Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.13 @ 16:40:18 // Winter2019/RPGLIKE Player: Sabazin Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (153) 765 Value Destroyed (4364) 4364 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 11464 Bonus ------- Follower Combat Kills 326 Aligned with FarCom 300 Friendly Fire -91 Cogmind --------- Core Integrity 0/1100 Matter 3/300 Energy 510/510 System Corruption 0% Temperature Cool (-100) Movement Treading (161) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- Heavy Ion Engine Cooled Ion Engine Micro Nuclear Core > --- PROPULSION (5) --- Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY (10) ----- Cryofiber Web Armor Integrity Analyzer Armor Integrity Analyzer Weapon Cycler Makeshift Transmission Jammer Improved Heavy Armor Plating Authchip [R/Combat] Tech Extrapolator Improved System Restoration Module > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Flak Cannon CR-A16's Pointy Stick > --- INVENTORY (5) ---- Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] ECM Suite Flak Gun Bore Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Remote Shield Splice Drone Bay Army-in-a-Box > --- WEAPON ----------- Assault Rifle Light Assault Rifle Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Cryofiber Web Armor Integrity Analyzer [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Armor Integrity Analyzer Device Cryofiber Web Storage High-capacity Matter Pod Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Slots Evolved 18 | 8 . 1 3 . . 1 2 1 . . 1 . . 1 . Power 2 | 1 . . . . . . . 1 . . . . . . . Propulsion 4 | 2 . . 1 . . . 1 . . . . . . . . Utility 9 | 2 . 1 2 . . 1 1 . . . 1 . . 1 . Weapon 3 | 3 . . . . . . . . . . . . . . . Parts Attached 72 | 11 6 2 12 2 1 . 9 11 1 . 12 . 2 3 . Power 8 | 2 1 . . . . . 2 2 . . . . 1 . . Engine 6 | 2 1 . . . . . 1 2 . . . . . . . Core 2 | . . . . . . . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 18 | 3 1 . 4 . . . 5 3 . . 2 . . . . Treads 16 | 2 1 . 4 . . . 5 2 . . 2 . . . . Leg 1 | 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 31 | 3 2 1 5 2 1 . 2 4 1 . 8 . 1 1 . Device 13 | . 2 . 2 1 1 . 2 1 . . 2 . 1 1 . Storage 2 | . . 1 1 . . . . . . . . . . . . Processor 5 | 1 . . 1 . . . . 1 . . 2 . . . . Hackware 4 | . . . . . . . . 1 1 . 2 . . . . Protection 7 | 2 . . 1 1 . . . 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 3 2 1 3 . . . . 2 . . 2 . . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . Ballistic Gun 7 | 2 1 . 1 . . . . 2 . . 1 . . . . Ballistic Cannon 4 | . . 1 2 . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 2 . . . . . 1 . Parts Lost 1 | . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 3 | . . 1 2 2 3 3 3 3 5 4 4 4 4 4 5 Power . | . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . 1 2 2 1 . . . . . Utility 2 | . . 1 1 2 3 3 2 . 1 2 3 3 3 2 3 Weapon . | . . . . . . . . . 1 . . 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . . 1 1 . . . 1 . . . 2 . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 5 | . . 1 . . . . . . . . 2 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 91 99 69 64 69 84 94 99 95 95 95 94 90 Engine 10 | . 16 15 12 12 12 11 5 6 10 10 9 9 9 9 9 Core 2 | . . . . . . . 4 3 . 4 4 4 4 4 4 Treads 24 | . 24 23 22 25 25 23 24 25 25 25 23 23 23 21 18 Device 12 | . 13 15 12 13 6 5 12 17 20 20 9 14 14 15 18 Storage 1 | . . 6 8 11 . . . . . . . . . . . Processor 4 | . 1 . . . . . . 4 5 5 9 14 14 13 13 Hackware 3 | . . . . . . . . 3 9 10 13 4 4 4 4 Protection 3 | . 8 7 9 10 . . . 1 5 5 4 4 4 4 4 Ballistic Gun 16 | . 21 22 18 18 18 17 15 14 15 15 10 14 14 13 9 Ballistic Cannon 5 | . . 5 5 6 6 5 5 5 5 5 7 4 4 3 4 Peak Build Rating 96 | 11 14 19 25 32 70 70 96 96 66 70 79 79 83 90 86 Average Rating 61 | 10 13 18 21 24 67 70 87 58 65 68 72 79 80 85 86 On Entrance 53 | . 11 14 19 23 32 70 70 96 63 66 70 79 79 83 86 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 120 | 16 22 32 40 52 105 105 120 120 52 57 65 56 57 65 61 Greatest Support 112 | 40 60 60 80 80 80 80 104 104 104 104 112 112 112 112 92 Greatest Overweight (x) 1 | . . . 1 . 1 1 1 1 . . . . . . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 5 | 1 1 2 2 3 3 3 5 5 5 5 5 5 5 5 5 Average Capacity 3 | 1 1 1 2 2 3 3 4 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 2 3 3 3 5 5 5 5 5 4 5 5 5 Average Carried 3 | . . 1 1 2 2 3 3 3 4 4 4 4 4 4 5 Final Capacity 5 | 1 1 2 2 3 3 3 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 2 3 3 3 4 5 5 5 4 4 4 5 5 Class Distribution -------------------- 53% | Hacker-Gunner 35% | Hacker-Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Recycling Hacker-Gunner | -8/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Matter Collected 4922 | 374 126 370 1195 70 . 10 166 718 242 73 525 342 337 374 . Remotely 1761 | . 126 370 1195 70 . . . . . . . . . . . Salvage Created 4499 | 254 261 223 1297 . . . 60 838 72 169 805 82 137 301 . Parts 298 | 28 15 18 113 . . . 1 46 . 16 23 6 9 23 . Haulers Intercepted 11 | . . . 4 . . . 1 4 . . 2 . . . . Recyclers Shooed 4 | . . 1 1 . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 96 | . 8 8 33 . . . . 15 3 3 11 4 8 3 . Melee 1 | . . . . . . . . . . . . . . 1 . Guns 73 | . 8 5 25 . . . . 13 3 3 6 3 5 2 . Cannons 21 | . . 3 8 . . . . 2 . . 4 1 3 . . AOE 1 | . . . . . . . . . . . 1 . . . . Classes Destroyed 22 | 3 3 1 3 . . . . 3 1 4 2 . . 2 . Worker 5 | 2 . . 1 . . . . 2 . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . Tunneler 10 | 9 . . . . . . 1 . . . . . . . . Hauler 11 | . . . 4 . . . 1 4 . . 2 . . . . Recycler 6 | 1 . . 2 . . . . 2 . . 1 . . . . Operator 3 | . . . 3 . . . . . . . . . . . . Watcher 9 | . 2 . 5 . . . . 1 . . 1 . . . . Swarmer 29 | . 6 2 11 . . . . 3 . . 2 2 3 . . Grunt 31 | . 2 4 14 . . . . 4 1 . 4 . 2 . . Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 16 | . . 2 8 . . . . 5 . . 1 . . . . Demolisher 2 | . . . . . . . . 1 1 . . . . . . Hunter 5 | . . . . . . . . 1 . . . 2 2 . . Programmer 3 | . . . . . . . . . . . 2 . 1 . . Scientist 1 | . . . . . . . . . . 1 . . . . . Scrapper 2 | . . . . . . . . . . 2 . . . . . Elite 1 | . . . . . . . . . . 1 . . . . . Zionite 12 | . . . . . . . . . . . . . . 12 . Tinkerer 1 | . . . . . . . . . . 1 . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | 5 3 2 7 . . . 1 5 2 5 4 2 3 10 . Combat Bots Only 6 | . 2 2 6 . . . . 2 2 3 3 2 3 2 . Max Kills in Single Turn 3 | 1 1 1 2 . . . 1 2 2 2 3 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . AD-0RF (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 610 | . 22 36 115 . . . . 68 8 69 43 15 54 164 16 Missed 166 | . 5 11 25 . . . . 21 2 18 17 4 15 45 3 Hits 444 | . 17 25 90 . . . . 47 6 51 26 11 39 119 13 Melee 13 | . . . . . . . . . . . 1 . . 8 4 Projectile 431 | . 17 25 90 . . . . 47 6 51 25 11 39 111 9 AOE 22 | . . . . . . . . 19 3 . . . . . . Critical Strikes 19 | . 1 1 4 . . . . . . 4 . . 4 4 1 Part Disruptions 2 | . . . . . . . . . . 2 . . . . . Actively Blocked 1 | . . . . . . . . . . 1 . . . . . Damage Taken 4510 | . 104 226 609 . . . 12 684 104 563 309 120 423 1167 189 Core 3069 | . 69 173 419 . . . 9 514 80 398 194 85 254 738 136 Absorbed by Shields 14 | . . . . . . . 3 11 . . . . . . . Redirected to Core 2868 | . 54 152 398 . . . 9 489 80 366 194 63 242 695 126 Redirected to Shielding 72 | . . . . . . . . 10 . 47 15 . . . . Ignored by Resistances 2804 | . 72 139 405 . . . 9 419 61 339 187 72 255 706 140 Regen/Repaired (Parts) 230 | . . . 197 . . . . 33 . . . . . . . Core Remaining (%) 72 | 100 . 71 . . . 100 . . . 20 . . . . . Volleys Fired 281 | 16 16 22 74 . . . 4 52 7 10 21 7 16 35 1 Largest 4 | 3 4 4 4 . . . 4 4 4 4 4 4 4 4 1 Hottest 135 | 80 100 108 111 . . . 111 121 121 121 135 115 115 115 37 Shots Fired 1045 | 48 46 81 278 . . . 16 208 28 40 84 28 65 122 1 Gun 806 | 48 46 68 213 . . . 12 156 21 30 55 21 49 87 . Cannon 239 | . . 13 65 . . . 4 52 7 10 29 7 16 35 1 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1008 | 32 34 72 278 . . . 16 208 28 40 84 28 65 122 1 Thermal 37 | 16 12 9 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 47 | 11 11 20 37 . . . 13 44 26 28 47 33 43 42 40 Robot Miss Streak 5 | 1 2 2 5 . . . 1 3 1 1 2 1 2 2 . Penetration Max 2 | . . 1 1 . . . . 2 . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 743 | 25 31 65 175 . . . 14 133 22 33 64 23 55 97 6 Core Hits 384 | 14 15 17 82 . . . 4 53 7 10 55 21 47 56 3 Critical Kills 20 | . . 1 9 . . . . 8 . 2 . . . . . Critical Parts Destroyed 38 | . . 2 15 . . . 2 11 2 3 3 . . . . Critical Strikes 62 | . . 4 24 . . . 2 21 2 5 4 . . . . Destroy 62 | . . 4 24 . . . 2 21 2 5 4 . . . . Melee Attacks 7 | . . . . . . . . . . . . . . 1 6 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . 1 6 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12307 | 287 324 790 2501 . . . 230 2058 405 641 1680 346 1144 1700 201 Guns 8206 | 287 324 572 1699 . . . 153 1375 319 489 822 265 850 1051 . Cannons 3423 | . . 218 718 . . . 58 683 86 152 481 81 294 612 40 Explosions 461 | . . . 84 . . . . . . . 377 . . . . Melee 198 | . . . . . . . . . . . . . . 37 161 Ramming 19 | . . . . . . . 19 . . . . . . . . Kinetic 11297 | 141 227 701 2417 . . . 211 2058 405 641 1303 346 1144 1663 40 Thermal 793 | 146 97 89 84 . . . . . . . 377 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 198 | . . . . . . . . . . . . . . 37 161 Highest Corruption 2 | . 2 2 . . . . . . . . . . 1 . . Average Corruption 1 | . 1 2 . . . . . . . . . . 1 . . Corruption Purged 1 | . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . 15 . . . . . . . . . . 4 . . Message Errors 4 | . . 3 . . . . . . . . . . 1 . . Matter Fused 7 | . . 6 . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . Energy Discharges 3 | . . 2 . . . . . . . . . . 1 . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 134 | . . 9 24 . . . . 4 30 10 57 . . . . Projectiles 55 | . . 9 . . . . . 4 30 10 2 . . . . Explosions 79 | . . . 24 . . . . . . . 55 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 43 | . . . 6 . . . 1 10 2 3 14 4 3 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 39 | . . . 5 . . . 1 9 2 2 13 4 3 . . Secondary 4 | . . . 1 . . . . 1 . 1 1 . . . . Self-Inflicted Damage 43 | . . . . . . . . . . . 43 . . . . Shots 1 | . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 352 | 210 226 352 214 . . . . 4 . 115 82 62 200 160 . Average Temperature 66 | 57 84 85 66 . . . . 4 . 48 28 33 90 60 . Received Heat Transfer 1800 | . 54 144 303 . . . . 144 27 436 102 . 37 472 81 Effects 7 | . . 4 3 . . . . . . . . . . . . Interference 6 | . . 3 3 . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . 1 . . . 1 . Heat Transferred 1050 | 325 225 200 100 . . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Maximum Alert Level 3 | . . . 1 . . . 3 . . . . . . . . Low Security (%) 90 | 100 100 100 98 100 . 100 52 100 100 . 100 . . . . Level 1 3 | . . . 1 . . . 15 . . . . . . . . Level 2 3 | . . . . . . . 18 . . . . . . . . Level 3 2 | . . . . . . . 13 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 834 | 10 92 55 229 . . . 834 127 41 . 137 . . . . Initial 4 | . . . . . . . . . 4 . . . . . . Average 64 | 2 13 4 68 . . . 263 10 1 . 13 . . . . Influence Increases 4370 | 60 242 214 1061 . . . 1286 754 63 . 410 100 180 . . Destroy 0b10 Robot/C 2700 | . 160 160 660 . . . 720 480 60 . 220 80 160 . . Destroy 0b10 Robot/NC 290 | 60 10 . 80 . . . 65 55 . . 20 . . . . Destroy Leader 652 | . 44 30 178 . . . 204 120 . . 36 20 20 . . Allied During Kill 129 | . . . . . . . 99 30 . . . . . . . Successful Hack 150 | . 27 . 21 . . . 39 27 . . 36 . . . . Disable Machine 104 | . . 4 28 . . . 4 16 . . 52 . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . Destroy Structure 150 | . 1 5 64 . . . 5 26 3 . 46 . . . . Lose Combat Pursuer 45 | . . 15 30 . . . . . . . . . . . . Influence Decreases 4370 | 60 242 214 1061 . . . 1286 736 81 . 321 189 180 . . Entered New Map 61 | . . . . . . . . . 14 . . 47 . . . Time Decay 3812 | 60 242 214 937 . . . 1166 483 67 . 321 142 180 . . Lost Part 10 | . . . . . . . . 10 . . . . . . . Lost Ally 363 | . . . . . . . 120 243 . . . . . . . Purge Threat 124 | . . . 124 . . . . . . . . . . . . Squads Dispatched 17 | . . . 6 1 . . 4 3 . . 3 . . . . Investigation 2 | . . . 1 1 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 9 | . . . 5 . . . 2 1 . . 1 . . . . Assault 3 | . . . . . . . 1 2 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Distress Signals 9 | . 1 . 3 . . . 2 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 171 | . 13 9 45 . . . 5 38 5 5 15 4 10 19 3 Peak Tracking Total 11 | . 3 2 6 . . . 1 11 3 10 3 2 3 3 3 Tactical Retreats 15 | . . 1 1 . . . . 6 3 . 1 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Traps Triggered 9 | . 3 . 5 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Machines Disabled 27 | . . 1 7 . . . 2 4 . . 13 . . . . Max in Single Turn 12 | . . 1 2 . . . . 1 . . 12 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Machines Accessed 56 | . 9 . 9 2 5 . 7 9 7 2 4 1 1 . . Terminals 34 | . 8 . 7 . . . 6 7 4 . 2 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 246 | . 26 . 39 2 50 . 22 33 40 19 13 1 1 . . Successful 208 | . 18 . 31 2 50 . 16 25 34 19 11 1 1 . . Failed 38 | . 8 . 8 . . . 6 8 6 . 2 . . . . Catastrophic 5 | . 1 . 2 . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . . . . 1 . 1 4 . . . . . 7 . Terminals 116 | . 25 . 22 . . . 20 29 14 . 6 . . . . Fabricators 7 | . . . . . . . . . . . 7 . . . . Repair Stations 12 | . . . 10 . . . . 2 . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . Scanalyzers 9 | . . . 7 . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 176 | . 17 . 14 2 50 . 13 22 33 19 4 1 1 . . Record 117 | . 6 . 4 . 49 . 3 6 30 19 . . . . . Part Schematic 6 | . . . . . . . . 5 . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . 4 . 1 . . . 3 2 . . . . . . . Open Door 5 | . . . . 2 . . . 1 . . . 1 1 . . Level Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . . Emergency Access Points 4 | . 2 . . . . . . . . . 2 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . 1 . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . Zone Layout 7 | . 1 . 1 . . . 2 2 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Release Object 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 7 . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . Build 4 | . . . . . . . . . . . 4 . . . . Repair Station Hacks 12 | . . . 10 . . . . 2 . . . . . . . Scan Component 6 | . . . 5 . . . . 1 . . . . . . . Repair 6 | . . . 5 . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . Scanalyzer 9 | . . . 7 . . . 2 . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . Analyze 5 | . . . 4 . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 8 . 9 . . . 6 9 4 . 4 . . . . Full Trace Events 3 | . 1 . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 2 . . . 1 5 . . 5 2 5 2 . Parts Built 5 | . . . . . . . . . . . 5 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 184 | . . . . . . . . . . . 184 . . . . Total Part Build Rating 26 | . . . . . . . . . . . 26 . . . . Parts Repaired 6 | . . . 5 . . . . 1 . . . . . . . Time 179 | . . . 166 . . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . . . . . 1 . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Total Allies 5 | . . . . 3 . . . 2 . . . . . . . Largest Group 4 | . . . . 3 3 3 3 4 . . . . . . . Highest-Rated Group 86 | . . . . 40 40 40 40 86 . . . . . . . Highest-Rated Ally 31 | . . . . 16 16 16 16 31 . . . . . . . Total Orders 6 | . . . . . 1 . 5 . . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . . RETURN 3 | . . . . . 1 . 2 . . . . . . . . Ally Attacks 267 | . . . . . . . 197 63 . 3 . . . 4 . Total Damage 4064 | . . . . . . . 3158 882 . 9 . . . 15 . Kills 62 | . . . . . . . 49 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Active Infowar (turns) 8110 | . . . . . . . . 865 1164 1717 1149 2089 859 225 42 Jamming 267 | . . . . . . . . . . . . . . 225 42 ECM 7843 | . . . . . . . . 865 1164 1717 1149 2089 859 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 2 2 . . Drone Launches 68 | . . . . . 15 . 36 10 . 3 . . . 4 . Drone Recoveries 36 | . . . . . 15 . 12 2 . 3 . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Turns Passed 22319 | 281 746 1178 1962 1068 2871 1461 2533 1401 1164 1717 1533 2089 1519 754 42 Spaces Moved 10489 | 138 426 667 860 646 1105 603 772 593 648 1033 527 1253 844 368 6 Core 16 | 16 . . . . . . . . . . . . . . . Treads 10473 | 122 426 667 860 646 1105 603 772 593 648 1033 527 1253 844 368 6 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 160 160 160 159 163 163 161 161 Average Speed 179 | 147 160 160 160 160 231 240 241 168 161 162 160 163 163 162 161 Slowest Speed 244 | 160 160 160 240 160 240 240 244 240 163 163 163 163 163 163 161 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 8 88 98 81 99 94 98 99 72 87 61 16 99 87 18 3 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . 1 . . . 2 . 2 3 1 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 162 | . . 7 76 . . . 1 23 2 3 50 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 91 | . . 7 46 . . . 1 23 2 3 9 . . . . AOE 71 | . . . 30 . . . . . . . 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Total 13434 | 180 460 733 1274 683 1427 618 1434 875 755 1051 1182 1291 966 479 26 Wait 2338 | 12 3 35 271 24 314 16 628 182 82 3 590 23 86 57 12 Move 10474 | 137 425 666 859 645 1104 602 771 592 647 1032 526 1252 843 367 6 Hop . | . . . . . . . . . . . . . . . . Pick Up 57 | 4 3 4 1 5 . . 11 9 2 3 10 . 1 4 . Fast Attach 42 | 7 3 1 23 1 1 . . . 1 . 2 . . 3 . Attach 30 | 4 2 2 . 2 . . 4 7 . 1 5 . . 3 . Detach 3 | . . . . . 2 . . . . . 1 . . . . Swap 36 | . 1 . 8 . . . 7 7 1 . 7 . 2 2 1 Drop 59 | . 5 2 11 6 5 . 8 2 2 2 12 . 1 3 . Fire 281 | 16 16 22 74 . . . 4 52 7 10 21 7 16 35 1 Melee 7 | . . . . . . . . . . . . . . 1 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 15 | . . . . . 1 . . 12 . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 91 | . 2 1 27 . . . . 12 13 . 8 9 15 4 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 282 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Hacker-Gunner 367 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Identified exit to Materials 474 | -10/Materials | Discovered exit to Materials (range 16) 723 | -10/Materials | Discovered exit to Materials (range 15) 828 | -10/Materials | Discovered exit to Materials (range 5) 1028 | -10/Materials | Entered Mines 1028 | -10/Mines | Discovered exit to Materials (range 8) 1030 | -10/Mines | Reached level 2 1038 | -10/Mines | Upgraded with Utility slot (x1) 1055 | -10/Mines | Met a Derelict bent on vengeance 1255 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1323 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1756 | -10/Mines | Learned Materials security intel 1800 | -10/Mines | Discovered exit to Materials (range 4) 1871 | -10/Mines | Found a hidden stash of uninstalled traps 2206 | -10/Mines | Entered Materials 2208 | -9/Materials | Reached level 3 2208 | -9/Materials | Reached level 4 2216 | -9/Materials | Upgraded with Utility slot (x2) 2554 | -9/Materials | Reached level 5 2574 | -9/Materials | Upgraded with Propulsion slot (x1) 2711 | -9/Materials | Identified exit to Mines 2711 | -9/Materials | Discovered exit to Mines (range 8) 2981 | -9/Materials | Reached level 6 3081 | -9/Materials | Identified exit to Materials 3081 | -9/Materials | Discovered exit to Materials (range 9) 3158 | -9/Materials | Repaired Bore Cannon 3186 | -9/Materials | Repaired Tractor Beam 3213 | -9/Materials | Repaired Assault Rifle 3253 | -9/Materials | Repaired Imp. Heat Sink 3280 | -9/Materials | Repaired Lgt. Armor Plating 3580 | -9/Materials | Build established: Scavenger-Tank 4018 | -9/Materials | Reached level 7 4141 | -9/Materials | Discovered exit to Mines (range 16) 4168 | -9/Materials | Entered Mines 4370 | -9/Mines | Learned location of Storage (-8) 4646 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4646 | -9/Mines | Identified exit to Exiles 4646 | -9/Mines | Discovered exit to Exiles (range 5) 4745 | -9/Mines | Learned location of 1 exit from Materials 4755 | -9/Mines | Discovered exit to Materials (range 9) 4899 | -9/Mines | Discovered exit to Materials (range 6) 4907 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4948 | -9/Mines | Found the Drone Emporium 4954 | -9/Mines | Found Prototype Device 4954 | -9/Mines | Identified Splice Drone Bay 5092 | -9/Mines | Met a Derelict shopkeep closing up shop 5236 | -9/Mines | Entered Exiles 5236 | -9/Exiles | Accompanied by 3 allies 5260 | -9/Exiles | Build established: Scavenger-Gunner 5280 | -9/Exiles | Met 8R-AWN 5307 | -9/Exiles | Met EX-HEX 5355 | -9/Exiles | Met EX-BIN 5384 | -9/Exiles | Aligned with FarCom system 5385 | -9/Exiles | Given EX-Vault access code 5422 | -9/Exiles | Opened EX-Vault 5438 | -9/Exiles | Found Army-in-a-Box 5632 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5725 | -9/Exiles | Build established: Hacker-Gunner 5946 | -9/Exiles | Met EX-DEC 6000 | -9/Exiles | Visited The Gauntlet 6328 | -9/Exiles | Learned location of Zion (-6) 6467 | -9/Exiles | Identified exit to Mines 6467 | -9/Exiles | Discovered exit to Mines (range 11) 7800 | -9/Exiles | Discovered exit to Mines (range 14) 8107 | -9/Exiles | Left Exiles lab with Army-in-a-Box 8107 | -9/Exiles | Entered Mines 8107 | -8/Mines | Accompanied by 3 allies 8109 | -8/Mines | Reached level 8 8112 | -8/Mines | Upgraded with Utility slot (x1) 8198 | -8/Mines | Discovered exit to Materials (range 12) 8404 | -8/Mines | Build established: Hacker-Skirmisher 9379 | -8/Mines | Discovered exit to Materials (range 7) 9568 | -8/Mines | Entered Materials 9568 | -8/Materials | Accompanied by 3 allies 9569 | -8/Materials | Identified exit to Factory 9570 | -8/Materials | Reached level 9 9689 | -8/Materials | Reached level 10 9693 | -8/Materials | Upgraded with Utility slot (x1) 9788 | -8/Materials | Identified exit to Storage 9788 | -8/Materials | Discovered exit to Storage (range 82) 9793 | -8/Materials | Reached level 11 9796 | -8/Materials | Upgraded with Propulsion slot (x1) 9803 | -8/Materials | Discovered exit to Factory (range 66) 9815 | -8/Materials | Discovered exit to Storage (range 78) 9824 | -8/Materials | Garrison activated, responded to threat 9890 | -8/Materials | Reached level 12 9950 | -8/Materials | Discovered exit to Factory (range 92) 11655 | -8/Materials | Lost 3 allies 12101 | -8/Materials | Entered Storage 12101 | -8/Storage | Accompanied by 10 allies 12202 | -8/Storage | Met a pair of Derelict thieves 12309 | -8/Storage | Core integrity fell below 50% 12310 | -8/Storage | Reached level 13 12343 | -8/Storage | Lost 20 allies 12681 | -8/Storage | Identified exit to Recycling 13051 | -8/Storage | Repaired Lgt. Assault Rifle 13364 | -8/Storage | Upgraded with Power slot (x1) 13494 | -8/Storage | Used back door to open Recycling access 13502 | -8/Storage | Entered Recycling 14209 | -8/Recycling | Identified exit to Factory 14209 | -8/Recycling | Discovered exit to Factory (range 7) 14597 | -8/Recycling | Scanned before Scraplab entrance 14622 | -8/Recycling | Entered Scraplab 14642 | -8/Recycling | Identified exit to Scraptown 14642 | -8/Recycling | Discovered exit to Scraptown (range 3) 14666 | -8/Recycling | Entered Scraptown 14956 | -8/Scraptown | Build established: Hacker-Gunner 15316 | -8/Scraptown | Discovered exit to Factory (range 7) 15477 | -8/Scraptown | Visited Awakened 15529 | -8/Scraptown | Visited Spacefarers 15627 | -8/Scraptown | Visited Fellowship of the Rings 15684 | -8/Scraptown | Visited TADAMA 16025 | -8/Scraptown | Visited Scrapoid Research Area 16075 | -8/Scraptown | Visited Assassins FH 16101 | -8/Scraptown | Visited Cyclists 16178 | -8/Scraptown | Turned away by UFD registrar 16333 | -8/Scraptown | Attacked by Scraptown defenders 16383 | -8/Scraptown | Entered Factory 16384 | -6/Factory | Core integrity fell below 50% 16385 | -6/Factory | Reached level 14 16508 | -6/Factory | Core integrity fell below 20% 16584 | -6/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 16663 | -6/Factory | Identified exit to Lower Caves 16663 | -6/Factory | Discovered exit to Lower Caves (range 14) 16682 | -6/Factory | Build established: Hacker-Skirmisher 16912 | -6/Factory | Reached level 15 16921 | -6/Factory | Upgraded with Utility slot (x1) 16957 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 16991 | -6/Factory | Fabricated Matter Neutralizer (x2) 17033 | -6/Factory | Fabricated Armor Integrity Analyzer (x2) 17896 | -6/Factory | Discovered exit to Lower Caves (range 7) 17916 | -6/Factory | Entered Lower Caves 17918 | -6/Lower Caves | Reached level 16 18103 | -6/Lower Caves | Build established: Hacker-Gunner 18412 | -6/Lower Caves | Learned Factory security intel 18919 | -6/Lower Caves | Learned location of 1 exit from Factory 18955 | -6/Lower Caves | Identified exit to Lower Caves 18955 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 20005 | -6/Lower Caves | Entered another Lower Caves area 20142 | -6/Lower Caves | Learned Factory garrison access intel 20539 | -6/Lower Caves | Ambushed by research squad 20715 | -6/Lower Caves | Identified exit to Zion 20715 | -6/Lower Caves | Discovered exit to Zion (range 10) 20723 | -6/Lower Caves | Reached level 17 20762 | -6/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 20831 | -6/Lower Caves | Identified exit to Factory 21524 | -6/Lower Caves | Entered Zion 21546 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21602 | -6/Zion | Received a visual enhancement algorithm 21602 | -6/Zion | Ran a visual enhancement algorithm 21608 | -6/Zion | Ran a visual enhancement algorithm 21726 | -6/Zion | Found CR-A16's Pointy Stick 21830 | -6/Zion | Found Prototype Special Weapon 21830 | -6/Zion | Identified RU-N14's Throwing Claymores 21901 | -6/Zion | Identified exit to Proximity Caves 21901 | -6/Zion | Discovered exit to Proximity Caves (range 16) 21959 | -6/Zion | Attacked by Zionites 21959 | -6/Zion | Spotted RS-D1Q(B) 21959 | -6/Zion | Spotted 9W-OSN(B) 21972 | -6/Zion | Upgraded with Utility slot (x1) 21988 | -6/Zion | Destroyed RS-D1Q(B) 22002 | -6/Zion | Destroyed 9W-OSN(B) 22064 | -6/Zion | AD-0RF came to Zion's defense 22084 | -6/Zion | Destroyed AD-0RF 22278 | -6/Zion | Entered Proximity Caves 22280 | -5/Proximity Caves | Reached level 18 22320 | -5/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 22184_ Acquired 21 matter. 22184_ PT-454(z) pulls a Mak. Hammer out of the Twisted Machinery. 22185_ 1T-VKE(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 22187_ PT-454(z) destroyed. 22198_ Tech Extrapolator generates new schematic "Spk. Treads". Influences: Lgt. Treads, Mak. Spear. 22203_ Acquired Unknown Processor. 22237_ Acquired 27 matter. 22244_ Flak Gun severed. 22245_ Acquired Flak Gun. 22268_ Tech Extrapolator generates new schematic "Spk. Medium Treads". Influences: Med. Treads, Mak. Spear. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 22280_ Reached level 18. 22280_ Upgraded: Hack Defense % (+5) 22280_ Upgraded: KI Resistance % (+10) 22280_ Upgraded: TH Resistance % (+10) 22280_ Upgraded: EX Resistance % (+10) 22311_ Critical hit (Smash). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? #???????????????????????? | | ??????????????????? ##??????? ??????????????? | | ??????????????????? ##????? ???????????????? | | ???????????????????# #???? #?? ????????????? | | ???????????????????# #??? ## ???????????? | | ???????????????????# ##? ???????????? | | ???????????????????# ## ???????????? | | ???????????????????# ??????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????????? | | ???????????????????# ???????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# ##??????????????????????? | | ??????????????????##gb##??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????##########??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 33 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 45 Resistance: TH 45 Resistance: EX 45 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 40 Defensive Hacking 5 Authchip Count 2 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Flak Gun | -8/Storage | Hacked Lgt. Deuterium Engine | -8/Storage | Hacked Power Sword | -8/Storage | Hacked EM Shield | -8/Storage | Hacked Hrd. Heavy Armor Plating | -8/Storage | Hacked Mak. Thermal Plating | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Wave Gun | -6/Factory | Hacked Mak. Heavy Armor Plating | -6/Lower Caves | Extrapolated Mak. Light Armor Plating | -6/Lower Caves | Extrapolated Mak. Terrain Scanner | -6/Lower Caves | Extrapolated Bore Cannon | -6/Lower Caves | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Mak. Coolant Network | -6/Lower Caves | Extrapolated Heat Bomb Trap | -6/Lower Caves | Extrapolated Spk. Treads | -6/Zion | Extrapolated Spk. Medium Treads | -6/Zion | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -6/Factory Matter Neutralizer | x2 | -6/Factory | Preloaded Armor Integrity Analyzer | x2 | -6/Factory Repaired ---------- Bore Cannon | 47% | -9/Materials Tractor Beam | 72% | -9/Materials Assault Rifle | 67% | -9/Materials Imp. Heat Sink | 57% | -9/Materials Lgt. Armor Plating | 40% | -9/Materials Lgt. Assault Rifle | 58% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Levels Raised 17 | . . 1 5 . . 1 4 1 . . 2 1 1 . 1 XP Earned 31695 | 6000 1080 1450 6698 500 350 500 6208 1759 441 170 2930 1000 1260 349 1000 XP Spent 31500 | 5750 . 1600 5950 750 . 2450 5950 1300 . . 2600 300 . 3300 1550 Upgrades 56 | 9 . 2 13 1 . 6 4 2 . . 1 6 . 5 7 Power Slot 2 | 1 . . . . . . . 1 . . . . . . . Propulsion Slot 4 | 2 . . 1 . . . 1 . . . . . . . . Utility Slot 9 | 2 . 1 2 . . 1 1 . . . 1 . . 1 . Weapon Slot 3 | 3 . . . . . . . . . . . . . . . Core Integrity 10 | . . . . . . . . . . . . 6 . 4 . Heat Dissipation 5 | . . . . . . 5 . . . . . . . . . Inventory Capacity 5 | 1 . 1 . 1 . . 2 . . . . . . . . Sensor Range 9 | . . . 9 . . . . . . . . . . . . Ranged Accuracy 2 | . . . 1 . . . . 1 . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . . 1 KI Resistance % 2 | . . . . . . . . . . . . . . . 2 TH Resistance % 2 | . . . . . . . . . . . . . . . 2 EX Resistance % 2 | . . . . . . . . . . . . . . . 2 Protomatter Created 1344 | . 20 83 504 . . . . 249 76 134 79 66 104 29 . Integrity Restored 1969 | . 47 24 590 . . . . 258 264 . 189 198 312 87 . Core 1969 | . 47 24 590 . . . . 258 264 . 189 198 312 87 . Protomatter Decayed 977 | . 4 38 259 . . . 549 127 . . . . . . . Game ------ Seed ConceptDirectedFragment Manual? 0 Play Time 02:09:37 Cumulative 110.1 hours Start 2025.05.12 @ 15:16:12 End 2025.05.13 @ 16:40:18 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 2 Adventurer 0 Explorer 56 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fe35c4e-3760-4969-9afc-5d0409170825