Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 21:44:02 Player: Artackni Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2773) 2773 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6804 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 38/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Makeshift Cloaking Device Trap Extractor (0/4) Firepult Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Dynamic Insulation System > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Nuclear Core Improved Titanium Leg Cesium-ion Thruster Improved Cooling System Improved Cooling System Trap Scanner Makeshift Cloaking Device Hacking Suite Trap Extractor Improved Trap Extractor Beamcaster Firepult Improved Datajack Plasma Cutter [Rating: 53] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 64 | 7 9 1 1 4 24 1 . 17 Power 10 | 1 3 . 1 . 2 . . 3 Engine 6 | 1 1 . 1 . . . . 3 Core 4 | . 2 . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 1 . 1 5 . . 5 Treads 4 | . . . . . 4 . . . Leg 4 | . . . . . . . . 4 Wheel 8 | 2 2 1 . 1 1 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 1 . . 3 7 1 . 6 Device 10 | 1 . . . 2 4 1 . 2 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . . . 1 . . 1 Hackware 2 | . . . . . . . . 2 Protection 3 | . . . . 1 2 . . . Artifact . | . . . . . . . . . Weapon 18 | 2 3 . . . 10 . . 3 Energy Gun 6 | . 1 . . . 5 . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 8 | 2 . . . . 5 . . 1 Ballistic Cannon 2 | . 2 . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 20 | . 5 . . . 4 . . 11 Power 4 | . 1 . . . 1 . . 2 Propulsion 5 | . 1 . . . . . . 4 Utility 7 | . 1 . . . 3 . . 3 Weapon 4 | . 2 . . . . . . 2 Highest Loss Streak 11 | . 3 . . . 3 . . 11 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 8 12 10 11 13 13 13 12 Power 1 | . . 1 1 1 1 1 1 1 Propulsion 1 | . . 3 3 2 . 1 1 1 Utility 5 | . 3 5 4 5 7 7 7 6 Weapon 2 | . 3 2 2 2 3 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 16 | . . 2 2 2 2 . . 8 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 Utility 9 | . . 1 2 . 2 . . 4 Weapon 2 | . . 1 . 1 . . . . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 86 | . 88 85 85 85 85 91 92 90 Engine 4 | . 10 . 3 14 3 . . 5 Core 5 | . 3 14 10 . 5 7 7 . Treads 6 | . . . . . 13 30 30 2 Leg 4 | . . . . . . . . 24 Wheel 16 | . 24 28 28 21 14 . . . Device 9 | . 7 . . 5 12 22 23 17 Storage 10 | . 14 14 14 14 9 7 7 6 Processor 3 | . . . . . 2 7 7 10 Hackware 1 | . . . . . . . . 6 Protection 2 | . . . . . 6 . . . Energy Gun 3 | . 5 . . . 4 7 7 6 Ballistic Gun 7 | . 14 . . . 13 7 7 5 Ballistic Cannon 9 | . 8 28 28 28 . . . . Peak Build Rating 53 | 7 12 12 15 26 43 44 44 53 Average Rating 28 | 4 8 12 13 20 37 43 44 46 On Entrance 22 | . 7 12 12 15 26 41 44 44 Avg Prop Armor Cover (%) 15 | . . . . . 16 17 17 13 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 12 33 33 33 52 65 39 39 41 Greatest Support 84 | 32 32 26 20 28 84 44 44 60 Greatest Overweight (x) 9 | . 2 1 1 2 1 . . 9 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 13 Most Carried 15 | 2 13 15 15 15 15 15 14 15 Average Carried 13 | 1 8 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 2 13 15 15 15 15 14 14 5 Class Distribution -------------------- 92% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 2127 | 179 336 12 39 120 1115 30 . 296 Remotely . | . . . . . . . . . Salvage Created 3123 | 28 453 20 34 74 1550 126 . 838 Parts 201 | 3 24 5 4 13 88 8 . 56 Haulers Intercepted 4 | . 2 . . . 2 . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 62 | . 10 . . 1 32 3 . 16 Guns 53 | . 5 . . . 32 3 . 13 Cannons 5 | . 2 . . 1 . . . 2 AOE 4 | . 3 . . . . . . 1 Classes Destroyed 13 | 1 5 1 . . 5 . . 1 Worker 8 | . . 1 . 2 4 . . 1 Builder 3 | . 1 . . 1 . . . 1 Tunneler 5 | 1 1 1 . 1 . . . 1 Hauler 4 | . 2 . . . 2 . . . Recycler 3 | . . . . . 1 . . 2 Operator 3 | . 1 . . . 1 . . 1 Swarmer 13 | . 3 . . . 3 . . 7 Grunt 26 | . 7 . . 1 15 3 . . Brawler 3 | . . . . . 2 . . 1 Duelist 2 | . . . . . 1 . . 1 Sentry 10 | . . . . . 10 . . . Hunter 1 | . . . . . 1 . . . Programmer 7 | . . . . . . . . 7 Best Kill Streak 6 | 1 4 1 . 2 5 3 . 6 Combat Bots Only 6 | . 3 . . 1 4 3 . 6 Max Kills in Single Turn 4 | 1 4 1 . 1 2 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 423 | . 49 . . 1 144 5 . 224 Missed 125 | . 11 . . 1 35 2 . 76 Hits 298 | . 38 . . . 109 3 . 148 Melee 8 | . . . . . 6 . . 2 Projectile 290 | . 38 . . . 103 3 . 146 AOE 1 | . . . . . . . . 1 Critical Strikes 13 | . 1 . . . 2 . . 10 Damage Taken 4549 | . 516 . . 12 1611 45 . 2365 Core 1028 | . 156 . . 8 153 . . 711 Absorbed by Shields 64 | . . . . . 64 . . . Redirected to Shielding 12 | . . . . . 12 . . . Ignored by Resistances 79 | . . . . . 79 . . . Core Remaining (%) 68 | 100 . . . 34 72 . . . Volleys Fired 229 | 4 44 1 3 7 113 5 . 52 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 250 | 40 70 66 66 66 103 83 . 250 Shots Fired 449 | 8 85 3 6 14 224 10 . 99 Gun 409 | 8 75 . . . 220 10 . 96 Cannon 40 | . 10 3 6 14 4 . . 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 334 | 8 58 3 6 14 198 5 . 42 Thermal 115 | . 27 . . . 26 5 . 57 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 3 15 4 1 7 14 19 . 13 Robot Miss Streak 10 | 2 3 . 2 2 10 1 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 307 | 5 58 2 2 9 158 7 . 66 Core Hits 177 | 2 24 2 1 6 85 6 . 51 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 9 | . 2 . . . 4 . . 3 Burn 6 | . 2 . . . 1 . . 3 Destroy 2 | . . . . . 2 . . . Blast 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6590 | 62 1037 41 41 230 2911 133 . 2135 Guns 5038 | 62 646 . . . 2850 133 . 1347 Cannons 549 | . 104 41 41 205 43 . . 115 Explosions 942 | . 287 . . . . . . 655 Melee . | . . . . . . . . . Ramming 61 | . . . . 25 18 . . 18 Kinetic 4081 | 62 491 41 41 205 2505 82 . 654 Thermal 2161 | . 259 . . . 388 51 . 1463 Explosive 287 | . 287 . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 2 . . 11 Average Corruption 1 | . 1 1 1 1 2 . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . 7 3 2 18 . . 10 Message Errors 7 | . . 2 . . 3 . . 2 Matter Fused 8 | . . 1 . 1 4 . . 2 Heat Flow Errors 5 | . . 1 . . 3 . . 1 Energy Discharges 3 | . . . 1 . 1 . . 1 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 8 | . . 2 1 . 4 . . 1 Data Loss (major) 3 | . . . 1 . 2 . . . Misfires 1 | . . 1 . . . . . . Alerts 2 | . . . . 1 . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 63 | . 47 . . . . . . 16 Projectiles . | . . . . . . . . . Explosions 63 | . 47 . . . . . . 16 Melee . | . . . . . . . . . Knockbacks 4 | . 1 . . 3 . . . . Impact . | . . . . . . . . . Kinetic 4 | . 1 . . 3 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 111 | . 40 . . 12 9 . . 50 Shots 4 | . 1 . . . . . . 3 Rammed 5 | . . . . 2 1 . . 2 Targets Rammed 5 | . . . . 2 1 . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 346 | . 161 160 36 42 346 . . 206 Average Temperature 64 | . 41 68 19 18 77 . . 95 Received Heat Transfer 1344 | . 282 . . . 672 27 . 363 Effects 2 | . . . . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . 4 . . . 1 . . 5 Heat Transferred 6017 | . 925 . . . 814 111 . 4167 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . . . . . 2 1 . 1 Low Security (%) 73 | 100 100 100 . 100 39 59 100 89 Level 1 25 | . . . . . 58 40 . 10 Level 2 . | . . . . . 2 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 406 | 5 161 46 . 20 406 238 79 308 Initial 182 | . 3 46 . . 1 182 79 20 Average 113 | . 81 4 . . 203 197 58 88 Influence Increases 2239 | 5 360 11 . 42 978 86 . 757 Destroy 0b10 Robot/C 1240 | . 200 . . 20 640 60 . 320 Destroy 0b10 Robot/NC 130 | 5 25 10 . 20 40 . . 30 Destroy Leader 298 | . 44 . . . 174 10 . 70 Allied During Kill 1 | . . 1 . . . . . . Successful Hack 46 | . . . . . 13 . . 33 Disable Machine 150 | . 45 . . . 15 . . 90 Destroy Structure 59 | . 46 . . 2 6 1 . 4 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 300 | . . . . . 75 15 . 210 Influence Decreases 1937 | . 245 131 . 36 581 261 199 484 Entered New Map 460 | . 2 74 . . 5 221 149 9 Time Decay 1277 | . 193 57 . 26 546 40 50 365 Lost Part 190 | . 50 . . . 30 . . 110 Lost Ally 10 | . . . . 10 . . . . Squads Dispatched 16 | . 1 . . 1 6 1 . 7 Investigation 3 | . . . . 1 . . . 2 Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 1 . . . 3 . . 1 Assault . | . . . . . . . . . Garrison 7 | . . . . . 3 1 . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 13 | . 3 . . . 9 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 17 . . 6 50 4 3 49 Peak Tracking Total 19 | . 5 . . 4 5 2 4 19 Tactical Retreats 10 | . . . . . 4 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 10 | . 3 . . . 1 . . 6 Max in Single Turn 2 | . 2 . . . 1 . . 1 Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 11 | . . . 1 1 4 1 . 4 Terminals 2 | . . . . . 2 . . . Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . . . 1 1 . . Total Hacks 19 | . . . 1 1 7 1 . 9 Successful 9 | . . . 1 1 4 1 . 2 Failed 10 | . . . . . 3 . . 7 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . 1 . 2 . . 5 Terminals 3 | . . . . . 3 . . . Fabricators 5 | . . . . . . . . 5 Repair Stations 2 | . . . . . 2 . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . 2 Garrison Access 3 | . . . . . 2 1 . . Terminal Hacks 4 | . . . 1 1 2 . . . Part Schematic 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 2 | . . . . . 1 . . 1 Terminals 1 | . . . . . 1 . . . Operators 1 | . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 Fabnet 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 6 | . . . . . 2 . . 4 Full Trace Events 2 | . . . . . . . . 2 Feedback Events 2 | . . . . . . . . 2 Corruption 2 | . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 5 3 . . . . Highest-Rated Group 85 | . . 85 85 40 . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 25 . . . . Total Damage 192 | . . . . 192 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 1552 | 8 293 . . . 204 91 101 855 Sensors 1005 | . . . . . . 91 101 813 Traps 204 | . . . . . 204 . . . Seismic 343 | 8 293 . . . . . . 42 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 4958 | 76 599 606 461 372 1718 93 101 932 Spaces Moved 3652 | 56 402 567 465 307 1086 43 70 656 Core 180 | 7 . . . . . . . 173 Treads 399 | . . . . . 253 43 70 33 Legs 450 | . . . . . . . . 450 Wheels 2623 | 49 402 567 465 307 833 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 95 95 95 86 145 145 50 Average Speed 105 | 93 104 100 95 103 113 145 145 101 Slowest Speed 500 | 100 130 105 95 115 225 145 145 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 65 99 92 61 74 1 72 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 49 | . 47 . . 2 . . . . Melee . | . . . . . . . . . Projectile 3 | . 1 . . 2 . . . . AOE 46 | . 46 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 4295 | 68 494 603 482 350 1340 65 69 824 Wait 248 | . 29 26 5 17 81 16 . 74 Move 3645 | 55 401 566 464 306 1085 43 69 656 Hop . | . . . . . . . . . Pick Up 41 | 2 11 5 4 5 11 . . 3 Fast Attach 30 | 7 1 . . 3 11 . . 8 Attach 17 | . 3 . . . 7 1 . 6 Detach 10 | . . . . 1 3 . . 6 Swap 29 | . 5 1 1 1 14 . . 7 Drop 41 | . . 4 5 8 14 . . 10 Fire 229 | 4 44 1 3 7 113 5 . 52 Melee . | . . . . . . . . . Ram 5 | . . . . 2 1 . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 485 | -10/Materials | Core integrity fell below 50% 513 | -10/Materials | Lost 3 parts (1p2w) 551 | -10/Materials | Discovered new exit (range 9) 652 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Entered Mines 841 | -10/Mines | Discovered new exit (range 10) 948 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 991 | -10/Mines | Found a hidden stash of uninstalled traps 1010 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1012 | -10/Mines | Found Scrap Suit 1031 | -10/Mines | Discovered new exit (range 6) 1101 | -10/Mines | Discovered new exit (range 15) 1250 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1251 | -10/Mines | Discovered new exit (range 5) 1282 | -10/Mines | Entered Exiles 1282 | -10/Exiles | Found Exiles lab destroyed 1282 | -10/Exiles | Accompanied by 5 allies 1283 | -10/Exiles | Identified exit to Mines 1312 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1379 | -10/Exiles | Opened EX-Vault 1385 | -10/Exiles | Found Firepult 1743 | -10/Exiles | Entered Mines 1743 | -9/Mines | Accompanied by 3 allies 1881 | -9/Mines | Learned location of Zion (-6) 1894 | -9/Mines | Assembled infested the area 1932 | -9/Mines | Met a Derelict shopkeep closing up shop 1953 | -9/Mines | Lost 3 allies 2104 | -9/Mines | Discovered new exit (range 3) 2115 | -9/Mines | Entered Materials 2115 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2594 | -8/Materials | Garrison activated, responded to threat 2756 | -8/Materials | Lost 3 parts (1p2u) 3089 | -8/Materials | Discovered new exit (range 4) 3286 | -8/Materials | Identified exit to Factory 3508 | -8/Materials | Discovered exit to Factory (range 16) 3833 | -8/Materials | Entered Factory 3833 | -7/Factory | Evolved 2 slots: Utility x2 3885 | -7/Factory | Garrison activated, responded to threat 3926 | -7/Factory | Sucked down chute 3926 | -7/Factory | Entered Waste 3935 | -7/Waste | Spotted C-40 Crusher 3941 | -7/Waste | EMP discharged 3966 | -7/Waste | Spotted C-40 Crusher 3970 | -7/Waste | Spotted C-40 Crusher 3979 | -7/Waste | Spotted C-40 Crusher 4013 | -7/Waste | Discovered new exit (range 10) 4025 | -7/Waste | Identified exit to Factory 4027 | -7/Waste | Entered Factory 4628 | -7/Factory | Garrison activated, responded to threat 4796 | -7/Factory | Build established: Hacker-Mutant 4838 | -7/Factory | Cargo convoy interrupted 4850 | -7/Factory | Core integrity fell below 50% 4858 | -7/Factory | Core integrity fell below 20% 4885 | -7/Factory | Lost 11 parts (2p4n3u2w) 4948 | -7/Factory | Discovered new exit (range 15) 4953 | -7/Factory | System corruption reached 10% 4959 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04898_ Destroyed Lgt. Ion Engine. 04898_ Gravmag System melted. 04898_ P-60 Hacker destroyed. 04898_ T-07 Excavator critical meltdown. 04898_ Seismic Detector melted. 04898_ Terminal disabled. 04900_ K-01 Serf collects debris. 04917_ Acquired Seismic Detector. 04930_ Acquired Arm. Huge Wheel. 04938_ P-60 Hacker destroyed. 04938_ TF Node disabled. 04938_ Imp. Sensor Array tumbles out of TF Node. 04938_ Imp. Signal Interpreter tumbles out of TF Node. 04944_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04948_ EXIT=FOUND 04952_ Connecting with Fabricator... Feedback: System corruption (+1%). 04952_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 04953_ System corrupted: Heat flow error (+111). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????#######???????????????????? | | ?????????### #??#????????????????? | | ?????????? g ## ?????????????????? | | ?????????? < ??????????????????? | | ??????????? g #???????????????????? | | ???????????? #???????????????????? | | ????????????# #????????????????????? | | ????????????#@ #????????????????????? | | ????????????# gw#????????????????????? | | ????????????# #?##########?????????? | | ??????????### ### #?????????? | | ??????????# # """ =#?????????? | | ??????????# # """ #?????????? | | ??????????# p# """ #?????????? | | ??????????# + !#?????????? | | ??????????# p# #?????????? | | ??????????# # "F "" #?????????? | | ??????????# # """"" #?????????? | | ??????????# # """"" !#?????????? | | ??????????# ##########?????????? | | ????????? + #??????????????????? | | ??????? # #######??????????????????? | | ????? ?# #????????????????????????? | | ??######### ##???????????????????????? | | ??# # !#############???????????? | | ??# ! % ! +?????????? | | ??# =# ##### #######???????????? | | ??# """ #####???# #?????????????????? | | ??# """ #???????# #???????????###+### | | ??# """ #???#####+#####???????# | | ??########???# ! #######?# | | ?????????????# # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed InertialCompactBotcube Manual? 0 Play Time 00:49:56 Cumulative 123.1 hours Start 2026.01.30 @ 20:29:31 End 2026.01.30 @ 21:44:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aad2906-758b-42c3-96f1-5e200b7d6552