Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.07 @ 15:40:11 Player: Boris Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (508) 2540 Value Destroyed (26188) 26188 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (25926) 25926 TOTAL SCORE: 68794 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8169 Follower Combat Kills 1669 Entered Garrisons 1600 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -1112 Cogmind --------- Core Integrity 684/1600 Matter 300/300 Energy 103/245 System Corruption 46% Temperature Cool (14) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle-Antimatter Reactor > --- PROPULSION (5) --- Hovering Antigrav-XBT Exoskeleton > --- UTILITY (14) ----- Scrap Engine Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer AEGIS Remote Shield Improved Hacking Suite Experimental Hacking Suite Deep Network Scanner Experimental System Shield Experimental System Shield > --- WEAPON (4) ------- Advanced Micro-nuke Launcher Directed Particle Construct/C High-powered EM Gamma Construct/G > --- INVENTORY (5) ---- Energy Well (350) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Optical Array Modified TNC Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Medium Regenerative Plating Experimental Hacking Suite Deep Network Scanner Ghost Barrier > --- WEAPON ----------- High-powered Accelerated Battle Construct/G Directed Particle Construct/C High-powered EM Gamma Construct/G > --- INVENTORY -------- Experimental Heat Sink Energy Well Experimental Targeting Computer Experimental Core Analyzer Improved Particle Charger Advanced Force Field Antimissile System Experimental System Shield Experimental System Shield Transdimensional Reconstructor Warp Cannon Vortex Catalyst Activator RU-N14's Throwing Claymores v3 [Rating: 211] Favorites ----------- Power Particle-Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle-Antimatter Reactor Propulsion Hovering Antigrav-XBT Exoskeleton Treads Armored Treads Hover Unit Hovering Antigrav-XBT Exoskeleton Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Experimental System Shield Protection Medium Regenerative Plating Weapon High-powered EM Gamma Construct/G Energy Gun High-powered EM Gamma Construct/G Energy Cannon Directed Particle Construct/C Ballistic Gun High-powered Accelerated Battle Construct/G Launcher Improved Concussive RPG Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . . . . . 2 . . . 2 . . . . 2 . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Utility 12 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . . 2 . . . 1 . . . . 2 2 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 310 | 4 . 2 . . 1 2 22 7 3 3 7 6 5 8 2 2 . 13 10 10 8 25 11 4 5 22 3 2 8 2 21 5 1 3 15 6 21 16 25 Power 29 | . . . . . . 1 2 . . 2 . . . 1 . . . . 2 . 1 5 2 . . 1 1 . 1 . 2 1 . . 2 1 1 . 3 Engine 15 | . . . . . . 1 2 . . 2 . . . 1 . . . . 2 . . 4 2 . . 1 . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . 2 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 1 . 3 Propulsion 5 | 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5 | 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 222 | . . 1 . . 1 . 9 3 3 1 7 6 5 7 2 1 . 13 8 10 7 13 9 3 5 14 1 2 4 2 16 4 1 3 9 3 19 14 16 Device 163 | . . 1 . . . . 9 2 2 . 5 5 5 2 2 1 . 11 6 10 3 11 8 3 5 13 1 1 2 1 14 2 1 3 5 2 8 8 11 Storage 5 | . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Processor 30 | . . . . . . . . 1 . 1 . . . 1 . . . . 1 . 2 1 1 . . 1 . 1 2 1 2 1 . . 2 . 7 2 3 Hackware 15 | . . . . . . . . . . . . . . 3 . . . . 1 . 2 1 . . . . . . . . . . . . 2 . 1 4 1 Protection 9 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . . . . . 1 9 4 . . . . . . . 1 . . . . . 7 . 1 . 7 1 . 3 . 3 . . . 4 2 1 2 6 Energy Gun 11 | . . . . . . . 5 . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . 1 . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Ballistic Gun 15 | 2 . . . . . 1 4 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . 1 . . . 3 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 . . . . 3 . . 1 . . . . 1 . . 2 . . . . . . . 6 . . . . . . . 1 . 7 6 3 4 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 107 | . . . 1 . . . 1 . 7 . 8 1 3 . . . . 2 . 6 1 19 3 1 . . 1 . 7 1 8 . 1 . 10 . 4 6 16 Power 25 | . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . 6 1 . . . . . 1 . 3 . . . 3 . 1 1 4 Propulsion 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Utility 34 | . . . . . . . . . 1 . 4 . 1 . . . . . . 1 . 6 2 . . . . . 3 . 3 . 1 . 2 . 1 2 7 Weapon 44 | . . . 1 . . . . . 4 . 3 1 2 . . . . 1 . 4 1 4 . 1 . . 1 . 3 1 2 . . . 5 . 2 3 5 Highest Loss Streak 9 | . . . 1 . . . 1 . 2 . 2 1 1 . . . . 1 . 2 1 9 1 1 . . 1 . 3 1 4 . 1 . 4 . 1 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 57 57 42 33 40 57 90 69 66 63 66 66 71 75 76 76 72 76 75 74 72 67 70 73 76 69 59 61 63 76 72 70 73 75 69 71 69 71 74 Engine 3 | . . . . . . 5 9 7 2 2 3 7 2 6 7 7 7 5 2 4 6 6 6 9 5 4 . . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 . 1 . . . . . . 1 . . 1 1 . . 5 3 2 5 3 . 6 2 . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . 4 . . . . . 5 3 . . . . . . 4 5 2 10 2 3 9 9 6 6 6 6 7 Treads 3 | . 28 28 22 22 22 22 16 4 3 7 3 3 4 1 . . . . . 3 3 . . . . . . . 1 . 2 2 . . 2 4 1 3 . Leg 1 | . . . . . . . . . 1 . . 1 . . . . . . . . . 4 2 4 2 4 2 5 2 1 . . . . . . . . 2 Flight 1 | . . . . . . . . . 2 . 2 . 1 5 7 7 7 7 6 1 . . . . . . 2 . 1 2 . . . . . . . . . Device 15 | . . . . . . . 20 19 12 7 15 22 22 15 15 15 15 14 15 16 16 20 21 17 17 16 17 19 20 14 13 15 14 13 11 6 10 7 10 Storage 5 | . . . . . 7 11 9 7 7 7 7 7 7 6 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 3 4 4 4 4 4 4 . Processor 8 | . . . . . . . . 2 7 7 2 . . . 7 7 7 7 6 6 6 2 . 5 5 5 5 10 13 21 23 23 23 23 19 19 21 20 17 Hackware 2 | . . . . . . . . . . . . . . 7 . . . . 2 2 1 2 5 5 5 2 . . . . . . . . 2 9 6 16 21 Energy Gun 6 | . . . . . . . 22 4 5 . 2 . 3 23 23 20 15 16 8 9 5 8 . 5 5 5 9 . 1 3 2 2 8 9 5 1 . 1 3 Energy Cannon 3 | . . . . . . . . 6 2 23 7 6 6 4 7 7 7 5 . . . . . . . . . . 2 . 5 3 . . 4 7 4 3 1 Ballistic Gun 7 | . 28 28 20 11 11 18 11 4 10 . 7 10 9 2 . . . 7 17 10 13 4 9 11 11 2 . . . 5 3 4 6 8 3 . 2 6 1 Ballistic Cannon 2 | . . . . . . . . 4 2 . 5 3 3 . . . . . . 4 5 6 12 1 . 3 4 5 1 . . 4 . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 3 3 3 3 1 21 25 46 47 53 57 61 59 53 51 45 46 49 56 81 71 70 75 65 74 74 75 73 67 67 57 108 97 95 95 83 91 100 96 96 Greatest Support 246 | 3 3 3 3 3 40 40 40 55 60 60 86 78 95 95 95 95 95 95 95 95 78 78 74 78 80 88 99 99 106 112 135 171 143 143 143 134 246 246 180 Greatest Overweight (x) 20 | . . . . . . . 2 2 2 . . . . . . . . . . 20 . 3 1 . . . . . 2 1 2 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 5 5 5 12 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 12 15 15 15 15 15 15 6 Most Carried 15 | 1 2 5 5 5 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 1 4 5 5 5 8 14 12 14 14 14 14 14 14 14 15 15 14 14 14 14 13 14 14 15 14 14 13 13 14 12 9 14 14 14 14 14 14 6 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 5 Final Carried 15 | 1 2 5 5 5 6 10 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 15 5 15 15 15 15 15 15 14 1 Class Distribution -------------------- 60% | Construct 9% | Scavenger-Construct 6% | Mutant 5% | Skirmisher 3% | Wizard-Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Scavenger-Skirmisher | -6/Garrison Skirmisher | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Garrison Scavenger-Construct | -4/Factory Construct | -4/Garrison Construct | -3/Research Scavenger-Construct | -3/Garrison Scavenger-Construct | -3/Research Scavenger-Construct | -3/Armory Hacker-Construct | -3/Lab Scavenger-Construct | -2/Research Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Matter Collected 12733 | 151 45 83 . 8 10 53 422 347 818 94 997 332 635 278 77 44 . 321 181 790 226 853 854 269 498 262 496 . 471 20 569 248 167 . 703 73 390 284 664 Remotely 387 | . . . . . . . . . . . . . . . . . . . . . . . 387 . . . . . . . . . . . . . . . . Salvage Created 25815 | . 45 10 . 48 . 143 1083 723 2045 159 1668 994 1647 354 69 . . 365 598 1894 354 1116 558 32 580 . 611 . 1329 114 1595 506 128 320 1201 73 1907 971 2575 Parts 1088 | . 2 5 . 6 . 9 48 39 71 5 89 40 66 12 4 . . 8 28 71 18 35 31 . 27 . 33 . 52 6 65 34 4 16 55 5 56 43 105 Haulers Intercepted 19 | . 1 . . . . . 2 3 . 1 . 2 . 3 . . . 1 2 . . . . . . . . . . . . 1 . 1 . . 2 . . Recyclers Shooed 8 | . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . . . 4 2 . 10 . . . . . . 13 . 27 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Combat Hostiles Destroyed 424 | . . . . 3 . 3 22 6 27 2 37 13 24 4 3 . . 6 8 35 5 28 12 2 11 . 19 . 28 1 21 4 2 2 22 1 20 12 41 Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 1 4 . . . 6 1 . . . Guns 212 | . . . . 3 . 3 22 2 23 . 11 2 13 4 3 . . 4 8 30 4 19 3 . 9 . . . 2 . 8 3 2 2 11 . 1 8 12 Cannons 131 | . . . . . . . . 3 4 2 23 7 11 . . . . 2 . 5 1 7 8 1 . . 12 . 9 . 5 1 . . 5 . 12 3 10 AOE 37 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 7 . 10 . . . . . . . . . 17 Classes Destroyed 26 | . 1 1 . 1 . 1 5 3 2 . 4 . . . . . . . . . . . 2 . 2 . . . . . 1 . . . . . 2 . 1 Worker 17 | . . . . . . . . 3 . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 2 . . 1 1 7 Builder 13 | . . 1 . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . 2 . . 2 3 . Tunneler 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . . . . . 2 3 . 1 . 2 . 3 . . . 1 2 . . . . . . . . . . . . 1 . 1 . . 2 . . Recycler 12 | . . . . . . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Operator 6 | . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . Watcher 8 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 1 Swarmer 89 | . . . . 3 . 3 4 . 4 . 11 . 13 . 3 . . 2 4 4 . 4 . . 4 . 8 . 5 . . . . . 5 . 1 . 11 Cutter 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . 1 Grunt 141 | . . . . . . . 13 3 14 3 10 5 5 2 . . . 2 1 15 3 16 9 . 4 . 4 . 10 . 7 . 1 1 . . 4 . 9 Brawler 14 | . . . . . . . . . 2 . . 1 . . . . . . . 4 . 1 . . . . 2 . . . 2 . . . . . 1 . 1 Duelist 7 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . Sentry 54 | . . . . . . . 4 2 5 . 9 3 3 2 . . . 1 1 5 . 1 . . 1 . . . 4 1 2 . 1 1 4 . 1 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 8 | . . . . . . . . . . . 1 . . . . . . . . 4 . 1 . . . . . . . . . . . . 2 . . . . Hunter 30 | . . . . . . . . . 2 . 2 . 1 . . . . . 2 . 1 1 2 1 . . 2 . 2 . 2 . . . 2 . 3 3 4 Programmer 46 | . . . . . . . . 1 . . . 4 1 . . . . . . 2 2 3 . . 2 . 2 . 3 . 3 3 . . 6 . . 4 10 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 9 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . 3 1 . . . . 1 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 1 1 . 3 . 2 4 6 4 2 6 3 4 2 3 . . 3 4 10 2 6 4 1 4 . 8 . 12 1 4 6 1 5 6 1 8 7 8 Combat Bots Only 12 | . . . . 3 . 2 4 2 4 2 6 3 4 1 3 . . 2 4 10 2 6 3 1 4 . 7 . 12 1 4 2 1 1 6 1 8 3 7 Max Kills in Single Turn 5 | . 1 1 . 1 . 1 1 2 2 3 2 1 1 2 1 . . 1 1 3 2 1 2 1 2 . 3 . 3 1 1 2 1 1 2 1 1 2 5 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 3 . 3 . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Damage Taken 42270 | . 239 . 76 23 . 127 757 398 2019 21 3248 1193 1216 312 58 . . 806 477 1572 611 3622 864 516 310 29 999 . 2401 123 3217 267 165 34 4631 1089 2180 2163 6507 Core 4696 | . 46 . . 8 . 49 170 6 169 . 304 95 62 6 . . . 32 114 135 104 448 127 73 52 . 115 . 419 . 655 . 10 . 385 100 96 321 595 Absorbed by Shields 3158 | . . . . . . . . . 37 . . . . . . . . . 143 104 . 161 . 227 329 9 . . 108 . 454 258 158 35 . . 106 448 581 Reduced by Siege Mode 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . . 111 . . Regen/Repaired (Parts) 691 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . 292 107 236 Core Remaining (%) 57 | 100 . 81 . . . 85 69 . . . . . . . . . . 3 . . . 5 . . . . 63 . . . 6 . . . . 86 93 . 42 Volleys Fired 1459 | . 7 2 . 5 . 19 56 35 119 6 117 50 97 24 4 . . 43 25 92 15 126 32 11 23 11 78 . 55 . 75 23 15 10 33 . 65 69 117 Largest 4 | . 2 2 . 1 . 2 4 4 4 3 4 3 4 4 3 . . 4 4 4 4 4 4 4 3 1 1 . 2 . 4 4 3 4 4 . 2 3 4 Hottest 347 | . 40 40 . 20 . 40 189 198 213 123 239 237 202 177 113 . . 192 181 247 230 230 202 194 162 138 138 . 138 . 347 322 224 287 252 . 231 277 239 Shots Fired 3267 | . 14 4 . 5 . 23 206 107 261 17 280 82 251 83 12 . . 113 82 278 60 269 124 43 69 11 78 . 68 . 121 47 30 34 97 . 81 104 213 Gun 2108 | . 14 4 . 5 . 23 206 48 215 . 89 24 152 80 12 . . 76 82 240 45 210 48 33 69 6 10 . 11 . 70 23 26 34 63 . 21 62 107 Cannon 1122 | . . . . . . . . 59 46 17 191 58 99 3 . . . 37 . 38 15 59 76 10 . 5 65 . 50 . 42 24 4 . 34 . 60 42 88 Launcher 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 8 Special 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 . . . . . . . . . 10 Kinetic 1453 | . 14 4 . 5 . 23 86 90 178 . 60 11 143 12 . . . 23 56 234 29 59 95 22 46 . . . . . 24 19 5 7 41 . 21 32 114 Thermal 1444 | . . . . . . . 120 17 83 17 163 27 53 68 8 . . 90 26 44 31 185 29 21 23 11 65 . 61 . 88 27 14 17 47 . . 31 78 Explosive 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 . 1 . . . . . . . 14 Electromagnetic 331 | . . . . . . . . . . . 57 44 55 3 4 . . . . . . 25 . . . . . . . . 8 1 11 10 9 . 60 41 3 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 4 Robot Hit Streak 53 | . 2 3 . 3 . 5 9 8 53 16 11 9 36 9 4 . . 8 7 16 7 13 6 9 9 3 5 . 7 . 17 22 15 7 8 . 8 26 21 Robot Miss Streak 10 | . 2 1 . 1 . 2 4 2 2 2 10 4 7 5 3 . . 3 7 5 5 5 8 3 2 2 3 . 2 . 2 5 3 6 6 . 3 3 4 Penetration Max 3 | . . . . . . . . 1 1 . . . 1 . . . . . 1 3 1 . 1 . 1 . . . . . . . . . 1 . 1 1 2 Secondary Targets 18 | . . . . . . . 4 . 2 . . . . 1 . . . . 2 3 . 3 . . 1 . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . 1 1 Capacitor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . 1 . . . . . . . . . . Shots Hit Robots 2152 | . 8 2 . 4 . 13 131 63 206 14 192 57 160 52 8 . . 57 44 146 34 178 69 29 55 6 26 . 64 5 98 26 14 19 67 20 70 82 133 Core Hits 1190 | . 2 1 . 4 . 7 55 30 136 9 109 22 90 25 6 . . 18 26 79 14 75 41 7 30 3 30 . 48 3 44 13 6 13 42 6 32 43 121 Critical Kills 31 | . . . . . . . . . 1 . . . 2 . . . . . 3 12 1 . . . . . . . . . 1 . . . 6 . 1 . 4 Critical Parts Destroyed 24 | . . . . . . . . . . . 2 . . . . . . . 1 13 3 . . . 1 . 1 . . . 1 . . . 1 . 1 . . Critical Strikes 108 | . . . . . . . 8 1 1 1 4 1 4 . . . . 1 5 33 4 4 1 1 2 . 3 . 6 3 2 . . . 11 3 2 . 7 Burn 18 | . . . . . . . 8 . . 1 2 . . . . . . . 1 1 . 3 . . . . 1 . 1 . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Destroy 54 | . . . . . . . . . 1 . 2 . 2 . . . . . 4 31 4 . . . 1 . . . . . . . . . 7 . 2 . . Blast 6 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sever 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 3 . . . . 4 3 . . 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 209 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 14 14 . . 25 9 23 . . . 58 43 22 . . Impact 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . . Slashing 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 9 16 . . . 58 43 22 . . Piercing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 14 . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 1 . . . . . 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72858 | . 82 21 . 34 . 106 2053 1584 4713 316 4031 1916 3267 903 162 . . 1405 834 4078 750 3948 1868 784 1547 255 2811 . 4176 235 3965 1133 634 688 2675 997 4289 3322 13276 Guns 32411 | . 79 20 . 34 . 106 2008 397 3712 . 1279 356 1959 881 162 . . 1139 834 3610 544 3009 585 484 939 96 120 . 226 . 1382 459 584 688 1174 . 549 1881 3115 Cannons 22226 | . . . . . . . . 1013 1001 316 2708 1492 1222 22 . . . 266 . 468 180 939 1114 300 . 159 1021 . 1290 . 1320 644 50 . 616 . 2820 1347 1918 Explosions 12172 | . . . . . . . . 174 . . 44 68 86 . . . . . . . . . 169 . . . 1548 . 1678 . 539 . . . . . . . 7866 Melee 5208 | . . . . . . . . . . . . . . . . . . . . . . . . . 608 . . . 839 235 724 . . . 885 997 920 . . Ramming 208 | . 3 1 . . . . 45 . . . . . . . . . . . . . 26 . . . . . . . 2 . . 30 . . . . . 94 7 Kinetic 22284 | . 79 20 . 34 . 106 757 1276 3213 . 504 179 1630 143 . . . 414 573 3617 379 855 1223 289 673 . . . . . 749 511 50 145 760 . 549 1078 2478 Thermal 25138 | . . . . . . . 1251 223 1500 316 2615 502 721 738 100 . . 991 261 461 345 2789 645 495 266 255 1100 . 1516 . 1944 585 359 326 952 . . 803 3079 Explosive 7706 | . . . . . . . . 85 . . 44 68 . . . . . . . . . . . . . . 1469 . 1678 . 55 . . . . . . . 4307 Electromagnetic 8551 | . . . . . . . . . . . 868 1167 916 22 62 . . . . . . 304 . . . . . . . . 484 7 225 217 78 . 2820 1347 34 Impact 289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 . . . . . . . . Slashing 4953 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 . 980 235 444 . . . 885 997 920 . 370 Piercing 608 | . . . . . . . . . . . . . . . . . . . . . . . . . 608 . . . . . . . . . . . . . . Entropic 3121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 . . . . . . . . . . . 3001 Highest Corruption 46 | . . . . . . . 5 . . . 6 13 13 14 14 14 14 14 . 8 8 10 . . . . 3 . 1 1 3 2 2 2 13 25 . 27 46 Average Corruption 9 | . . . . . . . 5 . . . 3 8 13 13 14 14 14 14 . 5 5 9 . . . . 2 . 1 1 2 2 2 2 6 21 . 20 36 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 30 Effects 577 | . . . . . . . 26 . . . 27 52 55 37 11 13 4 26 . 30 20 64 . . . . 9 . 3 1 23 6 5 4 35 14 . 32 80 Message Errors 122 | . . . . . . . 4 . . . 4 14 7 12 2 2 1 8 . 9 1 17 . . . . 2 . 1 . 4 . 1 . 10 2 . 6 15 Matter Fused 137 | . . . . . . . 4 . . . 7 14 19 7 4 5 1 2 . 4 6 11 . . . . 2 . 1 . 9 1 . 1 9 5 . 5 20 Heat Flow Errors 74 | . . . . . . . 3 . . . 4 9 8 3 2 . . 1 . 2 5 8 . . . . 1 . . . 4 1 1 2 3 2 . 4 11 Energy Discharges 70 | . . . . . . . 6 . . . 5 7 3 8 3 4 1 3 . 3 3 4 . . . . 2 . . 1 . 2 1 1 4 1 . 4 4 Parts Rejected 12 | . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . 2 . . . 3 . . 1 1 Data Loss (minor) 65 | . . . . . . . 5 . . . 2 5 7 4 . 2 1 6 . 2 2 6 . . . . 1 . 1 . 3 . 1 . 3 . . 5 9 Data Loss (major) 18 | . . . . . . . . . . . 1 . 1 2 . . . 1 . 6 2 2 . . . . . . . . . 1 . . . 1 . 1 . Misfires 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Alerts 11 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 3 . . . . . . . . . . 1 . . 2 . 1 1 Misdirections 13 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 . 1 7 Weapon Failures 51 | . . . . . . . 1 . . . 3 3 8 . . . . 4 . 4 . 9 . . . . . . . . 1 1 . . 1 . . 4 12 Overload Shots 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1035 | . . . . . . . . . . . 27 45 26 . . . . . . . . 1 . . 130 . 70 . 25 . 133 . . . 7 3 189 138 241 Projectiles 386 | . . . . . . . . . . . 27 24 26 . . . . . . . . 1 . . . . 48 . 25 . . . . . . . 75 130 30 Explosions 254 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . . 22 . . . . . . . . . . . 211 Melee 395 | . . . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . . 133 . . . 7 3 114 8 . Knockbacks 79 | . . . . . . . . 5 9 . 7 . 10 . . . . . . 5 4 12 7 . . . . . . . 1 3 . . 1 . . 2 13 Impact 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 2 . Kinetic 68 | . . . . . . . . 5 8 . 7 . 10 . . . . . . 4 3 12 7 . . . . . . . . 2 . . 1 . . . 9 Secondary 6 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 431 | . 1 . . . . . . . . . . 255 46 . . . . . . . 13 . . . . . . . . . . 1 . . . . . 46 69 Shots 6 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed 19 | . 1 2 . . . . 9 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 4 . Targets Rammed 22 | . 1 2 . . . . 9 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . . . . 4 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 591 | . 2 . . . . . 414 168 99 57 591 276 246 387 194 . . 276 256 476 300 431 285 243 375 266 335 . 441 . 216 197 265 515 161 169 275 312 276 Average Temperature 98 | . 2 . . . . . 68 43 21 23 172 84 63 87 73 . . 65 114 118 92 82 99 109 168 123 130 . 127 . 84 94 81 188 49 69 52 97 57 Received Heat Transfer 6413 | . 129 . 27 . . . 369 114 630 . 639 180 219 30 . . . 99 20 319 252 1040 408 54 50 28 21 . 557 27 366 8 48 8 424 . 155 . 192 Effects 31 | . . . . . . . 1 . . . 10 . . . . . . . . 7 . 3 . . 1 . 1 . 2 . . . . 5 . . . 1 . Shutdowns 9 | . . . . . . . 1 . . . 1 . . . . . . . . 4 . 1 . . 1 . . . . . . . . . . . . 1 . Energy Bleed 7 | . . . . . . . . . . . 3 . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . Interference 5 | . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Siege Activations 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . Total Turns 126 | . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . 58 . . . . . 47 . . Longest Duration 36 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 29 . . . . . 36 . . Robots Corrupted 16 | . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . 3 . . . . . 7 . . Combat Hostiles 13 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . 7 . . Parts Fried 46 | . . . . . . . . . . . 2 5 10 . . . . . . . . . . . . . . . . . 10 . . 2 . . 10 7 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Robots Melted 13 | . . . . . . . . . . . 3 . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . 1 4 Combat Hostiles 11 | . . . . . . . . . . . 3 . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . 1 2 Parts Melted 90 | . . . . . . . 5 1 1 5 30 1 1 3 1 . . 1 . . . 6 1 . . . 2 . 8 . 5 . . . 1 . . 7 11 Heat Transferred 36248 | . . . . . . . 3283 655 1566 1505 6433 666 1617 1809 224 . . 1184 518 827 237 3953 200 296 518 258 938 . 1966 . 2062 629 222 185 351 . . 962 3184 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Peak Influence 1763 | . 97 42 74 113 . 105 282 240 1034 633 1733 975 1575 1168 . . . . 205 1079 831 1204 895 . . . . 217 1039 629 1356 785 821 602 966 . 792 869 1763 Initial 909 | . . 37 16 28 . . 40 109 170 532 445 909 699 826 . . . . 61 38 566 560 632 . . . . 217 151 545 440 762 482 461 315 . . 475 514 Average 700 | . 45 39 27 105 . 73 142 128 653 551 1299 846 1073 937 . . . . 84 704 618 966 761 . . . . 217 547 578 1014 706 696 547 503 . 411 718 1184 Maximum Alert Level 5 | . . . . . . . 1 1 3 2 5 3 4 4 . . . . 1 3 3 4 3 . . . . 1 3 2 4 3 3 2 3 . 3 3 5 Low Security (%) 17 | 100 100 100 100 100 . 100 67 84 5 . . . . . . . . . 93 11 . . . . . . . . 4 . . . . . 15 . 37 . . Level 1 7 | . . . . . . . 32 15 13 . . . . . . . . . 6 7 . . . . . . . 100 40 . . . . . 21 . 10 . . Level 2 21 | . . . . . . . . . 38 100 12 . 5 . . . . . . 30 74 9 26 . . . . . 20 100 10 49 27 100 44 . 32 41 9 Level 3 40 | . . . . . . . . . 43 . 14 99 44 94 . . . . . 50 25 68 73 . . . . . 34 . 50 50 72 . 19 . 20 58 31 Level 4 11 | . . . . . . . . . . . 46 . 49 5 . . . . . . . 22 . . . . . . . . 38 . . . . . . . 43 Level 5 1 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 4 . 1 . . . 2 4 . 2 . 7 . 6 . . . . 4 . 7 . 5 . . . 1 . . . . 3 . 2 6 . 2 10 15 Investigation 16 | . 3 . 1 . . . 1 2 . 1 . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . 2 . . . 1 Extermination 16 | . . . . . . . . 1 . . . 3 . 2 . . . . 1 . 2 . . . . . . . . . . 2 . . 1 . . 1 3 Reinforcement 22 | . 1 . . . . . 1 1 . . . . . 4 . . . . 2 . 2 . 3 . . . . . . . . 1 . 1 2 . . 1 3 Assault 18 | . . . . . . . . . . . . 2 . . . . . . . . 1 . 2 . . . 1 . . . . . . 1 1 . . 2 8 Garrison 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 2 . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Distress Signals 23 | . 2 . 1 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . 1 3 . 9 . 1 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 . . . . . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 . . . . . . . . Times Spotted 777 | . 13 . 7 3 . 4 34 14 34 4 51 26 30 21 9 . . 14 8 39 20 31 22 3 14 37 26 . 31 2 29 10 7 11 72 1 57 18 75 Peak Tracking Total 28 | . 13 . 8 3 . 3 4 3 7 3 6 4 4 6 7 . . 5 4 9 7 8 5 3 5 12 9 . 8 1 4 3 6 6 19 1 10 4 28 Tactical Retreats 53 | . . . . . . 1 2 . 4 . 5 2 4 . . . . 1 . 1 2 4 1 . 1 1 5 . 1 . 4 . . . 9 . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Traps Triggered 48 | . . . . . . . 1 1 6 . 2 3 . 2 . . . . 4 2 1 5 . . . . . . 6 . 9 . 2 . 2 . . 2 . Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . 1 . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 6 6 6 6 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Machines Disabled 53 | . . . . . . . . 6 . . 8 6 3 1 . . . . . 1 . . 5 . . . . . . . 5 . 1 1 7 1 3 . 5 Max in Single Turn 4 | . . . . . . . . 4 . . 2 2 1 1 . . . . . 1 . . 4 . . . . . . . 1 . 1 1 1 1 1 . 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Machines Accessed 97 | . 4 2 1 . 2 . 2 6 2 2 3 7 2 4 1 . 4 . 8 3 5 2 1 . . 8 . 1 2 2 1 4 1 . 6 . . 5 6 Terminals 55 | . 2 . 1 . . . 2 3 2 . 3 5 2 2 . . . . 5 3 1 2 . . . . . . 2 1 1 3 1 . 5 . . 4 5 Fabricators 10 | . . . . . . . . 2 . 1 . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . 1 . Total Hacks 216 | . 9 2 3 . 2 . 3 12 2 2 5 17 4 5 1 . 28 . 16 6 9 3 2 . . 11 . 1 4 4 1 7 1 . 16 . . 20 20 Successful 113 | . 3 2 1 . 2 . . 4 2 1 . 5 1 2 1 . 28 . 9 3 4 2 1 . . 11 . 1 1 2 1 3 1 . 7 . . 8 7 Failed 103 | . 6 . 2 . . . 3 8 . 1 5 12 3 3 . . . . 7 3 5 1 1 . . . . . 3 2 . 4 . . 9 . . 12 13 Catastrophic 29 | . 1 . 1 . . . 2 2 . . 1 2 1 2 . . . . 2 . 2 . . . . . . . 2 1 . 1 . . 3 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 7 . 3 . 1 . 3 5 . . . 7 . 2 . . . . 7 . . . . . . 2 . . . . . 1 . . 10 . . 16 13 Terminals 130 | . 5 . 3 . . . 3 7 2 . 5 13 4 2 . . . . 10 6 1 3 . . . . . . 4 2 1 6 1 . 15 . . 18 19 Fabricators 17 | . . . . . . . . 4 . 1 . 3 . 3 . . . . 2 . 3 . . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 . 1 . 1 . . . . . . 2 . 1 . . . . . . 1 . 2 . 1 . . . . . 2 . Terminal Hacks 79 | . 1 2 1 . 2 . . . 2 . . 2 1 . 1 . 28 . 3 3 1 2 . . . 11 . . 1 1 1 2 1 . 6 . . 3 4 Record 23 | . . . . . 1 . . . . . . . . . . . 11 . . . . . . . . 10 . . . . . . . . . . . . 1 Part Schematic 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Locate Traps 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . . . 1 Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Registry 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Patrol Navigation 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . 1 . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Network Status 4 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . 1 . Unlock Access 8 | . . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 2 . . . . . . 2 . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 4 2 Terminals 10 | . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 2 Assimilate 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 3 . 1 . . . 2 5 . 1 3 7 2 4 . . . . 7 3 3 1 . . . . . . 1 2 1 3 . . 5 . . 4 5 Full Trace Events 10 | . 1 . 1 . . . . 1 . . 2 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 8 . 3 . . . 5 3 . Machine Destruction 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . . . 5 . . Programmers 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . 6 . 4 . . . . . . . . 3 . . . . . . . . 2 . 1 . . . 4 . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Total Allies 27 | . . . . . . . . . 7 . 4 . 2 1 . . . 1 1 3 . . . . . . . . 2 . 1 . . . 4 . . . 1 Largest Group 4 | . . . . . . . . . 4 4 4 . 2 3 1 . . 1 1 3 3 . . . . . . . 2 . 1 1 . . 4 . . . 1 Highest-Rated Group 272 | . . . . . . . . . 64 64 84 . 124 150 59 . . 96 10 87 87 . . . . . . . 75 . 99 99 . . 272 . . . 45 Highest-Rated Ally 99 | . . . . . . . . . 31 16 21 . 62 62 59 . . 96 10 29 29 . . . . . . . 46 . 99 99 . . 68 . . . 45 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 293 | . . . . . . . . . 38 18 37 4 2 50 1 . . 20 . 26 50 . . . . . . . 11 . . 13 . . 23 . . . . Total Damage 7297 | . . . . . . . . . 540 227 814 . 99 1423 48 . . 744 . 437 570 . . . . . . . 309 . . 433 . . 1653 . . . . Kills 48 | . . . . . . . . . 2 2 5 . 1 14 . . . 6 . 2 4 . . . . . . . 1 . . 2 . . 9 . . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 1 . 2 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 32 11 30 56 40 22 13 . . . . Items 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 32 11 30 56 40 22 13 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Turns Passed 29194 | 20 136 183 60 69 275 383 1362 1043 1588 270 1622 1449 1214 1232 310 329 87 593 837 1609 732 1555 692 524 444 866 564 26 1203 230 1367 864 800 372 1071 260 1038 760 1155 Spaces Moved 23902 | 26 221 332 119 119 269 205 453 721 931 229 1118 920 486 1283 412 510 82 529 1072 1328 772 540 341 448 364 984 787 49 918 258 887 494 880 403 765 257 1605 743 1042 Core 968 | 26 221 332 119 119 148 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Treads 7822 | . . . . . 121 205 453 314 467 229 569 453 342 185 . . . . . 716 466 65 . . . . . . 577 14 468 358 . . 389 248 588 595 . Legs 4620 | . . . . . . . . . 137 . 94 222 49 . . . . . . 105 . 359 142 404 154 877 389 49 231 117 152 47 . . 98 . 118 148 728 Wheels 405 | . . . . . . . . . . . . . . . . . . . . . . . 199 44 . . . . . . . . . . . . . . 162 Hover 3799 | . . . . . . . . 407 9 . . 245 . . . . . . . 20 306 116 . . 210 107 . . . . 90 89 880 403 278 9 478 . 152 Flight 6288 | . . . . . . . . . 318 . 455 . 95 1098 412 510 82 529 1072 484 . . . . . . 398 . 110 127 177 . . . . . 421 . . Fastest Speed 41 | 50 50 50 50 50 50 165 165 57 80 97 41 102 101 63 63 63 63 63 43 43 66 66 95 95 68 62 44 44 41 41 41 78 78 78 45 45 45 45 48 Average Speed 88 | 50 50 50 50 50 101 165 238 117 111 97 100 138 182 76 63 63 63 63 59 69 78 180 153 99 81 62 50 44 98 70 97 142 78 78 83 45 45 63 67 Slowest Speed 1050 | 50 50 50 50 50 165 165 330 250 344 97 171 186 186 101 63 63 63 63 63 1050 148 475 233 100 100 68 62 44 283 110 173 159 78 78 96 45 45 92 92 Overloaded Moves 186 | . . . . . . . . . 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 32 52 18 38 63 41 44 21 74 9 95 28 52 28 59 71 69 67 24 80 24 42 8 64 50 94 74 2 77 6 58 13 85 10 60 91 48 20 26 Regions Visited 39 Branch Regions 15 Pre-discovered Areas 7 | . 2 . . 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 20 | . 1 . 1 . . . . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 1 1 . . 1 . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 1 . . Scrap Searched 21 | . . 2 . 2 . . . . . . . . . . 5 8 . . . . . . . 2 1 . 1 . . . . . . . . . . . . Spaces Dug 136 | . . . . . . . . 1 . . . . 3 . . 1 . 15 . 1 . . 2 . 4 9 16 . 14 2 6 3 . . 47 1 3 6 2 Terrain Destroyed 834 | . . . . . . . . 40 . 1 80 73 20 . . 1 . 15 7 19 4 . 48 4 15 10 104 . 70 2 19 10 1 2 62 1 10 10 206 Melee 53 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 9 . . 4 2 3 . . . 27 1 2 . . Projectile 267 | . . . . . . . . 10 . 1 6 4 14 . . . . 15 6 15 4 . 14 4 11 1 61 . 13 . 12 10 1 2 24 . 8 10 21 AOE 509 | . . . . . . . . 30 . . 74 69 6 . . . . . . . . . 34 . . . 43 . 53 . 4 . . . 11 . . . 185 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Arm Lab Res Acc Com Total 29010 | 30 233 345 118 123 271 231 608 850 1254 264 1393 1028 620 1470 455 515 117 703 1207 1827 860 882 432 500 428 1208 890 52 1120 293 1244 612 972 437 1035 339 1807 929 1308 Wait 2420 | . 4 3 . . . 2 28 62 66 22 98 41 29 143 28 2 34 113 87 372 56 148 34 33 23 135 24 1 53 20 216 64 66 13 127 11 70 91 101 Move 23839 | 25 220 331 118 118 268 204 452 721 930 229 1117 920 485 1266 411 509 81 528 1068 1326 771 539 340 447 363 983 781 49 914 258 886 494 878 402 764 256 1604 742 1041 Hop 12 | . . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Pick Up 143 | 1 1 2 . . 2 4 16 6 1 1 4 1 1 12 5 . . 1 2 2 1 2 5 1 . 9 1 . 7 1 5 14 6 3 5 7 8 2 4 Fast Attach 150 | 4 . 1 . . . 2 12 1 . 2 3 3 2 3 1 1 . 4 3 . 6 15 5 3 . 14 2 1 4 1 6 4 . 2 10 8 12 3 12 Attach 63 | . . . . . 1 . 4 3 1 1 2 2 . 4 . . . . 1 2 1 4 . . . 3 1 1 4 . 8 1 1 . 5 . 1 6 6 Detach 81 | . . 1 . . . . 2 6 . 2 1 5 1 5 1 1 1 . 1 1 5 2 1 . . 8 . . 1 1 8 2 . 1 4 1 6 5 8 Swap 99 | . . 1 . . . . 6 3 2 . 2 1 3 1 1 1 . 9 6 8 1 6 6 1 5 5 . . . 1 7 . . 1 . . 8 7 7 Drop 166 | . . 2 . . . . 23 13 . 1 3 5 2 4 4 . 1 5 2 1 3 4 9 4 . 26 1 . 2 2 2 7 5 5 2 13 11 . 4 Fire 1459 | . 7 2 . 5 . 19 56 35 119 6 117 50 97 24 4 . . 43 25 92 15 126 32 11 23 11 78 . 55 . 75 23 15 10 33 . 65 69 117 Melee 209 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 14 14 . . 25 9 23 . . . 58 43 22 . . Ram 10 | . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 4 . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Crush 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 114 | . . . . . . . . . 17 . 8 . . . . . . . 10 . . 36 . . . . . . 38 . 4 . 1 . . . . . . Rewire 233 | . . . . . . . . . 118 . 38 . . . . . . . . 23 . . . . . . . . 16 . 4 . . . 27 . . . 7 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 5 exits: [*Res x2] / Arm / [*Tes] / Gar) -3/Garrison (discovered 3 exits: [*Res x3]) -3/Research (discovered 2 exits: *Arm / [*Tes]) -3/Armory -3/Lab -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Entered Mines 160 | -10/Mines | Found the Drone Emporium 162 | -10/Mines | Found Prototype Device 162 | -10/Mines | Identified Bomb Drone Bay 180 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 195 | -10/Mines | Discovered new exit (range 13) 206 | -10/Mines | Learned Materials emergency access door positions 208 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 210 | -10/Mines | Found Prototype Device 230 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 306 | -10/Mines | Build established: Mutant 340 | -10/Mines | Entered Materials 340 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 371 | -9/Materials | Identified exit to Mines 371 | -9/Materials | Identified exit to Storage 400 | -9/Materials | Entered Mines 416 | -9/Mines | Learned location of Zion (-6) 416 | -9/Mines | Discovered new exit (range 8) 428 | -9/Mines | Discovered new exit (range 11) 466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 467 | -9/Mines | Discovered new exit (range 5) 469 | -9/Mines | Entered Exiles 482 | -9/Exiles | Met 8R-AWN 491 | -9/Exiles | Met EX-HEX 510 | -9/Exiles | Met EX-DEC 523 | -9/Exiles | Met EX-BIN 529 | -9/Exiles | Aligned with FarCom system 529 | -9/Exiles | Given EX-Vault access code 542 | -9/Exiles | Opened EX-Vault 553 | -9/Exiles | Found Modified TNC 585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 730 | -9/Exiles | Discovered new exit (range 11) 744 | -9/Exiles | Left Exiles lab with Modified TNC 744 | -9/Exiles | Entered Mines 815 | -8/Mines | Discovered new exit (range 9) 861 | -8/Mines | Discovered new exit (range 14) 1127 | -8/Mines | Entered Materials 1127 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1319 | -8/Materials | Identified Exp. Sensor Array 1945 | -8/Materials | Build established: Skirmisher 2424 | -8/Materials | Discovered new exit (range 15) 2457 | -8/Materials | Found Powered Armor 2461 | -8/Materials | Found Powered Armor 2466 | -8/Materials | Found Powered Armor 2489 | -8/Materials | Entered Factory 2489 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -7/Factory | Found Scrap Engine 2788 | -7/Factory | Build established: Mutant 3189 | -7/Factory | Build established: Construct 3532 | -7/Factory | Identified exit to Garrison 3532 | -7/Factory | Entered Garrison 3554 | -7/Garrison | Triggered checkpoint 3595 | -7/Garrison | Discovered new exit (range 5) 3614 | -7/Garrison | Triggered checkpoint 3635 | -7/Garrison | Rescued a captive Derelict 4030 | -7/Garrison | Triggered checkpoint 4182 | -7/Garrison | Triggered checkpoint 4338 | -7/Garrison | Discovered new exit (range 11) 4376 | -7/Garrison | Triggered checkpoint 4420 | -7/Garrison | Triggered checkpoint 4782 | -7/Garrison | Triggered checkpoint 4846 | -7/Garrison | Discovered new exit (range 13) 4870 | -7/Garrison | Triggered checkpoint 5120 | -7/Garrison | Entered Factory 5120 | -7/Factory | Accompanied by 4 allies 5224 | -7/Factory | Discovered new exit (range 11) 5344 | -7/Factory | Garrison activated, responded to threat 5390 | -7/Factory | Identified exit to Garrison 5390 | -7/Factory | Entered Garrison 5390 | -7/Garrison | Accompanied by 1 ally 5470 | -7/Garrison | Triggered checkpoint 5598 | -7/Garrison | Triggered checkpoint 5599 | -7/Garrison | Triggered checkpoint 5691 | -7/Garrison | Discovered new exit (range 10) 5694 | -7/Garrison | Triggered checkpoint 5739 | -7/Garrison | Phase Generator disabled 5855 | -7/Garrison | Heavy support dispatched to Factory 5902 | -7/Garrison | Heavy support dispatched to Factory 5934 | -7/Garrison | Triggered checkpoint 6002 | -7/Garrison | Core integrity fell below 50% 6018 | -7/Garrison | Triggered checkpoint 6275 | -7/Garrison | Discovered new exit (range 11) 6328 | -7/Garrison | Triggered checkpoint 6370 | -7/Garrison | Spotted B-75 Beast 6391 | -7/Garrison | Destroyed B-75 Beast 6437 | -7/Garrison | Discovered new exit (range 9) 6452 | -7/Garrison | Triggered checkpoint 6579 | -7/Garrison | Heavy support dispatched to Factory 6804 | -7/Garrison | H-XX Assembler disabled 7012 | -7/Garrison | Entered Factory 7412 | -7/Factory | First assault squad dispatched 7927 | -7/Factory | System corruption reached 10% 7982 | -7/Factory | Identified exit to Lower Caves 8277 | -7/Factory | Discovered new exit (range 6) 8340 | -7/Factory | Core integrity fell below 20% 8461 | -7/Factory | Identified exit to Garrison 8461 | -7/Factory | Entered Garrison 8536 | -7/Garrison | Triggered checkpoint 9298 | -7/Garrison | Discovered new exit (range 12) 9502 | -7/Garrison | Triggered checkpoint 9554 | -7/Garrison | Found embedded Infiltrators 9586 | -7/Garrison | Triggered checkpoint 9675 | -7/Garrison | Entered Factory 9675 | -7/Factory | Accompanied by 2 allies 10419 | -7/Factory | Fabricated O-24 Administrator (x1) 10615 | -7/Factory | Build established: Hacker-Construct 10859 | -7/Factory | Discovered exit to Lower Caves (range 10) 10907 | -7/Factory | Entered Lower Caves 10907 | -7/Lower Caves | Accompanied by 1 ally 10929 | -7/Lower Caves | Met a Warlord Commander 10930 | -7/Lower Caves | Learned location of Warlord (-5) 10936 | -7/Lower Caves | Found Encrypted Comm Array 10986 | -7/Lower Caves | Identified exit to Lower Caves 11185 | -7/Lower Caves | Build established: Construct 11193 | -7/Lower Caves | Spotted B-75 Beast 11213 | -7/Lower Caves | Attracted the attention of an 0b10 base 11217 | -7/Lower Caves | Entered another Lower Caves area 11381 | -7/Lower Caves | Encountered a Warlord checkpoint 11486 | -7/Lower Caves | Discovered new exit (range 5) 11489 | -7/Lower Caves | Identified exit to Data Miner 11546 | -7/Lower Caves | Entered Data Miner 11546 | -7/Data Miner | Discovered new exit (range 6) 11558 | -7/Data Miner | Met Data Miner 11576 | -7/Data Miner | Learned location of Section 7 (-2) 11576 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11582 | -7/Data Miner | Received God Mode back door access code from Data Miner 11632 | -7/Data Miner | Identified exit to Proximity Caves 11633 | -7/Data Miner | Entered Proximity Caves 11800 | -6/Proximity Caves | Learned Factory garrison access intel 11806 | -6/Proximity Caves | Escorted by Enhanced Grunt 12004 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12083 | -6/Proximity Caves | Spotted B-75 Beast 12148 | -6/Proximity Caves | Destroyed B-75 Beast 12221 | -6/Proximity Caves | Discovered new exit (range 10) 12226 | -6/Proximity Caves | Identified exit to Factory 12226 | -6/Proximity Caves | Entered Factory 12226 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12227 | -6/Factory | Loaded intel: 4 garrison access locations 12469 | -6/Factory | Spotted B-75 Beast 12477 | -6/Factory | Incoming investigation squad redirected 12960 | -6/Factory | Joined by Warlord Chimera squad 13055 | -6/Factory | Identified exit to Garrison 13063 | -6/Factory | Entered Garrison 13295 | -6/Garrison | Destroyed 8 combat bots 13316 | -6/Garrison | Triggered checkpoint 13425 | -6/Garrison | Discovered new exit (range 11) 13457 | -6/Garrison | Triggered checkpoint 13494 | -6/Garrison | Triggered checkpoint 13519 | -6/Garrison | Discovered new exit (range 15) 13551 | -6/Garrison | Identified exit to Factory 13598 | -6/Garrison | Triggered checkpoint 13662 | -6/Garrison | Discovered exit to Factory (range 8) 13696 | -6/Garrison | Triggered checkpoint 13735 | -6/Garrison | Discovered exit to Factory (range 25) 13735 | -6/Garrison | Discovered exit to Factory (range 58) 13735 | -6/Garrison | Discovered exit to Factory (range 73) 13916 | -6/Garrison | Destroyed 10 combat bots 14333 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14560 | -6/Garrison | Triggered checkpoint 14672 | -6/Garrison | Entered Factory 14672 | -6/Factory | Accompanied by 3 allies 15246 | -6/Factory | Incoming investigation squad redirected 15288 | -6/Factory | Discovered new exit (range 14) 15372 | -6/Factory | First assault squad dispatched 15391 | -6/Factory | Identified exit to Garrison 15404 | -6/Factory | Entered Garrison 15542 | -6/Garrison | Core integrity fell below 50% 15558 | -6/Garrison | System corruption reached 10% 15645 | -6/Garrison | Lost 3 parts (2p1u) 15772 | -6/Garrison | Triggered checkpoint 15903 | -6/Garrison | Triggered checkpoint 16032 | -6/Garrison | Lost 9 parts (2p2n3u2w) 16251 | -6/Garrison | Core integrity fell below 20% 16331 | -6/Garrison | Build established: Scavenger-Skirmisher 16372 | -6/Garrison | Triggered checkpoint 16408 | -6/Garrison | Discovered new exit (range 37) 16408 | -6/Garrison | Discovered new exit (range 58) 16408 | -6/Garrison | Discovered new exit (range 34) 16516 | -6/Garrison | Triggered checkpoint 16807 | -6/Garrison | Found Quantum Capacitor 16959 | -6/Garrison | Entered Factory 16959 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17252 | -5/Factory | Build established: Skirmisher 17259 | -5/Factory | First assault squad dispatched 17483 | -5/Factory | Incoming assault squad redirected 17637 | -5/Factory | Discovered new exit (range 10) 17647 | -5/Factory | Identified exit to Upper Caves 17651 | -5/Factory | Entered Upper Caves 17655 | -5/Upper Caves | Learned Factory machine intel 17659 | -5/Upper Caves | Spotted B-75 Beast 17795 | -5/Upper Caves | Build established: Construct 17826 | -5/Upper Caves | Destroyed B-75 Beast 18124 | -5/Upper Caves | Discovered new exit (range 7) 18173 | -5/Upper Caves | Identified exit to Upper Caves 18175 | -5/Upper Caves | Entered another Upper Caves area 18200 | -5/Upper Caves | Learned Factory interactive machine intel 18203 | -5/Upper Caves | Discovered new exit (range 9) 18491 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18612 | -5/Upper Caves | Discovered new exit (range 11) 18618 | -5/Upper Caves | Identified exit to Warlord 18619 | -5/Upper Caves | Entered Warlord 18833 | -5/Warlord | Found Prototype Special Weapon 18833 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 18836 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18838 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18839 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19062 | -5/Warlord | Warlord's base attacked by MAIN.C 19068 | -5/Warlord | Met Warlord 19076 | -5/Warlord | Opened Warlord's prototype stash 19079 | -5/Warlord | Found Prototype Device 19079 | -5/Warlord | Identified Thermal Barrier 19100 | -5/Warlord | Found Prototype Processor 19100 | -5/Warlord | Identified Exp. Core Analyzer 19116 | -5/Warlord | Found Prototype Hackware 19171 | -5/Warlord | Found Prototype Piercing Weapon 19171 | -5/Warlord | Identified Vortex Lance 19197 | -5/Warlord | Found Prototype Launcher 19269 | -5/Warlord | Warlord forces counterattacked 19362 | -5/Warlord | Spotted Striker 19362 | -5/Warlord | Spotted Striker 19465 | -5/Warlord | Spotted Striker 19479 | -5/Warlord | Discovered new exit (range 12) 19485 | -5/Warlord | Entered Proximity Caves 19588 | -4/Proximity Caves | Spotted B-86 Titan 19591 | -4/Proximity Caves | Learned location of Quarantine (-2) 19633 | -4/Proximity Caves | Learned location of 1 exit from Research 19879 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19989 | -4/Proximity Caves | Destroyed 7 combat bots 20038 | -4/Proximity Caves | Discovered new exit (range 11) 20049 | -4/Proximity Caves | Entered Factory 20049 | -4/Factory | Evolved 2 slots: Utility x2 20050 | -4/Factory | Loaded intel: 281 machine locations 20051 | -4/Factory | Loaded intel: 52 interactive machine locations 20075 | -4/Factory | Identified exit to Garrison 20075 | -4/Factory | Entered Garrison 20316 | -4/Garrison | Triggered checkpoint 20590 | -4/Garrison | Triggered checkpoint 20590 | -4/Garrison | Spotted B-86 Titan 20645 | -4/Garrison | Destroyed B-86 Titan 20653 | -4/Garrison | Lost 3 parts (2u1w) 20666 | -4/Garrison | Destroyed 12 combat bots 20804 | -4/Garrison | Spotted B-86 Titan 20922 | -4/Garrison | Discovered new exit (range 11) 21002 | -4/Garrison | Discovered new exit (range 15) 21030 | -4/Garrison | Triggered checkpoint 21092 | -4/Garrison | Triggered checkpoint 21197 | -4/Garrison | Discovered new exit (range 10) 21201 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21235 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21278 | -4/Garrison | Entered Factory 21494 | -4/Factory | Identified exit to Garrison 21508 | -4/Factory | Entered Garrison 21522 | -4/Garrison | Triggered checkpoint 21628 | -4/Garrison | Triggered checkpoint 21704 | -4/Garrison | Spotted B-86 Titan 21723 | -4/Garrison | Triggered checkpoint 21735 | -4/Garrison | Core integrity fell below 50% 21743 | -4/Garrison | Build established: Scavenger-Mutant 21849 | -4/Garrison | Lost 4 parts (2p1u1w) 21859 | -4/Garrison | Destroyed B-86 Titan 21924 | -4/Garrison | Spotted B-86 Titan 21924 | -4/Garrison | Spotted B-86 Titan 21985 | -4/Garrison | Destroyed B-86 Titan 22002 | -4/Garrison | Destroyed B-86 Titan 22377 | -4/Garrison | Build established: Construct 22390 | -4/Garrison | Garrison Relay disabled 22417 | -4/Garrison | Discovered new exit (range 11) 22423 | -4/Garrison | Discovered new exit (range 45) 22423 | -4/Garrison | Discovered new exit (range 11) 22423 | -4/Garrison | Discovered new exit (range 89) 22626 | -4/Garrison | Spotted Executioner 22627 | -4/Garrison | Spotted Executioner 22646 | -4/Garrison | Core integrity fell below 20% 22657 | -4/Garrison | Destroyed Executioner 22667 | -4/Garrison | Destroyed Executioner 22700 | -4/Garrison | Rewired Striker 22826 | -4/Garrison | Triggered checkpoint 22875 | -4/Garrison | Entered Research 22875 | -3/Research | Accompanied by 1 ally 22875 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22876 | -3/Research | Identified exit to Armory 22910 | -3/Research | Discovered new exit (range 7) 23082 | -3/Research | Discovered new exit (range 5) 23335 | -3/Research | Discovered new exit (range 6) 23616 | -3/Research | Found Enh. Force Lance 23659 | -3/Research | Spotted B-86 Titan 23677 | -3/Research | Destroyed B-86 Titan 23739 | -3/Research | Identified exit to Garrison 23739 | -3/Research | Entered Garrison 23822 | -3/Garrison | Garrison Relay disabled 23849 | -3/Garrison | Warlord forces raided the area 23875 | -3/Garrison | Found Antimissile System 23879 | -3/Garrison | Found Antimissile System 23933 | -3/Garrison | Triggered checkpoint 23933 | -3/Garrison | Triggered checkpoint 23996 | -3/Garrison | Triggered checkpoint 24030 | -3/Garrison | Triggered checkpoint 24057 | -3/Garrison | Discovered new exit (range 3) 24154 | -3/Garrison | Discovered new exit (range 10) 24220 | -3/Garrison | Triggered checkpoint 24251 | -3/Garrison | Build established: Scavenger-Construct 24267 | -3/Garrison | Discovered new exit (range 11) 24300 | -3/Garrison | Triggered checkpoint 24469 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 24539 | -3/Garrison | Entered Research 24548 | -3/Research | Discovered new exit (range 14) 24738 | -3/Research | Discovered exit to Armory (range 3) 24760 | -3/Research | Found Prototype Hackware 24789 | -3/Research | First assault squad dispatched 24908 | -3/Research | Incoming assault squad redirected 24911 | -3/Research | Entered Armory 25601 | -3/Armory | System corruption reached 10% 25603 | -3/Armory | Incoming investigation squad redirected 25607 | -3/Armory | Incoming investigation squad redirected 25691 | -3/Armory | Spotted B-86 Titan 25770 | -3/Armory | Lost 4 parts (1p3w) 25905 | -3/Armory | Found Unknown Launcher 25905 | -3/Armory | Identified Fusion Bomb Launcher 25911 | -3/Armory | First assault squad dispatched 25914 | -3/Armory | Found Antimissile System 25960 | -3/Armory | Discovered new exit (range 2) 25982 | -3/Armory | Entered Lab 25982 | -3/Lab | Discovered new exit (range 9) 26031 | -3/Lab | Detected for breach 26037 | -3/Lab | Confronted by A5 26116 | -3/Lab | Destroyed A5 26142 | -3/Lab | Found Prototype Hackware 26144 | -3/Lab | Found Prototype Hackware 26151 | -3/Lab | Gained access to the hidden lab's interior 26160 | -3/Lab | Found Alien Artifact 26160 | -3/Lab | Identified Core Regenerator 26160 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 26166 | -3/Lab | Found Alien Artifact 26166 | -3/Lab | Identified Integrated Dissipator 26166 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26173 | -3/Lab | Found Alien Artifact 26186 | -3/Lab | Found Prototype Energy Cannon 26186 | -3/Lab | Identified Warp Cannon 26189 | -3/Lab | Found Prototype Energy Gun 26189 | -3/Lab | Identified Tachyon Dispersion Ray 26192 | -3/Lab | Found Prototype Protection 26192 | -3/Lab | Identified Med. Regenerative Plating 26196 | -3/Lab | Found Prototype Hackware 26234 | -3/Lab | Build established: Hacker-Construct 26242 | -3/Lab | Entered Research 26242 | -2/Research | Warlord forces began assault on 0b10 26242 | -2/Research | Evolved 2 slots: Utility x2 26267 | -2/Research | Distinguished unit "The Professionals" dispatched to help 26267 | -2/Research | Distinguished unit "Metalheads" dispatched to help 26352 | -2/Research | Research machine network offline 26358 | -2/Research | Identified Ghost Barrier 26557 | -2/Research | Spotted Striker 26558 | -2/Research | Spotted Striker 26563 | -2/Research | Spotted Executioner 26571 | -2/Research | Destroyed Executioner 26619 | -2/Research | Found Prototype Slashing Weapon 26619 | -2/Research | Identified Particle Cleaver 26703 | -2/Research | Spotted Striker 26707 | -2/Research | Spotted Striker 26710 | -2/Research | Spotted Striker 26726 | -2/Research | Destroyed Striker 26729 | -2/Research | Destroyed Striker 26751 | -2/Research | Spotted Executioner 26756 | -2/Research | Spotted Executioner 26760 | -2/Research | Found Exp. Targeting Computer 26762 | -2/Research | Found Exp. Core Analyzer 26768 | -2/Research | Destroyed Executioner 26773 | -2/Research | Destroyed Executioner 26783 | -2/Research | Found Prototype Processor 26783 | -2/Research | Identified Exp. Melee Analysis Suite 26794 | -2/Research | Destroyed 8 combat bots 26794 | -2/Research | Spotted B-90 Cyclops 26832 | -2/Research | Destroyed B-90 Cyclops 26852 | -2/Research | Spotted Executioner 26853 | -2/Research | Spotted Executioner 26854 | -2/Research | Spotted B-90 Cyclops 26858 | -2/Research | Destroyed Executioner 26865 | -2/Research | Found Exp. Core Analyzer 26943 | -2/Research | Discovered new exit (range 7) 26958 | -2/Research | Identified exit to Quarantine 27055 | -2/Research | Build established: Scavenger-Construct 27062 | -2/Research | Discovered new exit (range 6) 27087 | -2/Research | Spotted Executioner 27110 | -2/Research | Found Exp. Core Analyzer 27114 | -2/Research | Found Exp. Core Analyzer 27162 | -2/Research | Found Prototype Device 27162 | -2/Research | Identified Adv. Kinecellerator 27172 | -2/Research | Found Corrupted Exp. Targeting Computer 27261 | -2/Research | Discovered new exit (range 11) 27261 | -2/Research | Discovered new exit (range 23) 27261 | -2/Research | Met up with Warlord 27262 | -2/Research | Warlord invited to help at Command 27280 | -2/Research | Entered Access 27280 | -1/Access | Evolved 2 slots: Utility x2 27280 | -1/Access | Identified Exp. Hacking Suite 27281 | -1/Access | Identified Deep Network Scanner 27424 | -1/Access | Garrison activated, responded to threat 27434 | -1/Access | System corruption reached 10% 27445 | -1/Access | Identified Exp. System Shield (x2) 27492 | -1/Access | Intercept squad dispatched 27547 | -1/Access | Spotted Tracker 27547 | -1/Access | Spotted Tracker 27554 | -1/Access | Destroyed Tracker 27565 | -1/Access | Spotted Combat Programmer 27572 | -1/Access | Destroyed Tracker 27606 | -1/Access | Destroyed Combat Programmer 27668 | -1/Access | Found Exp. Targeting Computer 27674 | -1/Access | Spotted Combat Programmer 27697 | -1/Access | Destroyed Combat Programmer 27774 | -1/Access | Lost 3 parts (2u1w) 27808 | -1/Access | Identified exit to Command 28020 | -1/Access | Build established: Wizard-Mutant 28030 | -1/Access | First assault squad dispatched 28040 | -1/Access | Entered Command 28199 | -1/Command | System corruption reached 30% 28287 | -1/Command | Lost 4 parts (1p1u2w) 28576 | -1/Command | First assault squad dispatched 28597 | -1/Command | Incoming assault squad redirected 28765 | -1/Command | Disengaged cave seal 28765 | -1/Command | Derelicts emerged from the dark tunnel 28765 | -1/Command | Welcomed Warlord to Command 28841 | -1/Command | Incoming assault squad redirected 28857 | -1/Command | Destroyed 7 combat bots 28981 | -1/Command | Identified Vortex Catalyst Activator 29009 | -1/Command | Warlord commented on Warlord statues 29010 | -1/Command | Spotted Combat Programmer 29012 | -1/Command | Spotted Combat Programmer 29016 | -1/Command | Destroyed Combat Programmer 29016 | -1/Command | Destroyed Combat Programmer 29018 | -1/Command | Spotted M Guard 29018 | -1/Command | Spotted M Guard 29054 | -1/Command | High security lockdown imminent 29054 | -1/Command | All MAIN.C guards destroyed 29059 | -1/Command | Found Prototype Device 29059 | -1/Command | Identified AEGIS Remote Shield 29062 | -1/Command | Lost 4 parts (1p1u2w) 29064 | -1/Command | Found Prototype Launcher 29064 | -1/Command | Identified Adv. Micro-nuke Launcher 29134 | -1/Command | High security lockdown engaged 29171 | -1/Command | Spotted Alpha 7 29171 | -1/Command | Spotted Alpha 7 29171 | -1/Command | Spotted Striker 29171 | -1/Command | Spotted Striker 29171 | -1/Command | Spotted Executioner 29171 | -1/Command | Spotted Executioner 29171 | -1/Command | Spotted Executioner 29171 | -1/Command | Spotted Executioner 29172 | -1/Command | Spotted B-99 Colossus 29172 | -1/Command | Spotted B-99 Colossus 29177 | -1/Command | Destroyed Alpha 7 29180 | -1/Command | Discovered new exit (range 16) 29185 | -1/Command | Core integrity fell below 50% 29195 | *** | Escaped! Last Messages --------------- 29192_ Knocked back. 29192_ Penetrated by Slug. 29192_ Slug penetrates G-73 Enforcer. 29192_ Penetrated by Slug. 29192_ Slug penetrates G-73 Enforcer. 29192_ Penetrated by Slug. 29192_ Exp. Cooling System destroyed. 29192_ Slug penetrates G-73 Enforcer. 29192_ Penetrated by Slug. 29192_ Slug penetrates G-73 Enforcer. 29192_ Alpha 7 overheating. 29193_ Knocked back. 29193_ G-73 Enforcer knocked back. 29193_ Penetrated by Slug. 29193_ Exp. Heat Sink destroyed. 29193_ Slug penetrates Reinforced Barrier. 29193_ Alpha 7 overheating. 29194_ Alpha 7 heat damages Prototype Device. 29194_ Alpha 7 destroyed. 29195_ Striker critical meltdown. Map ----- +----------------------------------------------------+ | #???# % "#=/ " "" "" # # # [! | | #???#% """ ## + # # | | ##### T"#### # ############ | | % ""#??# # #??????????? | | % ###??# # #???????????? | | % #????####+######## #??#####????? | | #?????????????####+##### #######+# | | #?????????????# + | | #########?????????????# # #####+### | | #?????????????????????# ###### | | #?????????????????????# "" #????# | | #?????????????????????# """" #????# "" | | #?????????????????????# """" #????# "" | | #?????????????????????# "" #????# R | | #???????????????????????! #????# "" | | #??????????????????????? ? #????# "" | | +?????????????????????????#####?????# | | #???????????????????????????????????# | | #???????????????????????????????????######## | | #???????????##############?????????????????? | | #??########## #?????????????????? | | #??# # % #?????????????????? | | ! #?## !#% g BB ^ #?????????????????? | | !* =%### %%L% %^BB^ #?????????????????? | | ! [ /% %%L% g % #?????????????????? | | % /%Wi% i g "@ #?????????????????? | | %% /*i!i% % b "" ^ #?????????????????? | | %/ [!i! %m #?????????????????? | | ####+####= ==%^ % LBB #?????????????????? | | ????????###%#%# #BB #?????????????????? | | ??????????######## #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# # #########?????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 57 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 800 Resistance: TH 50 Melee Speed Boost 50 Evasion (%) 67 Targeting Accuracy 36 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 20 Kinecelleration 50 Offensive Hacking 53 Defensive Hacking 52 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Regenerator Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSystemPrototype Manual? 0 Play Time 06:01:51 Cumulative 384.7 hours Start 2022.09.06 @ 22:37:00 End 2022.09.07 @ 15:40:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 118 Adventurer 15 Explorer 0 Win Type 0 Total 24 Types 7/1/7/2/2/0/4/1/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afcf1c57-e52b-4758-8d84-bc3d0e243030