Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 19:16:13 Player: luckinvolved Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2337) 2337 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 8157 Bonus ------- Follower Combat Kills 20 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 193/450 Energy 198/200 System Corruption 0% Temperature Cool (80) Movement Hovering (58) Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Improved Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Power Amplifier Large Matter Pod Advanced Weight Redist. System Enhanced Optical Array Targeting Computer ECM Suite > --- WEAPON (2) ------- Improved Arc Projector > --- INVENTORY (5) ---- Fusion Compressor Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Enhanced Optical Array Active Sensor Suite Targeting Computer Thermal Shield > --- WEAPON ----------- Cooled Plasma Cannon Long-range Phase Cannon > --- INVENTORY -------- Cold Fusion Reactor Large Matter Pod Matter Compressor Improved Trap Scanner Energy Filter Kinecellerator ECM Suite Phase Shifter High-powered Shock Rifle Cooled Plasma Cannon Cooled Plasma Cannon Magnetic Acceleration Cannon Concussive RPG Micro-nuke Launcher [Rating: 94] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Targeting Computer Device Thermal Shield Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Concussive RPG Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Slots Evolved 10 | . . 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 7 | . . 1 2 . . 1 . 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 123 | 6 5 4 7 . 13 7 19 31 31 . Power 16 | 1 1 1 1 . 1 . 2 5 4 . Engine 9 | 1 1 1 . . 1 . 1 4 . . Core 5 | . . . 1 . . . 1 . 3 . Reactor 2 | . . . . . . . . 1 1 . Propulsion 38 | 2 2 1 . . 5 1 9 13 5 . Treads 14 | 2 . . . . 4 1 4 2 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 19 | . . . . . . . 4 11 4 . Flight 5 | . 2 1 . . 1 . 1 . . . Utility 31 | 1 2 2 2 . 3 3 1 9 8 . Device 21 | . 1 2 1 . 1 2 1 7 6 . Storage 6 | 1 . . . . 2 1 . 1 1 . Processor 2 | . 1 . . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 . . 4 . 4 3 7 4 14 . Energy Gun 12 | 1 . . 3 . 2 . 2 . 4 . Energy Cannon 12 | . . . . . . 3 1 3 5 . Ballistic Gun 6 | 1 . . 1 . 1 . 3 . . . Ballistic Cannon 5 | . . . . . 1 . 1 1 2 . Launcher 3 | . . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 3 1 . 6 1 . Parts Lost 48 | . . . 4 . 1 . 16 9 18 . Power 7 | . . . . . 1 . 3 . 3 . Propulsion 16 | . . . 3 . . . 6 5 2 . Utility 11 | . . . . . . . 3 3 5 . Weapon 14 | . . . 1 . . . 4 1 8 . Highest Loss Streak 16 | . . . 2 . 1 . 16 3 10 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 88 72 94 95 72 94 73 76 Engine 7 | . 14 11 . . 7 7 3 10 5 . Core 1 | . . . 8 9 1 . . . 1 11 Treads 8 | . 19 . . . 22 27 10 . 7 . Hover 9 | . . . . . . . 9 25 7 17 Flight 3 | . 8 33 23 . . . . . . . Device 17 | . 3 22 21 27 21 26 13 22 15 17 Storage 8 | . 9 . . . 5 7 15 13 8 5 Processor 8 | . 12 11 9 9 9 7 7 6 11 11 Protection 2 | . . . 7 9 9 2 . 1 . . Energy Gun 4 | . 14 11 12 18 6 1 1 . 1 5 Energy Cannon 4 | . . . . . . 10 1 10 6 . Ballistic Gun 3 | . 14 11 5 . 4 . 4 . . . Ballistic Cannon 1 | . . . . . 7 2 2 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 12 12 12 16 16 41 45 45 76 70 22 Greatest Support 92 | 40 40 18 18 9 72 92 83 40 63 32 Greatest Overweight (x) 17 | 3 . . 1 1 1 . 12 12 17 . Average Overweight (x) . | . . . . 1 . . . 1 . . Largest Inventory Capacity 15 | 8 8 5 5 5 15 15 15 15 15 5 Average Capacity 11 | 7 7 5 5 5 9 15 15 15 12 5 Most Carried 15 | 4 8 4 5 5 15 15 13 15 14 1 Average Carried 9 | 2 5 3 4 5 8 13 10 13 10 1 Final Capacity 15 | 8 5 5 5 5 15 15 15 15 5 5 Final Carried 15 | 4 5 4 5 5 15 13 10 15 1 1 Class Distribution -------------------- 75% | Mutant 14% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Matter Collected 2009 | 194 316 . 37 . 205 . 49 978 230 . Remotely . | . . . . . . . . . . . Salvage Created 3207 | . 243 75 132 52 223 . 293 1685 504 . Parts 136 | . 19 7 5 3 14 . 15 60 13 . Haulers Intercepted 7 | . . . 1 . 2 . . 4 . . Recyclers Shooed 3 | . 1 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Combat Hostiles Destroyed 44 | . 6 1 3 1 1 . 8 15 9 . Guns 16 | . 6 1 3 1 . . 4 . 1 . Cannons 22 | . . . . . 1 . 2 14 5 . AOE 5 | . . . . . . . 2 . 3 . Classes Destroyed 15 | . 4 1 1 . . . 3 6 . . Worker 2 | . . . . . . . . 1 1 . Builder 5 | . . . . . . . . 5 . . Hauler 7 | . . . 1 . 2 . . 4 . . Recycler 4 | . 1 . . . 1 . . 1 1 . Mechanic 1 | . . . . . . . . 1 . . Watcher 5 | . 1 1 1 . . . . 2 . . Swarmer 6 | . 3 . 3 . . . . . . . Cutter 2 | . . . . . . . 2 . . . Grunt 20 | . 3 . . . . . 3 9 5 . Duelist 1 | . . . . . . . 1 . . . Sentry 6 | . . 1 . 1 1 . 1 1 1 . Specialist 1 | . . . . . . . 1 . . . Hunter 3 | . . . . . . . . 1 2 . Programmer 4 | . . . . . . . . 3 1 . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 4 2 2 1 2 . 2 6 4 . Combat Bots Only 4 | . 3 1 2 1 1 . 2 4 4 . Max Kills in Single Turn 3 | . 1 1 1 1 1 . 2 2 3 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Hostile Shots Fired 606 | . 26 5 54 17 12 . 152 74 259 7 Missed 169 | . 3 1 17 3 3 . 54 16 69 3 Damage Taken 7470 | . 308 51 362 214 130 . 1955 1243 3122 85 Core 1862 | . 120 37 63 133 14 . 323 161 938 73 Absorbed by Shields 112 | . . . . . . . . 112 . . Ignored by Resistances 297 | . . . . . . . . 112 185 . Core Remaining (%) 72 | 100 52 90 . . 61 . 53 81 . . Volleys Fired 158 | . 20 6 14 3 8 . 27 44 33 3 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 Hottest 210 | . 70 70 105 105 105 . 180 210 210 65 Shots Fired 295 | . 40 12 26 6 16 . 50 82 59 4 Gun 141 | . 40 12 26 6 10 . 35 . 9 3 Cannon 150 | . . . . . 6 . 15 82 47 . Launcher 4 | . . . . . . . . . 3 1 Special . | . . . . . . . . . . . Kinetic 84 | . 20 6 . . 6 . 27 6 19 . Thermal 179 | . 20 6 23 6 8 . 12 76 28 . Explosive 4 | . . . . . . . . . 3 1 Electromagnetic 28 | . . . 3 . 2 . 11 . 9 3 Robot Hit Streak 27 | . 7 10 12 5 10 . 20 27 12 5 Robot Miss Streak 7 | . 2 1 2 2 5 . 3 7 4 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 215 | . 26 11 17 4 12 . 40 61 41 3 Core Hits 110 | . 12 4 3 2 10 . 26 32 21 . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . 2 . . . . 1 2 . Burn 2 | . . . 2 . . . . . . . Meltdown 1 | . . . . . . . . 1 . . Blast 2 | . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7916 | . 383 143 377 62 217 . 1191 3329 2142 72 Guns 1725 | . 321 143 294 62 118 . 547 . 195 45 Cannons 5227 | . . . . . 99 . 466 3329 1333 . Explosions 964 | . 62 . 83 . . . 178 . 614 27 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1209 | . 145 68 . . 99 . 423 75 399 . Thermal 5549 | . 238 75 333 62 91 . 562 3254 934 . Explosive 641 | . . . . . . . . . 614 27 Electromagnetic 517 | . . . 44 . 27 . 206 . 195 45 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . Average Corruption 2 | . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots 68 | . . . . . . . 8 42 18 . Effects 8 | . . . . . . . 1 5 2 . Energy Bleed 2 | . . . . . . . 1 . 1 . Heat Surge 4 | . . . . . . . . 4 . . Short Circuit 2 | . . . . . . . . 1 1 . Overflow Damage 366 | . 32 . 26 . . . . 229 79 . Projectiles 308 | . . . . . . . . 229 79 . Explosions 58 | . 32 . 26 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . . . . . 2 4 9 . Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . . 2 4 9 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 185 | . 51 . 35 . . . 53 . 19 27 Shots 5 | . 1 . 1 . . . 1 . 1 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 545 | . 96 33 117 123 70 372 8 545 405 76 Average Temperature 85 | . 37 16 45 74 29 208 4 157 99 29 Received Heat Transfer 1515 | . 66 18 27 108 45 . 309 255 687 . Effects 4 | . . . . . . . . 4 . . Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 23 | . 1 . 3 . . . . 17 2 . Heat Transferred 7007 | . 568 222 803 148 185 . 574 3448 1059 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Peak Influence 355 | . 262 205 195 161 140 27 101 282 355 108 Initial 137 | . . 63 86 126 78 2 18 39 137 80 Average 126 | . 91 127 115 139 101 14 60 117 230 85 Maximum Alert Level 1 | . 1 1 . . . . . 1 1 . Low Security (%) 78 | 100 83 92 100 100 100 100 100 75 42 100 Level 1 21 | . 16 7 . . . . . 24 57 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 20 | . 2 . . . 3 . 1 7 7 . Investigation 1 | . . . . . . . . . 1 . Extermination 3 | . . . . . . . . 3 . . Reinforcement 11 | . 2 . . . 1 . 1 4 3 . Assault 2 | . . . . . 1 . . . 1 . Garrison 3 | . . . . . 1 . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . Active Scanning Responses 1 | . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Distress Signals 3 | . . . 1 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 12 5 15 5 2 . 10 23 29 4 Peak Tracking Total 8 | . 4 6 4 5 1 . 5 4 8 4 Tactical Retreats 10 | . 1 . 3 . . . 2 . 4 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Traps Triggered 4 | . 1 . . . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Machines Disabled 10 | . 3 1 1 . . . . . 5 . Max in Single Turn 2 | . 2 1 1 . . . . . 2 . Garrison Access 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Machines Accessed 14 | . 2 . 4 . 1 3 . 2 1 1 Terminals 8 | . 1 . 2 . 1 1 . 2 . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 29 | . 7 . 11 . 1 3 . 5 1 1 Successful 14 | . 1 . 5 . 1 3 . 2 1 1 Failed 15 | . 6 . 6 . . . . 3 . . Catastrophic 2 | . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 3 . 5 . 1 . . 3 . . Terminals 19 | . 3 . 8 . 1 1 . 5 . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 4 . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 7 | . . . 2 . 1 1 . 2 . 1 Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . 1 . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . 1 . Retrieve Components 4 | . 1 . 2 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 . 2 . 1 1 . 2 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . 1 . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 . . . 1 . Machine Destruction 3 | . . . . . 2 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . 5 Total Damage 63 | . . . . . . . . . . 63 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Turns Passed 3824 | 92 489 71 322 42 490 116 242 1080 809 71 Spaces Moved 2519 | 50 388 99 305 34 267 61 107 706 405 97 Core 138 | 11 . . 54 34 17 . 3 1 18 . Treads 711 | 39 153 . . . 250 61 27 4 177 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1083 | . . . . . . . 75 701 210 97 Flight 587 | . 235 99 251 . . . 2 . . . Fastest Speed 34 | 50 37 34 34 100 100 160 48 48 50 58 Average Speed 108 | 159 85 34 45 100 156 160 99 110 163 58 Slowest Speed 900 | 200 160 34 100 100 160 160 650 650 900 58 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 58 20 30 8 24 2 81 21 18 14 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 55 | . 8 . 3 . . . 9 14 16 5 Melee . | . . . . . . . . . . . Projectile 26 | . . . . . . . 2 14 10 . AOE 29 | . 8 . 3 . . . 7 . 6 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Ext Total 3290 | 59 505 123 459 36 324 80 186 921 488 109 Wait 396 | . 79 12 129 . 15 8 30 103 11 9 Move 2510 | 49 387 98 305 33 266 60 106 705 404 97 Hop . | . . . . . . . . . . . Pick Up 44 | 4 7 2 . . 12 . 3 15 1 . Fast Attach 73 | 6 2 . 6 . 10 3 11 21 14 . Attach 29 | . . 2 . . 1 2 6 6 12 . Detach 10 | . . . 1 . 1 2 . 4 2 . Swap 22 | . 3 2 2 . 2 2 2 4 5 . Drop 48 | . 7 1 2 . 9 3 1 19 6 . Fire 158 | . 20 6 14 3 8 . 27 44 33 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 5) 560 | -10/Materials | Discovered new exit (range 13) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 652 | -9/Materials | Discovered new exit (range 5) 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Utility x2 975 | -8/Materials | Identified exit to Garrison 975 | -8/Materials | Entered Garrison 999 | -8/Garrison | Triggered checkpoint 1012 | -8/Garrison | Discovered new exit (range 6) 1017 | -8/Garrison | Entered Materials 1086 | -8/Materials | Garrison activated, responded to threat 1415 | -8/Materials | Discovered new exit (range 3) 1484 | -8/Materials | Met 7R-MNS 1507 | -8/Materials | Entered Factory 1507 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -7/Factory | Fabricated Wave Gun (x2) 1615 | -7/Factory | Identified exit to DSF 1623 | -7/Factory | Entered DSF 1649 | -7/DSF | Additional patrols routed to DSF 1784 | -7/DSF | Sterilization system engaged 1804 | -7/DSF | Ambient heat levels rising (+10) 1807 | -7/DSF | Lost 16 parts (3p6n3u4w) 1819 | -7/DSF | Ambient heat levels rising (+10) 1834 | -7/DSF | Ambient heat levels rising (+10) 1849 | -7/DSF | Ambient heat levels rising (+10) 1859 | -7/DSF | Discovered new exit (range 13) 1864 | -7/DSF | Ambient heat levels rising (+10) 1865 | -7/DSF | Entered Factory 1865 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2117 | -6/Factory | Spotted B-75 Beast 2167 | -6/Factory | Identified exit to Factory 2380 | -6/Factory | Lost 3 parts (3n) 2941 | -6/Factory | Lost 3 parts (1n2u) 2943 | -6/Factory | Found Prototype Device 2943 | -6/Factory | Identified Active Sensor Suite 2945 | -6/Factory | Entered another Factory area 2945 | -5/Factory | Evolved 2 slots: Utility x2 3211 | -5/Factory | Build established: Scavenger-Skirmisher 3458 | -5/Factory | Garrison activated, responded to threat 3533 | -5/Factory | Spotted B-75 Beast 3594 | -5/Factory | Core integrity fell below 50% 3628 | -5/Factory | Core integrity fell below 20% 3654 | -5/Factory | Lost 10 parts (1p1n4u4w) 3750 | -5/Factory | Discovered new exit (range 7) 3754 | -5/Factory | Entered Extension 3785 | -5/Extension | Rescued a captive Derelict 3825 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03715_ Micro-nuke Launcher destroyed. 03715_ Penetrated by Slug. 03722_ U-05 Engineer builds a Door. 03723_ Slug penetrates Wall. 03724_ Phase Shifter destroyed. 03724_ Penetrated by Slug. 03734_ Acquired Power Amplifier. 03745_ Acquired Mic. Fission Core. 03750_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03760_ K-01 Serf exits Transfer Station. 03784_ Connecting with Door Terminal... 03784_ Current location identified: Extension >>Open(Door) Sealed Heavy Doors opened. 03785_ VQ-9E7(g): "Free at last!" 03821_ VQ-9E7(g) destroyed. 03821_ Concussive RPG expended. 03821_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########################??????????????????????? | | #??????????????????????? | | ############# ###### ###???????????? ??? | | #??????????#T #???# @ ### ??? | | #??????????## #???## =%= s! #????????? | | #???????????# #????# ### u #????????? | | #???????????###????# ###????? #????????? | | #??????????????????# #?????????? #????????? | | ####??????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | #????????????#####????# #??????????????????????? | | #????????????# ###### #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# ########??????????????????????? | | #????????????#####?????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 1100 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetTractorTerminator Manual? 0 Play Time 00:51:48 Cumulative 35.6 hours Start 2024.04.17 @ 15:10:48 End 2024.04.17 @ 19:16:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 63 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c24ade8a-40ba-438c-9c19-f9cf92abffbc