenger-Gunner 38541 | -1/Access | First assault squad dispatched 38541 | -1/Access | Spotted B-99 Colossus 38542 | -1/Access | Spotted B-99 Colossus 38546 | -1/Access | Destroyed B-99 Colossus 38556 | -1/Access | Destroyed B-99 Colossus 38569 | -1/Access | Found Hvy. Reflective Plating 38573 | -1/Access | Found Prototype Ballistic Gun 38573 | -1/Access | Identified Multirail 39045 | -1/Access | Build established: Scavenger-Tank 39225 | -1/Access | Destroyed 12 combat bots 39396 | -1/Access | Destroyed 7 combat bots 39656 | -1/Access | High security lockdown imminent 39736 | -1/Access | High security lockdown engaged 39823 | -1/Access | Spotted Striker 39835 | -1/Access | Destroyed Striker 39856 | -1/Access | Destroyed 12 combat bots 39945 | -1/Access | Spotted Executioner 39946 | -1/Access | Spotted Striker 39946 | -1/Access | Spotted Executioner 39946 | -1/Access | Spotted Investigator 39955 | -1/Access | Scanned by Researcher 39969 | -1/Access | Destroyed Striker 39981 | -1/Access | Destroyed Executioner 39996 | -1/Access | Destroyed Investigator 40000 | -1/Access | System corruption reached 10% 40004 | -1/Access | Sterilization system engaged 40023 | -1/Access | Lost 13 parts (3p8u2w) 40027 | -1/Access | Destroyed 16 combat bots 40210 | -1/Access | Destroyed Executioner 40304 | -1/Access | Ambient heat levels rising (+10) 40393 | -1/Access | Build established: Tank 40454 | -1/Access | Ambient heat levels rising (+10) 40466 | *** | Escaped! Last Messages --------------- 40356_ R-10 Processor heat damages Com. Wheel, Com. Wheel, Com. Wheel, Med. Storage Unit. 40357_ R-10 Processor heat spikes uncontrollably. 40358_ R-10 Processor heat damages core (-8). 40358_ U-05 Engineer heat short circuits Terrain Scan Processor. 40360_ U-05 Engineer heat damages core (-3). 40362_ R-10 Processor heat spikes uncontrollably. 40363_ U-05 Engineer heat damages Welding Torch, Wheel, Broken Terrain Scan Processor, Terrain Scanner. 40365_ System corrupted: Heat flow error (+132). 40376_ K-01 Serf heat short circuits Wheel. 40378_ K-01 Serf heat damages Broken Lgt. Ion Engine. 40379_ K-01 Serf heat damages core (-2). 40387_ System corrupted: Energy discharge (-392). 40404_ System corrupted: Matter fused (-8). 40421_ System corrupted: Component data lost. 40436_ System corrupted: Matter fused (-9). Adv. Remote Datajack melts. 40454_ ALERT: Ambient heat levels +10. 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Phase Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ HERF Cannon | x1 | -5/Factory | Preloaded B-60 Warrior | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderFlakMembrane Manual? 0 Play Time 03:50:00 Cumulative 1578.8 hours Start 2024.07.19 @ 02:41:21 End 2024.07.20 @ 02:56:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1091 Rogue 1087 Adventurer 4 Explorer 0 Win Type 0 Total 202 Types 150/11/14/9/2/1/3/8/4 Lore% 93 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4b718d0-3f0b-45a3-96c8-ec445642cc23