Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.24 @ 20:43:07 Player: Toastscience Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (3153) 3153 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 8152 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 194 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 68/100 System Corruption 8% Temperature Cool (28) Location -5/Proximity Caves Parts ------- Power (1) Propulsion (3) Utility (9) Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Target Analyzer Weapon Cycler Weapon (2) Bore Cannon Inventory (12) Light Fission Core Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Microactuators Proton Cannon Phase Cannon Flak Gun Flak Gun Heavy Pick Peak State ------------ Power Improved Deuterium Engine Propulsion Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Utility Advanced Heat Sink High-capacity Storage Unit Energy Well Enhanced Optical Array Target Analyzer Weapon Cycler Improved Light Armor Plating Makeshift Armor Plating System Guard Weapon Gauss Rifle Gauss Rifle Inventory Light Fission Core Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Microactuators Maneuvering Thrusters Proton Cannon Phase Cannon Flak Gun Flak Gun Bore Cannon Heavy Pick [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 7 | . . 2 2 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 109 | 7 11 20 18 6 . . 38 4 3 . 2 Power 10 | . 3 4 1 . . . 2 . . . . Engine 10 | . 3 4 1 . . . 2 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 4 2 2 3 2 . . 9 . 1 . . Treads 2 | 1 . . . . . . 1 . . . . Leg 15 | 3 2 2 3 . . . 4 . 1 . . Wheel 2 | . . . . . . . 2 . . . . Hover 4 | . . . . 2 . . 2 . . . . Flight . | . . . . . . . . . . . . Utility 41 | 1 5 7 6 4 . . 16 2 . . . Device 18 | . 1 2 2 2 . . 10 1 . . . Storage 4 | 1 1 1 . . . . 1 . . . . Processor 5 | . 1 1 2 . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 14 | . 2 3 2 2 . . 4 1 . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 7 8 . . . 11 2 2 . 2 Energy Gun 12 | 2 . 2 4 . . . 4 . . . . Energy Cannon 5 | . . . 3 . . . 2 . . . . Ballistic Gun 9 | . 1 4 . . . . 2 . 2 . . Ballistic Cannon 3 | . . . . . . . 1 . . . 2 Launcher 1 | . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . . Parts Lost 43 | . 1 1 6 2 . . 19 1 2 . 11 Power 2 | . . . . . . . 1 . . . 1 Propulsion 10 | . . . 1 . . . 5 1 . . 3 Utility 16 | . . 1 2 1 . . 8 . . . 4 Weapon 15 | . 1 . 3 1 . . 5 . 2 . 3 Highest Loss Streak 11 | . 1 1 3 2 . . 9 1 2 . 11 Average Slot Usage (%) 92 | . 92 93 96 96 92 92 86 99 96 100 84 Engine 7 | . 9 10 8 7 7 7 5 6 6 6 4 Leg 12 | . 28 21 17 3 . . 3 19 16 20 15 Wheel 1 | . . . . . . . 4 . . . . Hover 3 | . . . . 9 15 15 4 . . . . Device 17 | . 9 16 21 13 15 15 17 16 20 20 17 Storage 8 | . 4 3 9 7 7 7 8 13 13 13 10 Processor 12 | . 2 10 18 15 15 15 10 13 13 13 13 Protection 13 | . 11 8 4 23 23 23 18 16 13 13 10 Energy Gun 4 | . 22 8 7 6 . . 1 . . . . Energy Cannon 2 | . . . 7 . . . 2 . . . . Ballistic Gun 3 | . 2 12 . . . . 1 5 7 13 9 Special Weapon 1 | . . . . . . . . 7 5 . . Slashing Weapon 1 | . . . 1 7 7 7 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 7 14 48 58 66 66 66 91 69 66 66 66 Greatest Support 55 | 20 20 20 25 25 22 22 55 55 55 55 55 Greatest Overweight (x) 23 | . . 2 5 21 2 2 23 1 1 1 1 Average Overweight (x) 1 | . . . 2 2 2 2 2 1 1 1 1 Largest Inventory Capacity 12 | 6 8 12 12 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 4 6 12 12 12 12 12 12 12 12 12 Most Carried 12 | 3 4 9 12 12 11 11 12 12 12 12 12 Average Carried 9 | 1 2 5 11 11 11 11 10 11 11 12 11 Final Capacity 12 | . . . . . . . . . . . 12 Final Carried 10 | . . . . . . . . . . . 10 Class Distribution -------------------- 48% | Mutant 34% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 1898 | 138 182 144 338 50 . . 702 196 148 . . Remotely 129 | . . 79 50 . . . . . . . . Salvage Created 3087 | . 325 291 1137 71 . . 1086 57 120 . . Parts 167 | . 25 33 51 3 . . 52 2 1 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 3 . . 12 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 80 | . 9 18 22 1 . . 26 1 3 . . Melee 4 | . . . . 1 . . 3 . . . . Guns 32 | . 8 6 8 . . . 7 . 3 . . Cannons 30 | . . . 13 . . . 16 1 . . . AOE 14 | . 1 12 1 . . . . . . . . Classes Destroyed 11 | . 3 3 3 . . . 2 . . . . Worker 2 | . . . 2 . . . . . . . . Builder 4 | . 2 . 2 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 3 | . . 1 1 . . . 1 . . . . Swarmer 27 | . 6 14 4 . . . 3 . . . . Grunt 29 | . 3 3 11 . . . 9 1 2 . . Brawler 2 | . . . . . . . 2 . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 11 | . . 1 4 1 . . 4 . 1 . . Hunter 5 | . . . 2 . . . 3 . . . . Programmer 5 | . . . . . . . 5 . . . . Best Kill Streak 14 | . 6 14 8 1 . . 4 1 3 . . Combat Bots Only 14 | . 6 14 6 1 . . 4 1 3 . . Max Kills in Single Turn 5 | . 2 5 2 1 . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 1 5 1 . . . . . . . . Melee 1 | . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Damage Taken 6731 | . 216 401 1026 351 . . 3058 46 321 . 1312 Core 1151 | . 13 56 167 54 . . 481 . 79 . 301 Absorbed by Shields 728 | . . . . . . . 677 43 8 . . Core Remaining (%) 88 | 100 94 86 69 . . 92 . . . . . Volleys Fired 274 | . 29 36 63 . . . 122 3 11 . 10 Largest 2 | . 2 2 2 . . . 2 2 2 . 2 Hottest 160 | . 80 121 136 . . . 143 160 160 . 57 Shots Fired 396 | . 37 61 103 . . . 152 7 21 . 15 Gun 210 | . 37 54 38 . . . 62 1 8 . 10 Cannon 160 | . . . 65 . . . 90 . . . 5 Launcher 7 | . . 7 . . . . . . . . . Special 19 | . . . . . . . . 6 13 . . Kinetic 181 | . 3 50 . . . . 104 1 8 . 15 Thermal 129 | . 5 4 73 . . . 28 6 13 . . Explosive 7 | . . 7 . . . . . . . . . Electromagnetic 79 | . 29 . 30 . . . 20 . . . . Robot Hit Streak 33 | . 7 15 33 . . . 30 5 16 . 10 Robot Miss Streak 6 | . 3 3 3 . . . 6 2 1 . 1 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 335 | . 26 38 82 3 . . 148 5 20 . 13 Core Hits 227 | . 14 26 47 2 . . 119 2 9 . 8 Critical Hits 4 | . . . 2 . . . 2 . . . . Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . . Melee Attacks 19 | . . . . 3 . . 16 . . . . Impact . | . . . . . . . . . . . . Slashing 14 | . . . . 3 . . 11 . . . . Piercing 5 | . . . . . . . 5 . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7673 | . 417 950 1735 99 . . 3774 46 304 . 348 Guns 2696 | . 330 329 609 . . . 1018 . 176 . 234 Cannons 3241 | . . . 1005 . . . 2122 . . . 114 Explosions 894 | . 87 621 121 . . . 65 . . . . Melee 668 | . . . . 99 . . 569 . . . . Ramming . | . . . . . . . . . . . . Kinetic 3192 | . . 299 . . . . 2369 . 176 . 348 Thermal 2071 | . 107 30 1224 . . . 536 46 128 . . Explosive 621 | . . 621 . . . . . . . . . Electromagnetic 1121 | . 310 . 511 . . . 300 . . . . Impact . | . . . . . . . . . . . . Slashing 437 | . . . . 99 . . 338 . . . . Piercing 231 | . . . . . . . 231 . . . . Highest Corruption 8 | . . . . . . . 8 8 8 8 8 Average Corruption 7 | . . . . . . . 6 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . Effects 67 | . . . . . . . 42 7 15 . 3 Message Errors 10 | . . . . . . . 6 2 2 . . Matter Fused 13 | . . . . . . . 5 2 6 . . Heat Flow Errors 6 | . . . . . . . 3 2 1 . . Energy Discharges 10 | . . . . . . . 8 . 1 . 1 Data Loss (minor) 6 | . . . . . . . 4 . 2 . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . Misfires 3 | . . . . . . . 1 1 . . 1 Targeting Errors 15 | . . . . . . . 12 . 2 . 1 Weapon Failures 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 211 | . . . 18 . . . 176 . . . 17 Projectiles 72 | . . . 18 . . . 37 . . . 17 Explosions 27 | . . . . . . . 27 . . . . Melee 112 | . . . . . . . 112 . . . . Knockbacks 36 | . . . . . . . 34 . . . 2 Impact . | . . . . . . . . . . . . Kinetic 28 | . . . . . . . 27 . . . 1 Secondary 8 | . . . . . . . 7 . . . 1 Self-Inflicted Damage 213 | . . 8 28 . . . 177 . . . . Shots 4 | . . 1 1 . . . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 393 | . 198 54 393 . . . 228 253 114 . 72 Average Temperature 67 | . 84 13 93 . . . 44 78 52 . 26 Received Heat Transfer 1606 | . 96 69 360 138 . . 303 12 205 . 423 Effects 2 | . . . 1 . . . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . Heat Transferred 4514 | . 250 74 2222 . . . 688 320 960 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 723 | . 240 453 307 135 . . 723 . . . . Average Influence 162 | . 127 241 150 110 . . 148 . . . . Maximum Alert Level 3 | . 1 2 1 . . . 3 . . . . Low Security (%) 67 | . . . . . . . . . . . . Level 1 23 | . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 3 . . . 11 . . . . Investigation 4 | . 1 1 1 . . . 1 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 5 | . . . 2 . . . 3 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 1 | . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 17 22 33 1 . . 38 7 4 . 13 Peak Tracking Total 13 | . 6 9 6 1 . . 6 7 3 . 13 Tactical Retreats 9 | . 5 . 3 . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . 1 . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 8 | . 2 1 2 . . . 3 . . . . Max in Single Turn 2 | . 1 1 1 . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 23 | . 4 4 6 1 . . 6 2 . . . Terminals 11 | . 2 3 3 1 . . 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . 1 1 . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 85 | . 15 25 18 2 . . 17 8 . . . Successful 64 | . 9 21 15 . . . 11 8 . . . Failed 21 | . 6 4 3 2 . . 6 . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 41 | . 9 13 10 2 . . 7 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 17 | . . 12 3 . . . 2 . . . . Recycling Units 9 | . 6 . 3 . . . . . . . . Scanalyzers 6 | . . . 2 . . . 4 . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 38 | . 3 11 9 . . . 7 8 . . . Record 20 | . . 7 4 . . . 2 7 . . . Part Schematic 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . Alert Level 3 | . . . 3 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 4 | . 1 2 . . . . 1 . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . Security Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 14 | . . 10 2 . . . 2 . . . . Scan Component 7 | . . 5 1 . . . 1 . . . . Repair 7 | . . 5 1 . . . 1 . . . . Recycling Unit Hacks 8 | . 6 . 2 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Retrieve Matter 3 | . 2 . 1 . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . Insert Component 2 | . . . 1 . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 19 | . 4 4 5 1 . . 5 . . . . Full Trace Events 5 | . 2 1 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . Matter 252 | . . . . . . . 252 . . . . Time 67 | . . . . . . . 67 . . . . Total Robot Build Rating 4 | . . . . . . . 4 . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . 5 1 . . . 1 . . . . Time 177 | . . 130 25 . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 51 | . 51 . . . . . . . . . . Retrieved Components 12 | . 10 . 2 . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . Programmers 3 | . . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total Allies 3 | . . . . . . . 1 2 . . . Largest Group 3 | . . . . . . . 1 3 1 . . Highest-Rated Group 87 | . . . . . . . 37 87 37 . . Highest-Rated Ally 37 | . . . . . . . 37 37 37 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . Total Damage 513 | . . . . . . . . 513 . . . Kills 5 | . . . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 6151 | 79 340 901 1153 242 560 117 1582 667 439 11 60 Spaces Moved 3290 | 56 210 561 517 113 319 67 722 429 263 8 25 Core 20 | 8 . . . 2 . . 10 . . . . Treads 67 | 3 . . . . . . 64 . . . . Legs 2191 | 45 210 561 517 31 . . 102 429 263 8 25 Wheels 345 | . . . . . . . 345 . . . . Hover 667 | . . . . 80 319 67 201 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 180 176 176 176 112 150 150 150 150 Average Speed 157 | 112 120 137 180 195 176 176 163 150 150 150 150 Slowest Speed 1200 | 160 120 180 270 1100 176 176 1200 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 41 27 38 4 62 16 18 65 46 30 11 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 74 | . . 27 4 . . . 43 . . . . Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . 4 . . . . AOE 70 | . . 27 4 . . . 39 . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total 3841 | 73 262 639 639 132 318 66 941 444 283 7 37 Wait 3 | . . . . . . . 3 . . . . Move 3279 | 55 209 560 516 112 318 66 721 428 262 7 25 Hop . | . . . . . . . . . . . . Pick Up 89 | 8 7 10 24 5 . . 25 5 5 . . Fast Attach 33 | . 1 12 5 2 . . 12 1 . . . Attach 50 | 6 3 2 9 4 . . 20 1 3 . 2 Detach 7 | 1 1 1 2 1 . . . 1 . . . Swap 26 | 1 7 6 4 . . . 6 2 . . . Drop 61 | 2 5 12 16 5 . . 16 3 2 . . Fire 274 | . 29 36 63 . . . 122 3 11 . 10 Melee 19 | . . . . 3 . . 16 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Utility x2 645 | -9/Materials | Destroyed 14 combat bots 646 | -9/Materials | Discovered new exit (range 15) 681 | -9/Materials | Build established: Scavenger-Mutant 699 | -9/Materials | Repaired Lgt. Armor Plating 729 | -9/Materials | Repaired Terrain Scanner 760 | -9/Materials | Repaired Lgt. Ion Engine 788 | -9/Materials | Repaired Aluminum Leg 816 | -9/Materials | Repaired Aluminum Leg 1270 | -9/Materials | Build established: Mutant 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Utility x2 1840 | -8/Materials | Build established: Scavenger-Skirmisher 1884 | -8/Materials | Lost 3 parts (1n1u1w) 2043 | -8/Materials | Repaired Cld. Ion Engine 2059 | -8/Materials | Discovered new exit (range 20) 2474 | -8/Materials | Entered Factory 2474 | -7/Factory | Evolved 2 slots: Utility x2 2629 | -7/Factory | Build established: Assassin 2658 | -7/Factory | Discovered new exit (range 21) 2716 | -7/Factory | Entered Lower Caves 2981 | -7/Lower Caves | Build established: Mutant 3257 | -7/Lower Caves | Discovered new exit (range 12) 3276 | -7/Lower Caves | Entered another Lower Caves area 3357 | -7/Lower Caves | Discovered new exit (range 18) 3393 | -7/Lower Caves | Entered Factory 3393 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3394 | -6/Factory | Identified exit to Extension 3521 | -6/Factory | Repaired Gravmag System 3816 | -6/Factory | Lost 7 parts (3n3u1w) 4697 | -6/Factory | Garrison activated, responded to threat 4757 | -6/Factory | Fabricated I-36 Angel (x1) 4761 | -6/Factory | Core integrity fell below 50% 4769 | -6/Factory | Lost 9 parts (1p1n5u2w) 4795 | -6/Factory | Local fabrication network quarantined 4953 | -6/Factory | Discovered new exit (range 12) 4975 | -6/Factory | Entered Lower Caves 4975 | -6/Lower Caves | Accompanied by 1 ally 5002 | -6/Lower Caves | Encountered a Warlord checkpoint 5091 | -6/Lower Caves | Build established: Scavenger-Mutant 5104 | -6/Lower Caves | A Commander dispatched an escort 5109 | -6/Lower Caves | Learned Research trap positions 5109 | -6/Lower Caves | Learned Extension trap positions 5109 | -6/Lower Caves | Learned Factory emergency access door positions 5594 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5630 | -6/Lower Caves | Discovered new exit (range 9) 5642 | -6/Lower Caves | Entered another Lower Caves area 5642 | -6/Lower Caves | Accompanied by 2 allies 5643 | -6/Lower Caves | Commander's escort returned to base 5807 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6042 | -6/Lower Caves | Discovered new exit (range 13) 6081 | -6/Lower Caves | Entered Data Miner 6081 | -6/Data Miner | Discovered new exit (range 6) 6092 | -6/Data Miner | Entered Proximity Caves 6129 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6144 | -5/Proximity Caves | Core integrity fell below 20% 6152 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Flexi-carbon Leg destroyed. System Guard destroyed. Slug penetrates Y-72 Warden. Slug penetrates G-50 Soldier. Slug penetrates Wall. Energy Well destroyed. Gauss Rifle destroyed. Carbon-fiber Leg destroyed. Gauss Rifle destroyed. G-50 Soldier knocked back. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. Flexi-carbon Leg destroyed. Penetrated by Slug. Magnetic Acceleration Cannon destroyed. Mak. Armor Plating destroyed. HV Slug penetrates Y-72 Warden. G-50 Soldier destroyed. Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##??????????#??????? | | ?????????????????????????????? ?????????# ?????? | | ?????????????????????????????? ??????### ??????? | | ??????????????######++#####??# #????? ??????? | | ??????????????? # "??# #????? ???????? | | ???????????????? "??# #????? ???????? | | ????????????????? """# #????? ????????? | | ?????????????????? 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Y s "# #??# ????##??? | | ????????????????? g "# #??# #??## ### | | ??????????????######%%= "# #??# #?## | | ??????????????# gg "# #### ### ? | | ??????????????# g @ "# # #???? | | ??????????????#"""""" g "# ## #????? | | ??????????## ########//##;;## ## ##???? | | ??????????# ####? | | ?????????# #? | | ????????# ###### ### #? | | ????????# ????????## ##?## #### ##? | | ????????#????????????#####???# ##??#### ####?? | | ?????????????????????????????###??????#######????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 3 Power Amplification 20 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 45 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Imp. Deuterium Engine | -8/Materials | Scanalyzed Adv. Hardlight Generator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ I-36 Angel | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Leap Before You Look Made in Tau Ceti IV My Command Is Your Wish Please Form A Line Quick And Dirty Serviceable Loadout Tourist Use The Force Challenges ------------ None Game ------ Seed FieldElectronStreamer Manual? 0 Play Time 01:07:57 Cumulative 7.1 hours Start 2019.10.24 @ 19:35:34 End 2019.10.24 @ 20:43:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17a5125b-3781-4fba-ad19-434c7401832a