Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 19:41:56 Player: kauma Result: Destroyed by H0-3FM(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (874) 874 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1494 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 148/300 Energy 31/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Weight Redist. System > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- High-capacity Battery (250) Large Matter Pod (150) Large Matter Pod (117) High-capacity Matter Pod (0) Seismic Detector Subdweller Beam Cannon Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Assault Rifle Rocket Launcher > --- INVENTORY -------- High-capacity Battery Large Matter Pod Large Matter Pod High-capacity Matter Pod Seismic Detector Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 8 15 12 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 3 | 2 . 1 Leg 5 | . 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 3 3 . Device 4 | 2 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 19 | 2 6 11 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 11 | 1 5 5 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 99 67 Core 6 | . 12 1 Treads 6 | . 3 8 Leg 11 | . 24 . Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 22 | . 25 20 Launcher 1 | . 1 1 Slashing Weapon 3 | . . 6 Naked Turns . | . . . Heaviest Build 53 | 13 53 52 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 5 | 2 2 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 12 | 6 12 12 Average Carried 9 | 4 9 11 Final Capacity 20 | 8 20 20 Final Carried 12 | 6 12 12 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1360 | 313 727 320 Remotely . | . . . Salvage Created 1134 | 223 616 295 Parts 76 | 21 40 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 14 10 Guns 20 | . 14 6 AOE 4 | . . 4 Classes Destroyed 10 | 3 6 1 Worker 4 | 2 2 . Builder 3 | . 3 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 11 | . 11 . Subdweller 7 | . . 7 Best Kill Streak 5 | 5 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 107 | . 52 55 Missed 37 | . 17 20 Damage Taken 1409 | . 455 954 Core 255 | . 28 227 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 11 51 29 Largest 2 | 2 2 2 Hottest 60 | 60 60 56 Shots Fired 177 | 22 99 56 Gun 166 | 22 96 48 Cannon . | . . . Launcher 11 | . 3 8 Special . | . . . Kinetic 153 | 11 94 48 Thermal . | . . . Explosive 11 | . 3 8 Electromagnetic 13 | 11 2 . Robot Hit Streak 24 | 6 13 24 Robot Miss Streak 8 | 2 8 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 122 | 12 67 43 Core Hits 62 | 9 35 18 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 49 | . . 49 Impact . | . . . Slashing 49 | . . 49 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2162 | 181 1080 901 Guns 1645 | 143 934 568 Cannons . | . . . Explosions 509 | 38 138 333 Melee . | . . . Ramming 8 | . 8 . Kinetic 1530 | 40 922 568 Thermal 38 | 38 . . Explosive 471 | . 138 333 Electromagnetic 115 | 103 12 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 52 | . 9 43 Message Errors 11 | . 2 9 Matter Fused 15 | . 3 12 Heat Flow Errors 9 | . . 9 Energy Discharges 4 | . . 4 Parts Fused 1 | . 1 . Data Loss (minor) 6 | . 1 5 Data Loss (major) 2 | . 1 1 Misfires 2 | . . 2 Alerts 2 | . 1 1 Overload Shots . | . . . Overflow Damage 57 | . 56 1 Projectiles . | . . . Explosions 57 | . 56 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 309 | . 78 231 Shots 7 | . 2 5 Rammed 1 | . . 1 Targets Rammed 3 | . 2 1 Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 242 | . . 242 Average Temperature 97 | . . 97 Received Heat Transfer 554 | . 168 386 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 278 | 40 278 . Initial 26 | . 26 . Average 71 | 24 80 . Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 90 . Level 1 7 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 32 13 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 13 | . 13 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 4 | . 4 . Branch Access Points 1 | . 1 . Alert Level 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 322 | . 322 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4527 | 354 1874 2299 Spaces Moved 1673 | 191 734 748 Core 239 | 8 . 231 Treads 812 | 183 128 501 Legs 622 | . 606 16 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 235 | 158 220 270 Slowest Speed 300 | 160 260 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 11 90 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 88 | 7 23 58 Melee . | . . . Projectile . | . . . AOE 88 | 7 23 58 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1975 | 218 895 862 Wait 77 | . 57 20 Move 1671 | 190 733 748 Hop . | . . . Pick Up 27 | 8 17 2 Fast Attach 11 | 5 5 1 Attach 3 | 2 . 1 Detach . | . . . Swap 21 | 1 10 10 Drop 22 | 1 20 1 Fire 91 | 11 51 29 Melee 49 | . . 49 Ram 1 | . . 1 Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 355 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 10) 948 | -10/Materials | Discovered new exit (range 14) 1056 | -10/Materials | Discovered new exit (range 14) 1291 | -10/Materials | Discovered new exit (range 13) 1353 | -10/Materials | Build established: Scavenger-Mutant 1748 | -10/Materials | Discovered new exit (range 6) 1897 | -10/Materials | Identified exit to Mines 2229 | -10/Materials | Entered Subcaves 2262 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2273 | -10/Subcaves | Build established: Mutant 2293 | -10/Subcaves | Core integrity fell below 50% 2327 | -10/Subcaves | Lost 3 parts (2n1w) 2429 | -10/Subcaves | Discovered new exit (range 5) 2468 | -10/Subcaves | Identified exit to Materials 3481 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4526 | -10/Subcaves | Ambushed by Subdweller buried in earth 4527 | -10/Subcaves | Core integrity fell below 20% 4528 | -10/Subcaves | Ambushed by Subdweller buried in earth 4528 | -10/Subcaves | Destroyed by H0-3FM(R) with Subdweller Shrapnel Launcher Last Messages --------------- S-10 Pest destroyed. Flight Unit fries itself beyond repair. System corrupted: Matter fused (-6). Lgt. Assault Rifle fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Acquired 6 matter. Acquired 11 matter. Acquired 4 matter. Y41T5RLJV:3IA2RSSVYD System corrupted: Energy discharge (-21). System corrupted: Energy discharge (-14). System corrupted: Component data lost. System corrupted: FCS attempts to trigger Imp. Assault Rifle. System corrupted: Imp. Assault Rifle misfires. System corrupted: Matter fused (-5). 98-8NW(R): "ARGHSUB!" S6-BTD(R) destroyed. Spk. Treads destroyed. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ?????????????##########???? #??????????????????? | | ??????????#### #??## #??????????????????? | | ??????????# #????# ???????????????????? | | ?????????## ###### ###?????????????????? | | ?###?????# ## # ##????????????????? | | ?# #????# ## # #????????????????? | | ?# #??## #### #????????????????? | | ??# ### ##??# &[ #????????????????? | | ??# ##???## &%= #????????????????? | | ?## ##?????##; !&;;#????????????????? | | ?# #???????# R @ ; #????????????????? | | ?## ##???????# #?????????????? | | ??# ####???????## ; #???????????? | | ??# ## #????????##;R ### #?????????? | | ??# ### #???# R #????? ?????????? | | ??# #??????????????????? | | ??# ### #??????????????????? | | ??### #??? ??????????????????? | | ?#??## #???? ## ?????????????????? | | ## ### #????? ?# ????????????????? | | # #??????######?## ????????????????? | | # ####??####?????# ## ???????????????? | | # #### ##????### #? ??????????????? | | # ###?????# ?????????????????? | | #?????? ???????????????????? | | #??????#?????????????????????? | | ###### ##????????????????????????????? | | ### ###### #####?#???????????????????????????? | | ??#### # # ## # #???????????????????????????? | | ????## #???????????????????????????? | | ????# #???????????????????????????? | | ?????# ## # ##???????????????????????????? | | ?????# #############????????????????????????????? | | ?##### ##???????????????????????????????????????? | | ## # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Shopping List Challenges ------------ None Game ------ Seed GodArchitectComputer Manual? 0 Play Time 00:29:24 Cumulative 3.8 hours Start 2024.03.11 @ 19:09:39 End 2024.03.11 @ 19:41:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51bf817b-b6e4-4c01-a14d-2fd66ccd2e63