Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:57:37 Player: Osku Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (15) 75 Value Destroyed (261) 261 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 576 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 180/250 System Corruption 5% Temperature Cool (12) Movement Rolling (100) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Medium Laser Assault Rifle Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Assault Rifle Datajack [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | 5 15 Power 1 | . 1 Engine 1 | . 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads 2 | 2 . Leg . | . . Wheel 2 | . 2 Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 13 | 2 11 Energy Gun 2 | 1 1 Energy Cannon 3 | . 3 Ballistic Gun 6 | 1 5 Ballistic Cannon . | . . Launcher . | . . Special Weapon 2 | . 2 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power . | . . Propulsion 1 | . 1 Utility 1 | . 1 Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 84 | . 84 Engine 7 | . 7 Treads 12 | . 12 Wheel 13 | . 13 Storage 14 | . 14 Protection 8 | . 8 Energy Gun 8 | . 8 Energy Cannon 5 | . 5 Ballistic Gun 12 | . 12 Special Weapon 1 | . 1 Naked Turns . | . . Heaviest Build 16 | 9 16 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 8 | 6 8 Average Carried 4 | 2 4 Final Capacity 8 | 8 8 Final Carried 6 | 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 466 | 250 216 Remotely . | . . Salvage Created 550 | 112 438 Parts 26 | 4 22 Haulers Intercepted . | . . Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 9 | . 9 Guns 6 | . 6 Cannons 2 | . 2 Classes Destroyed 6 | 2 4 Worker 1 | . 1 Tunneler 1 | 1 . Recycler 3 | 1 2 Watcher 1 | . 1 Swarmer 5 | . 5 Grunt 4 | . 4 Best Kill Streak 3 | 2 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 58 | . 58 Missed 14 | . 14 Damage Taken 772 | . 772 Core 301 | . 301 Absorbed by Shields . | . . Regen/Repaired (Parts) 43 | . 43 Core Remaining (%) 100 | 100 . Volleys Fired 74 | 4 70 Largest 2 | 1 2 Hottest 110 | 50 110 Shots Fired 131 | 4 127 Gun 99 | 4 95 Cannon 19 | . 19 Launcher . | . . Special 13 | . 13 Kinetic 52 | . 52 Thermal 79 | 4 75 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 12 | 4 12 Robot Miss Streak 10 | . 10 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 64 | 4 60 Core Hits 26 | 3 23 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Critical Strikes 6 | . 6 Burn 5 | . 5 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 836 | 50 786 Guns 715 | 50 665 Cannons 121 | . 121 Explosions . | . . Melee . | . . Ramming . | . . Kinetic 357 | . 357 Thermal 479 | 50 429 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 5 | . 5 Average Corruption 5 | . 5 Corruption Purged . | . . Corruption Blocked . | . . Effects 9 | . 9 Message Errors 2 | . 2 Matter Fused 3 | . 3 Energy Discharges 2 | . 2 Data Loss (minor) 1 | . 1 Data Loss (major) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 75 | . 75 Shots 1 | . 1 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 503 | . 503 Average Temperature 137 | . 137 Received Heat Transfer 144 | . 144 Effects 5 | . 5 Shutdowns 2 | . 2 Energy Bleed 1 | . 1 Interference 2 | . 2 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted 1 | . 1 Combat Hostiles 1 | . 1 Parts Melted 3 | . 3 Heat Transferred 1702 | 148 1554 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 231 | 10 231 Initial 6 | . 6 Average 68 | 8 77 Maximum Alert Level 1 | . 1 Low Security (%) 98 | 100 98 Level 1 1 | . 1 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 19 | . 19 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 2 | . 2 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 4 | . 4 Terminals 2 | . 2 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 18 | . 18 Successful 13 | . 13 Failed 5 | . 5 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 6 | . 6 Fabricators . | . . Repair Stations 6 | . 6 Recycling Units 6 | . 6 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 5 | . 5 Record 3 | . 3 Prototype ID Bank 1 | . 1 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 4 | . 4 Scan Component 2 | . 2 Repair 2 | . 2 Recycling Unit Hacks 4 | . 4 Recycle Component 2 | . 2 Process 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 2 | . 2 Time 52 | . 52 Parts Recycled 2 | . 2 Recycled Matter 114 | . 114 Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 956 | 128 828 Spaces Moved 548 | 73 475 Core 10 | 10 . Treads 234 | 63 171 Legs . | . . Wheels 304 | . 304 Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 124 | 144 121 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 37 | 5 69 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 5 | . 5 Terrain Destroyed 9 | . 9 Melee . | . . Projectile 9 | . 9 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 665 | 91 574 Wait . | . . Move 547 | 72 475 Hop . | . . Pick Up 20 | 10 10 Fast Attach . | . . Attach 16 | 5 11 Detach 4 | . 4 Swap 4 | . 4 Drop . | . . Fire 74 | 4 70 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Crushed by falling debris 665 | -10/Materials | Core integrity fell below 50% 665 | -10/Materials | Core integrity fell below 20% 714 | -10/Materials | Repaired Assault Rifle 740 | -10/Materials | Repaired Beam Cannon 903 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- Heavy doorways serving as points of entry and exit from [Garrison] corridor networks. To ensure safe passage of response squads entering a potential hostile fire zone, the installation itself is reinforced against explosives and kinetic weaponry that might otherwise inflict excessive collateral damage. Corresponding defensive measures have rendered it somewhat weak against thermal attacks. For emergency situations where an area has been overrun, or a garrison has been infiltrated, the entrance and inner tunnel may be permanently sealed to prevent passage and contain the threat. Connecting with Terminal... >>Index(Terminals) Found 8 terminals. Downloaded coordinate data. System corrupted: Energy discharge (-97). Fusion Modulator explodes. 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