Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:10:58 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (585) 585 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2770 Bonus ------- None Cogmind --------- Core Integrity 321/550 Matter 250/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Flying (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (5) ------ Visual Processing Unit Transport Network Coupler Transport Network Coupler Transport Network Coupler Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler > --- WEAPON ----------- Datajack Great Maul > --- INVENTORY -------- Transport Network Coupler Transport Network Coupler Hardened Medium Armor Plating Field Recycling Unit [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 41 | 7 3 4 16 3 8 Power 5 | 1 . 1 2 . 1 Engine 4 | 1 . 1 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . 2 2 . 2 Treads . | . . . . . . Leg 2 | . . 2 . . . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 3 | . . . 2 . 1 Utility 19 | 2 1 . 10 2 4 Device 6 | 1 . . 3 2 . Storage 3 | 1 1 . 1 . . Processor 5 | . . . 2 . 3 Hackware . | . . . . . . Protection 5 | . . . 4 . 1 Artifact . | . . . . . . Weapon 9 | 2 2 1 2 1 1 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . 2 8 2 . 5 Power 4 | . . 1 2 . 1 Propulsion 4 | . . 3 . . 1 Utility 3 | . . 1 . . 2 Weapon 6 | . 2 3 . . 1 Highest Loss Streak 5 | . 2 4 1 . 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 79 | . 97 72 65 84 86 Engine 2 | . 14 7 6 . . Core 1 | . . . . . 7 Wheel 1 | . 28 10 . . . Flight 15 | . . . 9 22 17 Device 18 | . 14 3 17 22 16 Storage 1 | . 14 13 . . . Processor 19 | . . . 15 22 27 Protection 1 | . . . 4 . . Energy Gun 1 | . 24 13 . . . Impact Weapon 9 | . . . 11 11 8 Special Melee Weapon 4 | . . . . 7 8 Naked Turns 9 | . . 9 . . . Heaviest Build 30 | 15 30 28 21 7 12 Greatest Support 20 | 20 20 20 10 10 10 Greatest Overweight (x) 6 | . 1 1 6 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 5 5 Average Capacity 5 | 7 11 14 5 5 5 Most Carried 9 | 7 9 7 5 5 5 Average Carried 4 | 5 7 5 4 4 3 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 7 | 7 7 4 5 5 1 Class Distribution -------------------- 40% | Assassin 29% | Mutant 28% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 525 | 260 15 47 168 30 5 Remotely . | . . . . . . Salvage Created 743 | 132 180 34 308 . 89 Parts 52 | 15 21 2 12 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . 4 4 13 . 2 Melee 9 | . . . 9 . . Guns 4 | . 2 2 . . . Cannons 1 | . . 1 . . . AOE 3 | . 2 1 . . . Classes Destroyed 9 | 2 3 2 1 . 1 Worker 1 | . . 1 . . . Builder 3 | . 3 . . . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Swarmer 9 | . 2 . 7 . . Grunt 8 | . 2 . 6 . . Specialist 2 | . . . . . 2 Assembled 4 | . . 4 . . . Best Kill Streak 7 | 5 7 2 4 . 2 Combat Bots Only 4 | . 4 1 4 . 2 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 167 | . 25 43 69 . 30 Missed 41 | . 6 13 14 . 8 Damage Taken 1912 | . 227 669 594 . 422 Core 679 | . 17 231 202 . 229 Absorbed by Shields . | . . . . . . Core Remaining (%) 49 | 100 . . . 49 . Volleys Fired 41 | 8 12 21 . . . Largest 2 | 2 2 2 . . . Hottest 140 | 80 80 140 . . . Shots Fired 63 | 16 20 27 . . . Gun 57 | 16 20 21 . . . Cannon . | . . . . . . Launcher 4 | . . 4 . . . Special 2 | . . 2 . . . Kinetic . | . . . . . . Thermal 23 | . . 23 . . . Explosive 4 | . . 4 . . . Electromagnetic 36 | 16 20 . . . . Robot Hit Streak 7 | 7 6 3 . . . Robot Miss Streak 2 | 1 1 2 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 81 | 10 12 15 24 7 13 Core Hits 26 | 6 8 8 4 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 12 | . . . 10 . 2 Critical Strikes 14 | . 1 . 11 . 2 Corrupt 1 | . 1 . . . . Smash 13 | . . . 11 . 2 Melee Attacks 56 | . . . 32 7 17 Impact 40 | . . . 32 . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 18 | . . . 2 7 9 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . 3 . . Damage Inflicted 1959 | 129 215 273 1142 . 200 Guns 451 | 129 170 152 . . . Cannons . | . . . . . . Explosions 142 | . 45 97 . . . Melee 1342 | . . . 1142 . 200 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 221 | . 45 176 . . . Explosive 97 | . . 97 . . . Electromagnetic 299 | 129 170 . . . . Impact 1342 | . . . 1142 . 200 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . . Average Corruption 5 | . . 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 3 . . . Message Errors 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 690 | . . 1 549 . 140 Projectiles . | . . . . . . Explosions 1 | . . 1 . . . Melee 689 | . . . 549 . 140 Knockbacks 6 | . . . 5 . 1 Impact 6 | . . . 5 . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 129 | . 37 92 . . . Shots 4 | . 1 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 212 | 54 212 18 . . . Average Temperature 65 | 21 124 8 . . . Received Heat Transfer 324 | . 66 . 204 . 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 14 | . . . 10 . 4 Impact Corruptions 24 | . . . 19 . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 500 | . 100 400 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 322 | 25 226 117 322 125 140 Initial 125 | . 16 87 27 125 . Average 34 | 10 77 93 49 31 3 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 97 | 100 81 100 95 100 100 Level 1 2 | . 18 . 4 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 1 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 14 8 20 2 8 Peak Tracking Total 9 | . 9 3 9 2 8 Tactical Retreats 8 | . 2 1 2 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 2 . 1 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 14 | . 6 . 4 . 4 Successful 9 | . 4 . 3 . 2 Failed 5 | . 2 . 1 . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . . . 2 Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 Locate Traps 1 | . . . . . 1 Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 1 . 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 7 | . . . . 3 4 Non-combat 7 | . . . . 3 4 Combat . | . . . . . . Robot Hacks Applied 10 | . . . . 4 6 parse_system 1 | . . . . 1 . no_distress 8 | . . . . 3 5 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5076 | 122 218 180 1578 1793 1185 Spaces Moved 1204 | 82 165 98 323 368 168 Core 121 | 8 . 18 95 . . Treads . | . . . . . . Legs 31 | . . 31 . . . Wheels 288 | 74 165 49 . . . Hover . | . . . . . . Flight 764 | . . . 228 368 168 Fastest Speed 37 | 50 80 50 37 37 37 Average Speed 82 | 77 87 116 115 40 92 Slowest Speed 350 | 80 95 190 350 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 47 24 35 75 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . 2 35 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . 2 35 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 5133 | 124 219 133 1471 2008 1178 Wait 3749 | 14 37 9 1084 1625 980 Move 1199 | 81 164 97 322 367 168 Hop . | . . . . . . Pick Up 35 | 14 2 . 13 2 4 Fast Attach 7 | . . . 4 3 . Attach 30 | 7 2 3 10 . 8 Detach 1 | . . . 1 . . Swap 4 | . 1 1 2 . . Drop 15 | . 1 2 7 4 1 Fire 41 | 8 12 21 . . . Melee 52 | . . . 28 7 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 342 | -10/Mines | Assembled infested the area 461 | -10/Mines | Lost 4 parts (1p1n1u1w) 511 | -10/Mines | Core integrity fell below 50% 518 | -10/Mines | Discovered new exit (range 8) 519 | -10/Mines | Core integrity fell below 20% 521 | -10/Mines | Entered Materials 521 | -9/Materials | Evolved 2 slots: Utility x2 543 | -9/Materials | Lost 4 parts (2n2w) 1727 | -9/Materials | Build established: Assassin 2091 | -9/Materials | Core integrity fell below 50% 2097 | -9/Materials | Discovered new exit (range 6) 2099 | -9/Materials | Entered Mines 2689 | -9/Mines | Learned 4 Materials zone layouts 2976 | -9/Mines | Build established: Scout 3016 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3628 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3633 | -9/Mines | Discovered new exit (range 14) 3892 | -9/Mines | Entered Materials 3892 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4346 | -8/Materials | Build established: Assassin 5041 | -8/Materials | Lost 5 parts (1p1n2u1w) 5077 | -8/Materials | Self-destructed Last Messages --------------- Core Analyzer fried. Imp. Carbon-fiber Leg fried. Imp. Deuterium Engine fried. Gauss Rifle fried. Penetrated by Slug. K-01 Serf collects debris. Destroyed Targeting Computer. X-62 Marksman system corrupted by crushing effect. X-62 Marksman system terminally corrupted. K-01 Serf collects debris. Acquired 5 matter. Knocked back. U-05 Engineer lays Concrete. Great Maul severed. Acquired Great Maul. Imp. Flight Unit severed. Great Maul severed. Acquired Imp. Flight Unit. Terrain Scan Processor severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######################################????????##?? | | ############ ########?##?##???????? #?? | | ############] " """"" #####?######## ??????? #?? | | ############ """"""""" ### #####???????? #?? | | ############ """ """ # +? """?##??# ??????? #?? | | ######?##### # # ?""?? ? 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""" ????????????? | | # # # "R??????????????? | | #+###### # ? ????????????????? | | # ##?? ?????????????????? | | + #?? ???????????????????""" | | # %! ## ? ?"????????????????""" | | ! ####+### ##???"?????????????????""" | | ##[ %= # ##? ???^??????????????????? | | ## # ###???/???????????????????? | | ########### # #??# ?????????????????????? | | ########### # ? ?????????????????????? | | ########### # ???????????????????? | | ########### # ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 62 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticIntegratedTreads Manual? 0 Play Time 00:32:55 Cumulative 10.8 hours Start 2024.04.01 @ 19:40:12 End 2024.04.01 @ 20:10:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55259757-9440-4da7-8b25-bd69da29b482