Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.24 @ 22:48:46 Player: Cezyllian Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (780) 780 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2564 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Light Treads High-capacity Battery (250) Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Airjet Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System ECM Suite > --- WEAPON ----------- Light Assault Rifle Autogun Minigun Mining Claw > --- INVENTORY -------- Improved Ion Engine Light Treads High-capacity Battery ECM Suite [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Protection Light Armor Plating Weapon Mining Claw Energy Gun Small Laser Ballistic Gun Minigun Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 24 | . 7 10 7 Power 4 | . 1 2 1 Engine 4 | . 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 3 2 Treads 1 | . . 1 . Leg . | . . . . Wheel 2 | . 2 . . Hover 1 | . . . 1 Flight 3 | . . 2 1 Utility 6 | . . 3 3 Device 5 | . . 3 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | . 4 2 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 5 2 6 Power 4 | . 1 1 2 Propulsion 4 | . 2 . 2 Utility 1 | . . 1 . Weapon 4 | . 2 . 2 Highest Loss Streak 5 | . 5 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 47 74 78 Engine 11 | . 9 7 14 Wheel 2 | . 15 . . Hover 3 | . . . 6 Flight 8 | . . 17 7 Device 11 | . . 16 13 Protection 2 | . . . 4 Energy Gun 1 | . 3 3 . Ballistic Gun 21 | . 17 18 23 Slashing Weapon 7 | . 1 11 8 Peak Build Rating 17 | . 5 12 17 Average Rating 10 | . 3 10 13 On Entrance 3 | . . 2 10 Naked Turns 45 | . 38 . 7 Heaviest Build 22 | . 7 14 22 Greatest Support 20 | 3 20 8 13 Greatest Overweight (x) 5 | . 2 2 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 3 5 Average Carried 3 | 2 1 1 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 2 2 5 Class Distribution -------------------- 32% | Mutant 26% | Scavenger-Mutant 19% | Scavenger-Tank 13% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 817 | 200 128 178 311 Remotely . | . . . . Salvage Created 899 | . 230 358 311 Parts 72 | . 26 27 19 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 9 11 9 Guns 29 | . 9 11 9 Classes Destroyed 4 | . 3 1 . Watcher 4 | . 2 1 1 Swarmer 16 | . 6 6 4 Grunt 10 | . 3 3 4 Sentry 3 | . . 2 1 Best Kill Streak 5 | . 5 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 316 | . 116 43 157 Missed 100 | . 34 11 55 Damage Taken 1786 | . 541 238 1007 Core 826 | . 195 79 552 Absorbed by Shields . | . . . . Ignored by Resistances 553 | . 179 75 299 Regen/Repaired (Parts) 89 | . . . 89 Core Remaining (%) 67 | 100 22 80 . Volleys Fired 87 | . 32 20 35 Largest 3 | . 2 2 3 Hottest 68 | . 40 65 68 Shots Fired 181 | . 54 40 87 Gun 181 | . 54 40 87 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 165 | . 45 33 87 Thermal 16 | . 9 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 8 10 21 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 126 | . 33 28 65 Core Hits 52 | . 13 14 25 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1642 | . 404 349 889 Guns 1615 | . 404 349 862 Cannons . | . . . . Explosions . | . . . . Melee 27 | . . . 27 Ramming . | . . . . Kinetic 1473 | . 325 286 862 Thermal 142 | . 79 63 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 27 | . . . 27 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 205 | . 15 32 205 Average Temperature 34 | . 5 7 47 Received Heat Transfer 642 | . 120 81 441 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 325 | . 175 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 449 | . 289 449 311 Initial 161 | . . 103 161 Average 184 | . 159 260 167 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 55 | 100 56 31 63 Level 1 41 | . 43 53 36 Level 2 3 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 3 4 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 16 19 28 Peak Tracking Total 11 | . 8 6 11 Tactical Retreats 9 | . 3 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 . 6 Successful 3 | . 1 . 2 Failed 5 | . 1 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1658 | 38 301 394 925 Spaces Moved 1120 | 67 314 284 455 Core 277 | 67 169 10 31 Treads . | . . . . Legs . | . . . . Wheels 145 | . 145 . . Hover 83 | . . . 83 Flight 615 | . . 274 341 Fastest Speed 37 | 50 50 37 40 Average Speed 117 | 50 64 112 167 Slowest Speed 440 | 50 150 200 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 6 52 22 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1314 | 71 356 324 563 Wait 50 | . . . 50 Move 1117 | 66 313 283 455 Hop . | . . . . Pick Up 28 | 5 4 9 10 Fast Attach . | . . . . Attach 24 | . 7 10 7 Detach 2 | . . 1 1 Swap . | . . . . Drop 5 | . . 1 4 Fire 87 | . 32 20 35 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 8) 39 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 147 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Core integrity fell below 50% 296 | -10/Materials | Lost 5 parts (1p2n2w) 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 705 | -9/Materials | Discovered new exit (range 15) 734 | -9/Materials | Entered another Materials area 734 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 771 | -8/Materials | Build established: Scavenger-Mutant 1292 | -8/Materials | Build established: Scavenger-Tank 1499 | -8/Materials | Repaired Minigun? 1637 | -8/Materials | Core integrity fell below 50% 1642 | -8/Materials | Lost 5 parts (2p1n2w) 1650 | -8/Materials | Core integrity fell below 20% 1659 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Massive razor-sharp blades shoot up from within the floor. Mining Claw severed. ECM Suite severed. Adv. Weight Redist. System severed. K-01 Serf collects debris. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Acquired Lgt. Cannon. Penetrated by Slug. U-05 Engineer lays Concrete. G-47 Trooper destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????#??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????####;######?????????????? | | ????????????????????????# ??????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# ??????????????????? | | ?????????????????######## #???????????????????? | | ?????????????????# #@ !#???????????????????? | | ?????????????????# #ss%#???????????????????? | | ?????????????????#""" ] + #???????????????????? | | ?????????????????#""" # #???????????????????? | | ?????????????????#""" # #???????????????????? | | ?????????????????# #a ########????????????? | | ?????????????????######## # #????????????? | | ????????????????????????# !# #????????????? | | ?????###+###????????????#%!/# #????????????? | | ?????# ##############! + #????????????? | | ????## ht# #????????????? | | ????+ T # #????????????? | | ?????#* =%* ########????????????? | | ?????# ##########+## ##???????????????????? | | ?????## ####????? # #????????????????????? | | ??????# !##???# # #????????????????????? | | ??????# !#???# # #????????????????????? | | ??????# !#???# # #????????????????????? | | ??????# !#???# # #????????????????????? | | ??????# !#???# "" # #????????????????????? | | ??????# !##???# T" # #????????????????????? | | ??????# ####????# "" # #????????????????????? | | ####### #???????# # #????????????????????? | | ##########??## #????????????????????? | | ? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed DeepBattleFrame Manual? 0 Play Time 00:27:37 Cumulative 0.9 hours Start 2025.01.24 @ 22:21:10 End 2025.01.24 @ 22:48:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: abb8b08a-a8b0-4ed5-a580-4560e8b5720a