Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.15 @ 14:19:38 Player: erecorar Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (4762) 4762 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 9971 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 166 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 159/160 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- Mace Shock Maul > --- INVENTORY (12) --- Advanced Terrain Scanner Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Improved Light Cannon Shock Maul > --- INVENTORY -------- Insulated Plating Hardlight Generator Drone Bay Heavy Particle Gun Heavy Particle Cannon EMP Blaster Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 117 | 5 5 . 23 19 23 21 8 13 Power 21 | 1 . . 5 2 5 5 1 2 Engine 15 | 1 . . 5 2 3 3 . 1 Core 6 | . . . . . 2 2 1 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 . . 10 4 4 . 1 1 Treads 4 | . . . . . 4 . . . Leg 5 | 2 . . 3 . . . . . Wheel 12 | . . . 7 4 . . 1 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 28 | 1 2 . 3 3 8 7 1 3 Device 15 | . 1 . 1 1 6 3 . 3 Storage 3 | 1 1 . . . . . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 10 | . . . 2 2 2 4 . . Artifact . | . . . . . . . . . Weapon 46 | 1 3 . 5 10 6 9 5 7 Energy Gun 8 | 1 1 . . . 3 1 1 1 Energy Cannon 7 | . . . 1 3 . 2 . 1 Ballistic Gun 6 | . . . . 1 1 3 . 1 Ballistic Cannon 6 | . 2 . 1 1 1 . 1 . Launcher 7 | . . . . 1 1 2 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 12 | . . . 3 4 . 1 1 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 2 3 2 1 . . Parts Lost 45 | . . . 3 7 10 6 8 11 Power 7 | . . . . 1 2 . 2 2 Propulsion 11 | . . . . 2 3 2 2 2 Utility 15 | . . . 2 3 4 3 1 2 Weapon 12 | . . . 1 1 1 1 3 5 Highest Loss Streak 6 | . . . 1 3 4 3 4 6 Average Slot Usage (%) 85 | . 99 100 94 91 85 92 55 53 Engine 9 | . 14 14 11 11 4 7 9 5 Core 3 | . . . . . 12 6 1 3 Treads 8 | . . . . . 20 29 3 . Leg 6 | . 28 28 22 . . . . . Wheel 12 | . . . 16 37 6 . 6 3 Device 7 | . 13 14 7 3 10 8 . 8 Storage 10 | . 14 14 11 11 9 7 11 13 Protection 3 | . . . 2 5 4 7 . . Energy Gun 1 | . 3 . . . 3 . 3 3 Energy Cannon 4 | . . . 1 13 . 6 . 1 Ballistic Gun 2 | . . . . . 8 3 6 . Ballistic Cannon 6 | . 24 28 3 2 3 6 1 . Launcher 1 | . . . . . . 1 5 3 Impact Weapon 4 | . . . 16 4 1 2 3 7 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 9 45 45 49 51 68 86 75 62 Greatest Support 86 | 20 20 20 48 56 86 86 44 28 Greatest Overweight (x) 17 | 1 2 2 3 1 4 1 2 17 Average Overweight (x) . | . 1 2 . . 1 . 1 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 12 12 12 12 12 12 12 Most Carried 12 | 3 6 7 12 12 11 10 8 7 Average Carried 7 | 2 4 6 8 8 9 7 5 5 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 Final Carried 12 | 3 5 7 9 12 10 8 6 2 Class Distribution -------------------- 78% | Mutant 9% | Gunner 5% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Matter Collected 2259 | 250 105 78 207 250 533 264 491 81 Remotely . | . . . . . . . . . Salvage Created 4095 | . 142 73 653 780 918 582 657 290 Parts 209 | . 13 3 23 44 49 29 32 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Combat Hostiles Destroyed 107 | . 5 2 12 18 27 16 19 8 Melee 16 | . . . 6 4 2 2 1 1 Guns 24 | . . . . . 11 . 9 4 Cannons 33 | . 5 2 1 8 7 10 . . AOE 23 | . . . . 4 3 4 9 3 Classes Destroyed 16 | . 4 . 1 3 3 3 1 1 Worker 2 | . . . . 1 . 1 . . Builder 5 | . . . . 1 2 1 . 1 Tunneler 1 | . . . . . 1 . . . Recycler 3 | . 1 . 2 . . . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 5 | . 1 . 2 1 1 . . . Swarmer 32 | . 3 . 3 4 10 2 7 3 Grunt 50 | . 2 2 6 5 13 10 9 3 Brawler 4 | . . . . . 1 1 2 . Duelist 2 | . . . . 1 1 . . . Protector 1 | . . . . . . . . 1 Sentry 15 | . . . 3 8 2 1 . 1 Specialist 1 | . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 9 | . 3 2 5 6 7 8 9 7 Combat Bots Only 9 | . 3 2 3 6 7 5 9 7 Max Kills in Single Turn 4 | . 2 1 1 3 2 3 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 1 2 4 2 Melee 1 | . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Damage Taken 7249 | . 133 43 807 1239 1492 1278 1366 891 Core 1246 | . 19 . 93 124 306 160 226 318 Absorbed by Shields 737 | . 52 16 102 260 114 66 3 124 Core Remaining (%) 70 | 100 . 92 . 45 44 . . . Volleys Fired 217 | . 15 3 10 53 63 32 28 13 Largest 3 | . 2 2 1 2 2 3 3 2 Hottest 150 | . 100 78 60 136 70 150 131 91 Shots Fired 383 | . 30 6 10 81 103 64 72 17 Gun 146 | . 2 . . . 72 7 51 14 Cannon 208 | . 28 6 10 74 27 54 9 . Launcher 29 | . . . . 7 4 3 12 3 Special . | . . . . . . . . . Kinetic 214 | . 28 6 . 9 77 39 54 1 Thermal 140 | . 2 . 10 65 22 22 6 13 Explosive 17 | . . . . . 4 3 7 3 Electromagnetic 12 | . . . . 7 . . 5 . Robot Hit Streak 20 | . 6 8 9 14 17 20 10 5 Robot Miss Streak 3 | . 3 1 1 2 2 2 2 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . . . 1 . 1 . Shots Hit Robots 387 | . 21 5 60 76 103 48 46 28 Core Hits 171 | . 9 3 10 22 42 32 36 17 Critical Hits 6 | . . 1 . 4 . 1 . . Critical Kills 2 | . . . . 1 . 1 . . Critical Parts Destroyed 4 | . . 1 . 3 . . . . Melee Attacks 136 | . . . 55 34 26 4 1 16 Impact 136 | . . . 55 34 26 4 1 16 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 2 1 . 1 . 1 Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 9 | . . . 5 2 . . . 2 Damage Inflicted 11091 | . 387 101 1485 1746 2857 1467 1935 1113 Guns 2027 | . 24 . . . 1223 48 599 133 Cannons 2874 | . 351 101 158 810 405 920 129 . Explosions 2571 | . . . . 196 405 309 1176 485 Melee 3499 | . . . 1327 734 795 117 31 495 Ramming 120 | . 12 . . 6 29 73 . . Kinetic 3174 | . 351 101 . 134 1311 587 668 22 Thermal 1916 | . 24 . 158 676 317 381 249 111 Explosive 2005 | . . . . . 405 309 806 485 Electromagnetic 377 | . . . . 196 . . 181 . Impact 3499 | . . . 1327 734 795 117 31 495 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 1 6 . . 1 Average Corruption 1 | . . . . 1 4 . . 1 Corruption Purged . | . . . . . . . . . Effects 23 | . . . . 7 13 . . 3 Message Errors 6 | . . . . 4 1 . . 1 Matter Fused 4 | . . . . . 4 . . . Heat Flow Errors 3 | . . . . . 3 . . . Energy Discharges 6 | . . . . 2 3 . . 1 Targeting Errors 3 | . . . . 1 1 . . 1 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 444 | . . . 190 6 121 5 24 98 Projectiles 9 | . . . . . 4 5 . . Explosions 34 | . . . . . . . 24 10 Melee 401 | . . . 190 6 117 . . 88 Knockbacks 24 | . 3 3 3 4 8 1 . 2 Impact 15 | . . . 3 4 6 . . 2 Kinetic 9 | . 3 3 . . 2 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 112 | . 6 . . 5 . . 101 . Shots 4 | . . . . 1 . . 3 . Rammed 12 | . 2 . . 1 1 8 . . Targets Rammed 15 | . 2 . . 1 2 10 . . Kicked . | . . . . . . . . . Crushed 3 | . . . . . 1 2 . . Highest Temperature 556 | . 72 78 167 365 242 556 362 192 Average Temperature 129 | . 30 44 69 111 85 209 150 99 Received Heat Transfer 2566 | . 40 30 354 429 772 455 384 102 Effects 16 | . . . . 1 . 14 1 . Shutdowns 7 | . . . . . . 7 . . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . . . . . 3 . . Matter Decay 4 | . . . . . . 3 1 . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 29 | . . . 14 7 3 . 2 3 Impact Corruptions 24 | . . . 13 3 5 . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . 4 . . 1 1 Heat Transferred 3308 | . 74 . 333 1221 592 555 311 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Peak Influence 985 | . 155 57 267 376 514 736 985 641 Initial 447 | . . 7 18 83 56 128 413 447 Average 287 | . 64 56 134 252 322 243 736 475 Maximum Alert Level 3 | . . . 1 1 2 3 3 2 Low Security (%) 38 | 100 100 100 68 25 14 43 . . Level 1 36 | . . . 31 74 60 40 . . Level 2 18 | . . . . . 25 15 37 100 Level 3 6 | . . . . . . . 62 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . . . 2 3 5 7 . 3 Investigation 7 | . . . 1 1 . 4 . 1 Extermination 1 | . . . . . . 1 . . Reinforcement 7 | . . . 1 2 2 2 . . Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Distress Signals 4 | . 1 . 1 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 10 2 19 22 38 31 20 11 Peak Tracking Total 11 | . 4 2 5 5 11 7 8 7 Tactical Retreats 8 | . 1 . 3 . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Traps Triggered 12 | . . . 2 2 4 . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Machines Disabled 13 | . . . . 3 2 1 5 2 Max in Single Turn 2 | . . . . 1 1 1 2 2 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 2 | . . . . . . . 2 . Phase Generator 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Machines Accessed 27 | . 2 1 4 13 3 3 . 1 Terminals 20 | . 1 1 3 11 3 1 . . Fabricators 2 | . . . . . . 1 . 1 Repair Stations 2 | . . . 1 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 62 | . 6 1 9 22 12 8 . 4 Successful 38 | . 5 1 4 15 5 6 . 2 Failed 24 | . 1 . 5 7 7 2 . 2 Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 14 | . . . . 3 9 2 . . Terminals 43 | . 2 1 7 18 12 3 . . Fabricators 7 | . . . . . . 3 . 4 Repair Stations 4 | . . . 2 2 . . . . Recycling Units 6 | . 4 . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 24 | . 2 1 2 12 5 2 . . Record 11 | . . 1 . 3 5 2 . . Robot Schematic 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 7 | . . . . 7 . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . Assault Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . 2 Load Schematic 2 | . . . . . . 1 . 1 Build 3 | . . . . . . 2 . 1 Repair Station Hacks 4 | . . . 2 2 . . . . Scan Component 2 | . . . 1 1 . . . . Repair 2 | . . . 1 1 . . . . Recycling Unit Hacks 4 | . 3 . . 1 . . . . Process 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 . 1 6 2 3 . 1 Full Trace Events 8 | . 1 . 1 1 2 2 . 1 Feedback Events 2 | . . . . . 2 . . . Corruption 2 | . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built 2 | . . . . . . 1 . 1 Matter 306 | . . . . . . 153 . 153 Time 121 | . . . . . . 40 . 81 Total Robot Build Rating 2 | . . . . . . 1 . 1 Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . . 1 . . Matter 252 | . . . . . . 252 . . Time 67 | . . . . . . 67 . . Total Part Build Rating 4 | . . . . . . 4 . . Parts Repaired 2 | . . . 1 1 . . . . Time 64 | . . . 32 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 7 | . 7 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . Machine Destruction 8 | . . . . . . . 8 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Total Allies 12 | . . . . 10 . 1 . 1 Largest Group 10 | . . . . 10 1 . . 1 Highest-Rated Group 88 | . . . . 88 8 . . 9 Highest-Rated Ally 16 | . . . . 16 8 . . 9 Total Orders 1 | . . . . . 1 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks 58 | . . . . 55 3 . . . Total Damage 504 | . . . . 470 34 . . . Kills 8 | . . . . 8 . . . . Allies Corrupted 2 | . . . . 2 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 9 | . . . . . 8 1 . . Drone Recoveries 5 | . . . . . 5 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Turns Passed 5644 | 51 420 357 687 1210 963 942 592 422 Spaces Moved 3186 | 37 232 193 358 870 471 471 361 193 Core 40 | 5 . . . . . . . 35 Treads 779 | . . . . . 290 471 18 . Legs 660 | 32 232 193 203 . . . . . Wheels 1686 | . . . 155 870 181 . 343 137 Hover . | . . . . . . . . . Flight 21 | . . . . . . . . 21 Fastest Speed 50 | 50 120 180 90 90 105 148 120 120 Average Speed 130 | 111 153 180 118 98 140 148 122 164 Slowest Speed 900 | 120 180 180 150 100 185 165 165 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 5 38 56 34 92 47 13 61 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 157 | . . . . . 26 10 111 10 Melee . | . . . . . . . . . Projectile 15 | . . . . . 10 . 5 . AOE 142 | . . . . . 16 10 106 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Fac Total 4074 | 44 264 197 507 1076 636 644 451 255 Wait 280 | . 1 . 36 79 31 85 37 11 Move 3169 | 36 231 192 357 869 470 471 350 193 Hop . | . . . . . . . . . Pick Up 64 | 3 7 2 12 14 12 9 3 2 Fast Attach 28 | 5 . . 8 3 6 . 2 4 Attach 33 | . 2 . 3 5 8 6 4 5 Detach 6 | . . . 3 . 1 2 . . Swap 57 | . 3 . 13 11 9 15 2 4 Drop 45 | . 3 . 16 6 8 11 . 1 Fire 217 | . 15 3 10 53 63 32 28 13 Melee 126 | . . . 49 32 26 4 1 14 Ram 1 | . . . . 1 . . . . Kick 2 | . 2 . . . . . . . Crush 11 | . . . . . 2 9 . . Escape Stasis 32 | . . . . . . . 24 8 Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 7) 472 | -10/Materials | Entered Mines 733 | -10/Mines | Learned Materials garrison access intel 813 | -10/Mines | Discovered new exit (range 10) 829 | -10/Mines | Entered Materials 829 | -9/Materials | Evolved 2 slots: Propulsion x2 830 | -9/Materials | Identified exit to Storage 1365 | -9/Materials | Discovered new exit (range 12) 1365 | -9/Materials | Discovered exit to Storage (range 12) 1490 | -9/Materials | Repaired Arm. Wheel 1516 | -9/Materials | Entered Storage 1560 | -9/Storage | Repaired Arm. Wheel 1672 | -9/Storage | Lost 3 parts (1p1n1u) 1740 | -9/Storage | Lost 3 parts (1n1u1w) 2012 | -9/Storage | Core integrity fell below 50% 2200 | -9/Storage | Learned location of Armory (-4) 2309 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2690 | -9/Storage | Discovered new exit (range 11) 2726 | -9/Storage | Entered Materials 2726 | -8/Materials | Accompanied by 1 ally 2726 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2727 | -8/Materials | Loaded intel: 1 garrison access location 2822 | -8/Materials | Garrison activated, responded to threat 2833 | -8/Materials | Lost 4 parts (1n2u1w) 2908 | -8/Materials | Destroyed 7 combat bots 2963 | -8/Materials | Core integrity fell below 50% 3661 | -8/Materials | Discovered new exit (range 15) 3689 | -8/Materials | Entered Factory 3689 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3986 | -7/Factory | Build established: Gunner 4433 | -7/Factory | Fabricated Prc. Assault Rifle? 4481 | -7/Factory | Local fabrication network quarantined 4497 | -7/Factory | Fabricated T-07 Excavator? 4613 | -7/Factory | Identified exit to Garrison 4619 | -7/Factory | Lost 3 parts (1n2u) 4631 | -7/Factory | Entered Garrison 4661 | -7/Garrison | Triggered checkpoint 4694 | -7/Garrison | Garrison Relay disabled 4762 | -7/Garrison | Triggered checkpoint 4785 | -7/Garrison | Triggered checkpoint 4820 | -7/Garrison | Lost 4 parts (1p2n1w) 4827 | -7/Garrison | Destroyed 9 combat bots 4906 | -7/Garrison | Discovered new exit (range 14) 4941 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4951 | -7/Garrison | Installed Relay Interface Framework 5042 | -7/Garrison | Triggered checkpoint 5065 | -7/Garrison | Garrison Relay disabled 5066 | -7/Garrison | Core integrity fell below 50% 5103 | -7/Garrison | Phase Generator disabled 5154 | -7/Garrison | Build established: Mutant 5172 | -7/Garrison | Triggered checkpoint 5182 | -7/Garrison | Triggered checkpoint 5208 | -7/Garrison | Discovered new exit (range 12) 5223 | -7/Garrison | Entered Factory 5457 | -7/Factory | Lost 4 parts (1p1n2w) 5539 | -7/Factory | Core integrity fell below 20% 5598 | -7/Factory | Destroyed 7 combat bots 5600 | -7/Factory | Fabricated T-07 Excavator? 5623 | -7/Factory | First assault squad dispatched 5628 | -7/Factory | Lost 6 parts (1p2u3w) 5645 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05577_ VTOL Module melted. 05577_ S-27 Virus destroyed. 05577_ R-06 Scavenger collects VTOL Module. 05586_ Acquired VTOL Module. 05588_ Penetrated by Slug. 05588_ Hvy. Particle Gun destroyed. 05591_ Penetrated by Slug. 05594_ Imp. Shield Generator destroyed. 05597_ Penetrated by Slug. 05597_ Imp. Deuterium Engine destroyed. 05600_ >> FABRICATOR: Completed T-07 Excavator? 05614_ Slug penetrates Wall. 05623_ ALERT: Significant disruption in Zone 5W, assault force dispatched. 05626_ Slug penetrates Wall. 05643_ Destroyed Targeting Computer. 05643_ H-55 Commando system corrupted by crushing effect. 05644_ K-01 Serf collects debris. 05645_ Penetrated by Slug. 05645_ VTOL Module destroyed. 05645_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????#+???# #??####### | | ????????????????????? ???# ##?# | | ?????????????????????# ??## #?# ! " | | ???????????????????#?# #?#%!! ##?# " | | ??????????##?????????# #?## #?#!!! " | | ?????????? ????????# #??# " #?#!!! " | | ?????????? ???????# #??# "##?#!! 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" F"" #????? ??#???# | | ????????# =% """" #??? ????#???# | | ????????# !%*= #????????????# | | ????????# %= #????????????#### | | ??????? # ##### #??????"?????#??# | | ??????????# ???????????# #? ?????"???????# | | ??????????????########## [ #??????"????????# | | ??????????????# # %*% #???????????????# | | ??????????????# # =* #?????????????? + | | ??????????????# # h #????????# ?????# | | ??????????????# # @ #????????????? ?# | | ??????????????# ; #???????????????? | | ??????????????# # #????#??????????? ? | | ??????????????# # #?????????????#?#???? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????########## #???????????????????? | | ???????????????????????# % #???????????????????? | | ???????????????????????# [ +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# * #???????????????????? | | ???????????????????????# % #???????????????????? | | ???????????????????????# = #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked Fabricated ------------ Prc. Assault Rifle | x1 | -7/Factory | Preloaded T-07 Excavator | x1 | -7/Factory T-07 Excavator | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish The More The Merrier Challenges ------------ None Game ------ Seed CooledStasisConverter Manual? 0 Play Time 00:54:37 Cumulative 13.0 hours Start 2021.07.15 @ 10:18:58 End 2021.07.15 @ 14:19:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 27 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82ff42bd-ba32-4320-a0de-e0a03e462a06