Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 19:17:30 Player: ody Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2034) 2034 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 4317 Bonus ------- High Alert Combat Kills 233 Cogmind --------- Core Integrity 0/550 Matter 325/500 Energy 95/100 System Corruption 0% Temperature Cool (12) Movement Hovering (108) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Large Battery (274) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Armored Treads Particle Gun Particle Gun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 62 | 6 7 16 33 Power 9 | 1 1 2 5 Engine 7 | 1 1 2 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 2 . 8 6 Treads 8 | 2 . 3 3 Leg . | . . . . Wheel 5 | . . 5 . Hover 3 | . . . 3 Flight . | . . . . Utility 14 | 1 3 2 8 Device 2 | . . . 2 Storage 6 | 1 2 1 2 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 23 | 2 3 4 14 Energy Gun 10 | 1 3 . 6 Energy Cannon . | . . . . Ballistic Gun 8 | 1 . 2 5 Ballistic Cannon 3 | . . 1 2 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 43 | . 2 10 31 Power 8 | . 1 1 6 Propulsion 10 | . . 4 6 Utility 6 | . . 1 5 Weapon 19 | . 1 4 14 Highest Loss Streak 9 | . 2 5 9 Average Slot Usage (%) 87 | . 98 92 76 Engine 9 | . 13 10 5 Treads 22 | . 28 12 21 Wheel 2 | . . 16 . Device 3 | . . . 6 Storage 22 | . 24 26 19 Processor 2 | . 2 . 2 Protection 3 | . . 5 5 Energy Gun 11 | . 24 3 4 Ballistic Gun 4 | . 2 8 4 Ballistic Cannon 2 | . . 2 4 Launcher 1 | . . 6 1 Naked Turns . | . . . . Heaviest Build 60 | 12 28 35 60 Greatest Support 69 | 40 40 60 69 Greatest Overweight (x) 15 | 2 . 3 15 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 10 10 12 Average Capacity 10 | 5 8 10 11 Most Carried 9 | 6 7 7 9 Average Carried 4 | 3 5 3 5 Final Capacity 12 | 6 10 10 12 Final Carried 7 | 4 7 5 1 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1584 | 228 220 292 844 Remotely . | . . . . Salvage Created 2035 | . 599 424 1012 Parts 134 | . 34 42 58 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 58 | . 12 18 28 Guns 22 | . 8 6 8 Cannons 19 | . . 6 13 AOE 17 | . 4 6 7 Classes Destroyed 10 | . 6 2 2 Worker 12 | . 3 3 6 Builder 2 | . . 1 1 Recycler 1 | . 1 . . Operator 2 | . 1 1 . Watcher 7 | . 2 2 3 Swarmer 23 | . 5 11 7 Grunt 26 | . 7 5 14 Duelist 1 | . . . 1 Sentry 7 | . . 2 5 Hunter 1 | . . . 1 Best Kill Streak 8 | . 4 8 7 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5964 | . 663 1092 4209 Core 932 | . 189 185 558 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 24 53 . Volleys Fired 223 | . 48 69 106 Largest 2 | . 2 2 2 Hottest 109 | . 85 85 109 Shots Fired 380 | . 94 106 180 Gun 270 | . 94 60 116 Cannon 83 | . . 32 51 Launcher 27 | . . 14 13 Special . | . . . . Kinetic 199 | . 18 74 107 Thermal 60 | . . . 60 Explosive 27 | . . 14 13 Electromagnetic 94 | . 76 18 . Robot Hit Streak 20 | . 10 10 20 Robot Miss Streak 10 | . 3 6 10 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 242 | . 57 46 139 Core Hits 164 | . 24 39 101 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5249 | . 965 1202 3082 Guns 2213 | . 608 282 1323 Cannons 1002 | . . 260 742 Explosions 2034 | . 357 660 1017 Melee . | . . . . Ramming . | . . . . Kinetic 1841 | . 77 436 1328 Thermal 1235 | . 357 . 878 Explosive 1536 | . . 660 876 Electromagnetic 637 | . 531 106 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 82 | . 8 30 44 Projectiles . | . . . . Explosions 82 | . 8 30 44 Melee . | . . . . Knockbacks 21 | . . 4 17 Impact . | . . . . Kinetic 20 | . . 4 16 Secondary 1 | . . . 1 Self-Inflicted Damage 240 | . 78 52 110 Shots 6 | . 2 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 377 | . 162 60 377 Average Temperature 78 | . 46 15 129 Received Heat Transfer 2151 | . 165 186 1800 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 5 | . 4 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2139 | . 300 . 1839 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 5 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 545 | . 227 479 545 Average Influence 266 | . 104 263 399 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 39 | 100 87 29 5 Level 1 34 | . 12 53 45 Level 2 25 | . . 17 49 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 22 28 39 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 8 | . 3 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . 1 2 5 Max in Single Turn 3 | . 1 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 6 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 19 . 5 Successful 16 | . 14 . 2 Failed 8 | . 5 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 12 . 5 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 . 2 Record 3 | . 3 . . Robot Analysis 1 | . 1 . . Emergency Access Points 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . . . 1 Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 15 | . 15 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2585 | 71 866 445 1203 Spaces Moved 1134 | 43 414 207 470 Core 24 | 22 . . 2 Treads 960 | 21 414 74 451 Legs . | . . . . Wheels 133 | . . 133 . Hover 17 | . . . 17 Flight . | . . . . Fastest Speed 50 | 50 160 80 108 Average Speed 158 | 131 160 118 177 Slowest Speed 800 | 160 160 170 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 57 22 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 20 | . . 20 . Terrain Destroyed 207 | . 25 88 94 Melee . | . . . . Projectile . | . . . . AOE 207 | . 25 88 94 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1562 | 57 528 312 665 Wait 75 | . 48 3 24 Move 1131 | 42 413 206 470 Hop . | . . . . Pick Up 60 | 9 9 14 28 Fast Attach 2 | 1 1 . . Attach 59 | 5 6 16 32 Detach 1 | . . . 1 Swap 1 | . . . 1 Drop 10 | . 3 4 3 Fire 223 | . 48 69 106 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 8) 610 | -10/Materials | Repaired EM Pulse Gun 628 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Discovered new exit (range 16) 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1052 | -9/Materials | Lost 5 parts (1p2n2w) 1090 | -9/Materials | Destroyed 7 combat bots 1160 | -9/Materials | Lost 5 parts (2n1u2w) 1361 | -9/Materials | Discovered new exit (range 15) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Utility x2 1691 | -8/Materials | Lost 8 parts (2p2u4w) 2075 | -8/Materials | Lost 7 parts (3n2u2w) 2171 | -8/Materials | Discovered new exit (range 13) 2307 | -8/Materials | Core integrity fell below 50% 2477 | -8/Materials | Lost 4 parts (1p1n2w) 2545 | -8/Materials | Core integrity fell below 20% 2586 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Slug penetrates Matter Pump. Slug penetrates G-47 Trooper. Matter Pump disabled. K-01 Serf collects debris. K-01 Serf destroyed. Slug penetrates G-47 Trooper. Arm. Treads destroyed. Lgt. Treads destroyed. Slug penetrates Wall. Electrolaser destroyed. Lgt. Nuclear Core destroyed. Gauss Rifle destroyed. Shock Bomb Launcher destroyed. Imp. Heat Sink destroyed. Particle Gun destroyed. Identified Aerolev Unit. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#############???????########????????????? | | ?????????# #???????# #????????????? | | ?????????# """ #???????# #????????????? | | ?????????# """"" #???????# #????????????? | | ?????????# """"" #????#### #????????????? | | ??######## """"" #????#* +! #????????????? | | ??#!![[!!# = " ! #????#!## #????????????? | | ??#!! [!!# #????# #######+#????????????? | | ??# #####+#######??### #????????????????????? | | ### * ### #????#####+###??????????????????? | | ######[^[ ##??????????????????? | | ! + [@ ##??????????????????? | | #^ !##??????????????????? | | ## ""! # #??????????????????? | | # ""%= #### g ##??????????????????? | | # %%%= #??# # ##??????????????????? | | # #?## #####/##???????????????????? | | # = " #?# ####g#????????????????????? | | # "%"%%" #?# #????????????????????? | | # " """ #?# #### #????????????????????? | | ## """ #?#####??# #????????????????????? | | ?# #????????# #????????????????????? | | ?# #????????# #????????????????????? | | ?# """ """ #????????# #????????????????????? | | ?# """ """ #????????# #????????????????????? | | ?# """ """ #????????# #????????????????????? | | ?# #????????? ?????????????????????? | | ?# #????????? ?????????????????????? | | ?############= *####??????? ?????????????????????? | | ????????????# * !!##??????+?????????????????????? | | ????????????# !#????????????????????????????? | | ????????????# !#????????????????????????????? | | ????????????# !#????????????????????????????? | | ????????????# !#????????????????????????????? | | ????????????# !!##????????????????????????????? | | ????????????# ####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 680 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Remodeling Challenges ------------ None Game ------ Seed SupersonicHoverInverter Manual? 0 Play Time 00:36:22 Cumulative 4.9 hours Start 2020.06.01 @ 22:08:25 End 2020.06.02 @ 19:17:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a784b864-c794-4e26-a875-d8e2a853bf5d